結果
問題 | No.5003 物理好きクリッカー |
ユーザー | koyumeishi |
提出日時 | 2018-12-04 13:00:42 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
RE
|
実行時間 | - |
コード長 | 18,701 bytes |
コンパイル時間 | 2,669 ms |
実行使用メモリ | 207,364 KB |
スコア | 15,419,660,123 |
平均クエリ数 | 3788.78 |
最終ジャッジ日時 | 2021-07-19 08:20:29 |
合計ジャッジ時間 | 50,854 ms |
ジャッジサーバーID (参考情報) |
judge14 / judge10 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | RE | - |
testcase_01 | RE | - |
testcase_02 | RE | - |
testcase_03 | RE | - |
testcase_04 | RE | - |
testcase_05 | RE | - |
testcase_06 | RE | - |
testcase_07 | RE | - |
testcase_08 | RE | - |
testcase_09 | RE | - |
testcase_10 | RE | - |
testcase_11 | RE | - |
testcase_12 | RE | - |
testcase_13 | RE | - |
testcase_14 | RE | - |
testcase_15 | RE | - |
testcase_16 | RE | - |
testcase_17 | RE | - |
testcase_18 | AC | 1,098 ms
39,436 KB |
testcase_19 | RE | - |
testcase_20 | RE | - |
testcase_21 | RE | - |
testcase_22 | RE | - |
testcase_23 | RE | - |
testcase_24 | RE | - |
testcase_25 | RE | - |
testcase_26 | AC | 1,093 ms
40,092 KB |
testcase_27 | RE | - |
testcase_28 | RE | - |
testcase_29 | RE | - |
testcase_30 | RE | - |
testcase_31 | RE | - |
ソースコード
#pragma GCC optimize ("-Ofast") #include <iostream> #include <vector> #include <cstdio> #include <sstream> #include <map> #include <string> #include <algorithm> #include <queue> #include <cmath> #include <functional> #include <set> #include <ctime> #include <random> #include <chrono> #include <cassert> #include <tuple> #include <utility> #include <memory> #include <unordered_map> #include <array> #include <numeric> using namespace std; namespace { using Integer = long long; //__int128; template<class T, class S> istream& operator >> (istream& is, pair<T,S>& p){return is >> p.first >> p.second;} template<class T> istream& operator >> (istream& is, vector<T>& vec){for(T& val: vec) is >> val; return is;} template<class T> istream& operator , (istream& is, T& val){ return is >> val;} template<class T, class S> ostream& operator << (ostream& os, const pair<T,S>& p){return os << p.first << " " << p.second;} template<class T> ostream& operator << (ostream& os, const vector<T>& vec){for(size_t i=0; i<vec.size(); i++) os << vec[i] << (i==vec.size()-1?"":" "); return os;} template<class T> ostream& operator , (ostream& os, const T& val){ return os << " " << val;} template<class H> void print(const H& head){ cout << head; } template<class H, class ... T> void print(const H& head, const T& ... tail){ cout << head << " "; print(tail...); } template<class ... T> void println(const T& ... values){ print(values...); cout << endl; } template<class H> void eprint(const H& head){ cerr << head; } template<class H, class ... T> void eprint(const H& head, const T& ... tail){ cerr << head << " "; eprint(tail...); } template<class ... T> void eprintln(const T& ... values){ eprint(values...); cerr << endl; } class range{ Integer start_, end_, step_; public: struct range_iterator{ Integer val, step_; range_iterator(Integer v, Integer step) : val(v), step_(step) {} Integer operator * (){return val;} void operator ++ (){val += step_;} bool operator != (range_iterator& x){return step_ > 0 ? val < x.val : val > x.val;} }; range(Integer len) : start_(0), end_(len), step_(1) {} range(Integer start, Integer end) : start_(start), end_(end), step_(1) {} range(Integer start, Integer end, Integer step) : start_(start), end_(end), step_(step) {} range_iterator begin(){ return range_iterator(start_, step_); } range_iterator end(){ return range_iterator( end_, step_); } }; inline string operator "" _s (const char* str, size_t size){ return move(string(str)); } constexpr Integer my_pow(Integer x, Integer k, Integer z=1){return k==0 ? z : k==1 ? z*x : (k&1) ? my_pow(x*x,k>>1,z*x) : my_pow(x*x,k>>1,z);} constexpr Integer my_pow_mod(Integer x, Integer k, Integer M, Integer z=1){return k==0 ? z%M : k==1 ? z*x%M : (k&1) ? my_pow_mod(x*x%M,k>>1,M,z*x%M) : my_pow_mod(x*x%M,k>>1,M,z);} constexpr unsigned long long operator "" _ten (unsigned long long value){ return my_pow(10,value); } inline int k_bit(Integer x, int k){return (x>>k)&1;} //0-indexed mt19937 mt(chrono::duration_cast<chrono::nanoseconds>(chrono::steady_clock::now().time_since_epoch()).count()); template<class T> string join(const vector<T>& v, const string& sep){ stringstream ss; for(size_t i=0; i<v.size(); i++){ if(i>0) ss << sep; ss << v[i]; } return ss.str(); } inline string operator * (string s, int k){ string ret; while(k){ if(k&1) ret += s; s += s; k >>= 1; } return ret; } } namespace timer{ using namespace chrono; steady_clock::time_point start_time; unsigned long long begin_time; unsigned long long int get_cycle() { unsigned int low, high; __asm__ volatile ("rdtsc" : "=a" (low), "=d" (high)); return ((unsigned long long int)low) | ((unsigned long long int)high << 32); } void init(){ start_time = steady_clock::now(); begin_time = get_cycle(); } double sec_per_cycle(){ auto end_time = steady_clock::now(); double elapsed = duration_cast<nanoseconds>(end_time - start_time).count() * 1e-9; return elapsed / (get_cycle() - begin_time); } // [sec] double get() { static double spc = sec_per_cycle(); return (double)(get_cycle() - begin_time) * spc; } }; class XorShift{ public: uint32_t x; uint32_t y; uint32_t z; uint32_t w; XorShift(){ x = 123456789; y = 362436069; z = 521288629; w = 88675123; } XorShift(uint32_t seed){ x = 123456789; y = 362436069; z = 521288629; w = seed; for(int i=0; i<100; i++){ next(); } } uint32_t next() { uint32_t t = x ^ (x << 11); x = y; y = z; z = w; return w = (w ^ (w >> 19)) ^ (t ^ (t >> 8)); } uint32_t operator () () { return next(); } // [0, range) int operator () (int range){ return (((long long)next()) * range) >> 32 ; } // [0, 1.0] double prob(){ return (next()&0xfffffff) * 3.7252903123397e-9; // 0xfffffff = 268,435,455 = 2^28-1 } template<class T> T& operator()(vector<T>& v){ return v[ next()%v.size() ]; } template<class T> void shuffle(vector<T>& v){ int n = v.size(); for(int i=0; i<n; i++){ int j = (*this)(n-i) + i; swap(v[i], v[j]); } } }; XorShift rng(114514); using Int = int64_t; // __int128 ? enum class Facility{ CLICK = 0, HAND = 1, LILY = 2, FACTORY = 3, CASINO = 4, GRIMOIRE = 5, NONE = 6 }; enum class Command{ CLICK = 0, BUY = 1, SELL = 2, REINFORCE = 3, ENHCLICK = 4, NOTHING = 5 }; constexpr int num_facilities = 6; constexpr int num_commands = 6; array<string, num_facilities> facility_name{ "click"s, "hand"s, "lily"s, "factory"s, "casino"s, "grimoire"s }; array<string, num_commands> command_name{ "click"s, "buy"s, "sell"s, "reinforce"s, "enhclick"s, "nothing"s }; string get_command_str(Command cmd, Facility target){ if(target == Facility::NONE){ return command_name[(int)cmd]; }else{ if(target == Facility::CLICK) return command_name[(int)Command::ENHCLICK]; return command_name[(int)cmd] + " " + facility_name[(int)target]; } } array<vector<Int>, num_facilities> buy_price{ vector<Int>{-1}, vector<Int>{150}, vector<Int>{2000}, vector<Int>{30000}, vector<Int>{600000}, vector<Int>{10000000} }; array<vector<Int>, num_facilities> enh_price{ vector<Int>{15}, vector<Int>{1500}, vector<Int>{20000}, vector<Int>{300000}, vector<Int>{6000000}, vector<Int>{100000000} }; array<vector<Int>, num_facilities> prod{ vector<Int>{1}, vector<Int>{1}, vector<Int>{10}, vector<Int>{120}, vector<Int>{2000}, vector<Int>{25000} }; Int next_buy_price(Int p){ return (p * 6 + 4) / 5; } Int get_buy_price(Facility f, int cnt){ if((int)buy_price[(int)f].size() <= cnt){ buy_price[(int)f].emplace_back(next_buy_price(buy_price[(int)f].back())); } return buy_price[(int)f][cnt]; } Int next_enh_price(Int p){ return p * 10; } Int get_enh_price(Facility f, int level){ if((int)enh_price[(int)f].size() <= level){ enh_price[(int)f].emplace_back(next_enh_price(enh_price[(int)f].back())); } return enh_price[(int)f][level]; } Int next_prod(Int p){ return p * 2; } Int get_prod(Facility f, int level){ if((int)prod[(int)f].size() <= level){ prod[(int)f].emplace_back(next_prod(prod[(int)f].back())); } return prod[(int)f][level]; } struct Movement{ int turn; Command cmd; Facility target; // shared_ptr<Movement> prev; int prev; }; struct State{ Int cookie = 0; Int cookie_prod_per_turn = 0; Int future_cookies = 0; array<int, num_facilities> facility_cnt{}; array<int, num_facilities> facility_level{}; // shared_ptr<Movement> movement; int movement; long long hash = 0; }; // constexpr int beam_width = 800; constexpr int beam_width = 100; constexpr int num_next_state = 5*3 + 3; constexpr int same_state_limt = 1; template<size_t L, class T> struct my_pool{ array<T, L> pool; array<int, L> idx; int size = 0; my_pool(){ iota(idx.begin(), idx.end(), 0); } int get(){ return idx[size++]; } void erase(int i){ idx[--size] = i; } int set(const T& v){ int i = get(); pool[i] = v; return i; } }; array<array<State, beam_width * num_next_state>, 3> beam_pool{}; array<Int, num_facilities> zhash_facility_cnt{}; array<Int, num_facilities> zhash_facility_level{}; int main(){ timer::init(); int n; cin >> n; string s; cin >> s; // init my_pool<10005 * beam_width + beam_width * num_next_state, Movement> movement_pool; s = "N" + s; vector<int> fever(s.size(), 0); for(int i=0; i<(int)s.size(); i++){ if(s[i] == 'F'){ fever[i] = 20; } if(i) fever[i] = max(fever[i], fever[i-1]-1); } for(int& i: fever){ i = min(i, 1); } vector<int> fever_acc = fever; for(int i=1; i<(int)fever_acc.size(); i++){ fever_acc[i] += fever_acc[i-1]; } vector<int> next_bonus(s.size(), 0); for(int i=0; i<(int)s.size(); i++){ if(s[i] == 'B'){ next_bonus[i] = 1; } } for(int i=s.size()-2; i>=0; i--){ next_bonus[i] += next_bonus[i+1]; } for(int i=0; i<num_facilities; i++){ zhash_facility_level[i] = rng(); zhash_facility_cnt[i] = rng(); } int num_check_point = 12; int check_point_interval = n / num_check_point; vector<vector<long double>> gain_coeff(num_check_point, vector<long double>(s.size(), 0.0)); for(int w=0; w<num_check_point; w++){ int j = s.size()-1 - s.size() * w / num_check_point; for(int i=j-1; i>=0; i--){ gain_coeff[w][i] = pow(1.01, next_bonus[i] - next_bonus[j]) * (fever[i]*6 + 1); gain_coeff[w][i] += gain_coeff[w][i + 1]; } } auto calc_future_cookies = [&](State& state, int turn){ turn++; static int check_point = 0; static int j = 0; static int i = -1; static double pk = 1; if(i != turn){ i = turn; check_point = max<int>(0, num_check_point-2 - turn / check_point_interval); j = s.size() - 1 - s.size() * check_point / check_point_interval; pk = pow(1.01, next_bonus[turn] - next_bonus[j]); } Int res = ceil( state.cookie * pk + gain_coeff[check_point][turn] * (state.cookie_prod_per_turn + get_prod(Facility::CLICK, state.facility_level[(int)Facility::CLICK])) ); // Int res = 0; // Int k = 1; // for(int c=0; c<num_check_point; c++){ // int j = s.size() - 1 - s.size() * c / check_point_interval; // if(j < turn) break; // res += ceil( // state.cookie * pow(1.01, next_bonus[turn] - next_bonus[j]) + // gain_coeff[c][turn] * (state.cookie_prod_per_turn + get_prod(Facility::CLICK, state.facility_level[(int)Facility::CLICK])) // ) * k; // k *= 10; // } return res; }; // beam search vector<int> prev_beam_ids {0}; beam_pool[0][0] = State{ }; beam_pool[0][0].facility_cnt[0] = 1; beam_pool[0][0].cookie = 0; for(int i=0; i<n; i++){ int next_pool_size = 0; int next_pool_index = (i+1) % 3; // eprintln("turn=", i, // ", cookies = ", beam_pool[i%3][prev_beam_ids[0]].cookie, // ", future_cookies = ", beam_pool[i%3][prev_beam_ids[0]].future_cookies); // eprintln("beam_size =", prev_beam_ids.size()); for(auto bid: prev_beam_ids){ auto& state = beam_pool[i%3][bid]; { // click (nothing) auto& next_state = beam_pool[next_pool_index][next_pool_size++]; Int gain = get_prod(Facility::CLICK, state.facility_level[(int)Facility::CLICK]); if(fever[i]){ gain *= 7; } next_state.cookie = state.cookie + gain; next_state.cookie_prod_per_turn = state.cookie_prod_per_turn; next_state.facility_cnt = state.facility_cnt; next_state.facility_level = state.facility_level; next_state.movement = movement_pool.set( Movement{ // next_state.movement = make_shared<Movement>(Movement{ i, Command::CLICK, Facility::NONE, state.movement }); next_state.hash = state.hash; } { // buy for(int j=1; j<=5; j++){ Int next_price = get_buy_price((Facility)j, state.facility_cnt[j]); if(s[i] == 'S'){ next_price = (next_price * 90 + 99) / 100; } if(state.cookie < next_price) continue; auto& next_state = beam_pool[next_pool_index][next_pool_size++]; next_state.cookie = state.cookie - next_price; next_state.cookie_prod_per_turn = state.cookie_prod_per_turn + get_prod((Facility)j, state.facility_level[j]); next_state.facility_cnt = state.facility_cnt; next_state.facility_cnt[j]++; next_state.facility_level = state.facility_level; next_state.movement = movement_pool.set( Movement{ // next_state.movement = make_shared<Movement>(Movement{ i, Command::BUY, (Facility)j, state.movement }); next_state.hash = state.hash + zhash_facility_cnt[j]; } } { // enhance for(int j=0; j<=5; j++){ if(state.facility_cnt[j] == 0) continue; Int next_price = get_enh_price((Facility)j, state.facility_level[j]); if(s[i] == 'S'){ next_price = (next_price * 90 + 99) / 100; } if(state.cookie < next_price) continue; Int diff = j == 0 ? 0 : get_prod((Facility)j, state.facility_level[j] + 1) - get_prod((Facility)j, state.facility_level[j]); auto& next_state = beam_pool[next_pool_index][next_pool_size++]; next_state.cookie = state.cookie - next_price; next_state.cookie_prod_per_turn = state.cookie_prod_per_turn + diff * state.facility_cnt[j]; next_state.facility_cnt = state.facility_cnt; next_state.facility_level = state.facility_level; next_state.facility_level[j]++; next_state.movement = movement_pool.set( Movement{ // next_state.movement = make_shared<Movement>(Movement{ i, Command::REINFORCE, (Facility)j, state.movement }); next_state.hash = state.hash + zhash_facility_level[j]; } } if( i > 9975 ){ // sell for(int j=1; j<=5; j++){ if(state.facility_cnt[j] == 0) continue; Int sell_price = (get_buy_price((Facility)j, state.facility_cnt[j]-1) * 25 + 99) / 100; auto& next_state = beam_pool[next_pool_index][next_pool_size++]; next_state.cookie = state.cookie + sell_price; next_state.cookie_prod_per_turn = state.cookie_prod_per_turn - get_prod((Facility)j, state.facility_level[j]); next_state.facility_cnt = state.facility_cnt; next_state.facility_cnt[j]--; next_state.facility_level = state.facility_level; next_state.movement = movement_pool.set( Movement{ // next_state.movement = make_shared<Movement>(Movement{ i, Command::SELL, (Facility)j, state.movement }); next_state.hash = state.hash - zhash_facility_cnt[j]; } } } vector<pair<Int, int>> idx(next_pool_size); for(int b=0; b<next_pool_size; b++){ auto& state = beam_pool[next_pool_index][b]; Int gain = state.cookie_prod_per_turn; if(fever[i]){ gain *= 7; } state.cookie += gain; if(s[i] == 'B'){ // state.cookie = (state.cookie * 101 + 99) / 100; state.cookie += (state.cookie * 001 + 99) / 100; } state.future_cookies = calc_future_cookies(state, i); idx[b] = {-state.future_cookies, b}; } int sz = min(next_pool_size, beam_width); // sort(idx.begin(), idx.end()); vector<int> next_beam_ids; // map<Int, int> used; unordered_map<Int, int> used; // for(int j=0; j<(int)idx.size(); j++){ // auto& state = beam_pool[next_pool_index][idx[j].second]; // if(used[state.hash] == same_state_limt || (int)next_beam_ids.size() >= sz){ // movement_pool.erase(state.movement); // continue; // }; // next_beam_ids.emplace_back(idx[j].second); // used[state.hash]++; // } int offset = 0; while(idx.size()){ sz = min<int>(idx.size() - offset, beam_width - next_beam_ids.size()); if(sz<=0){ for(int j=0; j + offset<idx.size(); j++){ auto& state = beam_pool[next_pool_index][idx[j + offset].second]; movement_pool.erase(state.movement); } break; } nth_element(idx.begin() + offset, idx.begin()+sz + offset, idx.end()); sort(idx.begin() + offset, idx.begin()+sz + offset); for(int j=0; j<sz; j++){ auto& state = beam_pool[next_pool_index][idx[j+offset].second]; if(used[state.hash] == same_state_limt){ movement_pool.erase(state.movement); continue; }; next_beam_ids.emplace_back(idx[j+offset].second); used[state.hash]++; } // idx = move(decltype(idx)(idx.begin()+sz, idx.end())); offset += sz; } prev_beam_ids = move(next_beam_ids); } { vector<pair<Int, int>> idx; auto& pool = beam_pool[n%3]; for(auto bid: prev_beam_ids){ auto& state = pool[bid]; idx.emplace_back(-state.cookie, bid); } sort(idx.begin(), idx.end()); auto& best_state = pool[idx.front().second]; vector<pair<Command, Facility>> res; // shared_ptr<Movement> last_move = best_state.movement; Movement* last_move = &(movement_pool.pool[best_state.movement]); while(true){ res.emplace_back(last_move -> cmd, last_move -> target); if(last_move -> turn == 0) break; // last_move = last_move -> prev; last_move = &(movement_pool.pool[last_move -> prev]); } assert(res.size() == n); eprintln("completd in ", timer::get()*1000, "[ms]"); eprintln("score = ", best_state.cookie * 1e-9); reverse(res.begin(), res.end()); for(int i=0; i<n; i++){ #ifndef LOCAL_TEST println(get_command_str(res[i].first, res[i].second)); string response; cin >> response; // assert(response == "ok"s); assert(response != "-1"s); #else // if(res[i].first != Command::CLICK){ // println("turn =", i, ", cmd = ", get_command_str(res[i].first, res[i].second)); // } #endif } } // for(int i=0; i<num_facilities; i++){ // eprintln(facility_name[i]); // eprintln("buy price:", buy_price[i].size()); // eprintln("enh price:", enh_price[i].size()); // } return 0; }