結果
問題 | No.5003 物理好きクリッカー |
ユーザー | naimonon77 |
提出日時 | 2018-12-15 22:08:24 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 324 ms / 10,000 ms |
コード長 | 9,021 bytes |
コンパイル時間 | 2,761 ms |
実行使用メモリ | 21,996 KB |
スコア | 452,633 |
平均クエリ数 | 10000.00 |
最終ジャッジ日時 | 2021-07-19 09:33:50 |
合計ジャッジ時間 | 15,520 ms |
ジャッジサーバーID (参考情報) |
judge12 / judge15 |
純コード判定しない問題か言語 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 300 ms
21,852 KB |
testcase_01 | AC | 287 ms
21,372 KB |
testcase_02 | AC | 289 ms
21,516 KB |
testcase_03 | AC | 285 ms
21,516 KB |
testcase_04 | AC | 291 ms
21,864 KB |
testcase_05 | AC | 290 ms
21,540 KB |
testcase_06 | AC | 321 ms
21,528 KB |
testcase_07 | AC | 287 ms
21,876 KB |
testcase_08 | AC | 291 ms
21,900 KB |
testcase_09 | AC | 291 ms
21,528 KB |
testcase_10 | AC | 293 ms
21,504 KB |
testcase_11 | AC | 293 ms
21,528 KB |
testcase_12 | AC | 322 ms
21,852 KB |
testcase_13 | AC | 290 ms
21,540 KB |
testcase_14 | AC | 289 ms
21,504 KB |
testcase_15 | AC | 324 ms
21,876 KB |
testcase_16 | AC | 293 ms
21,528 KB |
testcase_17 | AC | 300 ms
21,360 KB |
testcase_18 | AC | 288 ms
21,504 KB |
testcase_19 | AC | 292 ms
21,672 KB |
testcase_20 | AC | 297 ms
21,900 KB |
testcase_21 | AC | 289 ms
21,516 KB |
testcase_22 | AC | 292 ms
21,384 KB |
testcase_23 | AC | 306 ms
21,876 KB |
testcase_24 | AC | 322 ms
21,684 KB |
testcase_25 | AC | 290 ms
21,360 KB |
testcase_26 | AC | 286 ms
21,348 KB |
testcase_27 | AC | 288 ms
21,528 KB |
testcase_28 | AC | 293 ms
21,516 KB |
testcase_29 | AC | 285 ms
21,876 KB |
testcase_30 | AC | 292 ms
21,864 KB |
testcase_31 | AC | 291 ms
21,888 KB |
コンパイルメッセージ
main.cpp: メンバ関数 ‘bool Solver::Action::operator<(const Solver::Action&) const’ 内: main.cpp:167:3: 警告: 非 void を戻す関数内に return 文がありません [-Wreturn-type] 167 | } | ^ main.cpp: メンバ関数 ‘void Solver::solve()’ 内: main.cpp:362:13: 警告: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 362 | output("click"); | ^~~~~~~
ソースコード
#define NOMINMAX #define TEST_MODE true #define _CRT_SECURE_NO_WARNINGS #define _USE_MATH_DEFINES #include "bits/stdc++.h" using namespace std; #define rep(i, n) for (int i = 0; i < (int)(n); ++i) #define rep2(i, a, b) for (int i = (a); i < (int)(b); ++i) #define rrep(i, n) for (int i = (n)-1; i >= 0; --i) #define rrep2(i, a, b) for (int i = (a)-1; i >= (int)b; --i) #define range(i, a, b, c) for (int i = a; \ c > 0 ? i < b : i > b; \ i += c) #define chmax(a, b) (a = (a) < (b) ? (b) : (a)) #define chmin(a, b) (a = (a) > (b) ? (b) : (a)) using ll = long long; using ull = unsigned long long; using ld = long double; #define all(a) begin(a), end(a) #define ifnot(a) if (not(a)) #define int long long #ifdef LOCAL_ENV #if TEST_MODE == true const bool test = true; #define dump(x) cerr << #x << " : " << (x) << " " #define dumpl(x) dump(x) << endl #else const bool test = false; #define dump(x) #define dumpl(x) #endif #else const bool test = false; #define dump(x) #define dumpl(x) #endif int dx[] = { 1, 0, -1, 0 }; int dy[] = { 0, 1, 0, -1 }; const int INF = (int)1 << 60; const int undefined = INF; const ll INFL = (ll)1 << 60; ll mod_n = (int)1e9 + 7; const double eps = 1e-10; typedef long double Real; // return -1, 0, 1 int sgn(const Real &r) { return (r > eps) - (r < -eps); } int sgn(const Real &a, const Real &b) { return sgn(a - b); } //..................... const int MAX = (int)2e5 + 5; vector<string> split(const string &str, char sep) { vector<string> v; stringstream ss(str); string buffer; while (getline(ss, buffer, sep)) { v.push_back(buffer); } return v; } string join(const vector<string>& v, const string delim = 0) { string s; if (!v.empty()) { s += v[0]; for (decltype(v.size()) i = 1, c = v.size(); i < c; ++i) { if (delim != "") s += delim; s += v[i]; } } return s; } string operator * (const string& s, const int& n) { string res = ""; rep(i, n) res += s; return res; } template <class InputIterator> int sum(InputIterator begin, InputIterator end) { return accumulate(begin, end, 0ll); } template<typename T> T gcd(T a, T b) { T c; while (a != 0) { c = a; a = b%a; b = c; } return b; } template<typename T> T bit_count(T N) { T cnt = 0; while (N) { if (N & 1) cnt++; N >>= 1; } return cnt; } template<typename T> void print_vec(ostream& ostream, vector<T> a) { rep(i, a.size() - 1) ostream << a[i] << " "; ostream << a.back() << endl; } ll pow_n(ll x, ll n) { ll res = 1; while (n > 0) { if (n & 1) res = res * x; x = x * x; n >>= 1; } return res; } class Solver { public: int H, W; bool grid_ng(int y, int x) { return y < 0 || y >= H || x < 0 || x >= W; } struct Point { int x, y; bool operator < (const Point& r) const { if (y != r.y) return y < r.y; return x < r.x; } }; struct Facility { string name; int productivity; int original_val; int num; int buying_val; int reinforce_val; int level; }; struct Action { string name; int facility_id; double effi; int time; bool operator < (const Action& r) const { int l_v = 0; int r_v = 0; if (time < r.time) { } } }; int N; string S; int cookie = 200; int end_fever = 0; int cookie_per_click = 1; int enclick_buying_val = 15; int cur_time; vector<Facility> facilitys = { { "hand", 1, 150, 0 }, { "lily", 10, 2000, 0 }, { "factory", 120, 30000, 0 }, { "casino", 2000, 600000, 0 }, { "grimoire", 25000, 10000000, 0 } }; int ceiling_div(int p, int q) { int res = p / q; if (p % q != 0) res += 1; return res; } void enclick() { cout << "enhclick" << endl; if (cookie < enclick_buying_val) return; cookie -= enclick_buying_val; cookie_per_click *= 2; enclick_buying_val *= 10; throw exception(); } Action best_buy(char special) { int per = (special == 'S' ? 90 : 100); vector<Action> actions(facilitys.size()); rep(i, facilitys.size()) { auto& facility = facilitys[i]; //if (cookie >= facility.buying_val * per / 100 + 1) { int buying_val = ceiling_div(facility.buying_val * per, 100); if (cookie >= buying_val) { double effi = (double)facility.productivity / buying_val; int time = (buying_val - cookie) / future_cookie_cnt(cur_time + 1); time = max((int)0, time); actions[i] = { "buy", i, effi, time}; } } return actions.back(); } void buy(char special, Action& action) { int per = (special == 'S' ? 90 : 100); auto& facility = facilitys[action.facility_id]; int buying_val = ceiling_div(facility.buying_val * per, 100); cookie -= buying_val; facility.num += 1; facility.buying_val = ceiling_div(6 * facility.buying_val, 5); } Action best_reinforce(char special) { int per = (special == 'S' ? 90 : 100); int best_id = 0; double best_effi = 0; rep(i, facilitys.size()) { auto& facility = facilitys[i]; //if (cookie >= facility.buying_val * per / 100 + 1) { int reinforce_val = ceiling_div(facility.reinforce_val * per, 100); if (cookie >= reinforce_val) { double effi = (double)facility.productivity * facility.num / reinforce_val; if (effi > best_effi) { best_effi = effi; best_id = i; } } } return { "reinforce", best_id, best_effi }; } void output(char* s) { #ifndef LOCAL_ENV cout << s << endl; #endif } void output(string s, string& s2) { #ifndef LOCAL_ENV cout << s << " " << s2 << endl; #endif } void reinforce(char special, Action& action) { int per = (special == 'S' ? 90 : 100); auto& facility = facilitys[action.facility_id]; int reinforce_val = ceiling_div(facility.reinforce_val * per, 100); cookie -= reinforce_val; facility.productivity *= 2; facility.reinforce_val *= 10; } void sell() { for (auto& facility : facilitys) { if (facility.num != 0) { cout << "sell " << facility.name << endl; // output("sell", facility.name); facility.num = 0; throw exception(); } } } void act(char special, Action& action) { if (action.name == "buy") buy(special, action); if (action.name == "reinforce") reinforce(special, action); //cout << action.name << " " // << facilitys[action.facility_id].name << endl; output(action.name, facilitys[action.facility_id].name); throw exception(); } int facility_cnt() { int res = 0; for (auto& facility : facilitys) { res += (facility.num != 0); } return res; } void make_S() { S = "N"s * 10000; string specials = "BFS"; for (auto& c : specials) { int cur = rand() % 200; S[cur] = c; while (true) { while (true) { int next = cur + 100 + rand() % 100; if (next >= S.size()) goto label1; if (S[next] == 'N') { cur = next; break; } else continue; } S[cur] = c; } label1:; } dumpl(S); } int future_cookie_increasing_cnt(int future) { int res = 0; for (auto& facility : facilitys) { // dumpl(facility.productivity); // dumpl(facility.num); res += facility.productivity * facility.num; } return res; } int future_cookie_cnt(int future) { return cookie + future_cookie_increasing_cnt(future); } void solve() { //rep(i, 5) cout << facility[i].buying_val / facility[i].productivity << endl; for (auto& facility : facilitys) { facility.buying_val = facility.original_val; facility.reinforce_val = facility.original_val * 10; facility.level = 1; } cin >> N; #ifdef LOCAL_ENV make_S(); #else cin >> S; #endif for (cur_time = 0; cur_time < N; cur_time += 1) { char special = 'N'; if (0 <= cur_time - 1 && cur_time - 1 < S.size()) { special = S[cur_time - 1]; } int times = (cur_time < end_fever ? 7 : 1); try { if (cur_time == 0) enclick(); if (cur_time > N - facilitys.size()) sell(); vector<Action> actions; actions.push_back({ "", 0, 0 }); if (cur_time + 2000 < N) { actions.push_back(best_buy(special)); actions.push_back(best_reinforce(special)); sort(all(actions), [](Action& l, Action& r) {return l.effi > r.effi; }); } if (actions[0].effi == 0) { output("click"); cookie += cookie_per_click * times; } else { act(special, actions[0]); } } catch (exception& e) {}; for (auto& facility : facilitys) { // dumpl(facility.productivity); // dumpl(facility.num); cookie += facility.productivity * facility.num * times; } // dumpl(special); if (special == 'B') { int p = cookie * 1; int q = 100; // dump(p); dumpl(q); cookie += p / q; if (p % q != 0) cookie += 1; } if (special == 'F') end_fever = cur_time + 21; if (cur_time % 100 == 0) dumpl(cookie); #ifndef _MSC_VER string s; cin >> s; #endif } } }; signed main() { srand((unsigned int)time(NULL)); cout << fixed << setprecision(20); auto ptr = new Solver(); ptr->solve(); delete ptr; //while (true) { // if (cin.eof() == true) break; // auto ptr = new Solver(); // ptr->solve(); // delete ptr; //} return 0; }