結果

問題 No.59 鉄道の旅
ユーザー くれちーくれちー
提出日時 2017-11-04 20:53:19
言語 C#(csc)
(csc 3.9.0)
結果
AC  
実行時間 56 ms / 5,000 ms
コード長 10,223 bytes
コンパイル時間 1,103 ms
コンパイル使用メモリ 121,740 KB
実行使用メモリ 36,036 KB
最終ジャッジ日時 2024-05-03 04:05:45
合計ジャッジ時間 2,646 ms
ジャッジサーバーID
(参考情報)
judge5 / judge2
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 30 ms
29,980 KB
testcase_01 AC 29 ms
32,048 KB
testcase_02 AC 30 ms
31,944 KB
testcase_03 AC 30 ms
33,944 KB
testcase_04 AC 49 ms
31,900 KB
testcase_05 AC 31 ms
32,176 KB
testcase_06 AC 31 ms
33,984 KB
testcase_07 AC 30 ms
32,076 KB
testcase_08 AC 34 ms
34,236 KB
testcase_09 AC 33 ms
32,056 KB
testcase_10 AC 33 ms
32,156 KB
testcase_11 AC 34 ms
34,112 KB
testcase_12 AC 42 ms
32,060 KB
testcase_13 AC 49 ms
31,952 KB
testcase_14 AC 56 ms
34,108 KB
testcase_15 AC 31 ms
36,036 KB
権限があれば一括ダウンロードができます
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc)
Copyright (C) Microsoft Corporation. All rights reserved.

ソースコード

diff #

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Text;
using static System.Math;
using static System.Linq.Enumerable;
using static Extentions;

public static class Program
{
    public static void Solve()
    {
        const int wMax = 1000000;

        var (n, k) = (I, I);
        var segtree = new SegmentTree<int>(wMax + 1, Monoid.Sum_Int32);

        Repeat(n, () =>
        {
            var w = I;
            if (w > 0 && segtree[w, wMax] < k) segtree[w]++;
            if (w < 0 && segtree[-w] > 0) segtree[-w]--;
        });

        Console.WriteLine(segtree[0, wMax]);
    }

    #region Scanners
    static Scanner _scanner;
    static char C => _scanner.NextChar();
    static string S => _scanner.NextString();
    static int I => _scanner.NextInt();
    static long L => _scanner.NextLong();
    static BigInteger B => _scanner.NextBigInteger();
    static double D => _scanner.NextDouble();
    static decimal M => _scanner.NextDecimal();
    #endregion

    public static void Main()
    {
        var sw = new StreamWriter(Console.OpenStandardOutput());
        sw.NewLine = "\n";
#if DEBUG
        sw.AutoFlush = true;
        Console.SetError(sw);
#else
        sw.AutoFlush = false;
#endif
        Console.SetOut(sw);
        _scanner = new Scanner(Console.OpenStandardInput());
        Solve();
        Console.Out.Flush();
    }
}

public static partial class Extentions
{
}

#region Library
// not tested
public class Scanner
{
    private readonly Stream _stream;
    private const int _bufferSize = 1024;
    private readonly byte[] _buf = new byte[_bufferSize];
    private int _len, _ptr;

    public Scanner(Stream stream)
    {
        _stream = stream;
    }

    public byte ReadByte()
    {
        if (_ptr >= _len) { _len = _stream.Read(_buf, 0, 1024); _ptr = 0; }
        return _buf[_ptr++];
    }

    public char ReadChar() => (char)ReadByte();

    public string ReadLine()
    {
        var r = new StringBuilder();
        if (_ptr == 0) r.Append(ReadChar());
        for (; _ptr < _len; _ptr++) r.Append((char)_buf[_ptr]);
        return r.ToString();
    }

    public char NextChar() => char.Parse(NextString());

    public string NextString()
    {
        var r = new StringBuilder();
        var b = ReadChar();
        while (b != ' ' && b != '\n') { r.Append(b); b = ReadChar(); }
        return r.ToString();
    }

    public int NextInt() => (int)NextLong();

    public long NextLong()
    {
        var r = 0L;
        var b = ReadByte();
        var n = b == '-';
        if (n) b = ReadByte();
        while (b != ' ' && b != '\n') { r = r * 10 + b - '0'; b = ReadByte(); }
        return n ? -r : r;
    }

    public BigInteger NextBigInteger()
    {
        var r = new BigInteger();
        var b = ReadByte();
        var n = b == '-';
        if (n) b = ReadByte();
        while (b != ' ' && b != '\n') { r = r * 10 + b - '0'; b = ReadByte(); }
        return n ? -r : r;
    }

    public double NextDouble()
    {
        var i = 0L;
        var b = ReadByte();
        var n = b == '-';
        if (n) b = ReadByte();
        while (b != '.') { i = i * 10 + b - '0'; b = ReadByte(); }
        b = ReadByte();
        var f = 0L;
        var p = 0;
        while (b != ' ' && b != '\n') { f = f * 10 + b - '0'; b = ReadByte(); p++; }
        var r = i + (double)f / Pow(10, p);
        return n ? -r : r;
    }

    public decimal NextDecimal() => decimal.Parse(NextString());

    public T Next<T>(Func<string, T> parser) => parser(NextString());
}

public class Monoid<T>
{
    public Monoid(T unit, Func<T, T, T> append)
    {
        this.Unit = unit;
        this.Append = append;
    }

    public T Unit { get; }

    public Func<T, T, T> Append { get; }
}

public static class Monoid
{
    public static Monoid<T> Create<T>(T unit, Func<T, T, T> append) => new Monoid<T>(unit, append);

    public static Monoid<int> Sum_Int32 => new Monoid<int>(0, (x, y) => x + y);

    public static Monoid<int> Min_Int32 => new Monoid<int>(int.MaxValue, Min);

    public static Monoid<int> Max_Int32 => new Monoid<int>(int.MinValue, Max);
}

public class SegmentTree<T> : IEnumerable<T>, IReadOnlyList<T>
{
    private T[] _tree;
    private int _size;
    private Monoid<T> _monoid;

    public SegmentTree(int length, Monoid<T> monoid)
    {
        if (length > (int.MaxValue >> 1) + 1) throw new ArgumentException();
        _size = 1;
        while (_size < length) _size <<= 1;
        _tree = Repeat(monoid.Unit, _size << 1).ToArray();
        _monoid = monoid;
        this.Length = length;
    }

    public SegmentTree(IList<T> collection, Monoid<T> monoid)
    {
        if (collection.Count > (int.MaxValue >> 1) + 1) throw new ArgumentException();
        _size = 1;
        while (_size < collection.Count) _size <<= 1;
        _tree = new T[_size << 1];
        for (var i = 0; i < _size; i++)
            _tree[i + _size] = i < collection.Count ? collection[i] : monoid.Unit;
        for (var i = _size - 1; i > 0; i--)
            _tree[i] = monoid.Append(_tree[i << 1], _tree[(i << 1) + 1]);
        _monoid = monoid;
        this.Length = collection.Count;
    }

    public int Length { get; }

    int IReadOnlyCollection<T>.Count => this.Length;

    public T this[int i]
    {
        get => _tree[i + _size];
        set
        {
            _tree[i += _size] = value;
            for (i >>= 1; i > 0; i >>= 1)
                _tree[i] = _monoid.Append(_tree[i << 1], _tree[(i << 1) + 1]);
        }
    }

    public T this[int i, int j]
    {
        get
        {
            var r = _monoid.Unit;
            i += _size;
            j += _size + 1;
            for (; i < j; i >>= 1, j >>= 1)
            {
                if ((j & 1) != 0) r = _monoid.Append(r, _tree[--j]);
                if ((i & 1) != 0) r = _monoid.Append(r, _tree[i++]);
            }
            return r;
        }
    }

    public IEnumerator<T> GetEnumerator()
    {
        for (var i = 0; i < this.Length; i++) yield return this[i];
    }

    IEnumerator IEnumerable.GetEnumerator() => this.GetEnumerator();
}

public static partial class Extentions
{
    [DebuggerStepThrough]
    public static void Assert(bool condition)
    {
        if (!condition) throw new Exception("Assertion failed");
    }

    public static string AsString(this IEnumerable<char> source) => new string(source.ToArray());

    public static void ForEach<T>(this IEnumerable<T> source, Action<T> action)
    {
        foreach (var item in source) action(item);
    }

    public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, _> func)
    {
        foreach (var item in source) func(item);
    }

    public static void ForEach<T>(this IEnumerable<T> source, Action<T, int> action)
    {
        var i = 0;
        foreach (var item in source) action(item, i++);
    }

    public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, int, _> func)
    {
        var i = 0;
        foreach (var item in source) func(item, i++);
    }

    public static void Repeat(int count, Action action)
    {
        for (var i = 0; i < count; i++) action();
    }

    public static void Repeat(int count, Action<int> action)
    {
        for (var i = 0; i < count; i++) action(i);
    }

    public static IEnumerable<T> Repeat<T>(Func<T> func)
    {
        for (var i = 0; ; i++) yield return func();
    }

    public static IEnumerable<T> Repeat<T>(int count, Func<T> func)
    {
        for (var i = 0; i < count; i++) yield return func();
    }

    public static IEnumerable<T> Repeat<T>(Func<int, T> func)
    {
        for (var i = 0; ; i++) yield return func(i);
    }

    public static IEnumerable<T> Repeat<T>(int count, Func<int, T> func)
    {
        for (var i = 0; i < count; i++) yield return func(i);
    }

    public static void Swap<T>(ref T x, ref T y)
    {
        var tmp = x; x = y; y = tmp;
    }

    public static (T1[], T2[]) Unzip<T1, T2>(this ICollection<(T1, T2)> source)
    {
        var ts1 = new T1[source.Count];
        var ts2 = new T2[source.Count];
        var i = 0;
        foreach (var (t1, t2) in source) { ts1[i] = t1; ts2[i] = t2; i++; }
        return (ts1, ts2);
    }

    public static (T1[], T2[], T3[]) Unzip<T1, T2, T3>(this ICollection<(T1, T2, T3)> source)
    {
        var ts1 = new T1[source.Count];
        var ts2 = new T2[source.Count];
        var ts3 = new T3[source.Count];
        var i = 0;
        foreach (var (t1, t2, t3) in source) { ts1[i] = t1; ts2[i] = t2; ts3[i] = t3; i++; }
        return (ts1, ts2, ts3);
    }

    public static (T1[], T2[], T3[], T4[]) Unzip<T1, T2, T3, T4>(this ICollection<(T1, T2, T3, T4)> source)
    {
        var ts1 = new T1[source.Count];
        var ts2 = new T2[source.Count];
        var ts3 = new T3[source.Count];
        var ts4 = new T4[source.Count];
        var i = 0;
        foreach (var (t1, t2, t3, t4) in source) { ts1[i] = t1; ts2[i] = t2; ts3[i] = t3; ts4[i] = t4; i++; }
        return (ts1, ts2, ts3, ts4);
    }

    public static IEnumerable<T> Zip<T1, T2, T3, T>(this IEnumerable<T1> first, IEnumerable<T2> second, IEnumerable<T3> thrid, Func<T1, T2, T3, T> resultSelector)
    {
        using (var e1 = first.GetEnumerator())
        using (var e2 = second.GetEnumerator())
        using (var e3 = thrid.GetEnumerator())
        {
            while (e1.MoveNext() && e2.MoveNext() && e3.MoveNext())
                yield return resultSelector(e1.Current, e2.Current, e3.Current);
        }
    }

    public static IEnumerable<T> Zip<T1, T2, T3, T4, T>(this IEnumerable<T1> first, IEnumerable<T2> second, IEnumerable<T3> thrid, IEnumerable<T4> fourth, Func<T1, T2, T3, T4, T> resultSelector)
    {
        using (var e1 = first.GetEnumerator())
        using (var e2 = second.GetEnumerator())
        using (var e3 = thrid.GetEnumerator())
        using (var e4 = fourth.GetEnumerator())
        {
            while (e1.MoveNext() && e2.MoveNext() && e3.MoveNext() && e4.MoveNext())
                yield return resultSelector(e1.Current, e2.Current, e3.Current, e4.Current);
        }
    }
}
#endregion
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