結果
| 問題 | No.455 冬の大三角 |
| コンテスト | |
| ユーザー |
aaa
|
| 提出日時 | 2018-09-18 11:21:17 |
| 言語 | C++14 (gcc 13.3.0 + boost 1.89.0) |
| 結果 |
WA
|
| 実行時間 | - |
| コード長 | 4,402 bytes |
| 記録 | |
| コンパイル時間 | 1,186 ms |
| コンパイル使用メモリ | 109,324 KB |
| 実行使用メモリ | 6,948 KB |
| 最終ジャッジ日時 | 2024-07-18 07:55:26 |
| 合計ジャッジ時間 | 6,115 ms |
|
ジャッジサーバーID (参考情報) |
judge4 / judge5 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 33 WA * 21 |
コンパイルメッセージ
main.cpp: In function 'int main()':
main.cpp:258:31: warning: 'y3' may be used uninitialized [-Wmaybe-uninitialized]
258 | if (i == y3 && j == x3) {
| ~~^~~~~
main.cpp:238:17: note: 'y3' was declared here
238 | int x3, y3;
| ^~
main.cpp:258:42: warning: 'x3' may be used uninitialized [-Wmaybe-uninitialized]
258 | if (i == y3 && j == x3) {
| ~~^~~~~
main.cpp:238:13: note: 'x3' was declared here
238 | int x3, y3;
| ^~
main.cpp:166:44: warning: 'y2' may be used uninitialized [-Wmaybe-uninitialized]
166 | for (i = y2 - 1; i >= 0; i--) {
| ~~^~~~
main.cpp:31:25: note: 'y2' was declared here
31 | int x1, y1, x2, y2;
| ^~
main.cpp:111:28: warning: 'x2' may be used uninitialized [-Wmaybe-uninitialized]
111 | xx = x2;
| ~~~^~~~
main.cpp:31:21: note: 'x2' was declared here
31 | int x1, y1, x2, y2;
| ^~
main.cpp:89:44: warning: 'y1' may be used uninitialized [-Wmaybe-uninitialized]
89 | for (i = y1 - 1; i >= 0; i--) {
| ~~^~~~
main.cpp:31:17: note: 'y1' was declared here
31 | int x1, y1, x2, y2;
| ^~
In file included from /home/linuxbrew/.linuxbrew/Cellar/gcc@12/12.3.0/include/c++/12/vector:65,
from main.cpp:5:
In member function 'std::vector<bool, _Alloc>::reference std::vector<bool, _Alloc>::operator[](size_type) [with _Alloc = std::allocator<bool>]',
inlined from 'int main()' at main.cpp:59:12:
/home/linuxbrew/.linuxbrew/Cellar/gcc@12/12.3.0/include/c++/12/bits/stl_bvector.h:1036:23: warning: 'x1' may be used uninitialized [-Wmaybe-uninitialized]
1036 |
ソースコード
#include <stdio.h>
#include <algorithm>
#include <iostream>
#include <string>
#include <vector>
#include <functional>
#include <map>
#include <iomanip>
#include <math.h>
#include <stack>
#include <queue>
#include <bitset>
#include <cstdlib>
#include <tuple>
#include <cctype>
#include <ctype.h>
#include <set>
#include <sstream>
using namespace std;
int main() {
int i, j;
int h, w;
vector<string>s;
double dx, dy;
vector<vector<bool>>mat(105, vector<bool>(105, false));
cin >> h >> w;
int x1, y1, x2, y2;
for (i = 0; i < h; i++) {
string str;
cin >> str;
s.push_back(str);
}
bool flag = false;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
if (s[i][j] == '*') {
if (flag == false) {
x1 = j;
y1 = i;
flag = true;
}
else {
x2 = j;
y2 = i;
break;
}
}
}
}
mat[y1][x1] = true;
mat[y2][x2] = true;
if (x1 == x2) {
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
if (j == x1) {
mat[i][j] = true;
}
}
}
}
else if (y1 == y2) {
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
if (i == y1) {
mat[i][j] = true;
}
}
}
}
else if (x2 > x1) {
dx = (double)(x2 - x1) / (double)abs(y2 - y1);
if (y2 > y1) { //右斜め下がり
double xx = x1;
for (i = y1 - 1; i >= 0; i--) {
xx -= dx;
int dox = floor(xx);
int upx = ceil(xx);
if (dox < 0) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
xx = x1;
for (i = y1 + 1; i < y2; i++) {
xx += dx;
int dox = floor(xx);
int upx = ceil(xx);
if (upx >= w) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
xx = x2;
for (i = y2 + 1; i < h; i++) {
xx += dx;
int dox = floor(xx);
int upx = ceil(xx);
if (upx >= w) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
}
else if (y2 < y1) { //右上がり直線
double xx = x1;
for (i = y1 - 1; i >= 0; i--) {
xx += dx;
int dox = floor(xx);
int upx = ceil(xx);
if (upx >= w) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
xx = x1;
for (i = y1 + 1; i < y2; i++) {
xx -= dx;
int dox = floor(xx);
int upx = ceil(xx);
if (dox < 0) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
xx = x2;
for (i = y2 + 1; i < h; i++) {
xx -= dx;
int dox = floor(xx);
int upx = ceil(xx);
if (dox < 0) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
}
}
else if (x2 < x1) {
dx = (double)(x1 - x2) / (double)abs(y1 - y2);
if (y2 < y1) { //右下がり
double xx = x2;
for (i = y2 - 1; i >= 0; i--) {
xx -= dx;
int dox = floor(xx);
int upx = ceil(xx);
if (dox < 0) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
xx = x2;
for (i = y2 + 1; i < y1; i++) {
xx += dx;
int dox = floor(xx);
int upx = ceil(xx);
if (upx >= w) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
xx = x1;
for (i = y1 + 1; i < h; i++) {
xx += dx;
int dox = floor(xx);
int upx = ceil(xx);
if (upx >= w) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
}
else if (y2 > y1) { //右上がり直線
double xx = x2;
for (i = y1 - 1; i >= 0; i--) {
xx += dx;
int dox = floor(xx);
int upx = ceil(xx);
if (upx >= w) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
xx = x1;
for (i = y1 + 1; i < y2; i++) {
xx -= dx;
int dox = floor(xx);
int upx = ceil(xx);
if (dox < 0) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
xx = x2;
for (i = y2 + 1; i < h; i++) {
xx -= dx;
int dox = floor(xx);
int upx = ceil(xx);
if (dox < 0) break;
mat[i][dox] = true;
mat[i][upx] = true;
}
}
}
int x3, y3;
bool flag2 = false;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
if (mat[i][j] == false) {
x3 = j;
y3 = i;
flag2 = true;
break;
}
}
if (flag2 == true) break;
}
cout << endl;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
if (i == y3 && j == x3) {
cout << "*";
continue;
}
else {
cout << s[i][j];
}
}
cout << endl;
}
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
if (mat[i][j] == true) {
cout << 1;
}
else {
cout << 0;
}
}
cout << endl;
}
getchar();
getchar();
return 0;
}
aaa