結果
| 問題 | No.3760 Streaming Schedule |
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2026-10-09 22:27:24 |
| 言語 | C++23 (gcc 15.3.0 + boost 1.92.0 + ACL) |
| 結果 |
WA
不安定
|
| 実行時間 | - |
| コード長 | 33,485 bytes |
| 記録 | |
| コンパイル時間 | 2,508 ms |
| コンパイル使用メモリ | 363,940 KB |
| 実行使用メモリ | 16,456 KB |
| 最終ジャッジ日時 | 2026-10-09 22:27:40 |
| 合計ジャッジ時間 | 6,814 ms |
|
ジャッジサーバーID (参考情報) |
judge3_0 / judge4_1 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 16 WA * 26 RE * 5 |
ソースコード
/**
* date : 2026-10-09 22:27:21
* author : yamadanull
*/
// ===== BEGIN INCLUDE: ../../template/template.hpp =====
#include <bits/stdc++.h>
using namespace std;
// ===== BEGIN INCLUDE: util.hpp =====
namespace yamada {
using ll = long long;
using i32 = int;
using u32 = unsigned int;
using i64 = long long;
using u64 = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
using lld = long double;
template <typename T>
using vc = vector<T>;
template <typename T>
using vvc = vector<vector<T>>;
template <typename T>
using vvvc = vector<vector<vector<T>>>;
template <typename T>
using vvvvc = vector<vector<vector<vector<T>>>>;
using vint = vector<int>;
using vl = vector<long long>;
using vd = vector<double>;
using vs = vector<string>;
using vvl = vector<vector<long long>>;
using vvvl = vector<vector<vector<long long>>>;
using vvvvl = vector<vector<vector<vector<long long>>>>;
template <typename T>
using minpq = priority_queue<T, vector<T>, greater<T>>;
template <typename T>
using maxpq = priority_queue<T, vector<T>, less<T>>;
template <typename T, typename U>
struct pr : pair<T, U> {
template <typename... Args>
pr(Args... args) : pair<T, U>(args...) {}
using pair<T, U>::first;
using pair<T, U>::second;
pr &operator+=(const pr &r) { first += r.first; second += r.second; return *this; }
pr &operator-=(const pr &r) { first -= r.first; second -= r.second; return *this; }
pr &operator*=(const pr &r) { first *= r.first; second *= r.second; return *this; }
template <typename S>
pr &operator*=(const S &r) { first *= r, second *= r; return *this; }
pr operator+(const pr &r) const { return pr(*this) += r; }
pr operator-(const pr &r) const { return pr(*this) -= r; }
pr operator*(const pr &r) const { return pr(*this) *= r; }
template <typename S>
pr operator*(const S &r) const { return pr(*this) *= r; }
pr operator-() const { return pr{-first, -second}; }
};
using pint = pr<int, int>;
using pl = pr<ll, ll>;
using vp = vc<pl>;
using vvp = vvc<pl>;
template <typename T>
int len(const T &t) { return t.size(); }
constexpr int inf = 1001001001;
constexpr long long infLL = 4004004004004004004LL;
template <typename T, typename U>
inline bool amin(T &x, U y) { return (y < x) ? (x = y, true) : false; }
template <typename T, typename U>
inline bool amax(T &x, U y) { return (x < y) ? (x = y, true) : false; }
template <typename T, typename U>
pair<T, U> mkp(const T &t, const U &u) { return make_pair(t, u); }
template <typename... Args>
tuple<Args...> mkt(const Args&... args) { return make_tuple(args...); }
template <typename T>
inline long long Sum(const vector<T> &v) { return accumulate(v.begin(), v.end(), T(0)); }
template <typename T>
int lb(const vector<T> &v, const T &a) { return ranges::lower_bound(v, a) - v.begin(); }
template <typename T>
int ub(const vector<T> &v, const T &a) { return ranges::upper_bound(v, a) - v.begin(); }
constexpr long long TEN(int n) {
long long ret = 1, x = 10;
for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1);
return ret;
}
template <typename T>
vector<T> mkrui(const vector<T> &v, const bool rev = false) {
vector<T> ret(v.size() + 1);
if (rev) {
for (int i = (int)v.size() - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1];
} else {
for (int i = 0; i < (int)v.size(); i++) ret[i + 1] = ret[i] + v[i];
}
return ret;
};
template <typename T>
vector<T> mkuni(const vector<T> &v) {
vector<T> ret(v);
ranges::sort(ret);
ret.erase(ranges::unique(ret).begin(), ret.end());
return ret;
}
template <typename F>
vector<int> mkord(int N, const F &f) {
vector<int> ord = views::iota(0, N) | ranges::to<vector>();
ranges::sort(ord, f);
return ord;
}
template <typename T>
vector<int> mkinv(const vector<T> &v) {
vector<int> inv(ranges::max(v) + 1, -1);
for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i;
return inv;
}
vector<int> mkiota(int N) { return views::iota(0, N) | ranges::to<vector>(); }
vector<int> p_mrg(const vector<int> &f, const vector<int> &g) { // g o f
return f | views::transform([&](auto a) { return g[a]; }) | ranges::to<vector>();
}
template <typename T> // f: old_idx -> new_idx
vector<T> p_shf(const vector<T>& A, const vector<int>& f, const bool inv = false) {
int n = A.size();
vector<T> ret(n);
if (!inv) for (int i = 0; i < n; i++) ret[f[i]] = A[i];
else for (int i = 0; i < n; i++) ret[i] = A[f[i]];
return ret;
}
template <typename T>
T mkrev(const T &v) { return v | views::reverse | ranges::to<vector>(); }
template <typename C>
bool nxp(C &v) { return ranges::next_permutation(v).found; }
template <typename F>
void nxp(int N, F f) {
auto a = views::iota(0, N) | ranges::to<vector>();
do { f(a); } while (nxp(a));
}
// i 要素目 : [0, A[i])
template <typename F>
void Product(const vector<int> &A, const F& f) {
vector<int> cur;
auto dfs = [&](this auto dfs, int i) -> void {
if (i == (int)A.size()) { f(cur); return; }
for (int j = 0; j < A[i]; j++) cur.emplace_back(j), dfs(i + 1), cur.pop_back();
}; dfs(0);
}
// i 要素目 : [0, M)
template <typename F>
void Product(const int N, const int M, const F& f) { vector<int> A(N, M); Product(A, f); }
template <typename T, typename U>
vector<U> Digit(T a, const U &x, int siz = -1) {
vector<U> ret;
while (a > 0) {
ret.emplace_back(a % x);
a /= x;
}
if (siz >= 0) ret.resize(siz);
return ret;
}
// F : function(void(T&)), mod を取る操作
// T : 整数型のときはオーバーフローに注意する
template <typename T>
T Power(T a, long long n, const T &I, const function<void(T &)> &f) {
T res = I;
for (; n; f(a = a * a), n >>= 1) {
if (n & 1) f(res = res * a);
}
return res;
}
// T : 整数型のときはオーバーフローに注意する
template <typename T>
T Power(T a, long long n, const T &I = T{1}) {
return Power(a, n, I, function<void(T &)>{[](T &) -> void {}});
}
template <typename T>
vector<T> Transpose(const vector<T> &A) {
if (A.empty()) return {};
return views::iota(0, (int)A[0].size()) | views::transform([&](auto j) {
return A | views::transform([&](auto&& a) { return a[j]; }) | ranges::to<T>();
}) | ranges::to<vector<T>>();
}
template <typename T>
vector<T> RotateGrid(const vector<T> &A) {
if (A.empty()) return {};
return views::iota(0, (int)A[0].size()) | views::transform([&](auto j) {
return A | views::transform([&](auto&& a) { return a[j]; }) | ranges::to<T>();
}) | views::reverse | ranges::to<vector<T>>();
}
template <typename T, typename F>
T bisect(T ok, T bad, F pred) {
if (ok == bad) return ok;
while (bad - ok > 1) { T mid = ok + (bad - ok) / 2; (pred(mid) ? ok : bad) = mid; }
return bad;
}
template <typename T, typename F>
T bisect_double(T ok, T bad, F pred, int iter = 100) {
if (ok == bad) return ok;
while (iter--) { T mid = ok + (bad - ok) / 2; (pred(mid) ? ok : bad) = mid; }
return bad;
}
template <typename T0, typename T1, typename T2>
bool inLR(T0 L, T1 x, T2 R){ return L <= x && x < R; }
bool YESNO(bool b) { cout << (b ? "YES\n" : "NO\n"); return b; }
bool YesNo(bool b) { cout << (b ? "Yes\n" : "No\n"); return b; }
bool yesno(bool b) { cout << (b ? "yes\n" : "no\n"); return b; }
long long Isqrt(long long n) {
if (n <= 0) return 0;
long long x = sqrt(n);
while ((x + 1) * (x + 1) <= n) x++;
while (x * x > n) x--;
return x;
}
template <typename T>
struct CumulativeSum {
vector<T> S;
CumulativeSum(vector<T> &A) : S(A.size() + 1) {
for (int i = 0; i < (int)A.size(); i++) S[i + 1] = S[i] + A[i];
}
T query(int l, int r) { return (l <= r ? S[r] - S[l] : T(0)); }
T query() { return S.back(); }
inline T operator()(int l, int r) { return query(l, r); }
inline T operator()() { return query(); }
};
// 速度よりオーバーフロー対策優先
template <typename T>
T Floor(T a, T b) { assert(b != 0); if (b < 0) a = -a, b = -b; return a / b - (a % b < 0); }
template <typename T>
T Under(T a, T b) { assert(b != 0); if (b < 0) a = -a, b = -b; return a / b - (a % b <= 0); }
template <typename T>
T Ceil (T a, T b) { assert(b != 0); if (b < 0) a = -a, b = -b; return a / b + (a % b > 0); }
template <typename T>
T Over (T a, T b) { assert(b != 0); if (b < 0) a = -a, b = -b; return a / b + (a % b >= 0); }
template <typename T>
T Modulo(T a, T b) { assert(b > 0); T c = a % b; return c < 0 ? c + b : c; }
template <typename T>
pair<T, T> DivMod(T a, T b) {
assert(b > 0);
T q = a / b, r = a % b;
if (r < 0) --q, r += b;
return {q, r};
}
string rds() { string S; cin >> S; return S; }
int rdi() { int x; cin >> x; return x; }
char rdc() { char c; cin >> c; return c; }
long long rdl() { long long x; cin >> x; return x; }
template <typename mint, int iter = 1000>
string tof(const mint &a) {
for (int deno = 1; deno <= iter; deno++) {
mint inv = ((mint)deno).inverse();
for (int nume = 0; nume <= iter; nume++) {
mint val = inv * nume;
if (val == a) {
if (deno == 1) return to_string(nume);
return to_string(nume) + "/" + to_string(deno);
}
else if (-val == a) {
if (deno == 1) return to_string(-nume);
return to_string(-nume) + "/" + to_string(deno);
}
}
}
return "!NF";
}
} // namespace yamada
// ===== END INCLUDE: util.hpp =====
// ===== BEGIN INCLUDE: bitop.hpp =====
namespace yamada {
__attribute__((target("popcnt"))) inline int popcnt(const u64 &a) {
return __builtin_popcountll(a);
}
inline int lsb(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int msb(const u64 &a) { return a ? 63 - __builtin_clzll(a) : -1; }
template <typename T>
inline int gbit(const T &a, int i) { return (a >> i) & 1; }
template <typename T>
inline void sbit(T &a, int i, bool b) { if (gbit(a, i) != b) a ^= T(1) << i; }
constexpr long long PW(int n) { return 1LL << n; }
constexpr long long MSK(int n) { return (1LL << n) - 1; }
string tog(int msk, int N) {
return views::iota(0, N) | views::transform([&](auto i) {
return msk >> i & 1 ? '#' : '.';
}) | ranges::to<string>();
}
} // namespace yamada
// ===== END INCLUDE: bitop.hpp =====
// ===== BEGIN INCLUDE: io.hpp =====
namespace yamada {
istream &operator>>(istream &is, __int128_t &x) {
string S; is >> S;
x = 0;
bool f{};
for (auto &c : S) {
if (c == '-') { f = 1; continue; }
x *= 10;
x += c - '0';
}
if (f) x = -x;
return is;
}
istream &operator>>(istream &is, __uint128_t &x) {
string S; is >> S;
x = 0;
for (auto &c : S) {
x *= 10;
x += c - '0';
}
return is;
}
ostream &operator<<(ostream &os, __int128_t x) {
if (x == 0) return os << 0;
if (x < 0) os << '-', x = -x;
string S;
while (x) S.push_back('0' + x % 10), x /= 10;
ranges::reverse(S);
return os << S;
}
ostream &operator<<(ostream &os, __uint128_t x) {
if (x == 0) return os << 0;
string S;
while (x) S.push_back('0' + x % 10), x /= 10;
ranges::reverse(S);
return os << S;
}
template <class T> // tuple / pair / array
concept TupleLike = requires { tuple_size<remove_cvref_t<T>>::value; };
template <class R> // vector / set / ranges::view など(set は入力不可)
concept ListLike = ranges::input_range<R> && !convertible_to<R, string_view> && !TupleLike<R>;
template <TupleLike T> ostream& operator<<(ostream&, const T&);
template <TupleLike T> istream& operator>>(istream&, T&&);
template <ListLike R> ostream& operator<<(ostream&, const R&);
template <ListLike R> istream& operator>>(istream&, R&&);
template <TupleLike T>
ostream& operator<<(ostream& os, const T& t) {
bool f{};
apply([&](const auto&... x) {
(..., (os << (exchange(f, 1) ? " " : "") << x));
}, t);
return os;
}
template <TupleLike T>
istream& operator>>(istream& is, T&& t) {
apply([&](auto&... x) { (..., (is >> x)); }, t);
return is;
}
template <ListLike R>
ostream& operator<<(ostream& os, const R& a) {
bool f{};
for (const auto& x : a) os << (exchange(f, 1) ? " " : "") << x;
return os;
}
template <ListLike R>
istream& operator>>(istream& is, R&& a) {
for (auto&& x : a) is >> x;
return is;
}
template <class... T>
void IN(T&&... x) { (cin >> ... >> x); }
template <class... T>
void OUT (const T&... x) { bool f{}; (..., (cout << (exchange(f, 1) ? " " : "") << x)); cout << '\n'; }
template <class... T> // "Flush after OUT"
void FOUT(const T&... x) { bool f{}; (..., (cout << (exchange(f, 1) ? " " : "") << x)); cout << endl; }
template <class... T> // "WithOUT ln"
void WOUT(const T&... x) { bool f{}; (..., (cout << (exchange(f, 1) ? " " : "") << x)); }
struct IoSetupYamada {
IoSetupYamada() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(15);
cerr << fixed << setprecision(7);
}
} iosetupyamada;
namespace DebugImpl {
void dump(const char& t) { cerr << t; }
void dump(const string& t) { cerr << t; }
void dump(const bool& t) { cerr << (t ? "true" : "false"); }
void dump(__int128_t t) { cerr << t; }
void dump(__uint128_t t) { cerr << t; }
template <integral T>
void dump(const T& t) {
string res;
if (t == yamada::inf) res = "inf";
if constexpr (is_signed<T>::value) {
if (t == -yamada::inf) res = "-inf";
}
if constexpr (sizeof(T) == 8) {
if (t == yamada::infLL) res = "inf";
if constexpr (is_signed<T>::value) {
if (t == -yamada::infLL) res = "-inf";
}
}
if (res.empty()) res = to_string(t);
cerr << res;
}
template <typename T>
requires (!ListLike<T> && !TupleLike<T> && !integral<T>)
void dump(const T& t) { cerr << t; }
template <ListLike R> void dump(const R&);
template <TupleLike T> void dump(const T&);
template <ListLike R>
void dump(const R& a) {
bool f{};
for (const auto& x : a) {
cerr << (exchange(f, 1) ? ", " : "[ ");
dump(x);
}
cerr << " ]";
}
template <TupleLike T>
void dump(const T& t) {
bool f{};
apply([&](const auto&... x) {
(..., (cerr << (exchange(f, 1) ? ", " : "( "), dump(x)));
}, t);
cerr << " )";
}
template <class... T>
void trace(const T&... x) {
bool f{};
(..., (cerr << (exchange(f, 1) ? ", " : " "), dump(x)));
cerr << endl;
}
} // namespace DebugImpl
} // namespace yamada
#ifdef yamadaDebug
#define ERR(...) \
do { \
std::cerr << "## " << #__VA_ARGS__ << " = "; \
yamada::DebugImpl::trace(__VA_ARGS__); \
} while (0)
#else
#define ERR(...) (void(0))
#endif
// ===== END INCLUDE: io.hpp =====
// ===== BEGIN INCLUDE: ranges.hpp =====
namespace yamada {
constexpr auto All = ranges::all_of; // of なし (Python に合わせている)
constexpr auto Any = ranges::any_of; // 同上
constexpr auto BinarySearch = ranges::binary_search;
constexpr auto Contains = ranges::contains;
constexpr auto Copy = ranges::copy;
constexpr auto Count = ranges::count;
constexpr auto CountIf = ranges::count_if;
constexpr auto Fill = ranges::fill;
constexpr auto Find = ranges::find;
constexpr auto FindIf = ranges::find_if;
constexpr auto FoldLeft = ranges::fold_left;
constexpr auto FoldRight = ranges::fold_right;
constexpr auto IsSorted = ranges::is_sorted;
constexpr auto IsSortedUntil = ranges::is_sorted_until;
constexpr auto LowerBound = ranges::lower_bound;
constexpr auto Max = ranges::max;
constexpr auto MaxElement = ranges::max_element;
constexpr auto Min = ranges::min;
constexpr auto MinElement = ranges::min_element;
constexpr auto MinMax = ranges::minmax;
constexpr auto MinMaxElement = ranges::minmax_element;
constexpr auto Reverse = ranges::reverse;
constexpr auto Rotate = ranges::rotate;
constexpr auto Sort = ranges::sort;
constexpr auto UpperBound = ranges::upper_bound;
template <int K>
constexpr auto Adjacent = views::adjacent<K>;
constexpr auto Chunk = views::chunk;
constexpr auto Drop = views::drop;
constexpr auto DropWhile = views::drop_while;
constexpr auto Enumerate = views::enumerate;
constexpr auto Filter = views::filter;
constexpr auto Join = views::join;
constexpr auto Slide = views::slide;
constexpr auto Stride = views::stride;
constexpr auto Take = views::take;
constexpr auto TakeWhile = views::take_while;
constexpr auto Zip = views::zip;
constexpr auto Rev = views::reverse; // ranges の方と混同しない
constexpr auto Transform = views::transform; // ranges の方は多分使わない
constexpr auto Iota = views::iota; // ranges の方は多分使わない
constexpr auto rtov = ranges::to<vector>();
constexpr auto rtos = ranges::to<string>();
namespace rg = ranges;
namespace vw = views;
using namespace placeholders;
} // namespace yamada
// ===== END INCLUDE: ranges.hpp =====
// ===== BEGIN INCLUDE: macro.hpp =====
#define FOR_E1(x, v) for (auto&& x : v)
#define FOR_E2(x, y, v) for (auto&& [x, y] : v)
#define FOR_E3(x, y, z, v) for (auto&& [x, y, z] : v)
#define FOR_E4(x, y, z, w, v) for (auto&& [x, y, z, w] : v)
#define OVERLOAD5(a, b, c, d, e, f, ...) f
#define FOR_E(...) OVERLOAD5(__VA_ARGS__, FOR_E4, FOR_E3, FOR_E2, FOR_E1)(__VA_ARGS__)
#define FOR1(a) for (long long _ = 0; _ < (long long)(a); ++_)
#define FOR2(i, a) for (long long i = 0; i < (long long)(a); ++i)
#define FOR3(i, a, b) for (long long i = a; i < (long long)(b); ++i)
#define FOR4(i, a, b, c) for (long long i = a; i < (long long)(b); i += c)
#define OVERLOAD4(a, b, c, d, e, ...) e
#define FOR(...) OVERLOAD4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R1(a) for (long long i = (long long)(a)-1; i >= 0LL; --i)
#define FOR_R2(i, a) for (long long i = (long long)(a)-1; i >= 0LL; --i)
#define FOR_R3(i, a, b) for (long long i = (long long)(b)-1; i >= (long long)(a); --i)
#define OVERLOAD3(a, b, c, d, ...) d
#define FOR_R(...) OVERLOAD3(__VA_ARGS__, FOR_R3, FOR_R2, FOR_R1)(__VA_ARGS__)
#define eb emplace_back
#define pb push_back
#define fi first
#define se second
#define VV(type, name, h, ...) \
vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define VVV(type, name, h, w, ...) \
vector<vector<vector<type>>> name( \
h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define VVVV(type, name, a, b, c, ...) \
vector<vector<vector<vector<type>>>> name( \
a, vector<vector<vector<type>>>( \
b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
#define CHAR(...) char __VA_ARGS__; IN(__VA_ARGS__)
#define INT(...) int __VA_ARGS__; IN(__VA_ARGS__)
#define LL(...) long long __VA_ARGS__; IN(__VA_ARGS__)
#define STR(...) std::string __VA_ARGS__; IN(__VA_ARGS__)
#define ZIN(...) for (auto&& [__VA_ARGS__] : std::views::zip(__VA_ARGS__)) IN(__VA_ARGS__)
#define DIE(...) do { yamada::OUT(__VA_ARGS__); return; } while (0)
// ===== END INCLUDE: macro.hpp =====
namespace yamada {
void solve();
}
int main() { yamada::solve(); }
// ===== END INCLUDE: ../../template/template.hpp =====
// ===== BEGIN INCLUDE: ../../segment-tree/lazy-segment-tree-utility.hpp =====
// ===== BEGIN INCLUDE: ../monoid/add-max.hpp =====
// ===== BEGIN INCLUDE: add.hpp =====
namespace MONOID {
template <typename E>
struct Add {
using value_type = E;
static constexpr value_type O(const value_type& x, const value_type& y) noexcept { return x + y; }
static constexpr value_type inverse(const value_type &x) noexcept { return -x; }
static constexpr value_type power(const value_type& x, long long n) noexcept { return value_type(n) * x; }
static constexpr value_type I() { return value_type(0); }
static constexpr bool COMMUTATIVE = true;
};
} // namespace monoid
// ===== END INCLUDE: add.hpp =====
// ===== BEGIN INCLUDE: max.hpp =====
#include <algorithm>
#include <limits>
namespace MONOID {
template <typename E, E MNF = std::numeric_limits<E>::min()>
struct Max {
using value_type = E;
static constexpr value_type O(const value_type& x, const value_type& y) { return std::max(x, y); }
static constexpr value_type I() { return MNF; }
static constexpr bool COMMUTATIVE = true;
};
} // namespace monoid
// ===== END INCLUDE: max.hpp =====
namespace ACTED_MONOID {
template <typename E, E MNF = std::numeric_limits<E>::min()>
struct Add_Max {
using Monoid_X = MONOID::Max<E, MNF>;
using Monoid_A = MONOID::Add<E>;
using X = typename Monoid_X::value_type; // E
using A = typename Monoid_A::value_type; // E
static constexpr X O(const X& x, const A& a, const long long) {
return x == MNF ? x : x + a;
}
};
} // namespace ACTED_MONOID
// ===== END INCLUDE: ../monoid/add-max.hpp =====
// ===== BEGIN INCLUDE: ../monoid/add-min.hpp =====
// ===== BEGIN INCLUDE: min.hpp =====
#include <algorithm>
#include <limits>
namespace MONOID {
template <typename E, E INF = std::numeric_limits<E>::max()>
struct Min {
using value_type = E;
static constexpr value_type O(const value_type& x, const value_type& y) { return std::min(x, y); }
static constexpr value_type I() { return INF; }
static constexpr bool COMMUTATIVE = true;
};
} // namespace monoid
// ===== END INCLUDE: min.hpp =====
namespace ACTED_MONOID {
template <typename E, E INF = std::numeric_limits<E>::max()>
struct Add_Min {
using Monoid_X = MONOID::Min<E, INF>;
using Monoid_A = MONOID::Add<E>;
using X = typename Monoid_X::value_type; // E
using A = typename Monoid_A::value_type; // E
static constexpr X O(const X& x, const A& a, const long long) { return x + a; }
};
} // namespace ACTED_MONOID
// ===== END INCLUDE: ../monoid/add-min.hpp =====
// ===== BEGIN INCLUDE: ../monoid/add-sum.hpp =====
namespace ACTED_MONOID {
template <typename E>
struct Add_Sum {
using Monoid_X = MONOID::Add<E>;
using Monoid_A = MONOID::Add<E>;
using X = typename Monoid_X::value_type; // E
using A = typename Monoid_A::value_type; // E
static constexpr X O(const X& x, const A& a, const long long &size) {
return x + a * E(size);
}
};
} // namespace ACTED_MONOID
// ===== END INCLUDE: ../monoid/add-sum.hpp =====
// ===== BEGIN INCLUDE: ../monoid/update-max.hpp =====
// ===== BEGIN INCLUDE: update.hpp =====
#include <optional>
namespace MONOID {
template <typename T>
struct Update {
using value_type = std::optional<T>;
static constexpr value_type O(const value_type& x, const value_type& y) { return y.has_value() ? y : x; }
static constexpr value_type I() { return std::nullopt; }
static constexpr bool COMMUTATIVE = false;
};
} // namespace monoid
// ===== END INCLUDE: update.hpp =====
namespace ACTED_MONOID {
template <typename E, E MNF = std::numeric_limits<E>::min()>
struct Update_Max {
using Monoid_X = MONOID::Max<E, MNF>;
using Monoid_A = MONOID::Update<E>;
using X = typename Monoid_X::value_type; // E
using A = typename Monoid_A::value_type; // optional<E>
static constexpr X O(const X& x, A& a, const long long) {
return a.has_value() ? a.value() : x;
}
};
} // namespace ACTED_MONOID
// ===== END INCLUDE: ../monoid/update-max.hpp =====
// ===== BEGIN INCLUDE: ../monoid/update-min.hpp =====
namespace ACTED_MONOID {
template <typename E, E INF = std::numeric_limits<E>::max()>
struct Update_Min {
using Monoid_X = MONOID::Min<E, INF>;
using Monoid_A = MONOID::Update<E>;
using X = typename Monoid_X::value_type; // E
using A = typename Monoid_A::value_type; // optional<E>
static constexpr X O(const X& x, const A& a, const long long) {
return a.has_value() ? a : x;
}
};
} // namespace ACTED_MONOID
// ===== END INCLUDE: ../monoid/update-min.hpp =====
// ===== BEGIN INCLUDE: ../monoid/update-sum.hpp =====
namespace ACTED_MONOID {
template <typename E>
struct Update_Sum {
using Monoid_X = MONOID::Add<E>;
using Monoid_A = MONOID::Update<E>;
using X = typename Monoid_X::value_type; // E
using A = typename Monoid_A::value_type; // optional<E>
static constexpr X O(const X& x, const A& a, const long long &size) {
return a.has_value() ? a.value() * E(size) : x;
}
};
} // namespace ACTED_MONOID
// ===== END INCLUDE: ../monoid/update-sum.hpp =====
// ===== BEGIN INCLUDE: segment-tree.hpp =====
#include <algorithm>
#include <cassert>
#include <vector>
template <typename Monoid>
struct SegmentTree {
using X = typename Monoid::value_type;
std::vector<X> dat;
int N, LOG, size;
SegmentTree() {}
SegmentTree(int N) { build(N); }
template <typename F>
SegmentTree(int N, F init) { build(N, init); }
template <std::ranges::input_range R>
SegmentTree(const R& v) { build(v); }
void build(int m) {
build(m, [](int i) -> X { return Monoid::I(); });
}
template <std::ranges::input_range R>
void build(const R& v) {
build(v.size(), [&](int i) -> X { return v[i]; });
}
template <typename F>
void build(int m, F init) {
N = m, LOG = 1;
while ((1 << LOG) < N) ++LOG;
size = 1 << LOG;
dat.assign(size << 1, Monoid::I());
for (int i = 0; i < N; i++) dat[size + i] = init(i);
for (int i = size - 1; i >= 1; i--) update(i);
}
X get(int i) const { return dat[size + i]; }
std::vector<X> get() const { return {dat.begin() + size, dat.begin() + size + N}; }
void update(int i) { dat[i] = Monoid::O(dat[2 * i], dat[2 * i + 1]); }
void set(int i, const X x) {
assert(i < N);
dat[i += size] = x;
while (i >>= 1) update(i);
}
void multiply(int i, const X x) {
assert(i < N);
i += size;
dat[i] = Monoid::O(dat[i], x);
while (i >>= 1) update(i);
}
X prod(int L, int R) const {
assert(0 <= L && L <= R && R <= N);
X vl = Monoid::I(), vr = Monoid::I();
L += size, R += size;
while (L < R) {
if (L & 1) vl = Monoid::O(vl, dat[L++]);
if (R & 1) vr = Monoid::O(dat[--R], vr);
L >>= 1, R >>= 1;
}
return Monoid::O(vl, vr);
}
std::vector<int> prod_ids(int L, int R) const {
assert(0 <= L && L <= R && R <= N);
std::vector<int> I, J;
L += size, R += size;
while (L < R) {
if (L & 1) I.emplace_back(L++);
if (R & 1) J.emplace_back(--R);
L >>= 1, R >>= 1;
}
std::ranges::reverse(J);
I.resize(I.size() + J.size());
for (int j = 0; j < (int)J.size(); j++) I[(int)I.size() - (int)J.size() + j] = J[j];
return I;
}
X prod() const { return dat[1]; }
template <typename... Args>
X operator()(Args... args) { return prod(args...); }
template <typename... Args>
X operator[](Args... args) { return get(args...); }
template <typename F>
int max_right(int L, F check) const {
assert(0 <= L && L <= N && check(Monoid::I()));
if (L == N) return N;
L += size;
X sm = Monoid::I();
do {
while (L % 2 == 0) L >>= 1;
if (!check(Monoid::O(sm, dat[L]))) {
while (L < size) {
L = 2 * L;
if (check(Monoid::O(sm, dat[L]))) {
sm = Monoid::O(sm, dat[L++]);
}
}
return L - size;
}
sm = Monoid::O(sm, dat[L++]);
} while ((L & -L) != L);
return N;
}
template <typename F>
int min_left(int R, F check) const {
assert(0 <= R && R <= N && check(Monoid::I()));
if (R == 0) return 0;
R += size;
X sm = Monoid::I();
do {
--R;
while (R > 1 && (R % 2)) R >>= 1;
if (!check(Monoid::O(dat[R], sm))) {
while (R < size) {
R = 2 * R + 1;
if (check(Monoid::O(dat[R], sm))) {
sm = Monoid::O(dat[R--], sm);
}
}
return R + 1 - size;
}
sm = Monoid::O(dat[R], sm);
} while ((R & -R) != R);
return 0;
}
// prod_{l<=i<r} A[i xor x]
X xor_prod(int l, int r, int xor_val) const {
static_assert(Monoid::COMMUTATIVE);
X x = Monoid::I();
for (int k = 0; k < LOG + 1; ++k) {
if (l >= r) break;
if (l & 1) {
x = Monoid::O(x, dat[(size >> k) + ((l++) ^ xor_val)]);
}
if (r & 1) {
x = Monoid::O(x, dat[(size >> k) + ((--r) ^ xor_val)]);
}
l /= 2, r /= 2, xor_val /= 2;
}
return x;
}
};
// ===== END INCLUDE: segment-tree.hpp =====
// ===== BEGIN INCLUDE: lazy-segment-tree.hpp =====
#include <vector>
#include <cassert>
template <typename ActedMonoid>
struct LazySegmentTree {
using MX = typename ActedMonoid::Monoid_X;
using MA = typename ActedMonoid::Monoid_A;
using X = typename MX::value_type;
using A = typename MA::value_type;
int N, LOG, size;
std::vector<X> dat;
std::vector<A> laz;
std::vector<bool> has_laz;
LazySegmentTree() {}
LazySegmentTree(int N) { build(N); }
template <typename F>
LazySegmentTree(int N, F init) { build(N, init); }
template <std::ranges::input_range R>
LazySegmentTree(const R& v) { build(v); }
void build(int m) {
build(m, [](int i) -> X { return MX::I(); });
}
template <std::ranges::input_range R>
void build(const R& v) {
build(v.size(), [&](int i) -> X { return v[i]; });
}
template <typename F>
void build(int m, F init) {
N = m, LOG = 1;
while ((1 << LOG) < N) ++LOG;
size = 1 << LOG;
dat.assign(size << 1, MX::I());
laz.assign(size, MA::I());
has_laz.assign(size, false);
for (int i = 0; i < N; i++) dat[size + i] = init(i);
for (int i = size - 1; i >= 1; i--) update(i);
}
void update(int k) { dat[k] = MX::O(dat[2 * k], dat[2 * k + 1]); }
void set(int p, X x) {
assert(0 <= p && p < N);
p += size;
for (int i = LOG; i >= 1; i--) push(p >> i);
dat[p] = x;
for (int i = 1; i <= LOG; i++) update(p >> i);
}
void multiply(int p, const X& x) {
assert(0 <= p && p < N);
p += size;
for (int i = LOG; i >= 1; i--) push(p >> i);
dat[p] = MX::O(dat[p], x);
for (int i = 1; i <= LOG; i++) update(p >> i);
}
X get(int p) {
assert(0 <= p && p < N);
p += size;
for (int i = LOG; i >= 1; i--) push(p >> i);
return dat[p];
}
std::vector<X> get() {
for (int k = 0; k < size; k++) push(k);
return {dat.begin() + size, dat.begin() + size + N};
}
X prod(int l, int r) {
assert(0 <= l && l <= r && r <= N);
if (l == r) return MX::I();
l += size, r += size;
for (int i = LOG; i >= 1; i--) {
if (((l >> i) << i) != l) push(l >> i);
if (((r >> i) << i) != r) push((r - 1) >> i);
}
X xl = MX::I(), xr = MX::I();
while (l < r) {
if (l & 1) xl = MX::O(xl, dat[l++]);
if (r & 1) xr = MX::O(dat[--r], xr);
l >>= 1, r >>= 1;
}
return MX::O(xl, xr);
}
X prod() { return dat[1]; }
template <typename... Args>
X operator()(Args... args) { return prod(args...); }
template <typename... Args>
X operator[](Args... args) { return get(args...); }
void apply(int l, int r, A a) {
assert(0 <= l && l <= r && r <= N);
if (l == r) return;
l += size, r += size;
for (int i = LOG; i >= 1; i--) {
if (((l >> i) << i) != l) push(l >> i);
if (((r >> i) << i) != r) push((r - 1) >> i);
}
int l2 = l, r2 = r;
while (l < r) {
if (l & 1) apply_at(l++, a);
if (r & 1) apply_at(--r, a);
l >>= 1, r >>= 1;
}
l = l2, r = r2;
for (int i = 1; i <= LOG; i++) {
if (((l >> i) << i) != l) update(l >> i);
if (((r >> i) << i) != r) update((r - 1) >> i);
}
}
template <typename F>
int max_right(int l, const F check) {
assert(0 <= l && l <= N);
assert(check(MX::I()));
if (l == N) return N;
l += size;
for (int i = LOG; i >= 1; i--) push(l >> i);
X sm = MX::I();
do {
while (l % 2 == 0) l >>= 1;
if (!check(MX::O(sm, dat[l]))) {
while (l < size) {
push(l);
l = (2 * l);
if (check(MX::O(sm, dat[l]))) {
sm = MX::O(sm, dat[l++]);
}
}
return l - size;
}
sm = MX::O(sm, dat[l++]);
} while ((l & -l) != l);
return N;
}
template <typename F>
int min_left(int r, const F check) {
assert(0 <= r && r <= N);
assert(check(MX::I()));
if (r == 0) return 0;
r += size;
for (int i = LOG; i >= 1; i--) push((r - 1) >> i);
X sm = MX::I();
do {
r--;
while (r > 1 && (r % 2)) r >>= 1;
if (!check(MX::O(dat[r], sm))) {
while (r < size) {
push(r);
r = (2 * r + 1);
if (check(MX::O(dat[r], sm))) {
sm = MX::O(dat[r--], sm);
}
}
return r + 1 - size;
}
sm = MX::O(dat[r], sm);
} while ((r & -r) != r);
return 0;
}
// l <= i xor (xor_val) < r となる i 全体に apply
void apply_xor_range(int l, int r, int xor_val, A a) {
assert(!(N & (N - 1)));
assert(0 <= xor_val && xor_val < N);
assert(0 <= l && l <= r && r <= N);
auto dfs = [&](auto& dfs, int idx, int seg_l, int seg_r) -> void {
if (l <= seg_l && seg_r <= r) {
return apply_at(idx, a);
}
if (r <= seg_l || seg_r <= l) return;
push(idx);
int seg_m = (seg_l + seg_r) / 2;
int bit = (seg_r - seg_l) / 2;
int left = 2 * idx + 0, right = 2 * idx + 1;
if (xor_val & bit) std::swap(left, right);
dfs(dfs, left, seg_l, seg_m);
dfs(dfs, right, seg_m, seg_r);
update(idx);
};
dfs(dfs, 1, 0, N);
}
private:
inline int msb(const int &a) { return a ? 31 - __builtin_clz(a) : -1; }
void apply_at(int k, A a) {
long long sz = 1 << (LOG - msb(k));
dat[k] = ActedMonoid::O(dat[k], a, sz);
if (k < size) has_laz[k] = 1, laz[k] = MA::O(laz[k], a);
}
void push(int k) {
if (!has_laz[k]) return;
has_laz[k] = 0;
apply_at(2 * k, laz[k]), apply_at(2 * k + 1, laz[k]);
laz[k] = MA::I();
}
};
// ===== END INCLUDE: lazy-segment-tree.hpp =====
template <typename T>
using sum_segtree = SegmentTree<MONOID::Add<T>>;
template <typename T>
using min_segtree = SegmentTree<MONOID::Min<T>>;
template <typename T>
using max_segtree = SegmentTree<MONOID::Max<T>>;
template <typename T>
using addmax_lazyseg = LazySegmentTree<ACTED_MONOID::Add_Max<T>>;
template <typename T>
using addmin_lazyseg = LazySegmentTree<ACTED_MONOID::Add_Min<T>>;
template <typename T>
using addsum_lazyseg = LazySegmentTree<ACTED_MONOID::Add_Sum<T>>;
template <typename T>
using updatemax_lazyseg = LazySegmentTree<ACTED_MONOID::Update_Max<T>>;
template <typename T>
using updatemin_lazyseg = LazySegmentTree<ACTED_MONOID::Update_Min<T>>;
template <typename T>
using updatesum_lazyseg = LazySegmentTree<ACTED_MONOID::Update_Sum<T>>;
// ===== END INCLUDE: ../../segment-tree/lazy-segment-tree-utility.hpp =====
void yamada::solve()
{
LL(N,B,C);
vl A(N); IN(A);
if(C==N+1)DIE(Sum(A));
auto D=mkrui(A);
max_segtree<ll> seg(N); // dp[i] - D[i+1]
FOR(i,N){
ll d=(i<C? D[i]:-infLL); // 初めて休む場合
ll L=max(0LL,i-C-1);
ll R=(B==2?i-1:i);
if(L<R){
amax(d,seg(L,R)+D[i]);
}
ERR(i,L,R,d);
seg.set(i,d-D[i+1]);
}
OUT(seg(N-C-1,N)+D[N]);
}