結果

問題 No.501 穴と文字列
ユーザー wahr69
提出日時 2017-04-07 22:55:11
言語 C++11(廃止可能性あり)
(gcc 13.3.0)
結果
AC  
実行時間 2 ms / 2,000 ms
コード長 28,137 bytes
コンパイル時間 1,083 ms
コンパイル使用メモリ 119,784 KB
実行使用メモリ 5,248 KB
最終ジャッジ日時 2024-12-14 16:23:40
合計ジャッジ時間 1,796 ms
ジャッジサーバーID
(参考情報)
judge3 / judge1
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ファイルパターン 結果
other AC * 22
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ソースコード

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#include <iostream>
#include <array>
#include <vector>
#include <list>
#include <stack>
#include <queue>
#include <set>
#include <map>
#include <unordered_set>
#include <unordered_map>
#include <algorithm>
#include <string>
#include <sstream>
#include <memory>
#include <cassert>
#include <functional>
#include <chrono>
#define SAFE_DELETE(p) { delete (p); (p) = nullptr; }
#define SAFE_DELETE_ARRAY(p) { delete[] (p); (p) = nullptr; }
using namespace std;
namespace ValLib {
const int MOD = 1000000007;
typedef unsigned long long ull;
template <typename Key, typename Value>
class unordered_vmap;
template <typename T>
using sptr = typename std::shared_ptr<T>;
class vnode;
class vegde;
class vgraph;
template<typename T>
void fill(vector<vector<T>>& vec, const T& value) {
for (vector<T>& t : vec) {
fill(t, value);
}
}
template<typename T>
void fill(vector<T>& vec, const T& value) {
fill(vec.begin(), vec.end(), value);
}
template<typename T>
void resize(vector<vector<T>>& vec, int size1, int size2) {
vec.resize(size1);
for (vector<T>& t : vec) {
t.resize(size2);
}
}
template<typename Key, typename Value>
class umap : public std::unordered_map<Key, Value> {
public:
bool containsKey(const Key& key) const;
bool containsValue(const Value& val) const;
};
template<typename Key, typename Value>
bool umap<Key, Value>::containsKey(const Key& key) const {
return (this->find(key) != this->end());
}
template<typename Key, typename Value>
bool umap<Key, Value>::containsValue(const Value& val) const {
for(auto itr = this->begin(); itr != this->end(); ++itr) {
if (itr->second == val) {
return true;
}
}
return false;
}
class Point {
public:
inline Point() :
x(-1),
y(-1)
{}
inline Point(int _x, int _y) :
x(_x),
y(_y)
{}
//static Point getDistance(const Point& p1, const Point& p2);
void setPos(const Point& pos) { x = pos.x; y = pos.y; }
void setPos(int x, int y) { this->x = x; this->y = y; }
Point operator+ (const Point &p) const { return move(Point(x + p.x, y + p.y)); }
Point operator- (const Point &p) const { return move(Point(x - p.x, y - p.y)); }
void operator+= (const Point &p) { x += p.x; y += p.y; }
void operator-= (const Point &p) { x -= p.x; y -= p.y; }
bool operator== (const Point &p) const { return x == p.x && y == p.y; }
bool operator!= (const Point &p) const { return x != p.x || y != p.y; }
//bool operator<(const Point &p) const {return x * x + y * y < p.x * p.x + p.y * p.y;}
const Point& getPos() const { return *this; }
string to_string() const { return "(" + std::to_string(x) + ", " + std::to_string(y) + ")"; }
int x;
int y;
};
//Point Point::getDistance(const Point& p1, const Point& p2) {
// return move(Point(abs(p1.x - p2.x), abs(p1.y - p2.y)));
//}
/// <summary>
///
/// </summary>
class UnionFind {
public:
/// <summary>
///
/// </summary>
/// <param name="N"></param>
UnionFind(int N) {
parent.resize(N);
for (int i = 0; i < N; ++i) {
parent[i] = i;
}
}
/// <summary>
/// x
/// </summary>
/// <param name="x">(0N-1)</param>
/// <returns>x(0N-1)</returns>
int find(int x) {
if (parent[x] == x) {
return x;
} else {
parent[x] = find(parent[x]); // (root)
return parent[x];
}
}
/// <summary>
///
/// </summary>
/// <param name="x1">(0N-1)</param>
/// <param name="x2">(0N-1)</param>
/// <returns>true: , false: </returns>
bool same(int x1, int x2) {
return find(x1) == find(x2);
}
/// <summary>
///
/// </summary>
/// <param name="x1">(0N-1)</param>
/// <param name="x2">(0N-1)</param>
void union_elements(int x1, int x2) {
int rootX1 = find(x1);
int rootX2 = find(x2);
parent[rootX2] = rootX1;
}
private:
vector<int> parent;
};
class vmath {
public:
// O(√n)
static ull calcDivisors(list<ull>* divisors, ull n) {
divisors->clear();
if (n <= 0ull) {
return 0ull;
}
divisors->push_back(1ull);
if (n != 1ull) {
divisors->push_back(n);
}
for (ull i = 2ull; i * i <= n; ++i) {
if (n % i == 0ull) {
divisors->push_back(i);
if (i != n / i) {
divisors->push_back(n / i);
}
}
}
return divisors->size();
}
// O(√n)
static ull calcDivisorNum(ull n) {
if (n <= 0ull) {
return 0ull;
}
ull count = 1ull; // for 1
if (n != 1ull) {
++count; // for n
}
// for 2n-1
for (ull i = 2ull; i * i <= n; ++i) {
if (n % i == 0ull) {
count += 1ull;
if (i != n / i) {
count += 1ull;
}
}
}
return count;
}
// O(√n)
static int calcDecompositPrime(list<ull>* primes, ull n) {
primes->clear();
if (n == 0) {
return 0ull;
}
if (n == 1) {
primes->push_back(1);
return 1ull;
}
//
ull a = 2ull;
// √n ≧ a ( n ≧ a * a )
while (n >= a * a) {
if (n % a == 0ull) {
// a a
primes->push_back(a);
// a
n /= a;
} else {
// a a 1
a++;
}
}
primes->push_back(n);
return primes->size();
}
// O(√n)
static ull calcDecompositPrimeNum(ull n) {
if (n <= 1) {
return n;
}
ull count = 0ull;
//
ull a = 2ull;
// √n ≧ a ( n ≧ a * a )
while (n >= a * a) {
if (n % a == 0ull) {
// a a
++count;
// a
n /= a;
} else {
// a a 1
a++;
}
}
++count; // for n
return count;
}
//
static ull fact(ull x) {
if (x == 0ull) {
return 1ull;
} else {
return x * fact(x - 1ull);
}
}
// nPr
static ull permutation(int n, int r) {
assert(n >= r);
//return fact(n) / fact(n - r);
ull result = 1;
for (ull i = n; i > n - r; --i) {
result *= i;
}
return result;
}
// nCr
// makePascalTriangle
static ull combination(int n, int r) {
assert(n >= r);
assert(n <= mPascalTriangleDepth);
return mPascalTriangle[n][r];
}
// nHr = n+r-1Cr
// 使nr
// 45a=2,b=0,c=2,d=1◯◯||◯◯|◯
// |n,r-1n+r-1
// (n-r)n+r-1PrrnHr = n+r-1Cr
static ull repeatedCombination(int n, int r) {
return combination(n + r - 1, r);
}
// 使
static void makePascalTriangle(int depth) {
resize(mPascalTriangle, depth + 1, depth + 1);
for (int i = 0; i <= depth; ++i) {
mPascalTriangle[i][0] = 1;
for (int j = 1; j <= i; ++j) {
mPascalTriangle[i][j] = mPascalTriangle[i - 1][j] + mPascalTriangle[i - 1][j - 1];
}
}
mPascalTriangleDepth = depth;
}
// xN
static ull getNDigitNumber(ull x, ull n) {
return (x / pow(10ull, n - 1ull)) % 10;
}
// xN
static int getNDigitNumber(int x, int n) {
assert(n <= 10);
return (x / pow(10, n - 1)) % 10;
}
// xN() O(logN)
static ull pow(ull x, ull n) {
assert(x >= 0ull);
assert(n >= 0ull);
if (x == 0ull) {
if (n == 0ull) {
return 1ull;
} else {
return 0ull;
}
}
ull result = 1ull;
ull z = x;
while (n > 0ull) {
if (n & 1ull) {
result *= z;
}
z *= z;
n >>= 1;
}
return result;
}
// xN() O(logN)
static int pow(int x, int n) {
assert(x >= 0);
assert(n >= 0);
if (x == 0) {
if (n == 0) {
return 1;
} else {
return 0;
}
}
int result = 1;
int z = x;
while (n > 0) {
if (n & 1) {
result *= z;
}
z *= z;
n >>= 1;
}
return result;
}
private:
static int mPascalTriangleDepth;
static vector<vector<ull>> mPascalTriangle;
};
int vmath::mPascalTriangleDepth = 0;
vector<vector<ull>> vmath::mPascalTriangle;
class vmath_mod {
public:
//
static ull fact(ull x) {
ull result = 1ull;
for (ull i = 1ull; i <= x; ++i) {
result *= i;
result %= MOD;
}
return result;
}
// nPr
static ull permutation(int n, int r) {
assert(n >= r);
//return fact(n) / fact(n - r);
ull result = 1;
for (ull i = n; i > n - r; --i) {
result *= i;
result %= MOD;
}
return result;
}
// nCr
// makePascalTriangle
static ull combination(int n, int r) {
assert(n >= r);
assert(n <= mPascalTriangleDepth);
return mPascalTriangle[n][r];
}
// nHr = n+r-1Cr
// 使nr
// 45a=2,b=0,c=2,d=1◯◯||◯◯|◯
// |n,r-1n+r-1
// (n-r)n+r-1PrrnHr = n+r-1Cr
static ull repeatedCombination(int n, int r) {
return combination(n + r - 1, r);
}
// 使
static void makePascalTriangle(int depth) {
resize(mPascalTriangle, depth + 1, depth + 1);
for (int i = 0; i <= depth; ++i) {
mPascalTriangle[i][0] = 1;
for (int j = 1; j <= i; ++j) {
mPascalTriangle[i][j] = (mPascalTriangle[i - 1][j] + mPascalTriangle[i - 1][j - 1]) % MOD;
}
}
mPascalTriangleDepth = depth;
}
// xN
static ull getNDigitNumber(ull x, ull n) {
return (x / pow(10ull, n - 1ull)) % 10;
}
// xN
static int getNDigitNumber(int x, int n) {
assert(n <= 10);
return (x / pow(10, n - 1)) % 10;
}
// xN O(n)
static ull pow(ull x, ull n) {
if (x == 0ull) {
if (n == 0ull) {
return 1ull;
} else {
return 0ull;
}
}
ull result = 1ull;
for (ull i = 0ull; i < n; ++i) {
result *= x;
result %= MOD;
}
return result;
}
// xN O(n)
static int pow(int x, int n) {
assert(x >= 0);
assert(n >= 0);
if (x == 0) {
if (n == 0) {
return 1;
} else {
return 0;
}
}
int result = 1;
for (int i = 0; i < n; ++i) {
result *= x;
result %= MOD;
}
return result;
}
private:
static int mPascalTriangleDepth;
static vector<vector<ull>> mPascalTriangle;
};
int vmath_mod::mPascalTriangleDepth = 0;
vector<vector<ull>> vmath_mod::mPascalTriangle;
class vegde {
public:
vegde() : vegde(-1) {
}
vegde(int cost) :
mCost(cost) {
}
int getCost() const { return mCost; }
private:
int mCost;
};
class vnode {
public:
vnode() : vnode(-1) {
}
vnode(int id) :
mID(id) {
}
void addEgde(const vegde& egde, const vnode* node) {
mEgdeList.emplace_back(egde, node);
}
void removeEgde(int nodeID) {
auto itrNewEnd = std::remove_if(mEgdeList.begin(), mEgdeList.end(), [=](const pair<vegde, const vnode*>& p)->bool {
return (p.second->getID() == nodeID);
});
mEgdeList.erase(itrNewEnd, mEgdeList.end());
}
int getID() const { return mID; }
const list<pair<vegde, const vnode*>>& getEgde() const { return mEgdeList; }
private:
list<pair<vegde, const vnode*>> mEgdeList;
int mID;
};
class AdjacencyMatrix {
public:
AdjacencyMatrix() {
}
AdjacencyMatrix(int nodeNum) {
resize(mConnectionMap, nodeNum, nodeNum);
resize(mCostMap, nodeNum, nodeNum);
resize(mMinimumDistMap, nodeNum, nodeNum);
resize(mPrevNodeMap, nodeNum, nodeNum);
}
void addEgde(int nodeID1, int nodeID2, int cost) {
mConnectionMap[nodeID1][nodeID2] = true;
mConnectionMap[nodeID2][nodeID1] = true;
mCostMap[nodeID1][nodeID2] = cost;
mCostMap[nodeID2][nodeID1] = cost;
}
void removeEgde(int nodeID1, int nodeID2) {
mConnectionMap[nodeID1][nodeID2] = false;
mConnectionMap[nodeID2][nodeID1] = false;
mCostMap[nodeID1][nodeID2] = 0;
mCostMap[nodeID2][nodeID1] = 0;
}
void warshallFloyd(int nodeNum) {
for (int k = 0; k < nodeNum; ++k) {
for (int i = 0; i < nodeNum; ++i) {
for (int j = 0; j < nodeNum; ++j) {
if (mConnectionMap[i][j]) {
mMinimumDistMap[i][j] = mCostMap[i][j];
} else {
mMinimumDistMap[i][j] = 99999999;
}
}
}
}
for (int k = 0; k < nodeNum; ++k) {
for (int i = 0; i < nodeNum; ++i) {
for (int j = 0; j < nodeNum; ++j) {
mMinimumDistMap[i][j] = min(mMinimumDistMap[i][j], mMinimumDistMap[i][k] + mMinimumDistMap[k][j]);
}
}
}
//for (int i = 0; i < mNodeNum; ++i) {
// for (int j = 0; j < mNodeNum; ++j) {
// cerr << mMinimumDistMap[i][j] << ", ";
// }
// cerr << endl;
//}
}
const vector<vector<bool>>& getConnectionMap() const { return mConnectionMap; }
const vector<vector<int>>& getCostMap() const { return mCostMap; }
const vector<vector<int>>& getMinimumDistMap() const { return mMinimumDistMap; }
const vector<vector<int>>& getPrevNodeMap() const { return mPrevNodeMap; }
private:
vector<vector<bool>> mConnectionMap;
vector<vector<int>> mCostMap;
vector<vector<int>> mMinimumDistMap;
vector<vector<int>> mPrevNodeMap;
};
//
class vgraph {
public:
const int INF = 1000000;
vgraph(int nodeNum) {
mNodeNum = nodeNum;
mNodes.resize(nodeNum);
for (int i = 0; i < nodeNum; ++i) {
mNodes[i] = move(vnode(i));
}
mMinimumDists.resize(mNodeNum);
mPrevNodes.resize(mNodeNum);
}
void addEgde(int nodeID1, int nodeID2) {
addEgde(nodeID1, nodeID2, 1);
}
virtual void addEgde(int nodeID1, int nodeID2, int cost) = 0;
virtual void removeEgde(int nodeID1, int nodeID2) = 0;
int dfs(int start) {
vector<bool> check(mNodes.size());
fill(check, false);
int MAX_DEPTH = INF; //
return dfsSub(start, check, MAX_DEPTH, 0);
}
void bfs(int start) {
vector<bool> check(mNodes.size());
fill(check, false);
int MAX_DEPTH = INF; //
return bfsSub(start, check, MAX_DEPTH);
}
// 使
// startfalse
//
// O(V*E)
bool bellmanFord(int start) {
vector<int>& dist = mMinimumDists;
fill(dist, INF);
dist[start] = 0;
for (int i = 0; i < mNodeNum; ++i) {
bool update = false;
for (vnode node : mNodes) {
for (const pair<vegde, const vnode*> egde : node.getEgde()) {
int from = node.getID();
int to = egde.second->getID();
if (dist[from] == INF) {
continue;
}
if (dist[from] + egde.first.getCost() < dist[to]) {
dist[to] = dist[from] + egde.first.getCost();
update = true;
if (i == mNodeNum - 1) {
//return false;
}
}
}
}
if (!update) {
break;
}
}
return true;
}
// 使
//
// O(E*logV)
void dijkstraSearch(int start) {
// Minimum distances for each nodes
vector<int>& dpMinDists = mMinimumDists;
fill(dpMinDists, INF);
// Result of the previous visited node
vector<int>& resultPrev = mPrevNodes;
fill(resultPrev, -1);
// Create a priority_queue for search.
typedef pair<int, int> P; // key: , value:
priority_queue<P, vector<P>, greater<P>> pq_node;
// Mark the current node as visited and enqueue it
pq_node.push(P(0, start));
dpMinDists[start] = 0;
while (!pq_node.empty()) {
P p = pq_node.top();
pq_node.pop();
int nowDist = p.first;
int nowNodeID = p.second;
if (dpMinDists[nowNodeID] < nowDist) {
continue;
}
for (const pair<vegde, const vnode*>& egde : mNodes[nowNodeID].getEgde()) {
const vnode* nextNode = egde.second;
int nextNodeID = nextNode->getID();
int nextNodeDist = nowDist + egde.first.getCost();
if (nextNodeDist < dpMinDists[nextNodeID]) {
dpMinDists[nextNodeID] = nextNodeDist;
resultPrev[nextNodeID] = nowNodeID;
pq_node.push(P(nextNodeDist, nextNodeID));
}
}
}
}
int calcMaxDepth() const {
pair<int, int> farestNodeData = getFarestNodeID(0);
pair<int, int> farestNodeData2 = getFarestNodeID(farestNodeData.first);
return farestNodeData2.second;
}
int getNodeNum() const { return mNodeNum; }
const vector<vnode>& getNodes() const { return mNodes; }
const vector<int>& getMinimumDists() const { return mMinimumDists; }
const vector<int>& getPrevNodes() const { return mPrevNodes; }
protected:
int dfsSub(int nodeIndex, vector<bool>& check, int MAX_DEPTH, int depth) {
check[nodeIndex] = true;
int result = 0;
//
if (depth < MAX_DEPTH) {
for (auto t : mNodes[nodeIndex].getEgde()) {
if (check[t.second->getID()]) {
//
continue;
}
result += dfsSub(t.second->getID(), check, MAX_DEPTH, depth + 1);
}
}
//
result += 1; // 辿+1
check[nodeIndex] = false;
return result;
}
void bfsSub(int start, vector<bool>& check, int MAX_DEPTH) {
queue<pair<int, int>> target;
target.push(pair<int, int>(start, 0));
while (!target.empty()) {
pair<int, int> now = target.front();
target.pop();
//
//mNodes[now.first].something = someData;
check[now.first] = true;
int egdeCount = 0;
if (now.second < MAX_DEPTH) {
for (const pair<vegde, const vnode*>& egde : mNodes[now.first].getEgde()) {
if (check[egde.second->getID()]) {
//
continue;
}
++egdeCount;
target.push(pair<int, int>(egde.second->getID(), now.second + 1));
}
}
if (now.second == MAX_DEPTH || egdeCount == 0) {
//
// doSomething.
}
}
}
// id
// ()
pair<int, int> getFarestNodeID(int start) const {
queue<pair<int, int>> q; // nodeID,
q.push(make_pair(start, 0));
pair<int, int> finalNodeData;
vector<bool> opened(mNodeNum);
fill(opened, false);
while (!q.empty()) {
pair<int, int> nodeData = q.front();
int nodeID = nodeData.first;
int dist = nodeData.second;
if (dist > finalNodeData.second) {
finalNodeData.second = dist;
finalNodeData.first = nodeID;
}
q.pop();
for (const pair<vegde, const vnode*> egde : mNodes[nodeID].getEgde()) {
int id = egde.second->getID();
if (opened[id]) {
continue;
}
opened[id] = true;
q.push(make_pair(id, dist + egde.first.getCost()));
}
}
return finalNodeData;
}
int mNodeNum;
bool mUseMaps;
vector<vnode> mNodes;
vector<int> mMinimumDists;
vector<int> mPrevNodes;
};
// UnDirected Val Graph.
class udvgraph : public vgraph {
public:
udvgraph(int nodeNum) :
vgraph(nodeNum) {
}
void addEgde(int nodeID1, int nodeID2, int cost) {
mNodes[nodeID1].addEgde(move(vegde(cost)), &mNodes[nodeID2]);
mNodes[nodeID2].addEgde(move(vegde(cost)), &mNodes[nodeID1]);
}
void removeEgde(int nodeID1, int nodeID2) {
mNodes[nodeID1].removeEgde(nodeID2);
mNodes[nodeID2].removeEgde(nodeID1);
}
};
// 使 UnDirected Val Graph Matrix
class udvgraph_m : public udvgraph {
public:
udvgraph_m(int nodeNum) :
udvgraph(nodeNum) {
mAdjacencyMatrix = AdjacencyMatrix(nodeNum);
}
void addEgde(int nodeID1, int nodeID2, int cost) {
udvgraph::addEgde(nodeID1, nodeID2, cost);
mAdjacencyMatrix.addEgde(nodeID1, nodeID2, cost);
}
void removeEgde(int nodeID1, int nodeID2) {
udvgraph::removeEgde(nodeID1, nodeID2);
mAdjacencyMatrix.removeEgde(nodeID1, nodeID2);
}
void warshallFloyd() {
mAdjacencyMatrix.warshallFloyd(mNodeNum);
}
const vector<vector<bool>>& getConnectionMap() const { return mAdjacencyMatrix.getConnectionMap(); }
const vector<vector<int>>& getCostMap() const { return mAdjacencyMatrix.getCostMap(); }
const vector<vector<int>>& getMinimumDistMap() const { return mAdjacencyMatrix.getMinimumDistMap(); }
const vector<vector<int>>& getPrevNodeMap() const { return mAdjacencyMatrix.getPrevNodeMap(); }
private:
AdjacencyMatrix mAdjacencyMatrix;
};
// Directed Val Graph.
class dvgraph : public vgraph {
public:
dvgraph(int nodeNum) :
vgraph(nodeNum) {
}
void addEgde(int nodeID1, int nodeID2, int cost) {
mNodes[nodeID1].addEgde(move(vegde(cost)),&mNodes[nodeID2]);
}
void removeEgde(int nodeID1, int nodeID2) {
mNodes[nodeID1].removeEgde(nodeID2);
}
//
list<int> searchStartNodes() const {
list<int> startNodes;
unordered_map<int, int> nodesInputs; // key:, value:
for (auto node : mNodes) {
for (auto edge : node.getEgde()) {
++nodesInputs[edge.second->getID()];
}
}
for (int i = 0; i < mNodeNum; ++i) {
if (nodesInputs.find(i) == nodesInputs.end()) {
startNodes.push_back(i);
}
}
return move(startNodes);
}
};
// 使 Directed Val Graph Matrix
class dvgraph_m : public dvgraph {
public:
dvgraph_m(int nodeNum) :
dvgraph(nodeNum) {
mAdjacencyMatrix = AdjacencyMatrix(nodeNum);
}
void addEgde(int nodeID1, int nodeID2, int cost) {
dvgraph::addEgde(nodeID1, nodeID2, cost);
mAdjacencyMatrix.addEgde(nodeID1, nodeID2, cost);
}
void removeEgde(int nodeID1, int nodeID2) {
dvgraph::removeEgde(nodeID1, nodeID2);
mAdjacencyMatrix.removeEgde(nodeID1, nodeID2);
}
void warshallFloyd() {
mAdjacencyMatrix.warshallFloyd(mNodeNum);
}
const vector<vector<bool>>& getConnectionMap() const { return mAdjacencyMatrix.getConnectionMap(); }
const vector<vector<int>>& getCostMap() const { return mAdjacencyMatrix.getCostMap(); }
const vector<vector<int>>& getMinimumDistMap() const { return mAdjacencyMatrix.getMinimumDistMap(); }
const vector<vector<int>>& getPrevNodeMap() const { return mAdjacencyMatrix.getPrevNodeMap(); }
private:
AdjacencyMatrix mAdjacencyMatrix;
};
class Timer {
public:
Timer(const Timer&) = delete;
Timer& operator=(const Timer&) = delete;
Timer(Timer&&) = delete;
Timer& operator=(Timer&&) = delete;
static Timer& getInstance() {
static Timer timer;
return timer;
}
void setSize(int size) { mTimes.resize(size); mStopWatches.resize(size); }
void startTimer(int index) { mStopWatches[index] = chrono::system_clock::now(); }
void stopTimer(int index) { mTimes[index] += chrono::duration_cast<chrono::milliseconds>(chrono::system_clock::now() - mStopWatches[index]
            ).count(); }
void addTime(int index, long long millisec) { mTimes[index] += millisec; }
void resetTimes() { fill(mTimes, 0LL); }
void resetTime(int index) { mTimes[index] = 0LL; }
long long getTime(int index) { return mTimes[index]; }
void outputTimes() { outputTimes(0, mTimes.size()); }
void outputTimes(int startIndex, int endIndex) {
for (int i = startIndex; i <= endIndex; ++i) {
cerr << "Time[" << i << "]: " << mTimes[i] << endl;
}
}
private:
Timer() {
mTimes.resize(100);
mStopWatches.resize(100);
resetTimes();
}
~Timer() = default;
vector<long long> mTimes;
vector<chrono::system_clock::time_point> mStopWatches;
};
//
static int bitcount8(unsigned char b8) {
// 8 bits
//c_assert( 8 == (CHAR_BIT * sizeof( b8 )) );
b8 = (unsigned char)( ((b8 & 0xAA) >> 1) + (b8 & 0x55) );
b8 = (unsigned char)( ((b8 & 0xCC) >> 2) + (b8 & 0x33) );
b8 = (unsigned char)( ((b8 & 0xF0) >> 4) + (b8 & 0x0F) );
return b8;
}
//
static int bitcount16(unsigned short w16) {
// 16 bits
//c_assert( 16 == (CHAR_BIT * sizeof( w16 )) );
w16 = (unsigned short)( ((w16 & 0xAAAA) >> 1) + (w16 & 0x5555) );
w16 = (unsigned short)( ((w16 & 0xCCCC) >> 2) + (w16 & 0x3333) );
w16 = (unsigned short)( ((w16 & 0xF0F0) >> 4) + (w16 & 0x0F0F) );
w16 = (unsigned short)( ((w16 & 0xFF00) >> 8) + (w16 & 0x00FF) );
return w16;
}
//
static int bitcount32(unsigned long dw32) {
// 32 bits
//c_assert( 32 == (CHAR_BIT * sizeof( dw32 )) );
dw32 = ((dw32 & 0xAAAAAAAA) >> 1) + (dw32 & 0x55555555);
dw32 = ((dw32 & 0xCCCCCCCC) >> 2) + (dw32 & 0x33333333);
dw32 = ((dw32 & 0xF0F0F0F0) >> 4) + (dw32 & 0x0F0F0F0F);
dw32 = ((dw32 & 0xFF00FF00) >> 8) + (dw32 & 0x00FF00FF);
dw32 = ((dw32 & 0xFFFF0000) >> 16) + (dw32 & 0x0000FFFF);
return dw32;
}
// index
// -1
// 使: int result = binarySearch<int>(A, 0, N - 1, [=](int x) { return x >= K; });
template<typename T> int binarySearch(vector<T> vec, int beginIndex, int endIndex, function<bool(T)> confilm) {
//
int lb = beginIndex - 1; // lower bound
int ub = endIndex + 1; // upper bound
while (ub - lb > 1) {
int mid = (ub + lb) / 2;
if (confilm(vec[mid])) {
ub = mid;
} else {
lb = mid;
}
}
if (ub == endIndex + 1) {
//
return -1;
}
return ub;
}
}
using namespace ValLib;
int main()
{
int N, D;
cin >> N >> D;
string ret = "";
if (N >= D) {
for (int i = 0; i < D; ++i) {
ret += "A";
}
for (int i = 0; i < N - D; ++i) {
ret += "C";
}
cout << ret << endl;
return 0;
}
int BNum = D - N;
int ANum = N - BNum;
for (int i = 0; i < ANum; ++i) {
ret += "A";
}
for (int i = 0; i < BNum; ++i) {
ret += "B";
}
cout << ret << endl;
}
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