結果
問題 | No.725 木は明らかに森である |
ユーザー |
![]() |
提出日時 | 2018-08-24 21:22:32 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 28 ms / 2,000 ms |
コード長 | 6,862 bytes |
コンパイル時間 | 2,640 ms |
コンパイル使用メモリ | 110,976 KB |
実行使用メモリ | 19,072 KB |
最終ジャッジ日時 | 2024-06-23 06:31:32 |
合計ジャッジ時間 | 1,920 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge5 |
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ファイルパターン | 結果 |
---|---|
other | AC * 9 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System;using System.Collections.Generic;using System.Linq;using System.Text;namespace ProgrammingContest{class Writer : IDisposable{private System.IO.TextWriter Out { get; }private StringBuilder Sb { get; }private bool IsReactive { get; }public Writer(string path): this(new System.IO.StreamWriter(path)){}public Writer(bool isReactive): this(null, isReactive){}public Writer(System.IO.TextWriter writer = null, bool isReactive = false){this.Out = (writer ?? Console.Out);this.IsReactive = isReactive;if (!this.IsReactive){this.Sb = new StringBuilder();}}public void Dispose(){if (!this.IsReactive){this.Out.Write(Sb.ToString());}if (!this.Out.Equals(Console.Out)){this.Out.Dispose();}}public void Write(object val){if (this.IsReactive){this.Out.Write(val.ToString());this.Out.Flush();}else{this.Sb.Append(val.ToString());}}public void WriteFormat(string format, params object[] vals){if (this.IsReactive){this.Out.Write(format, vals);this.Out.Flush();}else{this.Sb.AppendFormat(format, vals);}}public void WriteLine(object val = null){this.WriteFormat((val ?? string.Empty).ToString() + Environment.NewLine);}public void WriteLine(int val){this.WriteLine(val.ToString());}public void WriteLine(long val){this.WriteLine(val.ToString());}public void WriteLine(string val){this.WriteLine((object)val);}public void WriteLine(string format, params object[] vals){this.WriteFormat(format + Environment.NewLine, vals);}}class Scanner : IDisposable{private Queue<string> Buffer { get; }private char[] Sep { get; }private System.IO.TextReader Reader { get; }public Scanner(string path, char[] sep = null): this(new System.IO.StreamReader(path), sep){}public Scanner(System.IO.TextReader reader = null,char[] sep = null){this.Buffer = new Queue<string>();this.Sep = (sep ?? new char[] { ' ' });this.Reader = (reader ?? Console.In);}private void CheckBuffer(){if (this.Buffer.Count == 0 && this.Reader.Peek() != -1){string str = string.Empty;for (; string.IsNullOrEmpty(str) || string.IsNullOrWhiteSpace(str);str = this.Reader.ReadLine()) ;var strs = str.Split(this.Sep).Where(el => !(string.IsNullOrEmpty(el) || string.IsNullOrWhiteSpace(el)));foreach (var el in strs){this.Buffer.Enqueue(el);}}}public void Dispose(){if (!this.Reader.Equals(Console.In)){this.Reader.Dispose();}}public string Next(){this.CheckBuffer();return this.Buffer.Dequeue();}public string[] GetStringArray(int N){return Enumerable.Range(0, N).Select(e => this.Next()).ToArray();}public int NextInt(){return int.Parse(this.Next());}public int[] GetIntArray(int N){return Enumerable.Range(0, N).Select(e => this.NextInt()).ToArray();}public double NextDouble(){return double.Parse(this.Next());}public double[] GetdoubleArray(int N){return Enumerable.Range(0, N).Select(e => this.NextDouble()).ToArray();}public long NextLong(){return long.Parse(this.Next());}public long[] GetLongArray(int N){return Enumerable.Range(0, N).Select(e => this.NextLong()).ToArray();}public bool IsEnd{get{this.CheckBuffer();return this.Buffer.Count == 0;}}}class MainClass : IDisposable{private Scanner Sc { get; }private Writer Wr { get; }static string BackPath { get; } = "..";private char DirSep { get; } = System.IO.Path.DirectorySeparatorChar;private string InFilePath { get; } = string.Empty;private string OutFilePath { get; } = string.Empty;public MainClass(){this.InFilePath = MainClass.BackPath+ this.DirSep+ MainClass.BackPath+ this.DirSep+ "in.txt";this.OutFilePath = MainClass.BackPath+ this.DirSep+ MainClass.BackPath+ this.DirSep+ "out.txt";this.Wr = new Writer(this.IsReactive);//this.wr = new Writer(this.OutFilePath);#if DEBUGif (!this.IsReactive){this.Sc = new Scanner(this.InFilePath);}else{this.Sc = new Scanner();}#elsethis.Sc = new Scanner();#endif}static void Main(string[] args){using (var mainClass = new MainClass()){mainClass.Solve();}}public void Dispose(){this.Sc?.Dispose();this.Wr?.Dispose();#if DEBUGConsole.WriteLine("press any key to continue...");Console.ReadKey();#endif}void Solve(){Wr.WriteLine(Sc.Next().Replace("treeone", "forest"));}private bool IsReactive { get; } = false; // TODO: reactive check !!}}