結果

問題 No.3671 Reusable Lazy Segment Tree
コンテスト
ユーザー ei1333333
提出日時 2026-09-04 23:23:15
言語 C++23(gcc16)
(gcc 16.1.0 + boost 1.92.0 + ACL)
コンパイル:
g++-16 -O2 -lm -std=c++23 -Wuninitialized -DONLINE_JUDGE -o a.out _filename_
実行:
./a.out
結果
TLE  
実行時間 -
コード長 9,963 bytes
記録
記録タグの例:
初AC ショートコード 純ショートコード 純主流ショートコード 最速実行時間
コンパイル時間 4,899 ms
コンパイル使用メモリ 397,448 KB
実行使用メモリ 54,420 KB
最終ジャッジ日時 2026-09-04 23:23:32
合計ジャッジ時間 14,597 ms
ジャッジサーバーID
(参考情報)
judge4_0 / judge2_0
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 1
other AC * 9 TLE * 1 -- * 9
権限があれば一括ダウンロードができます

ソースコード

diff #
raw source code

#line 1 "template/template.hpp"
#include <bits/stdc++.h>

#if __has_include(<atcoder/all>)
#include <atcoder/all>

#endif

using namespace std;

using int64 = long long;

const int64 infll = (1LL << 62) - 1;
const int inf = (1 << 30) - 1;

struct IoSetup {
  IoSetup() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);
    cerr << fixed << setprecision(10);
  }
} iosetup;

template <typename T1, typename T2>
ostream& operator<<(ostream& os, const pair<T1, T2>& p) {
  os << p.first << " " << p.second;
  return os;
}

template <typename T1, typename T2>
istream& operator>>(istream& is, pair<T1, T2>& p) {
  is >> p.first >> p.second;
  return is;
}

template <typename T>
ostream& operator<<(ostream& os, const vector<T>& v) {
  for (size_t i = 0; i < v.size(); i++) {
    os << v[i] << (i + 1 != v.size() ? " " : "");
  }
  return os;
}

template <typename T>
istream& operator>>(istream& is, vector<T>& v) {
  for (T& in : v) is >> in;
  return is;
}

template <typename T1, typename T2>
bool chmax(T1& a, T2 b) {
  return a < b && (a = b, true);
}

template <typename T1, typename T2>
bool chmin(T1& a, T2 b) {
  return a > b && (a = b, true);
}

template <typename T = int64>
vector<T> make_v(size_t a) {
  return vector<T>(a);
}

template <typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
  return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}

template <typename T, typename V>
enable_if_t<is_class_v<T> == 0> fill_v(T& t, const V& v) {
  t = v;
}

template <typename T, typename V>
enable_if_t<is_class_v<T> != 0> fill_v(T& t, const V& v) {
  for (auto& e : t) fill_v(e, v);
}

template <typename F>
struct FixPoint : F {
  explicit FixPoint(F&& f) : F(std::forward<F>(f)) {}

  template <typename... Args>
  decltype(auto) operator()(Args&&... args) const {
    return F::operator()(*this, std::forward<Args>(args)...);
  }
};

template <typename F>
decltype(auto) MFP(F&& f) {
  return FixPoint<F>{std::forward<F>(f)};
}


#line 2 "structure/segment-tree/lazy-segment-tree.hpp"

#include <cassert>
#include <optional>
#include <set>
#include <vector>

#line 2 "structure/class/acted-monoid.hpp"

template <typename S2, typename Op, typename E, typename F2, typename Mapping,
          typename Composition, typename Id>
struct LambdaActedMonoid {
  using S = S2;
  using F = F2;

  S op(const S& a, const S& b) const { return _op(a, b); }

  S e() const { return _e(); }

  S mapping(const S& x, const F& f) const { return _mapping(x, f); }

  F composition(const F& f, const F& g) const { return _composition(f, g); }

  F id() const { return _id(); }

  LambdaActedMonoid(Op _op, E _e, Mapping _mapping, Composition _composition,
                    Id _id)
      : _op(_op),
        _e(_e),
        _mapping(_mapping),
        _composition(_composition),
        _id(_id) {}

 private:
  Op _op;

  E _e;

  Mapping _mapping;

  Composition _composition;

  Id _id;
};

template <typename Op, typename E, typename Mapping, typename Composition,
          typename Id>
LambdaActedMonoid(Op _op, E _e, Mapping _mapping, Composition _composition,
                  Id _id)
    -> LambdaActedMonoid<decltype(_e()), Op, E, decltype(_id()), Mapping,
                         Composition, Id>;

/*
struct ActedMonoid {
  using S = ?;
  using F = ?;
  static constexpr S op(const S& a, const S& b) {}
  static constexpr S e() {}
  static constexpr S mapping(const S &x, const F &f) {}
  static constexpr F composition(const F &f, const F &g) {}
  static constexpr F id() {}
};
*/
#line 9 "structure/segment-tree/lazy-segment-tree.hpp"

template <typename ActedMonoid>
struct LazySegmentTree {
  using S = typename ActedMonoid::S;
  using F = typename ActedMonoid::F;

 private:
  ActedMonoid m;

  int n{}, sz{}, height{};

  std::vector<S> data;

  std::vector<F> lazy;

  inline void update(int k) {
    data[k] = m.op(data[2 * k + 0], data[2 * k + 1]);
  }

  inline void all_apply(int k, const F& x) {
    data[k] = m.mapping(data[k], x);
    if (k < sz) lazy[k] = m.composition(lazy[k], x);
  }

  inline void propagate(int k) {
    if (lazy[k] != m.id()) {
      all_apply(2 * k + 0, lazy[k]);
      all_apply(2 * k + 1, lazy[k]);
      lazy[k] = m.id();
    }
  }

 public:
  LazySegmentTree() = default;

  explicit LazySegmentTree(ActedMonoid m, int n) : m(m), n(n) {
    sz = 1;
    height = 0;
    while (sz < n) sz <<= 1, height++;
    data.assign(2 * sz, m.e());
    lazy.assign(2 * sz, m.id());
  }

  explicit LazySegmentTree(ActedMonoid m, const std::vector<S>& v)
      : LazySegmentTree(m, static_cast<int>(v.size())) {
    build(v);
  }

  void build(const std::vector<S>& v) {
    assert(n == (int)v.size());
    for (int k = 0; k < n; k++) data[k + sz] = v[k];
    for (int k = sz - 1; k > 0; k--) update(k);
  }

  void set(int k, const S& x) {
    k += sz;
    for (int i = height; i > 0; i--) propagate(k >> i);
    data[k] = x;
    for (int i = 1; i <= height; i++) update(k >> i);
  }

  S get(int k) {
    k += sz;
    for (int i = height; i > 0; i--) propagate(k >> i);
    return data[k];
  }

  S operator[](int k) { return get(k); }

  S prod(int l, int r) {
    if (l >= r) return m.e();
    l += sz;
    r += sz;
    for (int i = height; i > 0; i--) {
      if (((l >> i) << i) != l) propagate(l >> i);
      if (((r >> i) << i) != r) propagate((r - 1) >> i);
    }
    S L = m.e(), R = m.e();
    for (; l < r; l >>= 1, r >>= 1) {
      if (l & 1) L = m.op(L, data[l++]);
      if (r & 1) R = m.op(data[--r], R);
    }
    return m.op(L, R);
  }

  S all_prod() const { return data[1]; }

  void apply(int k, const F& f) {
    k += sz;
    for (int i = height; i > 0; i--) propagate(k >> i);
    data[k] = m.mapping(data[k], f);
    for (int i = 1; i <= height; i++) update(k >> i);
  }

  void apply(int l, int r, const F& f) {
    if (l >= r) return;
    l += sz;
    r += sz;
    for (int i = height; i > 0; i--) {
      if (((l >> i) << i) != l) propagate(l >> i);
      if (((r >> i) << i) != r) propagate((r - 1) >> i);
    }
    {
      int l2 = l, r2 = r;
      for (; l < r; l >>= 1, r >>= 1) {
        if (l & 1) all_apply(l++, f);
        if (r & 1) all_apply(--r, f);
      }
      l = l2, r = r2;
    }
    for (int i = 1; i <= height; i++) {
      if (((l >> i) << i) != l) update(l >> i);
      if (((r >> i) << i) != r) update((r - 1) >> i);
    }
  }

  template <typename C>
  std::optional<int> find_first(int l, const C& check) {
    if (l >= n) return std::nullopt;
    l += sz;
    for (int i = height; i > 0; i--) propagate(l >> i);
    S sum = m.e();
    do {
      while ((l & 1) == 0) l >>= 1;
      if (check(m.op(sum, data[l]))) {
        while (l < sz) {
          propagate(l);
          l <<= 1;
          auto nxt = m.op(sum, data[l]);
          if (not check(nxt)) {
            sum = nxt;
            l++;
          }
        }
        return l + 1 - sz;
      }
      sum = m.op(sum, data[l++]);
    } while ((l & -l) != l);
    return std::nullopt;
  }

  template <typename C>
  std::optional<int> find_last(int r, const C& check) {
    if (r <= 0) return std::nullopt;
    r += sz;
    for (int i = height; i > 0; i--) propagate((r - 1) >> i);
    S sum = m.e();
    do {
      r--;
      while (r > 1 and (r & 1)) r >>= 1;
      if (check(m.op(data[r], sum))) {
        while (r < sz) {
          propagate(r);
          r = (r << 1) + 1;
          auto nxt = m.op(data[r], sum);
          if (not check(nxt)) {
            sum = nxt;
            r--;
          }
        }
        return r - sz;
      }
      sum = m.op(data[r], sum);
    } while ((r & -r) != r);
    return std::nullopt;
  }
};


constexpr int mask = (1 << 30) - 1;

struct ActedMonoid {
  struct S {
    uint32_t sum, old, len;
  };
  using F = char;
  static constexpr S op(const S& a, const S& b) {
    return {.sum = a.sum + b.sum, .old = a.old + b.old, .len = a.len + b.len};
  }
  static constexpr S e() {
    return {.sum = 0, .old = 0, .len = 0};
  }
  static constexpr S mapping(const S &x, const F &f) {
    if (f == -1) return x;
    if (f == 0) return {.sum = 0, .old = x.old, .len = x.len};
    if (f == 1) return {.sum = x.len, .old = x.old, .len = x.len};
    return {.sum = x.old, .old = x.old, .len = x.len};
  }
  static constexpr F composition(const F &f, const F &g) {
    if (g == -1) return f;
    return g;
  }
  static constexpr F id() {
    return -1;
  }
};

int main() {
  int N, M;
  cin >> N >> M;
  vector< int > A(N), l(M), r(M), x(M), L(M), R(M);
  cin >> A >> l >> r >> x >> L >> R;
  int Q;
  cin >> Q;

  using Seg = LazySegmentTree< ActedMonoid >;
  vector< Seg > segs;
  for (int i = 0; i < 30; i++) {
    vector< Seg::S > init(N);
    for (int j = 0; j < N; j++) {
      unsigned v = (A[j] >> i) & 1;
      init[j] = {.sum = v, .old = v, .len = 1};
    }
    segs.emplace_back(ActedMonoid(), init);
  }
  for (int i = 1; i <= Q; i++) {
    int s, q;
    cin >> s >> q;
    int y = i;
    for (int j = 1; j <= q; j++) {
      int z = (s + j) % M;
      int u = min(N, max(1, l[z] ^ y)) - 1;
      int v = min(N, max(1, r[z] ^ y)) - 1;
      int U = min(N, max(1, L[z] ^ y)) - 1;
      int V = min(N, max(1, R[z] ^ y)) - 1;
      int ll = min(u, v);
      int rr = max(u, v) + 1;
      int LL = min(U, V);
      int RR = max(U, V) + 1;
      if (z % 2 == 1) {
        auto val = x[z] ^ y;
        for (unsigned bit = val; bit; bit &= bit - 1) {
          auto b = countr_zero(bit);
          segs[b].apply(ll, rr, 1);
        }
      } else {
        auto val = x[z] ^ y;
        val = ~val & mask;
        for (int bits = val; bits; bits &= bits - 1) {
          int b = countr_zero((unsigned)bits);
          segs[b].apply(ll, rr, 0);
        }
      }
      y = 0;
      for (int k = 0; k < 30; k++) {
        auto c = segs[k].prod(LL, RR).sum;
        y = y + ((uint64_t)c << k) & mask;
      }
    }
    for (int k = 0; k < 30; k++) {
      segs[k].apply(0, N, 2);
    }
    cout << y << "\n";
  }
}
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