結果

問題 No.585 工夫のないパズル
ユーザー maimai
提出日時 2017-10-28 15:17:19
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
TLE  
実行時間 -
コード長 5,843 bytes
コンパイル時間 3,636 ms
コンパイル使用メモリ 236,240 KB
実行使用メモリ 818,204 KB
最終ジャッジ日時 2024-11-22 03:20:40
合計ジャッジ時間 31,625 ms
ジャッジサーバーID
(参考情報)
judge4 / judge5
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
5,248 KB
testcase_01 AC 2 ms
5,248 KB
testcase_02 TLE -
testcase_03 TLE -
testcase_04 MLE -
testcase_05 TLE -
testcase_06 TLE -
testcase_07 MLE -
testcase_08 MLE -
testcase_09 MLE -
testcase_10 MLE -
testcase_11 MLE -
testcase_12 MLE -
testcase_13 MLE -
testcase_14 MLE -
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ソースコード

diff #

#pragma GCC optimize ("O3")
#pragma GCC target ("avx")
#include "bits/stdc++.h" // define macro "/D__MAI"

using namespace std;
typedef long long int ll;

#define xprintf(fmt,...) fprintf(stderr,fmt,__VA_ARGS__)
#define debugv(v) {printf("L%d %s > ",__LINE__,#v);for(auto e:v){cout<<e<<" ";}cout<<endl;}
#define debuga(m,w) {printf("L%d %s > ",__LINE__,#m);for(int x=0;x<(w);x++){cout<<(m)[x]<<" ";}cout<<endl;}
#define debugaa(m,h,w) {printf("L%d %s >\n",__LINE__,#m);for(int y=0;y<(h);y++){for(int x=0;x<(w);x++){cout<<(m)[y][x]<<" ";}cout<<endl;}}
#define ALL(v) (v).begin(),(v).end()
#define repeat(cnt,l) for(auto cnt=0ll;(cnt)<(l);++(cnt))
#define iterate(cnt,b,e) for(auto cnt=(b);(cnt)!=(e);++(cnt))
#define MD 1000000007ll
#define PI 3.1415926535897932384626433832795
#define EPS 1e-12
template<typename T1, typename T2> ostream& operator <<(ostream &o, const pair<T1, T2> p) { o << "(" << p.first << ":" << p.second << ")"; return o; }
template<typename iterator> inline size_t argmin(iterator begin, iterator end) { return distance(begin, min_element(begin, end)); }
template<typename iterator> inline size_t argmax(iterator begin, iterator end) { return distance(begin, max_element(begin, end)); }
template<typename T> T& maxset(T& to, const T& val) { return to = max(to, val); }
template<typename T> T& minset(T& to, const T& val) { return to = min(to, val); }

mt19937_64 randdev(8901016);
inline ll rand_range(ll l, ll h) {
    return uniform_int_distribution<ll>(l, h)(randdev);
}


#define TIME chrono::system_clock::now()
#define MILLISEC(t) (chrono::duration_cast<chrono::milliseconds>(t).count())


struct State {
    int field[16];

    inline int& operator()(int y, int x) { return field[y * 4 + x]; }
    inline int operator()(int y, int x) const { return field[y * 4 + x]; }
    inline bool is_satisfy() const { return is_sorted(field, field + 16); }

    int heuristic() const ;

    inline ll hash() const {
        ll h = 0;
        repeat(i, 16)
            h = (h << 4ll) | (ll)field[i];
        return h;
    }

    void input() {
        repeat(i, 4) {
            string str;
            cin >> str;
            repeat(j, 4)
                field[4*i + j] = str[j] - 'A';
        }
    }
private:
    inline int at(int y, int x) { return field[y * 4 + x]; }
};

struct Command {
    // R = 0, C= 1
    int dir;
    int pos;
    int step;

    Command(int d, int p, int s) :dir(d), pos(p), step(s) { }
    Command(int h = 0) :dir(h >> 8), pos((h >> 4) & 15), step(h & 15) {  }

    void apply(State& s) {
        if (dir == 0) {
            if (step == 1)
                swap(s(pos, 3), s(pos, 2)),
                swap(s(pos, 2), s(pos, 1)),
                swap(s(pos, 1), s(pos, 0));
            if (step == 2)
                swap(s(pos, 0), s(pos, 2)),
                swap(s(pos, 1), s(pos, 3));
            if (step == 3)
                swap(s(pos, 0), s(pos, 1)),
                swap(s(pos, 1), s(pos, 2)),
                swap(s(pos, 2), s(pos, 3));
        }
        else {
            if (step == 1)
                swap(s(3, pos), s(2, pos)),
                swap(s(2, pos), s(1, pos)),
                swap(s(1, pos), s(0, pos));
            if (step == 2)
                swap(s(0, pos), s(2, pos)),
                swap(s(1, pos), s(3, pos));
            if (step == 3)
                swap(s(0, pos), s(1, pos)),
                swap(s(1, pos), s(2, pos)),
                swap(s(2, pos), s(3, pos));
        }
    }

    void print() {
        if (dir == 0)
            printf("R");
        else
            printf("C");
        printf(" %d %d\n", pos, step);
    }

    inline int hash() const {
        return (dir << 8) | (pos << 4) | step;
    }

};




int State::heuristic() const {
    int score = 0;
    repeat(i, 16) {
        // yoko
        score += (i / 4 * 4 <= field[i] && field[i] < i / 4 * 4 + 4);
        // tate
        score += (i%4 == field[i]%4);
    }
    return 0;
}




const int maxturn = 90;

unordered_set<ll> mem_hash;

int main() {


    State first_state;

    first_state.input();

    if (first_state.is_satisfy())
        cout << 0 << endl, exit(0);


    vector<State> states;
    vector<pair<int, int>> previnfo; // prev_stateid, prev_command
    vector<priority_queue<pair<int,int>>> beams(maxturn);

    states.push_back(first_state);
    previnfo.emplace_back(0, 0);

    beams[0].emplace(0, 0);


    function<void(int)> finalize = [&](int stateid) {
        stack<Command> commands;
        while (stateid != 0) {
            auto p = previnfo[stateid];
            commands.emplace(p.second);
            stateid = p.first;
        }
        printf("%d\n", (int)commands.size());
        while (!commands.empty()) {
            commands.top().print();
            commands.pop();
        }
    };

    for (auto btime = TIME; MILLISEC(TIME - btime) < 1990;) {
        for (int turn = 0; turn < maxturn; ++turn) {
            for (int beamidx = 0; beamidx < 5 && !beams[turn].empty(); ++beamidx) {
                int stateidx = beams[turn].top().second;
                beams[turn].pop();
                State state = states[stateidx];

                repeat(dir, 2) repeat( pos, 4) iterate(step, 1, 4) {
                    Command command(dir, pos, step);
                    State new_state = state;
                    command.apply(new_state);

                    int new_stateid = states.size();
                    previnfo.emplace_back(stateidx, command.hash());
                    states.push_back(new_state);

                    if (new_state.is_satisfy())
                        finalize(new_stateid), exit(0);

                    if (turn + 1 < maxturn)
                        beams[turn + 1].emplace(new_state.heuristic(), new_stateid);
                }
            }
        }
    }

    cout << "akan" << endl;

    return 0;
}
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