結果
| 問題 | No.430 文字列検索 | 
| コンテスト | |
| ユーザー |  torus711 | 
| 提出日時 | 2016-10-02 22:56:39 | 
| 言語 | C++14 (gcc 13.3.0 + boost 1.87.0) | 
| 結果 | 
                                AC
                                 
                             | 
| 実行時間 | 283 ms / 2,000 ms | 
| コード長 | 3,581 bytes | 
| コンパイル時間 | 1,046 ms | 
| コンパイル使用メモリ | 114,024 KB | 
| 実行使用メモリ | 26,496 KB | 
| 最終ジャッジ日時 | 2024-11-10 00:02:33 | 
| 合計ジャッジ時間 | 2,626 ms | 
| ジャッジサーバーID (参考情報) | judge5 / judge4 | 
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| ファイルパターン | 結果 | 
|---|---|
| sample | AC * 4 | 
| other | AC * 14 | 
ソースコード
#include <iostream>
#include <iomanip>
#include <sstream>
#include <vector>
#include <string>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <stack>
#include <queue>
#include <deque>
#include <algorithm>
#include <functional>
#include <iterator>
#include <limits>
#include <numeric>
#include <utility>
#include <cmath>
#include <cassert>
#include <cstdio>
using namespace std;
using namespace placeholders;
using LL = long long;
using ULL = unsigned long long;
using VI = vector< int >;
using VVI = vector< vector< int > >;
using VS = vector< string >;
using SS = stringstream;
using PII = pair< int, int >;
using VPII = vector< pair< int, int > >;
template < typename T = int > using VT = vector< T >;
template < typename T = int > using VVT = vector< vector< T > >;
template < typename T = int > using LIM = numeric_limits< T >;
template < typename T > inline istream& operator>>( istream &s, vector< T > &v ){ for ( T &t : v ) { s >> t; } return s; }
template < typename T > inline ostream& operator<<( ostream &s, const vector< T > &v ){ for ( int i = 0; i < int( v.size() ); ++i ){ s << ( " " + !i ) << v[i]; } return s; }
template < typename T > inline T fromString( const string &s ) { T res; istringstream iss( s ); iss >> res; return res; }
template < typename T > inline string toString( const T &a ) { ostringstream oss; oss << a; return oss.str(); }
#define REP2( i, n ) REP3( i, 0, n )
#define REP3( i, m, n ) for ( int i = ( int )( m ); i < ( int )( n ); ++i )
#define GET_REP( a, b, c, F, ... ) F
#define REP( ... ) GET_REP( __VA_ARGS__, REP3, REP2 )( __VA_ARGS__ )
#define FOR( e, c ) for ( auto &&e : c )
#define ALL( c ) begin( c ), end( c )
#define AALL( a, t ) ( t* )a, ( t* )a + sizeof( a ) / sizeof( t )
#define DRANGE( c, p ) ( c ).begin(), ( c ).begin() + ( p ), ( c ).end()
#define SZ( v ) ( (int)( v ).size() )
#define EXIST( c, e ) ( ( c ).find( e ) != ( c ).end() )
template < typename T > inline bool chmin( T &a, const T &b ){ if ( b < a ) { a = b; return true; } return false; }
template < typename T > inline bool chmax( T &a, const T &b ){ if ( a < b ) { a = b; return true; } return false; }
#define PB push_back
#define EM emplace
#define EB emplace_back
#define BI back_inserter
#define MP make_pair
#define fst first
#define snd second
#define DUMP( x ) cerr << #x << " = " << ( x ) << endl
void rollingHash( const string &S, const int l, map< ULL, int > &results, const int param = 0 )
{
// 	using ULL = unsigned long long;
	const ULL B = vector<ULL>( { 1000000007, 999999937, 100000007 } )[ param ];
	const int len_s = S.size();
	ULL t = 1;
	for ( int i = 0; i < l; ++i )
	{
		t *= B;
	}
	ULL hash_s = 0;
	for ( int i = 0; i < l; ++i )
	{
		hash_s = hash_s * B + S[i];
	}
	++results[ hash_s ];
	for ( int i = 0; i + l < len_s; ++i )
	{
		hash_s = hash_s * B + S[ i + l ] - S[i] * t;
		++results[ hash_s ];
	}
	return;
}
ULL h( const string &S )
{
	const ULL B = vector<ULL>( { 1000000007, 999999937, 100000007 } )[ 1 ];
	const int l = SZ( S );
	ULL t = 1;
	for ( int i = 0; i < l; ++i )
	{
		t *= B;
	}
	ULL hash_s = 0;
	for ( int i = 0; i < l; ++i )
	{
		hash_s = hash_s * B + S[i];
	}
	return hash_s;
}
int main()
{
	cin.tie( 0 );
	ios::sync_with_stdio( false );
	cout << setprecision( 12 ) << fixed;
	
	string S;
	cin >> S;
	int M;
	cin >> M;
	VS C( M );
	cin >> C;
	map< ULL, int > counts;
	REP( i, 1, 11 )
	{
		rollingHash( S, i, counts, 1 );
	}
	LL res = 0;
	FOR( s, C )
	{
		res += counts[ h( s ) ];
		DUMP( counts[ h( s ) ] );
	}
	cout << res << endl;
	return 0;
}
            
            
            
        