結果
問題 | No.714 回転寿司屋のシミュレート |
ユーザー | sekiya9311 |
提出日時 | 2018-07-13 22:33:01 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 40 ms / 2,000 ms |
コード長 | 9,027 bytes |
コンパイル時間 | 1,358 ms |
コンパイル使用メモリ | 122,072 KB |
実行使用メモリ | 27,348 KB |
最終ジャッジ日時 | 2024-10-09 05:24:00 |
合計ジャッジ時間 | 3,221 ms |
ジャッジサーバーID (参考情報) |
judge4 / judge1 |
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ファイルパターン | 結果 |
---|---|
other | AC * 35 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ProgrammingContest { class Writer : IDisposable { private readonly System.IO.TextWriter writer; private StringBuilder sb; private readonly bool isReactive; public Writer(string path) : this(new System.IO.StreamWriter(path)) { } public Writer(bool isReactive) : this(null, isReactive) { } public Writer(System.IO.TextWriter writer = null, bool isReactive = false) { this.writer = (writer ?? Console.Out); this.isReactive = isReactive; if (!this.isReactive) { this.sb = new StringBuilder(); } } public void Dispose() { if (!this.isReactive) { this.writer.Write(sb.ToString()); } if (!this.writer.Equals(Console.Out)) { this.writer.Dispose(); } } public void Write(object val) { if (this.isReactive) { this.writer.Write(val.ToString()); this.writer.Flush(); } else { this.sb.Append(val.ToString()); } } public void Write(string format, params object[] vals) { if (this.isReactive) { this.writer.Write(format, vals); this.writer.Flush(); } else { this.sb.AppendFormat(format, vals); } } public void WriteLine(object val = null) { this.Write((val ?? string.Empty).ToString() + System.Environment.NewLine); } public void WriteLine(int val) { this.WriteLine(val.ToString()); } public void WriteLine(long val) { this.WriteLine(val.ToString()); } public void WriteLine(string val) { this.WriteLine((object)val); } public void WriteLine(string format, params object[] vals) { this.Write(format + System.Environment.NewLine, vals); } } class Scanner : IDisposable { private readonly Queue<string> buffer; private readonly char[] sep; private readonly System.IO.TextReader reader; public Scanner(string path, char[] sep = null) : this(new System.IO.StreamReader(path), sep) { } public Scanner(System.IO.TextReader reader = null, char[] sep = null) { this.buffer = new Queue<string>(); this.sep = (sep ?? new char[] { ' ' }); this.reader = (reader ?? Console.In); } private void CheckBuffer() { if (this.buffer.Count == 0 && this.reader.Peek() != -1) { string str = string.Empty; for (; string.IsNullOrEmpty(str); str = this.reader.ReadLine()) ; str.Split(this.sep).ToList() .ForEach(el => this.buffer.Enqueue(el)); } } public void Dispose() { if (!this.reader.Equals(Console.In)) { this.reader.Dispose(); } } public string Next { get { this.CheckBuffer(); return this.buffer.Dequeue(); } } public string[] GetStringArray(int N) { return Enumerable.Range(0, N) .Select(e => this.Next) .ToArray(); } public int NextInt { get { return int.Parse(this.Next); } } public int[] GetIntArray(int N) { return Enumerable.Range(0, N) .Select(e => this.NextInt) .ToArray(); } public double NextDouble { get { return double.Parse(this.Next); } } public double[] GetdoubleArray(int N) { return Enumerable.Range(0, N) .Select(e => this.NextDouble) .ToArray(); } public long NextLong { get { return long.Parse(this.Next); } } public long[] GetLongArray(int N) { return Enumerable.Range(0, N) .Select(e => this.NextLong) .ToArray(); } public bool IsEnd { get { this.CheckBuffer(); return this.buffer.Count == 0; } } } class MainClass : IDisposable { Scanner sc; Writer wr; const string backPath = ".."; private readonly char dirSep = System.IO.Path.DirectorySeparatorChar; private readonly string inFilePath = string.Empty; private readonly string outFilePath = string.Empty; public MainClass() { this.inFilePath = MainClass.backPath + this.dirSep + MainClass.backPath + this.dirSep + "in.txt"; this.outFilePath = MainClass.backPath + this.dirSep + MainClass.backPath + this.dirSep + "out.txt"; this.wr = new Writer(this.IsReactive); //this.wr = new Writer(this.outFilePath); #if DEBUG if (!this.IsReactive) { this.sc = new Scanner(this.inFilePath); } else { this.sc = new Scanner(); } #else this.sc = new Scanner(); #endif } static void Main(string[] args) { using (var mainClass = new MainClass()) { mainClass.Solve(); } } public void Dispose() { if (this.sc != null) { this.sc.Dispose(); this.sc = null; } if (this.wr != null) { this.wr.Dispose(); this.wr = null; } #if DEBUG Console.WriteLine("続行するには何かキーを押してください..."); Console.ReadKey(); #endif } void MakeTestCase() { var rand = new Random(); if (this.wr != null) { this.wr.Dispose(); } this.wr = new Writer(inFilePath); } bool IsPrime(long val) { if (val < 2) { return false; } for (long i = 2; i * i <= val; i++) { if (val % i == 0) { return false; } } return true; } void Solve() { int N = sc.NextInt; List<string>[] tabetaimono = new List<string>[20]; for (int i = 0; i < N; i++) { switch (sc.NextInt) { case 0: int ni = sc.NextInt - 1; int mi = sc.NextInt; tabetaimono[ni] = new List<string>(); for (int j = 0; j < mi; j++) { tabetaimono[ni].Add(sc.Next); } break; case 1: var Bi = sc.Next; bool exists = false; for (int j = 0; j < 20; j++) { if (tabetaimono[j] != null && tabetaimono[j].Remove(Bi)) { wr.WriteLine(j + 1); exists = true; break; } } if (!exists) { wr.WriteLine(-1); } break; case 2: int Ci = sc.NextInt - 1; tabetaimono[Ci] = null; break; } } } private bool IsReactive { get; } = false; // TODO: reactive check !! } }