結果

問題 No.761 平均値ゲーム
ユーザー smiken_61smiken_61
提出日時 2019-03-18 11:22:18
言語 C++11
(gcc 11.4.0)
結果
AC  
実行時間 24 ms / 2,000 ms
コード長 12,906 bytes
コンパイル時間 1,443 ms
コンパイル使用メモリ 166,128 KB
実行使用メモリ 6,948 KB
最終ジャッジ日時 2024-07-18 03:06:43
合計ジャッジ時間 5,918 ms
ジャッジサーバーID
(参考情報)
judge5 / judge3
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 1 ms
6,812 KB
testcase_01 AC 2 ms
6,940 KB
testcase_02 AC 1 ms
6,940 KB
testcase_03 AC 1 ms
6,944 KB
testcase_04 AC 1 ms
6,940 KB
testcase_05 AC 2 ms
6,940 KB
testcase_06 AC 1 ms
6,940 KB
testcase_07 AC 2 ms
6,944 KB
testcase_08 AC 1 ms
6,940 KB
testcase_09 AC 1 ms
6,940 KB
testcase_10 AC 2 ms
6,940 KB
testcase_11 AC 2 ms
6,944 KB
testcase_12 AC 1 ms
6,944 KB
testcase_13 AC 2 ms
6,944 KB
testcase_14 AC 1 ms
6,940 KB
testcase_15 AC 2 ms
6,940 KB
testcase_16 AC 2 ms
6,944 KB
testcase_17 AC 1 ms
6,940 KB
testcase_18 AC 1 ms
6,940 KB
testcase_19 AC 2 ms
6,944 KB
testcase_20 AC 1 ms
6,940 KB
testcase_21 AC 1 ms
6,944 KB
testcase_22 AC 2 ms
6,940 KB
testcase_23 AC 2 ms
6,940 KB
testcase_24 AC 2 ms
6,940 KB
testcase_25 AC 2 ms
6,940 KB
testcase_26 AC 2 ms
6,944 KB
testcase_27 AC 1 ms
6,940 KB
testcase_28 AC 2 ms
6,940 KB
testcase_29 AC 1 ms
6,940 KB
testcase_30 AC 1 ms
6,940 KB
testcase_31 AC 1 ms
6,944 KB
testcase_32 AC 2 ms
6,940 KB
testcase_33 AC 16 ms
6,944 KB
testcase_34 AC 19 ms
6,944 KB
testcase_35 AC 4 ms
6,940 KB
testcase_36 AC 10 ms
6,944 KB
testcase_37 AC 14 ms
6,944 KB
testcase_38 AC 15 ms
6,940 KB
testcase_39 AC 18 ms
6,944 KB
testcase_40 AC 19 ms
6,940 KB
testcase_41 AC 18 ms
6,944 KB
testcase_42 AC 18 ms
6,944 KB
testcase_43 AC 5 ms
6,944 KB
testcase_44 AC 13 ms
6,940 KB
testcase_45 AC 19 ms
6,944 KB
testcase_46 AC 11 ms
6,940 KB
testcase_47 AC 11 ms
6,944 KB
testcase_48 AC 3 ms
6,940 KB
testcase_49 AC 20 ms
6,944 KB
testcase_50 AC 4 ms
6,944 KB
testcase_51 AC 3 ms
6,944 KB
testcase_52 AC 3 ms
6,940 KB
testcase_53 AC 20 ms
6,940 KB
testcase_54 AC 12 ms
6,944 KB
testcase_55 AC 20 ms
6,940 KB
testcase_56 AC 7 ms
6,944 KB
testcase_57 AC 20 ms
6,944 KB
testcase_58 AC 5 ms
6,944 KB
testcase_59 AC 20 ms
6,940 KB
testcase_60 AC 7 ms
6,940 KB
testcase_61 AC 22 ms
6,940 KB
testcase_62 AC 20 ms
6,940 KB
testcase_63 AC 6 ms
6,940 KB
testcase_64 AC 19 ms
6,944 KB
testcase_65 AC 9 ms
6,940 KB
testcase_66 AC 3 ms
6,940 KB
testcase_67 AC 7 ms
6,944 KB
testcase_68 AC 4 ms
6,940 KB
testcase_69 AC 15 ms
6,944 KB
testcase_70 AC 11 ms
6,944 KB
testcase_71 AC 7 ms
6,944 KB
testcase_72 AC 3 ms
6,940 KB
testcase_73 AC 8 ms
6,944 KB
testcase_74 AC 6 ms
6,948 KB
testcase_75 AC 11 ms
6,944 KB
testcase_76 AC 7 ms
6,944 KB
testcase_77 AC 17 ms
6,944 KB
testcase_78 AC 11 ms
6,944 KB
testcase_79 AC 5 ms
6,940 KB
testcase_80 AC 4 ms
6,944 KB
testcase_81 AC 4 ms
6,940 KB
testcase_82 AC 14 ms
6,940 KB
testcase_83 AC 23 ms
6,940 KB
testcase_84 AC 23 ms
6,944 KB
testcase_85 AC 24 ms
6,944 KB
testcase_86 AC 21 ms
6,940 KB
testcase_87 AC 21 ms
6,944 KB
testcase_88 AC 22 ms
6,944 KB
testcase_89 AC 22 ms
6,940 KB
testcase_90 AC 21 ms
6,940 KB
testcase_91 AC 21 ms
6,940 KB
testcase_92 AC 22 ms
6,940 KB
testcase_93 AC 1 ms
6,940 KB
testcase_94 AC 1 ms
6,940 KB
testcase_95 AC 13 ms
6,944 KB
testcase_96 AC 15 ms
6,940 KB
testcase_97 AC 15 ms
6,940 KB
testcase_98 AC 16 ms
6,940 KB
testcase_99 AC 19 ms
6,940 KB
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ソースコード

diff #

     #include <bits/stdc++.h>

//    #include <boost/multiprecision/cpp_int.hpp>
 #define int long long
 #define inf  1000000007
 #define pa pair<int,int>
 #define ll long long
 #define pal pair<double,double>
 #define ppap pair<pa,int>
  #define PI 3.14159265358979323846
  #define paa pair<int,char>
  #define  mp make_pair
  #define  pb push_back
  #define EPS (1e-10)
                                          
    int dx[8]={0,1,0,-1,1,1,-1,-1};
    int dy[8]={1,0,-1,0,-1,1,1,-1};
                                            using namespace std;
                                   			class pa3{
                                            	public:
                                            	int x;
                                   				int y,z;
                                            	pa3(int x=0,int y=0,int z=0):x(x),y(y),z(z) {}
                                            	bool operator < (const pa3 &p) const{
                                            		if(x!=p.x) return x<p.x;
                                            		if(y!=p.y) return y<p.y;
                                            		 return z<p.z;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                   				bool operator > (const pa3 &p) const{
                                            		if(x!=p.x) return x>p.x;
                                            		if(y!=p.y) return y>p.y;
                                            		 return z>p.z;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const pa3 &p) const{
                                            		return x==p.x && y==p.y && z==p.z;
                                            	}
                                            		bool operator != (const pa3 &p) const{
                                            			return !( x==p.x && y==p.y && z==p.z);
                                            	}
                                            
                                            };
                                            
                                            class pa4{
                                            	public:
                                            	int x;
                                            	int y,z,w;
                                            	pa4(int x=0,int y=0,int z=0,int w=0):x(x),y(y),z(z),w(w) {}
                                            	bool operator < (const pa4 &p) const{
                                            		if(x!=p.x) return x<p.x;
                                            		if(y!=p.y) return y<p.y;
                                            		if(z!=p.z)return z<p.z;
                                            		return w<p.w;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator > (const pa4 &p) const{
                                            		if(x!=p.x) return x>p.x;
                                            		if(y!=p.y) return y>p.y;
                                            		if(z!=p.z)return z>p.z;
                                            		return w>p.w;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const pa4 &p) const{
                                            		return x==p.x && y==p.y && z==p.z &&w==p.w;
                                            	}
                                            		
                                            
                                            };
                                            class pa2{
                                            	public:
                                            	int x,y;
                                            	pa2(int x=0,int y=0):x(x),y(y) {}
                                            	pa2 operator + (pa2 p) {return pa2(x+p.x,y+p.y);}
                                            	pa2 operator - (pa2 p) {return pa2(x-p.x,y-p.y);}
                                            	bool operator < (const pa2 &p) const{
                                            		return y != p.y ? y<p.y: x<p.x;
                                            	}
                                            	bool operator > (const pa2 &p) const{
                                            		return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const pa2 &p) const{
                                            		return abs(x-p.x)==0 && abs(y-p.y)==0;
                                            	}
                                            	bool operator != (const pa2 &p) const{
                                            		return !(abs(x-p.x)==0 && abs(y-p.y)==0);
                                            	}
                                            		
                                            
                                            };
                                            

                                            class Point{
                                            	public:
                                            	double x,y;
                                            	Point(double x=0,double y=0):x(x),y(y) {}
                                            	Point operator + (Point p) {return Point(x+p.x,y+p.y);}
                                            	Point operator - (Point p) {return Point(x-p.x,y-p.y);}
                                            	Point operator * (double a) {return Point(x*a,y*a);}
                                            	Point operator / (double a) {return Point(x/a,y/a);}
                                            	double absv() {return sqrt(norm());}
                                            	double norm() {return x*x+y*y;}
                                            	bool operator < (const Point &p) const{
                                            		return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const Point &p) const{
                                            		return fabs(x-p.x)<EPS && fabs(y-p.y)<EPS;
                                            	}
                                            };
                                            typedef Point Vector;
                                     #define pl pair<int,pas>
                                            struct Segment{
                                            Point p1,p2;
                                            };
                                             double dot(Vector a,Vector b){
                                            	return a.x*b.x+a.y*b.y;
                                            }
                                            double cross(Vector a,Vector b){
                                            	return a.x*b.y-a.y*b.x;
                                            }
                                        
                bool parareru(Point a,Point b,Point c,Point d){
                //	if(abs(cross(a-b,d-c))<EPS)cout<<"dd "<<cross(a-b,d-c)<<endl;
                	return abs(cross(a-b,d-c))<EPS;
                }
                double distance_ls_p(Point a, Point b, Point c) {
                  if ( dot(b-a, c-a) < EPS ) return (c-a).absv();
                  if ( dot(a-b, c-b) < EPS ) return (c-b).absv();
                  return abs(cross(b-a, c-a)) / (b-a).absv();
                }
                bool is_intersected_ls(Segment a,Segment b) {
                	if(a.p1==b.p1||a.p2==b.p1||a.p1==b.p2||a.p2==b.p2) return false;
                	if(parareru((a.p2),(a.p1),(a.p1),(b.p2))&&parareru((a.p2),(a.p1),(a.p1),(b.p1))){
                //		cout<<"sss"<<endl;
                		if(dot(a.p1-b.p1,a.p1-b.p2)<EPS) return true;
                		if(dot(a.p2-b.p1,a.p2-b.p2)<EPS) return true;
                		if(dot(a.p1-b.p1,a.p2-b.p1)<EPS) return true;
                		if(dot(a.p1-b.p2,a.p2-b.p2)<EPS) return true;
                		return false;
                	}
                  else return ( cross(a.p2-a.p1, b.p1-a.p1) * cross(a.p2-a.p1, b.p2-a.p1) < EPS ) && ( cross(b.p2-b.p1, a.p1-b.p1) * cross(b.p2-b.p1, a.p2-b.p1) < EPS );
                }
                 
                double segment_dis(Segment a,Segment b){
                	if(is_intersected_ls(a,b))return 0;
                	double r=distance_ls_p(a.p1, a.p2, b.p1);
                	r=min(r,distance_ls_p(a.p1, a.p2, b.p2));
                	r=min(r,distance_ls_p(b.p1, b.p2, a.p2));
                	r=min(r,distance_ls_p(b.p1, b.p2, a.p1));
                	return r;
                }
                Point intersection_ls(Segment a, Segment b) {
                  Point ba = b.p2-b.p1;
                  double d1 = abs(cross(ba, a.p1-b.p1));
                  double d2 = abs(cross(ba, a.p2-b.p1));
                  double t = d1 / (d1 + d2);
                 
                  return a.p1 + (a.p2-a.p1) * t;
                }
                
                                string itos( int i ) {
                                ostringstream s ;
                                s << i ;
                                return s.str() ;
                                }
                                 
                                int gcd(int v,int b){
                                	if(v>b) return gcd(b,v);
                                	if(v==b) return b;
                                	if(b%v==0) return v;
                                	return gcd(v,b%v);
                                }
                 
                                double distans(double x1,double y1,double x2,double y2){
                                	double rr=(x1-x2)*(x1-x2)+(y1-y2)*(y1-y2);
                                	return sqrt(rr);
                                	
                                }
                                int mod;
int extgcd(int a, int b, int &x, int &y) {
    if (b == 0) {
        x = 1;
        y = 0;
        return a;
    }
    int d = extgcd(b, a%b, y, x);
    y -= a/b * x;
    return d;
}
pa operator+(const pa & l,const pa & r) {   
    return {l.first+r.first,l.second+r.second};                                    
}    
pa operator-(const pa & l,const pa & r) {   
    return {l.first-r.first,l.second-r.second};                                    
}  
                                
                int pr[1600010];
                int inv[1600010];
                
                int beki(int wa,int rr,int warukazu){
                	if(rr==0) return 1%warukazu;
                	if(rr==1) return wa%warukazu;
                	wa%=warukazu;
                	if(rr%2==1) return ((ll)beki(wa,rr-1,warukazu)*(ll)wa)%warukazu;
                	ll zx=beki(wa,rr/2,warukazu);
                	return (zx*zx)%warukazu;
                }
    double bekid(double w,int r){
    	if(r==0) return 1.0;
    	if(r==1) return w;
    	if(r%2) return bekid(w,r-1)*w;
    	double f=bekid(w,r/2);
    	return f*f;
    }
                
    			int comb(int nn,int rr){
    				int r=pr[nn]*inv[rr];
    				r%=mod;
    				r*=inv[nn-rr];
    				r%=mod;
    				return r;
    			}
                
                void gya(int ert){
                	pr[0]=1;
                	for(int i=1;i<=ert;i++){
                		pr[i]=(pr[i-1]*i)%mod;
                	}
                	inv[ert]=beki(pr[ert],mod-2,mod);
                	for(int i=ert-1;i>=0;i--){
                		inv[i]=inv[i+1]*(i+1)%mod;
                	}
                //	for(int i=0;i<=ert;i++) inv[i]=beki(pr[i],mod-2,mod);
                	
                }
                
              //   cin.tie(0);
    		//	ios::sync_with_stdio(false);
    			//priority_queue<pa3,vector<pa3>,greater<pa3>> pq;            
                 //sort(ve.begin(),ve.end(),greater<int>());
    
       
       
                               //----------------kokomade tenpure------------

int a[100020]={};
int n;
int rui[100020]={};

bool dfs(int l,int r){
	if(l>=r) return 0;
	if(l+1==r) return 1;
	
	int wa=rui[r-1]-rui[l-1];
	int d=wa/(r-l)+!!(wa%(r-l));
	
	int it=lower_bound(a,a+n+1,d)-a;
	
	if(l==it){
		return 1;
	}
	bool b1=dfs(l,it);
	bool b2=dfs(it,r);
	if(b1&&b2)return 0;
	return 1;
}

 signed main(){
 	

    	       cin.tie(0);
   			ios::sync_with_stdio(false);

 	cin>>n;
 	for(int i=0;i<n;i++)cin>>a[i+1];
 	for(int i=1;i<=n;i++){
 		rui[i]=rui[i-1]+a[i];
 	}
 	if(dfs(1,n+1))cout<<"First"<<endl;
 	else cout<<"Second"<<endl;
 	
 	return 0;
  }

0