結果
| 問題 |
No.5001 排他的論理和でランニング
|
| ユーザー |
くれちー
|
| 提出日時 | 2018-03-16 23:43:32 |
| 言語 | C#(csc) (csc 3.9.0) |
| 結果 |
AC
|
| 実行時間 | 1,484 ms / 1,500 ms |
| コード長 | 19,610 bytes |
| コンパイル時間 | 1,165 ms |
| 実行使用メモリ | 49,484 KB |
| スコア | 52,428,737 |
| 最終ジャッジ日時 | 2020-03-12 19:39:17 |
|
ジャッジサーバーID (参考情報) |
judge10 / |
| 純コード判定しない問題か言語 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 50 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.5.0-beta1-19606-04 (d2bd58c6) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Text;
using static System.Convert;
using static System.Math;
using static Constants;
using static Extensions;
using static MathExtensions;
public class Program
{
public static void Solve()
{
var sw = Stopwatch.StartNew();
var n = I;
var m = I;
var a = Is(n);
var rand = new Random(0);
var inc = new SkipListSet<int>();
var exc = new SkipListSet<int>();
foreach (var i in Range(m))
inc.Add(i);
foreach (var i in Range(n - m))
exc.Add(m + i);
var crt = 0;
foreach (var i in inc)
crt ^= a[i];
while (sw.ElapsedMilliseconds <= 1400)
{
var i = inc[rand.Next(inc.Count)];
var j = exc[rand.Next(exc.Count)];
if ((crt ^ a[i] ^ a[j]) <= crt) continue;
crt = crt ^ a[i] ^ a[j];
inc.Remove(i);
inc.Add(j);
exc.Remove(j);
exc.Add(i);
}
Assert(inc.Count == m);
foreach (var i in Range(inc.Count))
Console.Write($"{a[inc[i]]} ");
Console.WriteLine();
}
#region Scanners
static TextScanner _ts;
static char C => char.Parse(_ts.Next());
static string S => _ts.Next();
static int I => int.Parse(_ts.Next());
static long L => long.Parse(_ts.Next());
static BigInteger B => BigInteger.Parse(_ts.Next());
static double D => double.Parse(_ts.Next());
static char[] Cs(int count) => Repeat(count, () => C).ToArray();
static string[] Ss(int count) => Repeat(count, () => S).ToArray();
static int[] Is(int count) => Repeat(count, () => I).ToArray();
static long[] Ls(int count) => Repeat(count, () => L).ToArray();
static BigInteger[] Bs(int count) => Repeat(count, () => B).ToArray();
static double[] Ds(int count) => Repeat(count, () => D).ToArray();
#endregion
[DebuggerStepThrough]
public static void Main()
{
var sw = new StreamWriter(Console.OpenStandardOutput());
sw.NewLine = "\n";
#if DEBUG
sw.AutoFlush = true;
#else
sw.AutoFlush = false;
#endif
Console.SetOut(sw);
_ts = new TextScanner(Console.In);
Solve();
Console.Out.Flush();
}
}
// ref. http://kaiseh.com/skiplist/SkipList.java
[DebuggerStepThrough]
class SkipList<T> : IList<T>, IReadOnlyList<T>
{
protected class Pointer
{
public Pointer(Entry previous, Entry next, int distance)
{
this.Previous = previous;
this.Next = next;
this.Distance = distance;
}
public Entry Previous { get; set; }
public Entry Next { get; set; }
public int Distance { get; set; }
}
protected class Entry
{
public Entry(int level, Entry prev, Entry next, T value)
{
if (level > 0)
this.Pointers = new Pointer[level];
this.Previous = prev;
this.Next = next;
this.Value = value;
}
public Entry() { }
public Pointer[] Pointers { get; set; }
public Entry Previous { get; set; }
public Entry Next { get; set; }
public T Value { get; set; }
public int Level => this.Pointers?.Length ?? 0;
}
protected class EntryEnumerator : IEnumerator<T>
{
private readonly SkipList<T> _base;
private Entry _current;
public EntryEnumerator(SkipList<T> @base, Entry current)
{
_base = @base;
_current = current;
}
public T Current => _current.Value;
object IEnumerator.Current => this.Current;
public void Dispose() { }
public bool MoveNext()
{
if (_current.Next == _base._head)
return false;
_current = _current.Next;
return true;
}
public void Reset()
=> throw new NotImplementedException();
}
protected Entry _head;
protected int _size;
private int _randomSeed;
public SkipList()
{
var rand = new Random();
_randomSeed = rand.Next() | 0x100;
BuildHead();
}
private void BuildHead()
{
_head = new Entry();
_head.Previous = _head;
_head.Next = _head;
}
private int GenerateRandomLevel()
{
var x = _randomSeed;
x ^= x << 13;
x ^= x >> 17;
_randomSeed = x ^= x << 5;
if ((x & 0x8001) != 0)
return 0;
var level = 0;
while (((x >>= 1) & 1) != 0)
level++;
return level;
}
protected Entry AddBefore(T item, Entry entry)
{
var headLevel = _head.Level;
var level = Math.Min(GenerateRandomLevel(), headLevel + 1);
if (level > headLevel)
{
var pts = new Pointer[level];
for (var i = 0; i < headLevel; i++)
pts[i] = _head.Pointers[i];
for (var i = headLevel; i < level; i++)
pts[i] = new Pointer(_head, _head, 0);
_head.Pointers = pts;
headLevel = level;
}
var prev = entry.Previous;
var next = entry;
var e = new Entry(level, prev, next, item);
next.Previous = e;
prev.Next = e;
var prevDistance = 1;
var nextDistance = 1;
for (var i = 0; i < level; i++)
{
while (prev.Pointers == null)
{
prevDistance++;
prev = prev.Previous;
}
var lv = prev.Level;
while (lv <= i)
{
var prevPt = prev.Pointers[lv - 1];
prevDistance += prevPt.Previous.Pointers[lv - 1].Distance;
prev = prevPt.Previous;
lv = prev.Pointers.Length;
}
while (next.Pointers == null)
{
nextDistance++;
next = next.Next;
}
lv = next.Level;
while (lv <= i)
{
var nextPt = next.Pointers[lv - 1];
nextDistance += nextPt.Distance;
next = nextPt.Next;
lv = next.Pointers.Length;
}
e.Pointers[i] = new Pointer(prev, next, nextDistance);
prev.Pointers[i].Next = e;
prev.Pointers[i].Distance = prevDistance;
next.Pointers[i].Previous = e;
}
for (var i = level; i < headLevel; i++)
{
while (prev.Pointers == null)
prev = prev.Previous;
while (prev.Pointers.Length <= i)
prev = prev.Pointers[prev.Pointers.Length - 1].Previous;
prev.Pointers[i].Distance++;
}
_size++;
return e;
}
protected Entry GetEntry(int index)
{
if (index < 0 || index >= _size)
throw new IndexOutOfRangeException($"size: {_size}, index: {index}");
var entry = _head;
var level = entry.Level;
var currentIndex = -1;
while (currentIndex != index)
{
if (level == 0)
{
entry = entry.Next;
currentIndex++;
}
else
{
var p = entry.Pointers[level - 1];
var n = currentIndex + p.Distance;
if (n <= index)
{
entry = p.Next;
currentIndex = n;
}
else
level--;
}
}
return entry;
}
protected void RemoveEntry(Entry entry)
{
var prev = entry.Previous;
var next = entry.Next;
prev.Next = next;
next.Previous = prev;
var level = entry.Level;
if (level > 0)
{
for (var i = 0; i < level; i++)
{
var p = entry.Pointers[i];
prev = p.Previous;
next = p.Next;
prev.Pointers[i].Next = next;
next.Pointers[i].Previous = prev;
prev.Pointers[i].Distance += p.Distance - 1;
}
prev = entry.Pointers[level - 1].Previous;
}
var headLevel = _head.Level;
for (var i = level; i < headLevel; i++)
{
while (prev.Pointers == null)
prev = prev.Previous;
while (i >= prev.Pointers.Length)
prev = prev.Pointers[prev.Pointers.Length - 1].Previous;
prev.Pointers[i].Distance--;
}
_size--;
}
protected int GetIndex(Entry entry)
{
var e = entry;
var distance = 0;
while (e != _head)
{
if (e.Pointers == null)
{
distance++;
e = e.Next;
}
else
{
var p = e.Pointers[e.Pointers.Length - 1];
distance += p.Distance;
e = p.Next;
}
}
return _size - distance;
}
public int Count => _size;
bool ICollection<T>.IsReadOnly => false;
public virtual void Clear()
{
BuildHead();
_size = 0;
}
public virtual bool Add(T item)
{
AddBefore(item, _head);
return true;
}
public virtual void Insert(int index, T item)
{
if (index == _size)
AddBefore(item, _head);
else
{
var entry = GetEntry(index);
AddBefore(item, entry);
}
}
public virtual void RemoveAt(int index)
{
var entry = GetEntry(index);
RemoveEntry(entry);
}
public virtual T this[int index]
{
get => GetEntry(index).Value;
set
{
var entry = GetEntry(index);
entry.Value = value;
}
}
public virtual int IndexOf(T item)
{
var index = 0;
var e = _head.Next;
if (item == null)
{
for (; e != _head; e = e.Next, index++)
if (e.Value == null)
return index;
}
else
{
for (; e != _head; e = e.Next, index++)
if (e.Value.Equals(item))
return index;
}
return -1;
}
public IEnumerator<T> GetEnumerator()
=> new EntryEnumerator(this, _head);
IEnumerator IEnumerable.GetEnumerator()
=> this.GetEnumerator();
void ICollection<T>.Add(T item)
=> this.Add(item);
bool ICollection<T>.Contains(T item)
=> throw new NotImplementedException();
void ICollection<T>.CopyTo(T[] array, int arrayIndex)
=> throw new NotImplementedException();
bool ICollection<T>.Remove(T item)
=> throw new NotImplementedException();
}
// ref. http://kaiseh.com/skiplist/SkipListSet.java
[DebuggerStepThrough]
class SkipListSet<T> : SkipList<T>
{
private Dictionary<T, Entry> _map
= new Dictionary<T, Entry>();
public SkipListSet() { }
public SkipListSet(IEnumerable<T> collection)
{
foreach (var item in collection)
this.Add(item);
}
public override bool Add(T item)
{
if (_map.ContainsKey(item))
return false;
var entry = AddBefore(item, _head);
_map.Add(item, entry);
return true;
}
public override void Insert(int index, T item)
{
if (_map.ContainsKey(item))
return;
Entry entry;
if (index == _size)
entry = AddBefore(item, _head);
else
{
var next = GetEntry(index);
entry = AddBefore(item, next);
}
_map.Add(item, entry);
}
public override T this[int index]
{
set
{
var entry = GetEntry(index);
var oldValue = entry.Value;
entry.Value = value;
_map.Remove(oldValue);
_map.Add(value, entry);
}
}
public override void Clear()
{
base.Clear();
_map.Clear();
}
public bool Contains(T item)
=> _map.ContainsKey(item);
public override int IndexOf(T item)
{
_map.TryGetValue(item, out var entry);
if (entry == null)
return -1;
return GetIndex(entry);
}
public bool Remove(T item)
{
_map.TryGetValue(item, out var entry);
if (entry == null)
return false;
RemoveEntry(entry);
_map.Remove(item);
return true;
}
public override void RemoveAt(int index)
{
var item = this[index];
Remove(item);
}
}
[DebuggerStepThrough]
public class TextScanner
{
private readonly TextReader _tr;
public TextScanner(TextReader tr)
{
_tr = tr;
}
public string Next()
{
var sb = new StringBuilder();
int i;
do
{
i = _tr.Read();
if (i == -1) throw new EndOfStreamException();
}
while (char.IsWhiteSpace((char)i));
while (i != -1 && !char.IsWhiteSpace((char)i))
{
sb.Append((char)i);
i = _tr.Read();
}
return sb.ToString();
}
}
public static class Constants
{
public const int AnswerToLifeTheUniverseAndEverything = 42;
public const string Yes = "Yes";
public const string No = "No";
public const string YES = "YES";
public const string NO = "NO";
public const string Possible = "Possible";
public const string Impossible = "Impossible";
public const string POSSIBLE = "POSSIBLE";
public const string IMPOSSIBLE = "IMPOSSIBLE";
}
[DebuggerStepThrough]
public static class Extensions
{
public static void Answer(object value)
{
Console.WriteLine(value);
Exit(0);
}
public static void Assert(bool condition)
{
if (!condition) throw new Exception("Assertion failed");
}
public static string AsString(this IEnumerable<char> source) => new string(source.ToArray());
public static Dictionary<T, int> Bucket<T>(this IEnumerable<T> source) where T : IEquatable<T>
{
var dict = new Dictionary<T, int>();
foreach (var item in source) if (dict.ContainsKey(item)) dict[item]++; else dict[item] = 1;
return dict;
}
public static int[] Bucket<T>(this IEnumerable<T> source, int maxValue, Func<T, int> selector)
{
var arr = new int[maxValue + 1];
foreach (var item in source) arr[selector(item)]++;
return arr;
}
public static IComparer<T> CreateDescendingComparer<T>()
where T : IComparable<T>
=> Comparer<T>.Create((x, y) => y.CompareTo(x));
public static IEnumerable<int> CumSum(this IEnumerable<int> source)
{
var sum = 0;
foreach (var item in source) yield return sum += item;
}
public static IEnumerable<long> CumSum(this IEnumerable<long> source)
{
var sum = 0L;
foreach (var item in source) yield return sum += item;
}
public static void Exit(int exitCode)
{
Console.Out.Flush();
Environment.Exit(exitCode);
}
public static void ForEach<T>(this IEnumerable<T> source, Action<T> action)
{
foreach (var item in source) action(item);
}
public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, _> func)
{
foreach (var item in source) func(item);
}
public static void ForEach<T>(this IEnumerable<T> source, Action<T, int> action)
{
var i = 0;
foreach (var item in source) action(item, i++);
}
public static void ForEach<T, _>(this IEnumerable<T> source, Func<T, int, _> func)
{
var i = 0;
foreach (var item in source) func(item, i++);
}
// [l, r)
public static bool IsIn<T>(this T value, T l, T r)
where T : IComparable<T>
{
if (l.CompareTo(r) > 0) throw new ArgumentException();
return l.CompareTo(value) <= 0 && value.CompareTo(r) < 0;
}
public static IEnumerable<int> Range(int start, int end, int step = 1)
{
for (var i = start; i < end; i += step) yield return i;
}
public static IEnumerable<int> Range(int end) => Range(0, end);
public static void Repeat(int count, Action action)
{
for (var i = 0; i < count; i++) action();
}
public static void Repeat(int count, Action<int> action)
{
for (var i = 0; i < count; i++) action(i);
}
public static IEnumerable<T> Repeat<T>(int count, Func<T> func)
{
for (var i = 0; i < count; i++) yield return func();
}
public static IEnumerable<T> Repeat<T>(int count, Func<int, T> func)
{
for (var i = 0; i < count; i++) yield return func(i);
}
public static IEnumerable<int> RangeReverse(int start, int end, int step = 1)
{
for (var i = end - 1; i >= start; i -= step) yield return i;
}
public static IEnumerable<int> RangeReverse(int end) => RangeReverse(0, end);
public static void Swap<T>(ref T x, ref T y)
{
var tmp = x; x = y; y = tmp;
}
}
[DebuggerStepThrough]
public static class MathExtensions
{
public static int DivCeil(int left, int right)
=> left / right + (left % right == 0 ? 0 : 1);
public static long DivCeil(long left, long right)
=> left / right + (left % right == 0L ? 0L : 1L);
public static int Gcd(int left, int right)
{
int r;
while ((r = left % right) != 0) { left = right; right = r; }
return right;
}
public static long Gcd(long left, long right)
{
long r;
while ((r = left % right) != 0L) { left = right; right = r; }
return right;
}
public static BigInteger Gcd(BigInteger left, BigInteger right)
=> BigInteger.GreatestCommonDivisor(left, right);
public static int HighestOneBit(int x)
{
x |= x >> 01;
x |= x >> 02;
x |= x >> 04;
x |= x >> 08;
x |= x >> 16;
return x - (x >> 1);
}
public static long HighestOneBit(long x)
{
x |= x >> 01;
x |= x >> 02;
x |= x >> 04;
x |= x >> 08;
x |= x >> 16;
x |= x >> 32;
return x - (x >> 1);
}
public static int Lcm(int left, int right) => left / Gcd(left, right) * right;
public static long Lcm(long left, long right) => left / Gcd(left, right) * right;
public static BigInteger Lcm(BigInteger left, BigInteger right)
=> left / Gcd(left, right) * right;
public static int Pow(int value, int exponent)
{
var r = 1;
while (exponent > 0)
{
if ((exponent & 1) == 1) r *= value;
value *= value;
exponent >>= 1;
}
return r;
}
public static long Pow(long value, int exponent)
{
var r = 1L;
while (exponent > 0)
{
if ((exponent & 1) == 1) r *= value;
value *= value;
exponent >>= 1;
}
return r;
}
public static long Fact(int value)
{
var r = 1L;
for (var i = 2; i <= value; i++) r *= i;
return r;
}
}
くれちー