結果
問題 | No.678 2Dシューティングゲームの必殺ビーム |
ユーザー | AreTrash |
提出日時 | 2018-04-27 23:52:59 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 33 ms / 2,000 ms |
コード長 | 3,293 bytes |
コンパイル時間 | 1,060 ms |
コンパイル使用メモリ | 110,208 KB |
実行使用メモリ | 19,200 KB |
最終ジャッジ日時 | 2024-06-27 22:31:22 |
合計ジャッジ時間 | 2,335 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge4 |
(要ログイン)
ファイルパターン | 結果 |
---|---|
other | AC * 18 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.IO; using System.Collections.Generic; using System.Linq; namespace No678 { public class Program { struct Enemy { public int Index { get; } public int XL { get; } public int YU { get; } public int XR { get; } public int YD { get; } public Enemy(int index, int xl, int yu, int xr, int yd) { Index = index; XL = xl; YU = yu; XR = xr; YD = yd; } } void Solve(StreamScanner ss, StreamWriter sw) { //--------------------------------- var N = ss.Next(int.Parse); var xLB = ss.Next(int.Parse); var xRB = ss.Next(int.Parse); var enemies = new List<Enemy>(); for (var i = 0; i < N; i++) { var XL = Math.Max(0, ss.Next(int.Parse)); var YU = ss.Next(int.Parse); var XR = Math.Min(1280, ss.Next(int.Parse)); var YD = ss.Next(int.Parse); enemies.Add(new Enemy(i, XL, YU, XR, YD)); } var beam = new bool[1281]; for (var i = 0; i < xLB; i++) beam[i] = true; for (var i = xRB + 1; i <= 1280; i++) beam[i] = true; var ans = new bool[N]; foreach (var enemy in enemies.OrderByDescending(e => e.YD)) { var check = false; for (var i = enemy.XL; i <= enemy.XR; i++) { check |= !beam[i]; beam[i] = true; } ans[enemy.Index] = check; } foreach (var b in ans) sw.WriteLine(b ? 1 : 0); //--------------------------------- } static void Main() { var ss = new StreamScanner(new StreamReader(Console.OpenStandardInput())); var sw = new StreamWriter(Console.OpenStandardOutput()) {AutoFlush = false}; new Program().Solve(ss, sw); sw.Flush(); } static readonly Func<string, string> String = s => s; } public class StreamScanner { static readonly char[] Sep = {' '}; readonly Queue<string> buffer = new Queue<string>(); readonly TextReader textReader; public StreamScanner(TextReader textReader) { this.textReader = textReader; } public T Next<T>(Func<string, T> parser) { if (buffer.Count != 0) return parser(buffer.Dequeue()); var nextStrings = textReader.ReadLine().Split(Sep, StringSplitOptions.RemoveEmptyEntries); foreach (var nextString in nextStrings) buffer.Enqueue(nextString); return Next(parser); } public T[] Next<T>(Func<string, T> parser, int x) { var ret = new T[x]; for (var i = 0; i < x; ++i) ret[i] = Next(parser); return ret; } public T[][] Next<T>(Func<string, T> parser, int x, int y) { var ret = new T[y][]; for (var i = 0; i < y; ++i) ret[i] = Next(parser, x); return ret; } } }