結果
問題 | No.622 点と三角柱の内外判定 |
ユーザー |
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提出日時 | 2017-12-22 00:39:01 |
言語 | C++14 (gcc 13.3.0 + boost 1.87.0) |
結果 |
AC
|
実行時間 | 2 ms / 1,500 ms |
コード長 | 6,986 bytes |
コンパイル時間 | 1,173 ms |
コンパイル使用メモリ | 118,348 KB |
実行使用メモリ | 6,820 KB |
最終ジャッジ日時 | 2024-12-17 23:03:30 |
合計ジャッジ時間 | 2,075 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge3 |
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ファイルパターン | 結果 |
---|---|
other | AC * 32 |
ソースコード
#include <iostream>#include <algorithm>#include <bitset>#include <map>#include <queue>#include <set>#include <stack>#include <string>#include <utility>#include <vector>#include <array>#include <unordered_map>#include <complex>#include <deque>#include <cassert>#include <cmath>#include <functional>#include <iomanip>#include <chrono>#include <random>#include <numeric>#include <tuple>#include <cstring>using namespace std;#define forr(x,arr) for(auto&& x:arr)#define _overload3(_1,_2,_3,name,...) name#define _rep2(i,n) _rep3(i,0,n)#define _rep3(i,a,b) for(int i=int(a);i<int(b);++i)#define rep(...) _overload3(__VA_ARGS__,_rep3,_rep2,)(__VA_ARGS__)#define _rrep2(i,n) _rrep3(i,0,n)#define _rrep3(i,a,b) for(int i=int(b)-1;i>=int(a);i--)#define rrep(...) _overload3(__VA_ARGS__,_rrep3,_rrep2,)(__VA_ARGS__)#define all(x) (x).begin(),(x).end()#define bit(n) (1LL<<(n))#define sz(x) ((int)(x).size())#define TEN(n) ((ll)(1e##n))#define fst first#define snd secondstring DBG_DLM(int &i){return(i++==0?"":", ");}#define DBG_B(exp){int i=0;os<<"{";{exp;}os<<"}";return os;}template<class T>ostream&operator<<(ostream&os,vector<T>v);template<class T>ostream&operator<<(ostream&os,set<T>v);template<class T>ostream&operator<<(ostream&os,queue<T>q);template<class T>ostream&operator<<(ostream&os,priority_queue<T>q);template<class T,class K>ostream&operator<<(ostream&os,pair<T,K>p);template<class T,class K>ostream&operator<<(ostream&os,map<T,K>mp);template<class T,class K>ostream&operator<<(ostream&os,unordered_map<T,K>mp);template<int I,class TPL>void DBG(ostream&os,TPL t){}template<int I,class TPL,class H,class...Ts>void DBG(ostream&os,TPL t){os<<(I==0?"":", ")<<get<I>(t);DBG<I+1,TPL,Ts...>(os,t);}template<class T,class K>void DBG(ostream&os,pair<T,K>p,string delim){os<<"("<<p.first<<delim<<p.second<<")";}template<class...Ts>ostream&operator<<(ostream&os,tuple<Ts...>t){os<<"(";DBG<0,tuple<Ts...>,Ts...>(os,t);os<<")";return os;}template<class T,class K>ostream&operator<<(ostream&os,pair<T,K>p){DBG(os,p,", ");return os;}template<class T>ostream&operator<<(ostream&os,vector<T>v){DBG_B(forr(t,v){os<<DBG_DLM(i)<<t;});}template<class T>ostream&operator<<(ostream&os,set<T>s){DBG_B(forr(t,s){os<<DBG_DLM(i)<<t;});}template<class T>ostream&operator<<(ostream&os,queue<T>q){DBG_B(for(;q.size();q.pop()){os<<DBG_DLM(i)<<q.front();});}template<class T>ostream&operator<<(ostream&os,priority_queue<T>q){DBG_B(for(;q.size();q.pop()){os<<DBG_DLM(i)<<q.top();});}template<class T,class K>ostream&operator<<(ostream&os,map<T,K>m){DBG_B(forr(p,m){os<<DBG_DLM(i);DBG(os,p,"->");});}template<class T,class K>ostream&operator<<(ostream&os,unordered_map<T,K>m){DBG_B(forr(p,m){os<<DBG_DLM(i);DBG(os,p,"->");});}#define DBG_OVERLOAD(_1,_2,_3,_4,_5,_6,macro_name,...)macro_name#define DBG_LINE(){char s[99];sprintf(s,"line:%3d | ",__LINE__);cerr<<s;}#define DBG_OUTPUT(v){cerr<<(#v)<<"="<<(v);}#define DBG1(v,...){DBG_OUTPUT(v);}#define DBG2(v,...){DBG_OUTPUT(v);cerr<<", ";DBG1(__VA_ARGS__);}#define DBG3(v,...){DBG_OUTPUT(v);cerr<<", ";DBG2(__VA_ARGS__);}#define DBG4(v,...){DBG_OUTPUT(v);cerr<<", ";DBG3(__VA_ARGS__);}#define DBG5(v,...){DBG_OUTPUT(v);cerr<<", ";DBG4(__VA_ARGS__);}#define DBG6(v,...){DBG_OUTPUT(v);cerr<<", ";DBG5(__VA_ARGS__);}#define DEBUG0(){DBG_LINE();cerr<<endl;}#ifdef LOCAL#define out(...){DBG_LINE();DBG_OVERLOAD(__VA_ARGS__,DBG6,DBG5,DBG4,DBG3,DBG2,DBG1)(__VA_ARGS__);cerr<<endl;}#else#define out(...)#endifusing ll=long long;using pii=pair<int,int>;using pll=pair<ll,ll>;using pil=pair<int,ll>;using pli=pair<ll,int>;using vs=vector<string>;using vvs=vector<vs>;using vvvs=vector<vvs>;using vb=vector<bool>;using vvb=vector<vb>;using vvvb=vector<vvb>;using vi=vector<int>;using vvi=vector<vi>;using vvvi=vector<vvi>;using vl=vector<ll>;using vvl=vector<vl>;using vvvl=vector<vvl>;using vd=vector<double>;using vvd=vector<vd>;using vvvd=vector<vvd>;using vpii=vector<pii>;using vvpii=vector<vpii>;using vvvpii=vector<vvpii>;template<class A,class B>bool amax(A&a,const B&b){return b>a?a=b,1:0;}template<class A,class B>bool amin(A&a,const B&b){return b<a?a=b,1:0;}ll ri(){ll l;cin>>l;return l;} string rs(){string s;cin>>s;return s;}namespace geom3d {using T = double;struct P3D {T x, y, z;P3D() : x(0), y(0), z(0) {};P3D(T x, T y, T z) : x(x), y(y), z(z) {};P3D operator+(const P3D &b) const {const P3D &a = *this;P3D ret(a.x + b.x, a.y + b.y, a.z + b.z);return ret;}P3D operator-(const P3D &b) const {const P3D &a = *this;P3D ret(a.x - b.x, a.y - b.y, a.z - b.z);return ret;}P3D operator-() const {const P3D &a = *this;P3D ret(-a.x, -a.y, -a.z);return ret;}P3D operator*(const T &d) const {const P3D &a = *this;const P3D ret(a.x * d, a.y * d, a.z * d);return ret;}P3D operator/(const T &d) const {const P3D &a = *this;const P3D ret(a.x / d, a.y / d, a.z / d);return ret;}/*** 内積*/T operator*(const P3D &b) const {const P3D &a = *this;return a.x * b.x + a.y * b.y + a.z * b.z;}/*** 外積*/P3D operator^(const P3D &b) const {const P3D &a = *this;P3D ret(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);return ret;}};struct Plane {P3D h;T d;Plane(const P3D &i, const P3D &j, const P3D &k) {P3D ij = i - j;P3D ik = i - k;h = ij ^ ik;d = -h.x * i.x - h.y * i.y - h.z * i.z;}};/*** 平面との距離*/T distanceP(const P3D &p, const Plane &pl) {const P3D &h = pl.h;T si = fabs(h.x * p.x + h.y * p.y + h.z * p.z + pl.d);T bo = sqrt(h.x * h.x + h.y * h.y + h.z * h.z);return si / bo;}/*** 平面との距離*/T distanceP(const P3D &p, const P3D &a, const P3D &b, const P3D &c) {return distanceP(p, Plane(a, b, c));}}using namespace geom3d;bool sol(P3D a, P3D b, P3D c, P3D d) {Plane plane(a, b, c);double dp = distanceP(d, plane);P3D hou = plane.h;double hlen = sqrt(hou.x * hou.x + hou.y * hou.y + hou.z * hou.z);out(hlen);hou.x /= hlen;hou.y /= hlen;hou.z /= hlen;out(hou.x, hou.y, hou.z);d.x -= hou.x * dp;d.y -= hou.y * dp;d.z -= hou.z * dp;out(d.x, d.y, d.z);P3D ab = b - a;P3D bc = c - b;P3D ca = a - c;P3D ad = d - a;P3D bd = d - b;P3D cd = d - c;P3D abd = ab ^ bd;P3D bcd = bc ^ cd;P3D cad = ca ^ ad;double dot1 = abd * bcd;double dot2 = abd * cad;return dot1 > 0 && dot2 > 0;}void Main() {P3D a(ri(), ri(), ri());P3D b(ri(), ri(), ri());P3D c(ri(), ri(), ri());P3D d(ri(), ri(), ri());if (sol(a, b, c, d) || sol(a, c, b, d)) {cout << "YES" << endl;}else {cout << "NO" << endl;}}signed main() {cin.tie(nullptr);ios::sync_with_stdio(false);Main();return 0;}