結果
| 問題 | No.3781 Erase One, Gain from the Other |
| コンテスト | |
| ユーザー |
Kude
|
| 提出日時 | 2026-10-30 22:50:38 |
| 言語 | C++23 (gcc 15.3.0 + boost 1.92.0 + ACL) |
| 結果 |
AC
不安定
|
| 実行時間 | 672 ms / 2,000 ms |
| + 289µs | |
| コード長 | 5,609 bytes |
| 記録 | |
| コンパイル時間 | 3,584 ms |
| コンパイル使用メモリ | 370,468 KB |
| 実行使用メモリ | 96,360 KB |
| 最終ジャッジ日時 | 2026-10-30 22:51:09 |
| 合計ジャッジ時間 | 18,250 ms |
|
ジャッジサーバーID (参考情報) |
judge4_0 / judge7_0 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 1 |
| other | AC * 34 |
ソースコード
#include<bits/stdc++.h>
namespace {
#pragma GCC diagnostic ignored "-Wunused-function"
#include<atcoder/all>
#pragma GCC diagnostic warning "-Wunused-function"
using namespace std;
using namespace atcoder;
#define rep(i,n) for(int i = 0; i < (int)(n); i++)
#define rrep(i,n) for(int i = (int)(n) - 1; i >= 0; i--)
#define all(x) begin(x), end(x)
#define rall(x) rbegin(x), rend(x)
template<class T> bool chmax(T& a, const T& b) { if (a < b) { a = b; return true; } else return false; }
template<class T> bool chmin(T& a, const T& b) { if (b < a) { a = b; return true; } else return false; }
using ll = long long;
using P = pair<int,int>;
using VI = vector<int>;
using VVI = vector<VI>;
using VL = vector<ll>;
using VVL = vector<VL>;
// https://ei1333.github.io/library/graph/mst/directed-mst.hpp
#line 2 "graph/mst/directed-mst.hpp"
#include <vector>
#line 2 "structure/heap/skew-heap.hpp"
#include <cassert>
#include <utility>
/**
* @brief Skew-Heap
*/
template <typename T, bool isMin = true>
struct SkewHeap {
struct Node {
T key, lazy;
Node *l, *r;
int idx;
explicit Node(const T& key, int idx)
: key(key), lazy(0), l(nullptr), r(nullptr), idx(idx) {}
};
SkewHeap() = default;
Node* alloc(const T& key, int idx = -1) { return new Node(key, idx); }
Node* propagate(Node* t) {
if (t && t->lazy != 0) {
if (t->l) t->l->lazy += t->lazy;
if (t->r) t->r->lazy += t->lazy;
t->key += t->lazy;
t->lazy = 0;
}
return t;
}
Node* meld(Node* x, Node* y) {
propagate(x), propagate(y);
if (!x || !y) return x ? x : y;
if ((x->key < y->key) ^ isMin) std::swap(x, y);
x->r = meld(y, x->r);
std::swap(x->l, x->r);
return x;
}
Node* push(Node* t, const T& key, int idx = -1) {
return meld(t, alloc(key, idx));
}
Node* pop(Node* t) {
assert(t != nullptr);
return meld(t->l, t->r);
}
Node* add(Node* t, const T& lazy) {
if (t) {
t->lazy += lazy;
propagate(t);
}
return t;
}
Node* make_root() { return nullptr; }
};
#line 2 "graph/graph-template.hpp"
#include <cstddef>
#include <iostream>
#line 6 "graph/graph-template.hpp"
template <typename T = int>
struct Edge {
int from, to;
T cost;
int idx;
Edge() = default;
Edge(int from, int to, T cost = 1, int idx = -1)
: from(from), to(to), cost(cost), idx(idx) {}
operator int() const { return to; }
};
template <typename T = int>
struct Graph {
std::vector<std::vector<Edge<T> > > g;
int es;
Graph() = default;
explicit Graph(int n) : g(n), es(0) {}
std::size_t size() const { return g.size(); }
void add_directed_edge(int from, int to, T cost = 1) {
g[from].emplace_back(from, to, cost, es++);
}
void add_edge(int from, int to, T cost = 1) {
g[from].emplace_back(from, to, cost, es);
g[to].emplace_back(to, from, cost, es++);
}
void read(int M, int padding = -1, bool weighted = false,
bool directed = false) {
for (int i = 0; i < M; i++) {
int a, b;
std::cin >> a >> b;
a += padding;
b += padding;
T c = T(1);
if (weighted) std::cin >> c;
if (directed)
add_directed_edge(a, b, c);
else
add_edge(a, b, c);
}
}
inline std::vector<Edge<T> >& operator[](const int& k) { return g[k]; }
inline const std::vector<Edge<T> >& operator[](const int& k) const {
return g[k];
}
};
template <typename T = int>
using Edges = std::vector<Edge<T> >;
#line 7 "graph/mst/directed-mst.hpp"
/**
* @brief Directed MST(最小有向全域木)
*
*/
template <typename T>
struct MinimumSpanningTree {
T cost;
Edges<T> edges;
};
template <typename T>
MinimumSpanningTree<T> directed_mst(int V, int root, Edges<T> edges) {
for (int i = 0; i < V; ++i) {
if (i != root) edges.emplace_back(i, root, 0);
}
int x = 0;
std::vector<int> par(2 * V, -1), vis(par), link(par);
using Heap = SkewHeap<T, true>;
using Node = typename Heap::Node;
Heap heap;
std::vector<Node*> ins(2 * V, heap.make_root());
for (int i = 0; i < (int)edges.size(); i++) {
auto& e = edges[i];
ins[e.to] = heap.push(ins[e.to], e.cost, i);
}
std::vector<int> st;
auto go = [&](int x) {
x = edges[ins[x]->idx].from;
while (link[x] != -1) {
st.emplace_back(x);
x = link[x];
}
for (auto& p : st) {
link[p] = x;
}
st.clear();
return x;
};
for (int i = V; ins[x]; i++) {
for (; vis[x] == -1; x = go(x)) vis[x] = 0;
for (; x != i; x = go(x)) {
auto w = ins[x]->key;
auto v = heap.pop(ins[x]);
v = heap.add(v, -w);
ins[i] = heap.meld(ins[i], v);
par[x] = i;
link[x] = i;
}
for (; ins[x] && go(x) == x; ins[x] = heap.pop(ins[x]));
}
T cost = 0;
Edges<T> ans;
for (int i = root; i != -1; i = par[i]) {
vis[i] = 1;
}
for (int i = x; i >= 0; i--) {
if (vis[i] == 1) continue;
cost += edges[ins[i]->idx].cost;
ans.emplace_back(edges[ins[i]->idx]);
for (int j = edges[ins[i]->idx].to; j != -1 && vis[j] == 0; j = par[j]) {
vis[j] = 1;
}
}
return {cost, ans};
}
} int main() {
ios::sync_with_stdio(false);
cin.tie(0);
int tt;
cin >> tt;
while (tt--) {
int n, m;
cin >> n >> m;
VI a(n);
rep(i, n) cin >> a[i];
vector<Edge<ll>> es;
rep(i, n) es.emplace_back(n, i, 0);
rep(_, m) {
int u, v;
cin >> u >> v;
u--, v--;
es.emplace_back(u, v, -a[u]);
es.emplace_back(v, u, -a[v]);
}
auto ans = directed_mst<ll>(n+1, n, es).cost;
cout << -ans << '\n';
}
}
Kude