結果
問題 | No.622 点と三角柱の内外判定 |
ユーザー | しらっ亭 |
提出日時 | 2017-12-22 00:39:01 |
言語 | C++14 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 2 ms / 1,500 ms |
コード長 | 6,986 bytes |
コンパイル時間 | 1,173 ms |
コンパイル使用メモリ | 118,348 KB |
実行使用メモリ | 6,820 KB |
最終ジャッジ日時 | 2024-12-17 23:03:30 |
合計ジャッジ時間 | 2,075 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge3 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,816 KB |
testcase_01 | AC | 2 ms
6,820 KB |
testcase_02 | AC | 2 ms
6,816 KB |
testcase_03 | AC | 2 ms
6,816 KB |
testcase_04 | AC | 2 ms
6,816 KB |
testcase_05 | AC | 2 ms
6,816 KB |
testcase_06 | AC | 2 ms
6,816 KB |
testcase_07 | AC | 2 ms
6,816 KB |
testcase_08 | AC | 2 ms
6,816 KB |
testcase_09 | AC | 2 ms
6,820 KB |
testcase_10 | AC | 2 ms
6,820 KB |
testcase_11 | AC | 2 ms
6,820 KB |
testcase_12 | AC | 2 ms
6,820 KB |
testcase_13 | AC | 2 ms
6,820 KB |
testcase_14 | AC | 2 ms
6,820 KB |
testcase_15 | AC | 2 ms
6,816 KB |
testcase_16 | AC | 2 ms
6,816 KB |
testcase_17 | AC | 2 ms
6,816 KB |
testcase_18 | AC | 1 ms
6,816 KB |
testcase_19 | AC | 2 ms
6,820 KB |
testcase_20 | AC | 2 ms
6,820 KB |
testcase_21 | AC | 2 ms
6,816 KB |
testcase_22 | AC | 2 ms
6,820 KB |
testcase_23 | AC | 2 ms
6,820 KB |
testcase_24 | AC | 2 ms
6,820 KB |
testcase_25 | AC | 2 ms
6,816 KB |
testcase_26 | AC | 1 ms
6,816 KB |
testcase_27 | AC | 2 ms
6,816 KB |
testcase_28 | AC | 2 ms
6,816 KB |
testcase_29 | AC | 2 ms
6,816 KB |
testcase_30 | AC | 2 ms
6,816 KB |
testcase_31 | AC | 2 ms
6,816 KB |
ソースコード
#include <iostream> #include <algorithm> #include <bitset> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <utility> #include <vector> #include <array> #include <unordered_map> #include <complex> #include <deque> #include <cassert> #include <cmath> #include <functional> #include <iomanip> #include <chrono> #include <random> #include <numeric> #include <tuple> #include <cstring> using namespace std; #define forr(x,arr) for(auto&& x:arr) #define _overload3(_1,_2,_3,name,...) name #define _rep2(i,n) _rep3(i,0,n) #define _rep3(i,a,b) for(int i=int(a);i<int(b);++i) #define rep(...) _overload3(__VA_ARGS__,_rep3,_rep2,)(__VA_ARGS__) #define _rrep2(i,n) _rrep3(i,0,n) #define _rrep3(i,a,b) for(int i=int(b)-1;i>=int(a);i--) #define rrep(...) _overload3(__VA_ARGS__,_rrep3,_rrep2,)(__VA_ARGS__) #define all(x) (x).begin(),(x).end() #define bit(n) (1LL<<(n)) #define sz(x) ((int)(x).size()) #define TEN(n) ((ll)(1e##n)) #define fst first #define snd second string DBG_DLM(int &i){return(i++==0?"":", ");} #define DBG_B(exp){int i=0;os<<"{";{exp;}os<<"}";return os;} template<class T>ostream&operator<<(ostream&os,vector<T>v); template<class T>ostream&operator<<(ostream&os,set<T>v); template<class T>ostream&operator<<(ostream&os,queue<T>q); template<class T>ostream&operator<<(ostream&os,priority_queue<T>q); template<class T,class K>ostream&operator<<(ostream&os,pair<T,K>p); template<class T,class K>ostream&operator<<(ostream&os,map<T,K>mp); template<class T,class K>ostream&operator<<(ostream&os,unordered_map<T,K>mp); template<int I,class TPL>void DBG(ostream&os,TPL t){} template<int I,class TPL,class H,class...Ts>void DBG(ostream&os,TPL t){os<<(I==0?"":", ")<<get<I>(t);DBG<I+1,TPL,Ts...>(os,t);} template<class T,class K>void DBG(ostream&os,pair<T,K>p,string delim){os<<"("<<p.first<<delim<<p.second<<")";} template<class...Ts>ostream&operator<<(ostream&os,tuple<Ts...>t){os<<"(";DBG<0,tuple<Ts...>,Ts...>(os,t);os<<")";return os;} template<class T,class K>ostream&operator<<(ostream&os,pair<T,K>p){DBG(os,p,", ");return os;} template<class T>ostream&operator<<(ostream&os,vector<T>v){DBG_B(forr(t,v){os<<DBG_DLM(i)<<t;});} template<class T>ostream&operator<<(ostream&os,set<T>s){DBG_B(forr(t,s){os<<DBG_DLM(i)<<t;});} template<class T>ostream&operator<<(ostream&os,queue<T>q){DBG_B(for(;q.size();q.pop()){os<<DBG_DLM(i)<<q.front();});} template<class T>ostream&operator<<(ostream&os,priority_queue<T>q){DBG_B(for(;q.size();q.pop()){os<<DBG_DLM(i)<<q.top();});} template<class T,class K>ostream&operator<<(ostream&os,map<T,K>m){DBG_B(forr(p,m){os<<DBG_DLM(i);DBG(os,p,"->");});} template<class T,class K>ostream&operator<<(ostream&os,unordered_map<T,K>m){DBG_B(forr(p,m){os<<DBG_DLM(i);DBG(os,p,"->");});} #define DBG_OVERLOAD(_1,_2,_3,_4,_5,_6,macro_name,...)macro_name #define DBG_LINE(){char s[99];sprintf(s,"line:%3d | ",__LINE__);cerr<<s;} #define DBG_OUTPUT(v){cerr<<(#v)<<"="<<(v);} #define DBG1(v,...){DBG_OUTPUT(v);} #define DBG2(v,...){DBG_OUTPUT(v);cerr<<", ";DBG1(__VA_ARGS__);} #define DBG3(v,...){DBG_OUTPUT(v);cerr<<", ";DBG2(__VA_ARGS__);} #define DBG4(v,...){DBG_OUTPUT(v);cerr<<", ";DBG3(__VA_ARGS__);} #define DBG5(v,...){DBG_OUTPUT(v);cerr<<", ";DBG4(__VA_ARGS__);} #define DBG6(v,...){DBG_OUTPUT(v);cerr<<", ";DBG5(__VA_ARGS__);} #define DEBUG0(){DBG_LINE();cerr<<endl;} #ifdef LOCAL #define out(...){DBG_LINE();DBG_OVERLOAD(__VA_ARGS__,DBG6,DBG5,DBG4,DBG3,DBG2,DBG1)(__VA_ARGS__);cerr<<endl;} #else #define out(...) #endif using ll=long long; using pii=pair<int,int>;using pll=pair<ll,ll>;using pil=pair<int,ll>;using pli=pair<ll,int>; using vs=vector<string>;using vvs=vector<vs>;using vvvs=vector<vvs>; using vb=vector<bool>;using vvb=vector<vb>;using vvvb=vector<vvb>; using vi=vector<int>;using vvi=vector<vi>;using vvvi=vector<vvi>; using vl=vector<ll>;using vvl=vector<vl>;using vvvl=vector<vvl>; using vd=vector<double>;using vvd=vector<vd>;using vvvd=vector<vvd>; using vpii=vector<pii>;using vvpii=vector<vpii>;using vvvpii=vector<vvpii>; template<class A,class B>bool amax(A&a,const B&b){return b>a?a=b,1:0;} template<class A,class B>bool amin(A&a,const B&b){return b<a?a=b,1:0;} ll ri(){ll l;cin>>l;return l;} string rs(){string s;cin>>s;return s;} namespace geom3d { using T = double; struct P3D { T x, y, z; P3D() : x(0), y(0), z(0) {}; P3D(T x, T y, T z) : x(x), y(y), z(z) {}; P3D operator+(const P3D &b) const { const P3D &a = *this; P3D ret(a.x + b.x, a.y + b.y, a.z + b.z); return ret; } P3D operator-(const P3D &b) const { const P3D &a = *this; P3D ret(a.x - b.x, a.y - b.y, a.z - b.z); return ret; } P3D operator-() const { const P3D &a = *this; P3D ret(-a.x, -a.y, -a.z); return ret; } P3D operator*(const T &d) const { const P3D &a = *this; const P3D ret(a.x * d, a.y * d, a.z * d); return ret; } P3D operator/(const T &d) const { const P3D &a = *this; const P3D ret(a.x / d, a.y / d, a.z / d); return ret; } /** * 内積 */ T operator*(const P3D &b) const { const P3D &a = *this; return a.x * b.x + a.y * b.y + a.z * b.z; } /** * 外積 */ P3D operator^(const P3D &b) const { const P3D &a = *this; P3D ret(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x); return ret; } }; struct Plane { P3D h; T d; Plane(const P3D &i, const P3D &j, const P3D &k) { P3D ij = i - j; P3D ik = i - k; h = ij ^ ik; d = -h.x * i.x - h.y * i.y - h.z * i.z; } }; /** * 平面との距離 */ T distanceP(const P3D &p, const Plane &pl) { const P3D &h = pl.h; T si = fabs(h.x * p.x + h.y * p.y + h.z * p.z + pl.d); T bo = sqrt(h.x * h.x + h.y * h.y + h.z * h.z); return si / bo; } /** * 平面との距離 */ T distanceP(const P3D &p, const P3D &a, const P3D &b, const P3D &c) { return distanceP(p, Plane(a, b, c)); } } using namespace geom3d; bool sol(P3D a, P3D b, P3D c, P3D d) { Plane plane(a, b, c); double dp = distanceP(d, plane); P3D hou = plane.h; double hlen = sqrt(hou.x * hou.x + hou.y * hou.y + hou.z * hou.z); out(hlen); hou.x /= hlen; hou.y /= hlen; hou.z /= hlen; out(hou.x, hou.y, hou.z); d.x -= hou.x * dp; d.y -= hou.y * dp; d.z -= hou.z * dp; out(d.x, d.y, d.z); P3D ab = b - a; P3D bc = c - b; P3D ca = a - c; P3D ad = d - a; P3D bd = d - b; P3D cd = d - c; P3D abd = ab ^ bd; P3D bcd = bc ^ cd; P3D cad = ca ^ ad; double dot1 = abd * bcd; double dot2 = abd * cad; return dot1 > 0 && dot2 > 0; } void Main() { P3D a(ri(), ri(), ri()); P3D b(ri(), ri(), ri()); P3D c(ri(), ri(), ri()); P3D d(ri(), ri(), ri()); if (sol(a, b, c, d) || sol(a, c, b, d)) { cout << "YES" << endl; } else { cout << "NO" << endl; } } signed main() { cin.tie(nullptr); ios::sync_with_stdio(false); Main(); return 0; }