結果

問題 No.657 テトラナッチ数列 Easy
ユーザー sekiya9311sekiya9311
提出日時 2018-03-03 12:58:31
言語 C#(csc)
(csc 3.9.0)
結果
AC  
実行時間 48 ms / 2,000 ms
コード長 8,733 bytes
コンパイル時間 1,420 ms
コンパイル使用メモリ 122,428 KB
実行使用メモリ 29,640 KB
最終ジャッジ日時 2024-06-23 23:51:23
合計ジャッジ時間 2,400 ms
ジャッジサーバーID
(参考情報)
judge1 / judge5
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 37 ms
25,516 KB
testcase_01 AC 37 ms
25,392 KB
testcase_02 AC 37 ms
25,648 KB
testcase_03 AC 38 ms
25,388 KB
testcase_04 AC 37 ms
25,264 KB
testcase_05 AC 47 ms
29,640 KB
testcase_06 AC 37 ms
25,408 KB
testcase_07 AC 37 ms
27,700 KB
testcase_08 AC 37 ms
25,544 KB
testcase_09 AC 48 ms
27,836 KB
testcase_10 AC 48 ms
27,372 KB
testcase_11 AC 48 ms
27,568 KB
testcase_12 AC 47 ms
27,364 KB
testcase_13 AC 48 ms
27,576 KB
testcase_14 AC 47 ms
27,584 KB
testcase_15 AC 47 ms
27,568 KB
権限があれば一括ダウンロードができます
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc)
Copyright (C) Microsoft Corporation. All rights reserved.

ソースコード

diff #

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ProgrammingContest
{
    class Writer : IDisposable
    {
        private System.IO.TextWriter writer;
        private StringBuilder sb;
        private bool isReactive;
        public Writer(string path)
            : this(new System.IO.StreamWriter(path))
        {
        }
        public Writer(bool isReactive)
            : this(null, isReactive)
        {
        }
        public Writer(System.IO.TextWriter writer = null,
                        bool isReactive = false)
        {
            this.writer = (writer ?? Console.Out);
            this.isReactive = isReactive;
            if (!this.isReactive)
            {
                this.sb = new StringBuilder();
            }
        }
        public void Dispose()
        {
            if (!this.isReactive)
            {
                this.writer.Write(sb.ToString());
            }
            if (!this.writer.Equals(Console.Out))
            {
                this.writer.Dispose();
            }
        }
        public void Write(object val)
        {
            if (this.isReactive)
            {
                this.writer.Write(val.ToString());
                this.writer.Flush();
            }
            else
            {
                this.sb.Append(val.ToString());
            }
        }
        public void Write(string format, params object[] vals)
        {
            if (this.isReactive)
            {
                this.writer.Write(format, vals);
                this.writer.Flush();
            }
            else
            {
                this.sb.AppendFormat(format, vals);
            }
        }
        public void WriteLine(object val = null)
        {
            this.Write((val ?? string.Empty).ToString() + System.Environment.NewLine);
        }
        public void WriteLine(int val)
        {
            this.WriteLine(val.ToString());
        }
        public void WriteLine(long val)
        {
            this.WriteLine(val.ToString());
        }
        public void WriteLine(string val)
        {
            this.WriteLine((object)val);
        }
        public void WriteLine(string format, params object[] vals)
        {
            this.Write(format + System.Environment.NewLine, vals);
        }
    }

    class Scanner : IDisposable
    {
        private Queue<string> buffer;
        private char[] sep;
        private System.IO.TextReader reader;
        public Scanner(string path, char[] sep = null)
            : this(new System.IO.StreamReader(path), sep)
        {
        }
        public Scanner(System.IO.TextReader reader = null,
                        char[] sep = null)
        {
            this.buffer = new Queue<string>();
            this.sep = (sep ?? new char[] { ' ' });
            this.reader = (reader ?? Console.In);
        }
        private void CheckBuffer()
        {
            if (this.buffer.Count == 0 && this.reader.Peek() != -1)
            {
                string str = string.Empty;
                for (; string.IsNullOrEmpty(str);
                    str = this.reader.ReadLine()) ;

                str.Split(this.sep).ToList()
                   .ForEach(el => this.buffer.Enqueue(el));
            }
        }

        public void Dispose()
        {
            if (!this.reader.Equals(Console.In))
            {
                this.reader.Dispose();
            }
        }

        public string Next
        {
            get
            {
                this.CheckBuffer();
                return this.buffer.Dequeue();
            }
        }
        public string[] GetStringArray(int N)
        {
            return Enumerable.Range(0, N)
                             .Select(e => this.Next)
                             .ToArray();
        }

        public int NextInt
        {
            get
            {
                return int.Parse(this.Next);
            }
        }
        public int[] GetIntArray(int N)
        {
            return Enumerable.Range(0, N)
                             .Select(e => this.NextInt)
                             .ToArray();
        }

        public double NextDouble
        {
            get
            {
                return double.Parse(this.Next);
            }
        }
        public double[] GetdoubleArray(int N)
        {
            return Enumerable.Range(0, N)
                             .Select(e => this.NextDouble)
                             .ToArray();
        }

        public long NextLong
        {
            get
            {
                return long.Parse(this.Next);
            }
        }
        public long[] GetLongArray(int N)
        {
            return Enumerable.Range(0, N)
                             .Select(e => this.NextLong)
                             .ToArray();
        }

        public bool IsEnd
        {
            get
            {
                this.CheckBuffer();
                return this.buffer.Count == 0;
            }
        }
    }

    class MainClass : IDisposable
    {
        Scanner sc;
        Writer wr;
        string backPath = "..";
        char dirSep = System.IO.Path.DirectorySeparatorChar;
        string inFilePath = string.Empty;
        string outFilePath = string.Empty;
        public MainClass()
        {
            this.inFilePath = this.backPath
                            + this.dirSep
                            + this.backPath
                            + this.dirSep
                            + "in.txt";
            this.outFilePath = this.backPath
                             + this.dirSep
                             + this.backPath
                             + this.dirSep
                             + "out.txt";

            this.wr = new Writer(this.IsReactive);
            //this.wr = new Writer(this.outFilePath);
#if DEBUG
            if (!this.IsReactive)
            {
                this.sc = new Scanner(this.inFilePath);
            }
            else
            {
                this.sc = new Scanner();
            }
#else
            this.sc = new Scanner();
#endif
        }
        static void Main(string[] args)
        {
            using (var mainClass = new MainClass())
            {
                mainClass.Solve();
            }
        }

        public void Dispose()
        {
            if (this.sc != null)
            {
                this.sc.Dispose();
                this.sc = null;
            }
            if (this.wr != null)
            {
                this.wr.Dispose();
                this.wr = null;
            }
#if DEBUG
            Console.WriteLine("続行するには何かキーを押してください...");
            Console.ReadKey();
#endif
        }

        void MakeTestCase()
        {
            var rand = new Random();
            if (this.wr != null)
            {
                this.wr.Dispose();
            }
            this.wr = new Writer(inFilePath);


        }

        void Solve()
        {
            const int MOD = 17;
            const int MAX = (int)1e6 + 10;
            int[] tet = new int[MAX];
            int[,,,] memo = new int[MOD, MOD, MOD, MOD];
            for (int i = 0; i < MOD; i++)
            {
                for (int j = 0; j < MOD; j++)
                {
                    for (int k = 0; k < MOD; k++)
                    {
                        for (int l = 0; l < MOD; l++)
                        {
                            memo[i, j, k, l] = -1;
                        }
                    }
                }
            }
            int left = -1, right = -1;
            for (int i = 0; i < MAX; i++)
            {
                if (i < 3) tet[i] = 0;
                else if (i == 3) tet[i] = 1;
                else
                {
                    int[] ar = new int[4];
                    for (int j = 0; j < 4; j++)
                    {
                        ar[4 - j - 1] = tet[i - j - 1];
                    }
                    if (memo[ar[0], ar[1], ar[2], ar[3]] > -1)
                    {
                        left = memo[ar[0], ar[1], ar[2], ar[3]];
                        right = i;
                        break;
                    }
                    else
                    {
                        memo[ar[0], ar[1], ar[2], ar[3]] = i;
                        tet[i] = ar.Sum() % MOD;
                    }
                }
            }
            wr.WriteLine(string.Join(Environment.NewLine, sc.GetLongArray(sc.NextInt).Select(e => e - 1 < left ? tet[e - 1] : tet[(e - left) % (right - left) + left - 1])));
        }

        private bool IsReactive { get; } = false; // TODO: reactive check !!
    }
}
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