結果
問題 | No.604 誕生日のお小遣い |
ユーザー | sekiya9311 |
提出日時 | 2017-12-04 00:29:21 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 30 ms / 1,000 ms |
コード長 | 6,024 bytes |
コンパイル時間 | 2,363 ms |
コンパイル使用メモリ | 110,720 KB |
実行使用メモリ | 18,944 KB |
最終ジャッジ日時 | 2024-11-21 19:14:54 |
合計ジャッジ時間 | 2,552 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge4 |
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ファイルパターン | 結果 |
---|---|
sample | AC * 3 |
other | AC * 21 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ProgrammingContest { class MainClass : IDisposable { Scanner sc; Writer wr; string backPath = ".."; char dirSep = System.IO.Path.DirectorySeparatorChar; string inFilePath = null; string outFilePath = null; public MainClass() { this.inFilePath = this.backPath + this.dirSep + this.backPath + this.dirSep + "in.txt"; this.outFilePath = this.backPath + this.dirSep + this.backPath + this.dirSep + "out.txt"; } static void Main(string[] args) { using (var mainClass = new MainClass()) { //mainClass.MakeTestCase(); mainClass.Solve(); } } public void Dispose() { if (this.sc != null) { this.sc.Dispose(); this.sc = null; } if (this.wr != null) { this.wr.Dispose(); this.wr = null; } } void MakeTestCase() { Random rand = new Random(); this.wr = new Writer(inFilePath); } void Solve() { this.wr = new Writer(this.isReactive || true); //this.wr = new Writer(this.outFilePath); #if DEBUG if (!this.isReactive) this.sc = new Scanner(this.inFilePath); else this.sc = new Scanner(); #else this.sc = new Scanner(); #endif long A = sc.NextLong; long B = sc.NextLong; long C = sc.NextLong; long buf = B + A - 1;//A年で得られるお小遣い if (C <= A - 1) { wr.WriteLine(C); } else { long ans = (C / buf) * A; long buf2 = C % buf; if (buf2 <= A - 1) { ans += buf2; } else { ans += A; } wr.WriteLine(ans); } } bool isReactive = false; // TODO: reactive check !! } class Writer : IDisposable { private System.IO.TextWriter writer; private StringBuilder sb; private bool isReactive; public Writer(string path) : this(new System.IO.StreamWriter(path)) { } public Writer(bool isReactive) : this(null, isReactive) { } public Writer(System.IO.TextWriter writer = null, bool isReactive = false) { this.writer = (writer ?? Console.Out); this.isReactive = isReactive; if (!this.isReactive) this.sb = new StringBuilder(); } public void Dispose() { if (!this.isReactive) this.writer.Write(sb.ToString()); if (!this.writer.Equals(Console.Out)) this.writer.Dispose(); } public void Write(object val) { if (this.isReactive) { this.writer.Write(val.ToString()); this.writer.Flush(); } else this.sb.Append(val.ToString()); } public void Write(string format, params object[] vals) { if (this.isReactive) { this.writer.Write(format, vals); this.writer.Flush(); } else this.sb.AppendFormat(format, vals); } public void WriteLine(object val = null) { this.Write((val ?? string.Empty).ToString() + System.Environment.NewLine); } public void WriteLine(string format, params object[] vals) { this.Write(format + System.Environment.NewLine, vals); } } class Scanner : IDisposable { private Queue<string> buffer; private char[] sep; private System.IO.TextReader reader; public Scanner(string path) : this(new System.IO.StreamReader(path)) { } public Scanner(System.IO.TextReader reader = null) { this.buffer = new Queue<string>(); this.sep = new char[] { ' ' }; this.reader = (reader ?? Console.In); } private void CheckBuffer() { if (this.buffer.Count == 0) { string str = string.Empty; while (string.IsNullOrEmpty(str)) str = this.reader.ReadLine(); str.Split(this.sep).ToList() .ForEach(el => this.buffer.Enqueue(el)); } } public void Dispose() { if (!this.reader.Equals(Console.In)) this.reader.Dispose(); } public string Next { get { this.CheckBuffer(); return this.buffer.Dequeue(); } } public int NextInt { get { return int.Parse(this.Next); } } public double NextDouble { get { return double.Parse(this.Next); } } public long NextLong { get { return long.Parse(this.Next); } } public bool IsEnd { get { this.CheckBuffer(); return this.buffer.Count == 0; } } } }