結果
問題 | No.802 だいたい等差数列 |
ユーザー | バイト |
提出日時 | 2019-03-19 15:53:47 |
言語 | C++14 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 69 ms / 2,000 ms |
コード長 | 55,156 bytes |
コンパイル時間 | 3,245 ms |
コンパイル使用メモリ | 223,544 KB |
実行使用メモリ | 36,480 KB |
最終ジャッジ日時 | 2024-09-13 22:59:06 |
合計ジャッジ時間 | 6,512 ms |
ジャッジサーバーID (参考情報) |
judge6 / judge4 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 63 ms
36,432 KB |
testcase_01 | AC | 62 ms
36,380 KB |
testcase_02 | AC | 65 ms
36,268 KB |
testcase_03 | AC | 61 ms
36,416 KB |
testcase_04 | AC | 64 ms
36,480 KB |
testcase_05 | AC | 60 ms
36,480 KB |
testcase_06 | AC | 59 ms
36,352 KB |
testcase_07 | AC | 59 ms
36,352 KB |
testcase_08 | AC | 62 ms
36,328 KB |
testcase_09 | AC | 65 ms
36,440 KB |
testcase_10 | AC | 62 ms
36,364 KB |
testcase_11 | AC | 67 ms
36,400 KB |
testcase_12 | AC | 65 ms
36,260 KB |
testcase_13 | AC | 63 ms
36,352 KB |
testcase_14 | AC | 64 ms
36,356 KB |
testcase_15 | AC | 62 ms
36,296 KB |
testcase_16 | AC | 66 ms
36,352 KB |
testcase_17 | AC | 61 ms
36,300 KB |
testcase_18 | AC | 62 ms
36,340 KB |
testcase_19 | AC | 64 ms
36,268 KB |
testcase_20 | AC | 69 ms
36,348 KB |
testcase_21 | AC | 68 ms
36,444 KB |
testcase_22 | AC | 63 ms
36,480 KB |
testcase_23 | AC | 65 ms
36,352 KB |
testcase_24 | AC | 62 ms
36,320 KB |
testcase_25 | AC | 59 ms
36,232 KB |
testcase_26 | AC | 64 ms
36,352 KB |
testcase_27 | AC | 64 ms
36,260 KB |
testcase_28 | AC | 64 ms
36,264 KB |
testcase_29 | AC | 63 ms
36,352 KB |
testcase_30 | AC | 62 ms
36,440 KB |
testcase_31 | AC | 66 ms
36,420 KB |
testcase_32 | AC | 60 ms
36,348 KB |
testcase_33 | AC | 60 ms
36,236 KB |
ソースコード
//#pragma GCC optimize ("-O3") #include <bits/stdc++.h> using namespace std; //@起動時 struct initon { initon() { cin.tie(0); ios::sync_with_stdio(false); cout.setf(ios::fixed); cout.precision(16); srand((unsigned) clock() + (unsigned) time(NULL)); }; } __initon; //衝突対策 #define ws ___ws //@必須構造 struct T { int f, s, t; T() { f = -1, s = -1, t = -1; } T(int f, int s, int t) : f(f), s(s), t(t) {} bool operator<(const T &r) const { return f != r.f ? f < r.f : s != r.s ? s < r.s : t < r.t; //return f != r.f ? f > r.f : s != r.s ? s > r.s : t > r.t; 大きい順 } bool operator>(const T &r) const { return f != r.f ? f > r.f : s != r.s ? s > r.s : t > r.t; //return f != r.f ? f > r.f : s != r.s ? s > r.s : t > r.t; 小さい順 } bool operator==(const T &r) const { return f == r.f && s == r.s && t == r.t; } bool operator!=(const T &r) const { return f != r.f || s != r.s || t != r.t; } int operator[](int i) { assert(i < 3); return i == 0 ? f : i == 1 ? s : t; } }; struct F { int a, b, c, d; F() { a = -1, b = -1, c = -1, d = -1; } F(int a, int b, int c, int d) : a(a), b(b), c(c), d(d) {} bool operator<(const F &r) const { return a != r.a ? a < r.a : b != r.b ? b < r.b : c != r.c ? c < r.c : d < r.d; // return a != r.a ? a > r.a : b != r.b ? b > r.b : c != r.c ? c > r.c : d > r.d; } bool operator>(const F &r) const { return a != r.a ? a > r.a : b != r.b ? b > r.b : c != r.c ? c > r.c : d > r.d; // return a != r.a ? a < r.a : b != r.b ? b < r.b : c != r.c ? c < r.c : d < r.d; } bool operator==(const F &r) const { return a == r.a && b == r.b && c == r.c && d == r.d; } bool operator!=(const F &r) const { return a != r.a || b != r.b || c != r.c || d != r.d; } int operator[](int i) { assert(i < 4); return i == 0 ? a : i == 1 ? b : i == 2 ? c : d; } }; T mt(int a, int b, int c) { return T(a, b, c); } //@マクロ省略系 型,構造 #define int long long #define ll long long #define double long double #define ull unsigned long long using dou = double; using itn = int; using str = string; using bo= bool; #define au auto using P = pair<ll, ll>; #define fi first #define se second #define vec vector #define beg begin #define rbeg rbegin #define con continue #define bre break #define brk break #define is == //マクロ省略系 コンテナ using vi = vector<int>; #define _overloadvvi(_1, _2, _3, _4, name, ...) name #define vvi0() vec<vi> #define vvi1(a) vec<vi> a #define vvi2(a, b) vec<vi> a(b) #define vvi3(a, b, c) vec<vi> a(b,vi(c)) #define vvi4(a, b, c, d) vec<vi> a(b,vi(c,d)) #define vvi(...) _overloadvvi(__VA_ARGS__,vvi4,vvi3,vvi2 ,vvi1,vvi0)(__VA_ARGS__) using vl = vector<ll>; #define _overloadvvl(_1, _2, _3, _4, name, ...) name #define vvl1(a) vec<vl> a #define vvl2(a, b) vec<vl> a(b) #define vvl3(a, b, c) vec<vl> a(b,vl(c)) #define vvl4(a, b, c, d) vec<vl> a(b,vl(c,d)) #define vvl(...) _overloadvvl(__VA_ARGS__,vvl4,vvl3,vvl2 ,vvl1)(__VA_ARGS__) using vb = vector<bool>; #define _overloadvvb(_1, _2, _3, _4, name, ...) name #define vvb1(a) vec<vb> a #define vvb2(a, b) vec<vb> a(b) #define vvb3(a, b, c) vec<vb> a(b,vb(c)) #define vvb4(a, b, c, d) vec<vb> a(b,vb(c,d)) #define vvb(...) _overloadvvb(__VA_ARGS__,vvb4,vvb3,vvb2 ,vvb1)(__VA_ARGS__) using vs = vector<string>; #define _overloadvvs(_1, _2, _3, _4, name, ...) name #define vvs1(a) vec<vs> a #define vvs2(a, b) vec<vs> a(b) #define vvs3(a, b, c) vec<vs> a(b,vs(c)) #define vvs4(a, b, c, d) vec<vs> a(b,vs(c,d)) #define vvs(...) _overloadvvs(__VA_ARGS__,vvs4,vvs3,vvs2 ,vvs1)(__VA_ARGS__) using vd = vector<double>; #define _overloadvvd(_1, _2, _3, _4, name, ...) name #define vvd1(a) vec<vd> a #define vvd2(a, b) vec<vd> a(b) #define vvd3(a, b, c) vec<vd> a(b,vd(c)) #define vvd4(a, b, c, d) vec<vd> a(b,vd(c,d)) #define vvd(...) _overloadvvd(__VA_ARGS__,vvd4,vvd3,vvd2 ,vvd1)(__VA_ARGS__) using vc=vector<char>; #define _overloadvvc(_1, _2, _3, _4, name, ...) name #define vvc1(a) vec<vc> a #define vvc2(a, b) vec<vc> a(b) #define vvc3(a, b, c) vec<vc> a(b,vc(c)) #define vvc4(a, b, c, d) vec<vc> a(b,vc(c,d)) #define vvc(...) _overloadvvc(__VA_ARGS__,vvc4,vvc3,vvc2 ,vvc1)(__VA_ARGS__) using vp = vector<P>; #define _overloadvvp(_1, _2, _3, _4, name, ...) name #define vvp1(a) vec<vp> a #define vvp2(a, b) vec<vp> a(b) #define vvp3(a, b, c) vec<vp> a(b,vp(c)) #define vvp4(a, b, c, d) vec<vp> a(b,vp(c,d)) using vt = vector<T>; #define _overloadvvt(_1, _2, _3, _4, name, ...) name #define vvt1(a) vec<vt> a #define vvt2(a, b) vec<vt> a(b) #define vvt3(a, b, c) vec<vt> a(b,vt(c)) #define vvt4(a, b, c, d) vec<vt> a(b,vt(c,d)) #define v3i(a, b, c, d) vector<vector<vi>> a(b, vector<vi>(c, vi(d))) #define v3d(a, b, c, d) vector<vector<vd>> a(b, vector<vd>(c, vd(d))) #define v3m(a, b, c, d) vector<vector<vm>> a(b, vector<vm>(c, vm(d))) #define _vvi vector<vi> #define _vvl vector<vl> #define _vvb vector<vb> #define _vvs vector<vs> #define _vvd vector<vd> #define _vvc vector<vc> #define _vvp vector<vp> #define PQ priority_queue<ll, vector<ll>, greater<ll> > #define tos to_string using mapi = map<int, int>; using mapd = map<dou, int>; using mapc = map<char, int>; using maps = map<str, int>; using seti = set<int>; using setd = set<dou>; using setc = set<char>; using sets = set<str>; using qui = queue<int>; #define bset bitset #define uset unordered_set #define mset multiset #define umap unordered_map #define umapi unordered_map<int,int> #define umapp unordered_map<P,int> #define mmap multimap //マクロ 繰り返し #define _overloadrep(_1, _2, _3, _4, name, ...) name # define _rep(i, n) for(int i = 0,_lim=n; i < _lim ; i++) #define repi(i, m, n) for(int i = m,_lim=n; i < _lim ; i++) #define repadd(i, m, n, ad) for(int i = m,_lim=n; i < _lim ; i+= ad) #define rep(...) _overloadrep(__VA_ARGS__,repadd,repi,_rep,)(__VA_ARGS__) #define _rer(i, n) for(int i = n; i >= 0 ; i--) #define reri(i, m, n) for(int i = m,_lim=n; i >= _lim ; i--) #define rerdec(i, m, n, dec) for(int i = m,_lim=n; i >= _lim ; i-=dec) #define rer(...) _overloadrep(__VA_ARGS__,rerdec,reri,_rer,)(__VA_ARGS__) #define fora(a, b) for(auto&& a : b) #define forg(gi, ve) for (int gi = 0, f, t, c; gi < ve.size() && (f = ve[gi].from, t = ve[gi].to, c = ve[gi].cost, true); gi++) #define fort(gi, ve) for (int gi = 0, f, t, c; gi < ve.size() && (f = ve[gi].from, t = ve[gi].to, c = ve[gi].cost, true); gi++)if(t!=p) //#define fort(gi, ve) for (int gi = 0, f, t, c;gi<ve.size()&& (gi+= (ve[gi].to==p))< ve.size() && (f = ve[gi].from,t=ve[gi].to, c = ve[gi].cost,true); gi++) //マクロ 定数 #define k3 1010 #define k4 10101 #define k5 101010 #define k6 1010101 #define k7 10101010 const int inf = (int) 1e9 + 100; const ll linf = (ll) 1e18 + 100; const double eps = 1e-9; const double PI = 3.1415926535897932384626433832795029L; ll ma = numeric_limits<ll>::min(); ll mi = numeric_limits<ll>::max(); const int y4[] = {-1, 1, 0, 0}; const int x4[] = {0, 0, -1, 1}; const int y8[] = {0, 1, 0, -1, -1, 1, 1, -1}; const int x8[] = {1, 0, -1, 0, 1, -1, 1, -1}; //マクロ省略形 関数等 #define arsz(a) (sizeof(a)/sizeof(a[0])) #define sz(a) ((int)(a).size()) #define rs resize #define mp make_pair #define pb push_back #define pf push_front #define eb emplace_back #define all(a) (a).begin(),(a).end() #define rall(a) (a).rbegin(),(a).rend() //@拡張系 こう出来るべきというもの //埋め込み 存在を意識せずに機能を増やされているもの namespace std { template<> class hash<std::pair<signed, signed>> { public: size_t operator()(const std::pair<signed, signed> &x) const { return hash<ll>()(((ll) x.first << 32) + x.second); } }; template<> class hash<std::pair<ll, ll>> { public: //大きいllが渡されると、<<32でオーバーフローするがとりあえず問題ないと判断 size_t operator()(const std::pair<ll, ll> &x) const { return hash<ll>()(((ll) x.first << 32) + x.second); } }; } istream &operator>>(istream &iss, P &a) { iss >> a.first >> a.second; return iss; } template<typename T> istream &operator>>(istream &iss, vector<T> &vec) { for (T &x: vec) iss >> x; return iss; } ostream &operator<<(ostream &os, P p) { os << p.fi << " " << p.se << endl; return os; } ostream &operator<<(ostream &os, T p) { os << p.f << " " << p.s << " " << p.t; return os; } ostream &operator<<(ostream &os, F p) { os << p.a << " " << p.b << " " << p.c << " " << p.d; return os; } template<typename T> ostream &operator<<(ostream &os, vector <T> &vec) { for (int i = 0; i < vec.size(); i++)os << vec[i] << (i + 1 == vec.size() ? "" : " "); return os; } template<typename T> ostream &operator<<(ostream &os, vector <vector<T>> &vec) { for (int i = 0; i < vec.size(); i++) { for (int j = 0; j < vec[0].size(); j++) { os << vec[i][j]; } os << endl; } return os; } template<typename V, typename H> void resize(vector<V> &vec, const H head) { vec.resize(head); } template<typename V, typename H, typename ... T> void resize(vector<V> &vec, const H &head, const T ... tail) { vec.resize(head); for (auto &v: vec) resize(v, tail...); } template<typename T, typename _Pr> bool all_of(const vector<T> &vec, _Pr pred) { return std::all_of(vec.begin(), vec.end(), pred); } template<typename T, typename _Pr> bool any_of(const vector<T> &vec, _Pr pred) { return std::any_of(vec.begin(), vec.end(), pred); } template<typename T, typename _Pr> bool none_of(const vector<T> &vec, _Pr pred) { return std::none_of(vec.begin(), vec.end(), pred); } template<typename T, typename _Pr> const typename vector<T>::const_iterator find_if(const vector<T> &vec, _Pr pred) { return std::find_if(vec.begin(), vec.end(), pred); } template<typename T> bool contains(const vector<T> &vec, const T &val) { return std::find(vec.begin(), vec.end(), val) != vec.end(); } template<typename T, typename _Pr> bool contains_if(const vector<T> &vec, _Pr pred) { return std::find_if(vec.begin(), vec.end(), pred) != vec.end(); } template<class T> void replace(vector<T> &a, T key, T v) { replace(a.begin(), a.end(), key, v); } template<class T> bool includes(vector<T> &a, vector<T> &b) { vi c = a; vi d = b; sort(all(c)); sort(all(d)); return includes(all(c), all(d)); } template<class T> bool is_permutation(vector<T> &a, vector<T> &b) { return is_permutation(all(a), all(b)); } template<class T> bool next_permutation(vector<T> &a) { return next_permutation(all(a)); } template<class T> T pop(set<T> &set) { T res = *set.begin(); set.erase(set.find(res)); return res; } template<class T> T pop(mset<T> &set) { T res = *set.begin(); set.erase(set.find(res)); return res; } template<class T> T popBack(set<T> &set) { T res = *set.rbegin(); set.erase(set.find(res)); return res; } template<class T> T popBack(mset<T> &set) { T res = *set.rbegin(); set.erase(set.find(res)); return res; } inline void sort(string &a) { sort(a.begin(), a.end()); } template<class T> inline void sort(vector<T> &a) { sort(a.begin(), a.end()); }; template<class T> inline void sort(vector<T> &a, int len) { sort(a.begin(), a.begin() + len); }; template<class T, class F> inline void sort(vector<T> &a, F f) { sort(a.begin(), a.end(), [&](T l, T r) { return f(l) < f(r); }); }; enum ___pcomparator { fisi, fisd, fdsi, fdsd, sifi, sifd, sdfi, sdfd }; inline void sort(vector<P> &a, ___pcomparator type) { switch (type) { case fisi: sort(all(a), [&](P l, P r) { return l.fi != r.fi ? l.fi < r.fi : l.se < r.se; }); break; case fisd: sort(all(a), [&](P l, P r) { return l.fi != r.fi ? l.fi < r.fi : l.se > r.se; }); break; case fdsi: sort(all(a), [&](P l, P r) { return l.fi != r.fi ? l.fi > r.fi : l.se < r.se; }); break; case fdsd: sort(all(a), [&](P l, P r) { return l.fi != r.fi ? l.fi > r.fi : l.se > r.se; }); break; case sifi: sort(all(a), [&](P l, P r) { return l.se != r.se ? l.se < r.se : l.fi < r.fi; }); break; case sifd: sort(all(a), [&](P l, P r) { return l.se != r.se ? l.se < r.se : l.fi > r.fi; }); break; case sdfi: sort(all(a), [&](P l, P r) { return l.se != r.se ? l.se > r.se : l.fi < r.fi; }); break; case sdfd: sort(all(a), [&](P l, P r) { return l.se != r.se ? l.se > r.se : l.fi > r.fi; }); break; } }; template<class T> inline void rsort(vector<T> &a) { sort(a.begin(), a.end(), greater<T>()); }; template<class T> inline void rsort(vector<T> &a, int len) { sort(a.begin(), a.begin() + len, greater<T>()); }; template<class U, class F> inline void rsort(vector<U> &a, F f) { sort(a.begin(), a.end(), [&](U l, U r) { return f(l) > f(r); }); }; template<class U> inline void sortp(vector<U> &a, vector<U> &b) { vp c; int n = sz(a); assert(n == sz(b)); rep(i, n)c.eb(a[i], b[i]); sort(c); rep(i, n) { a[i] = c[i].first; b[i] = c[i].second;; } }; //F = T<T> //例えばreturn p.fi + p.se; template<class U, class F> inline void sortp(vector<U> &a, vector<U> &b, F f) { vp c; int n = sz(a); assert(n == sz(b)); rep(i, n)c.eb(a[i], b[i]); sort(c, f); rep(i, n) { a[i] = c[i].first; b[i] = c[i].second; } }; template<class U, class F> inline void sortp(vector<U> &a, vector<U> &b, char type) { vp c; int n = sz(a); assert(n == sz(b)); rep(i, n)c.eb(a[i], b[i]); sort(c, type); rep(i, n) { a[i] = c[i].first; b[i] = c[i].second; } }; template<class U> inline void rsortp(vector<U> &a, vector<U> &b) { vp c; int n = sz(a); assert(n == sz(b)); rep(i, n)c.eb(a[i], b[i]); rsort(c); rep(i, n) { a[i] = c[i].first; b[i] = c[i].second; } }; template<class U, class F> inline void rsortp(vector<U> &a, vector<U> &b, F f) { vp c; int n = sz(a); assert(n == sz(b)); rep(i, n)c.eb(a[i], b[i]); rsort(c, f); rep(i, n) { a[i] = c[i].first; b[i] = c[i].second; } }; template<class U> inline void sortt(vector<U> &a, vector<U> &b, vector<U> &c) { vt r; int n = sz(a); assert(n == sz(b)); assert(n == sz(c)); rep(i, n)r.eb(a[i], b[i], c[i]); sort(r); rep(i, n) { a[i] = r[i].f; b[i] = r[i].s; c[i] = r[i].t; } }; template<class U, class F> inline void sortt(vector<U> &a, vector<U> &b, vector<U> &c, F f) { vt r; int n = sz(a); assert(n == sz(b)); assert(n == sz(c)); rep(i, n)r.eb(a[i], b[i], c[i]); sort(r, f); rep(i, n) { a[i] = r[i].f; b[i] = r[i].s; c[i] = r[i].t; } }; template<class U, class F> inline void rsortt(vector<U> &a, vector<U> &b, vector<U> &c, F f) { vt r; int n = sz(a); assert(n == sz(b)); assert(n == sz(c)); rep(i, n)r.eb(a[i], b[i], c[i]); rsort(r, f); rep(i, n) { a[i] = r[i].f; b[i] = r[i].s; c[i] = r[i].t; } }; template<class T> inline void sort2(vector<vector<T>> &a) { for (int i = 0, n = a.size(); i < n; i++)sort(a[i]); } template<class T> inline void rsort2(vector<vector<T>> &a) { for (int i = 0, n = a.size(); i < n; i++)rsort(a[i]); } template<typename A, size_t N, typename T> void fill(A (&a)[N], const T &v) { rep(i, N)a[i] = v; } template<typename A, size_t N, size_t O, typename T> void fill(A (&a)[N][O], const T &v) { rep(i, N)rep(j, O)a[i][j] = v; } template<typename A, size_t N, size_t O, size_t P, typename T> void fill(A (&a)[N][O][P], const T &v) { rep(i, N)rep(j, O)rep(k, P)a[i][j][k] = v; } template<typename A, size_t N, size_t O, size_t P, size_t Q, typename T> void fill(A (&a)[N][O][P][Q], const T &v) { rep(i, N)rep(j, O)rep(k, P)rep(l, Q)a[i][j][k][l] = v; } template<typename A, size_t N, size_t O, size_t P, size_t Q, size_t R, typename T> void fill(A (&a)[N][O][P][Q][R], const T &v) { rep(i, N)rep(j, O)rep(k, P)rep(l, Q)rep(m, R)a[i][j][k][l][m] = v; } template<typename A, size_t N, size_t O, size_t P, size_t Q, size_t R, size_t S, typename T> void fill(A (&a)[N][O][P][Q][R][S], const T &v) { rep(i, N)rep(j, O)rep(k, P)rep(l, Q)rep(m, R)rep(n, S)a[i][j][k][l][m][n] = v; } template<typename V, typename T> void fill(V &xx, const T vall) { xx = vall; } template<typename V, typename T> void fill(vector<V> &vecc, const T vall) { for (auto &&vx: vecc) fill(vx, vall); } //@汎用便利関数 入力 template<typename T = int> T _in() { T x; cin >> x; return (x); } #define _overloadin(_1, _2, _3, _4, name, ...) name #define in0() _in() #define in1(a) cin>>a #define in2(a, b) cin>>a>>b #define in3(a, b, c) cin>>a>>b>>c #define in4(a, b, c, d) cin>>a>>b>>c>>d #define in(...) _overloadin(__VA_ARGS__,in4,in3,in2 ,in1,in0)(__VA_ARGS__) string sin() { return _in<string>(); } double din() { return _in<double>(); } ll lin() { return _in<ll>(); } #define na(a, n) a.resize(n); rep(i,n) cin >> a[i]; #define nao(a, n) a.resize(n+1); rep(i,n) cin >> a[i+1]; #define nad(a, n) a.resize(n); rep(i,n) cin >> a[i], a[i]--; #define na2(a, b, n) a.resize(n),b.resize(n);rep(i, n)cin >> a[i] >> b[i]; #define na2d(a, b, n) a.resize(n),b.resize(n);rep(i, n)cin >> a[i] >> b[i],a[i]--,b[i]--; #define na3(a, b, c, n) a.resize(n),b.resize(n),c.resize(n); rep(i, n)cin >> a[i] >> b[i] >> c[i]; #define na3d(a, b, c, n) a.resize(n),b.resize(n),c.resize(n); rep(i, n)cin >> a[i] >> b[i] >> c[i],a[i]--,b[i]--,c[i]--; #define nt(a, h, w) resize(a,h,w);rep(hi,h)rep(wi,w) cin >> a[hi][wi]; #define ntd(a, h, w) rs(a,h,w);rep(hi,h)rep(wi,w) cin >> a[hi][wi], a[hi][wi]--; #define ntp(a, h, w) fill(a,'#');rep(hi,1,h+1)rep(wi,1,w+1) cin >> a[hi][wi]; //汎用便利関数 出力 template<class T> void out(T x) { typeid(x) == typeid(double) ? cout << fixed << setprecision(10) << x << endl : cout << x << endl; } template<class T> void out(vector<T> a) { fora(v, a)cout << v << endl; } //デバッグ #define sp << " " << #define debugName(VariableName) # VariableName #define _deb1(x) cerr << debugName(x)<<" = "<<x << endl #define _deb2(x, y) cerr << debugName(x)<<" = "<<x<<", "<< debugName(y)<<" = "<<y<< endl #define _deb3(x, y, z) cerr << debugName(x)<<" = "<<x << ", " << debugName(y)<<" = "<<y <<", " debugName(z)<<" = "<<z <<endl #define _deb4(x, y, z, a) cerr << debugName(x)<<" = "<<x <<", " << debugName(y)<<" = "<<y <<", " << debugName(z)<<" = "<<z <<", " << debugName(a)<<" = "<<a<<endl #define _deb5(x, y, z, a, b) cerr << debugName(x)<<" = "<<x <<", " << debugName(y)<<" = "<<y <<", " << debugName(z)<<" = "<<z <<", " << debugName(a)<<" = "<<a<<", " << debugName(b)<<" = "<<b<<endl #define _overloadebug(_1, _2, _3, _4, _5, name, ...) name #define debug(...) _overloadebug(__VA_ARGS__,_deb5,_deb4,_deb3,_deb2,_deb1)(__VA_ARGS__) #define deb(...) _overloadebug(__VA_ARGS__,_deb5,_deb4,_deb3,_deb2,_deb1)(__VA_ARGS__) #define debugline(x) cerr << x << " " << "(L:" << __LINE__ << ")" << '\n' //よく使うクラス、構造体 class UnionFind { public: vi par, rank, sizes; int n, trees; UnionFind(int n) : n(n), trees(n) { par.resize(n), rank.resize(n), sizes.resize(n); rep(i, n)par[i] = i, sizes[i] = 1; } int root(int x) { if (par[x] == x)return x; else return par[x] = root(par[x]); } int find(int x) { return root(x); } void unite(int x, int y) { x = root(x); y = root(y); if (x == y)return; if (rank[x] < rank[y])swap(x, y); trees--; par[y] = x; sizes[x] += sizes[y]; if (rank[x] == rank[y])rank[x]++; } bool same(int x, int y) { return root(x) == root(y); } int size(int x) { return sizes[root(x)]; } //順不同 umapなので vec<vi> sets() { vec<vi> res(trees); umap<int, vi> map; rep(i, n) map[root(i)].push_back(i); int i = 0; for (auto &&p:map) { int r = p.fi; res[i].push_back(r); for (auto &&v:p.se) { if (r == v)continue; res[i].push_back(v); } i++; } return res; } }; template<typename T> T minv(T a, T m); template<typename T> class Modular { public: using Type = typename decay<decltype(T::value)>::type; constexpr Modular() : value() {} template<typename U> Modular(const U &x) { value = normalize(x); } template<typename U> static Type normalize(const U &x) { Type v; if (-mod() <= x && x < mod()) v = static_cast<Type>(x); else v = static_cast<Type>(x % mod()); if (v < 0) v += mod(); return v; } const Type &operator()() const { return value; } template<typename U> explicit operator U() const { return static_cast<U>(value); } constexpr static Type mod() { return T::value; } Modular &operator+=(const Modular &other) { if ((value += other.value) >= mod()) value -= mod(); return *this; } Modular &operator-=(const Modular &other) { if ((value -= other.value) < 0) value += mod(); return *this; } template<typename U> Modular &operator+=(const U &other) { return *this += Modular(other); } template<typename U> Modular &operator-=(const U &other) { return *this -= Modular(other); } Modular &operator++() { return *this += 1; } Modular &operator--() { return *this -= 1; } Modular operator++(signed) { Modular result(*this); *this += 1; return result; } Modular operator--(signed) { Modular result(*this); *this -= 1; return result; } Modular operator-() const { return Modular(-value); } template<typename U = T> typename enable_if<is_same<typename Modular<U>::Type, signed>::value, Modular>::type &operator*=(const Modular &rhs) { #ifdef _WIN32 uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value); uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x), d, m; asm( "divl %4; \n\t" : "=a" (d), "=d" (m) : "d" (xh), "a" (xl), "r" (mod()) ); value = m; #else value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value)); #endif return *this; } template<typename U = T> typename enable_if<is_same<typename Modular<U>::Type, int64_t>::value, Modular>::type &operator*=(const Modular &rhs) { int64_t q = static_cast<int64_t>(static_cast<double>(value) * rhs.value / mod()); value = normalize(value * rhs.value - q * mod()); return *this; } template<typename U = T> typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type &operator*=(const Modular &rhs) { value = normalize(value * rhs.value); return *this; } Modular &operator/=(const Modular &other) { return *this *= Modular(minv(other.value, mod())); } template<typename U> friend bool operator==(const Modular<U> &lhs, const Modular<U> &rhs); template<typename U> friend bool operator<(const Modular<U> &lhs, const Modular<U> &rhs); template<typename U> friend std::istream &operator>>(std::istream &stream, Modular<U> &number); private: Type value; }; template<typename T> bool operator==(const Modular<T> &lhs, const Modular<T> &rhs) { return lhs.value == rhs.value; } template<typename T, typename U> bool operator==(const Modular<T> &lhs, U rhs) { return lhs == Modular<T>(rhs); } template<typename T, typename U> bool operator==(U lhs, const Modular<T> &rhs) { return Modular<T>(lhs) == rhs; } template<typename T> bool operator!=(const Modular<T> &lhs, const Modular<T> &rhs) { return !(lhs == rhs); } template<typename T, typename U> bool operator!=(const Modular<T> &lhs, U rhs) { return !(lhs == rhs); } template<typename T, typename U> bool operator!=(U lhs, const Modular<T> &rhs) { return !(lhs == rhs); } template<typename T> bool operator<(const Modular<T> &lhs, const Modular<T> &rhs) { return lhs.value < rhs.value; } template<typename T> Modular<T> operator+(const Modular<T> &lhs, const Modular<T> &rhs) { return Modular<T>(lhs) += rhs; } template<typename T, typename U> Modular<T> operator+(const Modular<T> &lhs, U rhs) { return Modular<T>(lhs) += rhs; } template<typename T, typename U> Modular<T> operator+(U lhs, const Modular<T> &rhs) { return Modular<T>(lhs) += rhs; } template<typename T> Modular<T> operator-(const Modular<T> &lhs, const Modular<T> &rhs) { return Modular<T>(lhs) -= rhs; } template<typename T, typename U> Modular<T> operator-(const Modular<T> &lhs, U rhs) { return Modular<T>(lhs) -= rhs; } template<typename T, typename U> Modular<T> operator-(U lhs, const Modular<T> &rhs) { return Modular<T>(lhs) -= rhs; } template<typename T> Modular<T> operator*(const Modular<T> &lhs, const Modular<T> &rhs) { return Modular<T>(lhs) *= rhs; } template<typename T, typename U> Modular<T> operator*(const Modular<T> &lhs, U rhs) { return Modular<T>(lhs) *= rhs; } template<typename T, typename U> Modular<T> operator*(U lhs, const Modular<T> &rhs) { return Modular<T>(lhs) *= rhs; } template<typename T> Modular<T> operator/(const Modular<T> &lhs, const Modular<T> &rhs) { return Modular<T>(lhs) /= rhs; } template<typename T, typename U> Modular<T> operator/(const Modular<T> &lhs, U rhs) { return Modular<T>(lhs) /= rhs; } template<typename T, typename U> Modular<T> operator/(U lhs, const Modular<T> &rhs) { return Modular<T>(lhs) /= rhs; } constexpr signed MOD = 1000000007; using mint = Modular<std::integral_constant<decay<decltype(MOD)>::type, MOD>>; mint com(ll N_, ll C_) { const int NUM_ = 1400001; static ll fact[NUM_ + 1], factr[NUM_ + 1], inv[NUM_ + 1]; if (fact[0] == 0) { inv[1] = fact[0] = factr[0] = 1; for (int i = 2; i <= NUM_; ++i) inv[i] = inv[MOD % i] * (MOD - MOD / i) % MOD; for (int i = 1; i <= NUM_; ++i) fact[i] = fact[i - 1] * i % MOD, factr[i] = factr[i - 1] * inv[i] % MOD; } if (C_ < 0 || C_ > N_) return 0; return mint(factr[C_] * fact[N_] % MOD * factr[N_ - C_]); } mint ncr(int P_, int Q_) { return com(P_, Q_); } mint nhr(int P_, int Q_) { return com(P_ + Q_ - 1, Q_); } template<typename T> T minv(T a, T m) { T u = 0, v = 1; while (a != 0) { T t = m / a; m -= t * a; swap(a, m); u -= t * v; swap(u, v); } assert(m == 1); return u; } template<typename T, typename U> Modular<T> mpow(const Modular<T> &a, const U &b) { assert(b >= 0); int x = a(), res = 1; U p = b; while (p > 0) { if (p & 1) (res *= x) %= MOD; (x *= x) %= MOD; p >>= 1; } return res; } template<typename T, typename U> Modular<T> mpow(const T &a, const U &b) { assert(b >= 0); int x = a, res = 1; U p = b; while (p > 0) { if (p & 1) (res *= x) %= MOD; (x *= x) %= MOD; p >>= 1; } return res; } template<typename T> string to_string(const Modular<T> &number) { return to_string(number()); } template<typename T> std::ostream &operator<<(std::ostream &stream, const Modular<T> &number) { return stream << number(); } template<typename T> std::istream &operator>>(std::istream &stream, Modular<T> &number) { typename common_type<typename Modular<T>::Type, int64_t>::type x; stream >> x; number.value = Modular<T>::normalize(x); return stream; } using PM = pair<mint, mint>; using vm = vector<mint>; #define _overloadvvm(_1, _2, _3, _4, name, ...) name #define vvm1(a) vec<vm> a #define vvm2(a, b) vec<vm> a(b) #define vvm3(a, b, c) vec<vm> a(b,vm(c)) #define vvm4(a, b, c, d) vec<vm> a(b,vm(c,d)) #define vvm(...) _overloadvvm(__VA_ARGS__,vvm4,vvm3,vvm2 ,vvm1)(__VA_ARGS__) vb isPrime; vi primes; void setPrime() { isPrime.resize(4010101); fill(isPrime, true); int len = sizeof(isPrime) / sizeof(isPrime[0]); isPrime[0] = isPrime[1] = false; for (int i = 2; i <= sqrt(len) + 5; ++i) { if (!isPrime[i])continue; for (int j = 2; i * j < len; ++j) { isPrime[i * j] = false; } } rep(i, len)if (isPrime[i])primes.pb(i); } //幾何 Pをcomplexとして扱う bool eq(double a, double b) { return fabs(a - b) < eps; } using C =complex<double>; C rot(C &a, dou th) { return a * C(cos(th), sin(th)); } dou inpro(C &a, C &b) { return real(a * conj(b)); } //90度回転させて内積が0なら平行 bool line(C a, C b, C c) { C ab = b - a; C ac = c - a; //複素数の掛け算は回転 ab *= C(0, 1); return eq(inpro(ab, ac), 0); } bool line(P a, P b, P c) { return line(C(a.fi, a.se), C(b.fi, b.se), C(c.fi, c.se)); } bool line(int xa, int ya, int xb, int yb, int xc, int yc) { C a = C(xa, ya); C b = C(xb, yb); C c = C(xc, yc); return line(a, b, c); } //便利関数 //テスト用 char ranc() { return (char) ('a' + rand() % 26); } int rand(int min, int max) { assert(min <= max); if (min >= 0 && max >= 0) { return rand() % (max + 1 - min) + min; } else if (max < 0) { return -rand(-max, -min); } else { //+ if (rand() % 2) { return rand(0, max); //- } else { return -rand(0, -min); } } } vi ranv(int n, int min, int max) { vi v(n); rep(i, n)v[i] = rand(min, max); return v; } //単調増加 vi ranvi(int n, int min, int max) { vi v(n); bool bad = 1; while (bad) { bad = 0; v.resize(n); rep(i, n) { if (i && min > max - v[i - 1]) { bad = 1; break; } if (i)v[i] = v[i - 1] + rand(min, max - v[i - 1]); else v[i] = rand(min, max); } } return v; } void ranvlr(int n, int min, int max, vi &l, vi &r) { l.resize(n); r.resize(n); rep(i, n) { l[i] = rand(min, max); r[i] = l[i] + rand(0, max - l[i]); } } //便利 汎用 template<typename V, typename T> int find(vector<V> &a, const T key) { rep(i, sz(a))if (a[i] == key)return i; return -1; } template<typename V, typename T> P find(vector<vector<V>> &a, const T key) { rep(i, sz(a)) rep(j, sz(a[0]))if (a[i][j] == key)return mp(i, j); return mp(-1, -1); } template<typename V, typename U> T find(vector<vector<vector<V>>> &a, const U key) { rep(i, sz(a))rep(j, sz(a[0]))rep(k, sz(a[0][0]))if (a[i][j][k] == key)return mt(i, j, k); return mt(-1, -1, -1); } template<typename V, typename T> int count(V &a, const T k) { return a == k; } template<typename V, typename T> int count(vector<V> &a, const T k) { int ret = 0; fora(v, a)ret += count(v, k); return ret; } template<typename V> int count_odd(V &a) { return a % 2; } template<typename V> int count_odd(vector<V> &a) { int ret = 0; fora(v, a)ret += count_odd(v); return ret; } template<typename V> int count_even(V &a) { return a % 2 == 0; } template<typename V> int count_even(vector<V> &a) { int ret = 0; fora(v, a)ret += count_even(v); return ret; } //algorythm void iota(vector<int> &ve, int s, int n) { ve.resize(n); iota(all(ve), s); } vi iota(int s, int n) { vi ve(n); iota(all(ve), s); return ve; } //便利 数学 int mod(int a, int m) { return (a % m + m) % m; } int pow(int a) { return a * a; }; ll fact(int v) { return v <= 1 ? 1 : v * fact(v - 1); } ll comi(int n, int r) { assert(n < 100); static vvi(pas, 100, 100); if (pas[0][0])return pas[n][r]; pas[0][0] = 1; rep(i, 1, 100) { pas[i][0] = 1; rep(j, 1, i + 1)pas[i][j] = pas[i - 1][j - 1] + pas[i - 1][j]; } return pas[n][r]; } void ole() { #ifdef _DEBUG debugline("ole"); exit(0); #endif string a = "a"; rep(i, 30)a += a; rep(i, 1 << 17)cout << a << endl; cout << "OLE 出力長制限超過" << endl; exit(0); } void tle() { while (inf)cout << inf << endl; } ll gcd(ll a, ll b) { return b ? gcd(b, a % b) : a; } ll gcd(vi b) { ll res = b[0]; for (auto &&v :b)res = gcd(v, res); return res; } ll lcm(ll a, ll b) { return a / gcd(a, b) * b; } ll rev(ll a) { ll res = 0; while (a) { res *= 10; res += a % 10; a /= 10; } return res; } template<class T> vector<T> rev(vector<T> &a) { vector<T> ret = a; reverse(all(ret)); return ret; } ll ceil(ll a, ll b) { if (b == 0) { debugline("ceil"); deb(a, b); ole(); return -1; } else return (a + b - 1) / b; } ll sqrt(ll a) { if (a < 0) { debugline("sqrt"); deb(a); ole(); } ll res = (ll) std::sqrt(a); while (res * res < a)res++; return res; } double log(double e, double x) { return log(x) / log(e); } ll sig(ll t) { return (1 + t) * t / 2; } ll sig(ll s, ll t) { return (s + t) * (t - s + 1) / 2; } vi divisors(int v) { vi res; for (int i = 1; i <= sqrt(v); ++i) { if (v % i == 0) { res.pb(i); if (i != v / i)res.pb(v / i); } } return res; } vi factorization(int v) { int tv = v; vi res; if (isPrime.size() == 0)setPrime(); for (auto &&p :primes) { if (v % p == 0)res.push_back(p); while (v % p == 0) { v /= p; } if (v == 1 || p * p > tv)break; } if (v > 1)res.pb(v); return res; } unordered_map<int, int> factorizationMap(int v) { int tv = v; unordered_map<int, int> res; if (isPrime.size() == 0)setPrime(); for (auto &&p :primes) { while (v % p == 0) { res[p]++; v /= p; } if (v == 1 || p * p > tv)break; } if (v > 1)res[v]++; return res; } int get(int a, int keta) { return (a / (int) pow(10, keta)) % 10; } int keta(int v) { int cou = 0; while (v) { cou++, v %= 10; } return cou; } int dsum(int v) { int ret = 0; for (; v; v /= 10)ret += v % 10; return ret; } int sumd(int v) { return dsum(v); } //変換系 template<class T, class U> vector<T> keys(vector<pair<T, U>> a) { vector<T> res; for (auto &&k :a)res.pb(k.fi); return res; } template<class T, class U> vector<U> keys(map<T, U> a) { vector<U> res; for (auto &&k :a)res.pb(k.fi); return res; } template<class T, class U> vector<U> keys(umap<T, U> a) { vector<U> res; for (auto &&k :a)res.pb(k.fi); return res; } template<class T, class U> vector<U> values(vector<pair<T, U>> a) { vector<U> res; for (auto &&k :a)res.pb(k.se); return res; } template<class T, class U> vector<T> values(map<T, U> a) { vector<T> res; for (auto &&k :a)res.pb(k.se); return res; } template<class T, class U> vector<T> values(umap<T, U> a) { vector<T> res; for (auto &&k :a)res.pb(k.se); return res; } vi list(int a) { vi res; while (a) { res.insert(res.begin(), a % 10); a /= 10; } return res; } template<class T, class U> bool chmax(T &a, const U &b) { if (a < b) { a = b; return true; } return false; } template<class U> bool chmax(const U &b) { return chmax(ma, b); } template<class T, class U> bool chmin(T &a, const U &b) { if (b < a) { a = b; return true; } return false; } template<class U> bool chmin(const U &b) { return chmin(mi, b); } #define chmi chmin #define chma chmax template<class T> T min(T a, signed b) { return a < b ? a : b; } template<class T> T max(T a, signed b) { return a < b ? b : a; } template<class T> T min(T a, T b, T c) { return a >= b ? b >= c ? c : b : a >= c ? c : a; } template<class T> T max(T a, T b, T c) { return a <= b ? b <= c ? c : b : a <= c ? c : a; } template<class T> T min(vector<T> a) { return *min_element(all(a)); } template<class T> T min(vector<T> a, int n) { return *min_element(a.begin(), a.begin() + min(n, sz(a))); } template<class T> T min(vector<T> a, int s, int n) { return *min_element(a.begin() + s, a.begin() + min(n, sz(a))); } template<class T> T max(vector<T> a) { return *max_element(all(a)); } template<class T> T max(vector<T> a, int n) { return *max_element(a.begin(), a.begin() + min(n, sz(a))); } template<class T> T max(vector<T> a, int s, int n) { return *max_element(a.begin() + s, a.begin() + min(n, sz(a))); } template<typename A, size_t N> A max(A (&a)[N]) { A res = a[0]; rep(i, N)res = max(res, a[i]); return res; } template<typename A, size_t N, size_t O> A max(A (&a)[N][O]) { A res = max(a[0]); rep(i, N)res = max(res, max(a[i])); return res; } template<typename A, size_t N, size_t O, size_t P> A max(A (&a)[N][O][P]) { A res = max(a[0]); rep(i, N)res = max(res, max(a[i])); return res; } template<typename A, size_t N, size_t O, size_t P, size_t Q> A max(A (&a)[N][O][P][Q], const T &v) { A res = max(a[0]); rep(i, N)res = max(res, max(a[i])); return res; } template<typename A, size_t N, size_t O, size_t P, size_t Q, size_t R> A max(A (&a)[N][O][P][Q][R]) { A res = max(a[0]); rep(i, N)res = max(res, max(a[i])); return res; } template<typename A, size_t N, size_t O, size_t P, size_t Q, size_t R, size_t S> A max(A (&a)[N][O][P][Q][R][S]) { A res = max(a[0]); rep(i, N)res = max(res, max(a[i])); return res; } template<typename A, size_t N> A min(A (&a)[N]) { A res = a[0]; rep(i, N)res = min(res, a[i]); return res; } template<typename A, size_t N, size_t O> A min(A (&a)[N][O]) { A res = min(a[0]); rep(i, N)res = min(res, max(a[i])); return res; } template<typename A, size_t N, size_t O, size_t P> A min(A (&a)[N][O][P]) { A res = min(a[0]); rep(i, N)res = min(res, min(a[i])); return res; } template<typename A, size_t N, size_t O, size_t P, size_t Q> A min(A (&a)[N][O][P][Q], const T &v) { A res = min(a[0]); rep(i, N)res = min(res, min(a[i])); return res; } template<typename A, size_t N, size_t O, size_t P, size_t Q, size_t R> A min(A (&a)[N][O][P][Q][R]) { A res = min(a[0]); rep(i, N)res = min(res, min(a[i])); return res; } template<typename A, size_t N, size_t O, size_t P, size_t Q, size_t R, size_t S> A min(A (&a)[N][O][P][Q][R][S]) { A res = min(a[0]); rep(i, N)res = min(res, min(a[i])); return res; } template<class T> T sum(vector<T> v, int len = -1) { if (len == -1)len = v.size(); T res = 0; chmin(len, v.size()); rep(i, len)res += v[i]; return res; } template<class T> T sum(vector<vector<T>> &v, int h = -1, int w = -1) { if (h == -1)h = v.size(); if (w == -1)w = v[0].size(); T res = 0; chmin(h, v.size()); chmin(w, v[0].size()); rep(i, h)rep(j, w)res += v[i][j]; return res; } P sump(vp &v, int len = -1) { if (len == -1)len = v.size(); P res = {0, 0}; chmin(len, v.size()); rep(i, len) { res.fi += v[i].fi; res.se += v[i].se; } return res; } ///要素が0の時、返り値は0か1か template<class T> T mul(vector<T> &v, int len = -1) { if (len == -1)len = v.size(); T res = 1; chmin(len, v.size()); rep(i, len)res *= v[i]; return res; } void clear(PQ &q) { while (q.size())q.pop(); } template<class T> void clear(queue<T> &q) { while (q.size())q.pop(); } template<class T> T *negarr(int size) { T *body = (T *) malloc((size * 2 + 1) * sizeof(T)); return body + size; } template<class T> T *negarr2(int h, int w) { double **dummy1 = new double *[2 * h + 1]; double *dummy2 = new double[(2 * h + 1) * (2 * w + 1)]; dummy1[0] = dummy2 + w; for (int i = 1; i <= 2 * h + 1; i++) { dummy1[i] = dummy1[i - 1] + 2 * w + 1; } double **a = dummy1 + h; } //imoは0-indexed //ruiは1-indexed template<class T> vector<T> imo(vector<T> &v) { vector<T> ret = v; rep(i, sz(ret) - 1)ret[i + 1] += ret[i]; return ret; } template<class T> vector<T> imomi(vector<T> &v) { vector<T> ret = v; rep(i, sz(ret) - 1)chmin(ret[i + 1], ret[i]); return ret; } template<class T> struct ruiC { const vector<T> rui; ruiC(vector<T> &ru) : rui(ru) {} T operator()(int l, int r) { assert(l <= r); return rui[r] - rui[l]; } T operator[](int i) { return rui[i]; } }; template<class T> struct rruic { const T *rrui; rruic(T *ru) : rrui(ru) {} //n-1から-1へ T operator()(int l, int r) { assert(l >= r); return rrui[r] - rrui[l]; } T operator[](int i) { return rrui[i]; } }; template<class T> vector<T> ruiv(vector<T> &a) { vector<T> ret(a.size() + 1); rep(i, a.size())ret[i + 1] = ret[i] + a[i]; return ret; } template<class T> ruiC<T> ruic(vector<T> &a) { vector<T> ret = ruiv(a); return ruiC<T>(ret); } template<class T> vector<T> ruim(vector<T> &a) { vector<T> res(a.size() + 1, 1); rep(i, a.size())res[i + 1] = res[i] * a[i]; return res; } //template<class T> T *rrui(vector<T> &a) { //右から左にかけての半開区間 (-1 n-1] template<class T> rruic<T> rrui(vector<T> &a) { int len = a.size(); T *body = (T *) malloc((len + 1) * sizeof(T)); T *res = body + 1; rer(i, len - 1)res[i - 1] = res[i] + a[i]; return rruic<T>(res); } //掛け算 template<class T> T *rruim(vector<T> &a) { int len = a.size(); T *body = (T *) malloc((len + 1) * sizeof(T)); T *res = body + 1; res[len - 1] = 1; rer(i, len - 1)res[i - 1] = res[i] * a[i]; return res; } template<class T, class U> void inc(T &a, U v = 1) { a += v; } template<class T, class U> void inc(vector<T> &a, U v = 1) { for (auto &u :a)inc(u, v); } template<class T> void inc(vector<T> &a) { for (auto &u :a)inc(u, 1); } template<class T, class U> void dec(T &a, U v = 1) { a -= v; } template<class T, class U> void dec(vector<T> &a, U v = 1) { for (auto &u :a)dec(u, v); } template<class T> void dec(vector<T> &a) { for (auto &u :a)dec(u, 1); } inline bool inside(int h, int w, int H, int W) { return h >= 0 && w >= 0 && h < H && w < W; } ll u(ll a) { return a < 0 ? 0 : a; } template<class T> vector<T> u(const vector<T> &a) { vector<T> ret = a; fora(v, ret)v = u(v); return ret; } #define MIN(a) numeric_limits<a>::min() #define MAX(a) numeric_limits<a>::max() ll goldd(ll left, ll right, function<ll(ll)> calc) { double GRATIO = 1.6180339887498948482045868343656; ll lm = left + (ll) ((right - left) / (GRATIO + 1.0)); ll rm = lm + (ll) ((right - lm) / (GRATIO + 1.0)); ll fl = calc(lm); ll fr = calc(rm); while (right - left > 10) { if (fl < fr) { right = rm; rm = lm; fr = fl; lm = left + (ll) ((right - left) / (GRATIO + 1.0)); fl = calc(lm); } else { left = lm; lm = rm; fl = fr; rm = lm + (ll) ((right - lm) / (GRATIO + 1.0)); fr = calc(rm); } } ll minScore = MAX(ll); ll resIndex = left; for (ll i = left; i < right + 1; i++) { ll score = calc(i); if (minScore > score) { minScore = score; resIndex = i; } } return resIndex; } ll goldt(ll left, ll right, function<ll(ll)> calc) { double GRATIO = 1.6180339887498948482045868343656; ll lm = left + (ll) ((right - left) / (GRATIO + 1.0)); ll rm = lm + (ll) ((right - lm) / (GRATIO + 1.0)); ll fl = calc(lm); ll fr = calc(rm); while (right - left > 10) { if (fl > fr) { right = rm; rm = lm; fr = fl; lm = left + (ll) ((right - left) / (GRATIO + 1.0)); fl = calc(lm); } else { left = lm; lm = rm; fl = fr; rm = lm + (ll) ((right - lm) / (GRATIO + 1.0)); fr = calc(rm); } } if (left > right) { ll l = left; left = right; right = l; } ll maxScore = MIN(ll); ll resIndex = left; for (ll i = left; i < right + 1; i++) { ll score = calc(i); if (maxScore < score) { maxScore = score; resIndex = i; } } return resIndex; } template<class T> T min(vector<vector<T>> &a) { T res = MAX(T); rep(i, a.size())chmin(res, *min_element(all(a[i]))); return res; } template<class T> T max(vector<vector<T>> &a) { T res = MIN(T); rep(i, a.size())chmax(res, *max_element(all(a[i]))); return res; } bool bget(ll m, int keta) { return (m >> keta) & 1; } int bget(ll m, int keta, int sinsuu) { m /= (ll) pow(sinsuu, keta); return m % sinsuu; } inline ll bit(int n) { return (1LL << (n)); } inline ll bit(int n, int sinsuu) { return (ll) pow(sinsuu, n); } //int bcou(ll m) { return __builtin_popcount(m & 0xFFFFFFFF) + __builtin_popcount(m >> 32); } #define bcou __builtin_popcountll //最下位ビット int lbit(int n) { return n & -n; } //最上位ビット int hbit(int n) { n |= (n >> 1); n |= (n >> 2); n |= (n >> 4); n |= (n >> 8); n |= (n >> 16); n |= (n >> 32); return n - (n >> 1); } //初期化は0を渡す ll nextComb(ll &mask, int n, int r) { if (!mask)return mask = (1LL << r) - 1; ll x = mask & -mask; //最下位の1 ll y = mask + x; //連続した下の1を繰り上がらせる ll res = ((mask & ~y) / x >> 1) | y; if (bget(res, n))return mask = 0; else return mask = res; } //n桁以下でビットがr個立っているもののvectorを返す vl bitCombList(int n, int r) { vl res; int m = 0; while (nextComb(m, n, r)) { res.pb(m); } return res; } //大文字小文字を区別する int altoiaZ(char c) { if ('A' <= c && c <= 'Z')return c - 'A'; return c - 'a' + 26; } char itoalaZ(int i) { if (i < 26)return 'A' + i; return 'a' + i - 26; } //aもAも0を返す 基本小文字 int altoi(char c) { if ('A' <= c && c <= 'Z')return c - 'A'; return c - 'a'; } char itoal(int i) { return 'a' + i; } int ctoi(char c) { return c - '0'; } char itoc(int i) { return i + '0'; } int vtoi(vi &v) { int res = 0; if (sz(v) > 18) { debugline("vtoi"); deb(sz(v)); ole(); } rep(i, sz(v)) { res *= 10; res += v[i]; } return res; } vi itov(int i) { vi res; while (i) { res.pb(i % 10); i /= 10; } rev(res); return res; } vector<vector<int>> ctoi(vector<vector<char>> s, char c) { int n = sz(s), m = sz(s[0]); vector<vector<int>> res(n, vector<int>(m)); rep(i, n)rep(j, m)res[i][j] = s[i][j] == c; return res; } #define UNIQUE(v) v.erase( unique(v.begin(), v.end()), v.end() ); void compress(vi &a) { vi b; int len = a.size(); for (int i = 0; i < len; ++i) { b.push_back(a[i]); } sort(b); UNIQUE(b); for (int i = 0; i < len; ++i) { a[i] = lower_bound(all(b), a[i]) - b.begin(); } } void compress(int a[], int len) { vi b; for (int i = 0; i < len; ++i) { b.push_back(a[i]); } sort(b); UNIQUE(b); for (int i = 0; i < len; ++i) { a[i] = lower_bound(all(b), a[i]) - b.begin(); } } //要素が見つからなかったときに困る #define binarySearch(a, v) (binary_search(all(a),v)) #define lowerIndex(a, v) (lower_bound(all(a),v)-a.begin()) #define lowerBound(a, v) (*lower_bound(all(a),v)) #define upperIndex(a, v) (upper_bound(all(a),v)-a.begin()) #define upperBound(a, v) (*upper_bound(all(a),v)) #define ans(a) cout<<a<<endl;continue; #define poll(a) q.front();q.pop() #define dpoll(a) q.front();q.pop_front() #define pollLast(a) q.back();q.pop_back() #define pollBack(a) q.back();q.pop_back() template<class T> inline void fin(T s) { cout << s << endl, exit(0); } //機能拡張 vp vtop(vi &a, vi &b) { vp res(sz(a)); rep(i, sz(a))res[i] = mp(a[i], b[i]); return res; } void ptov(vp &p, vi &a, vi &b) { a.resize(sz(p)); b.resize(sz(p)); rep(i, sz(p))a[i] = p[i].fi, b[i] = p[i].se; } template<typename _CharT, typename _Traits, typename _Alloc> basic_string<_CharT, _Traits, _Alloc> operator+(const basic_string<_CharT, _Traits, _Alloc> &__lhs, const int __rv) { basic_string<_CharT, _Traits, _Alloc> __str(__lhs); __str.append(to_string(__rv)); return __str; } template<typename _CharT, typename _Traits, typename _Alloc> void operator+=(basic_string<_CharT, _Traits, _Alloc> &__lhs, const int __rv) { __lhs += to_string(__rv); } template<typename _CharT, typename _Traits, typename _Alloc> basic_string<_CharT, _Traits, _Alloc> operator+(const basic_string<_CharT, _Traits, _Alloc> &__lhs, const signed __rv) { basic_string<_CharT, _Traits, _Alloc> __str(__lhs); __str.append(to_string(__rv)); return __str; } template<typename _CharT, typename _Traits, typename _Alloc> void operator+=(basic_string<_CharT, _Traits, _Alloc> &__lhs, const signed __rv) { __lhs += to_string(__rv); } template<class T, class U> void operator+=(queue<T> &a, U v) { a.push(v); } template<class T, class U> priority_queue<T, vector<T>, greater<T> > &operator+=(priority_queue<T, vector<T>, greater<T> > &a, U v) { a.push(v); return a; } template<class T, class U> priority_queue<T> &operator+=(priority_queue<T> &a, U v) { a.push(v); return a; } template<class T, class U> set<T> &operator+=(set<T> &a, U v) { a.insert(v); return a; } template<class T, class U> set<T, greater<T>> &operator+=(set<T, greater<T>> &a, U v) { a.insert(v); return a; } template<class T, class U> vector<T> &operator+=(vector<T> &a, U v) { a.pb(v); return a; } template<class T, class U> vector<T> operator+(const vector <T> &a, U v) { vector<T> ret = a; ret += v; return ret; } template<class T, class U> vector<T> operator+(U v, const vector <T> &a) { vector<T> ret = a; ret.insert(ret.begin(), v); return ret; } template<class T> vector<T> &operator+=(vector<T> &a, vector <T> &b) { a.pb(b); return a; } template<class T, class U> vector<T> &operator+=(vector<T> &a, initializer_list<U> v) { for (auto &&va :v)a.pb(va); return a; } template<class T> vector<T> &operator-=(vector<T> &a, vector <T> &b) { if (sz(a) != sz(b)) { debugline("vector<T> operator-="); deb(a); deb(b); ole(); } rep(i, sz(a))a[i] -= b[i]; return a; } template<class T> vector<T> &operator-(vector<T> &a, vector <T> &b) { if (sz(a) != sz(b)) { debugline("vector<T> operator-"); deb(a); deb(b); ole(); } vector<T> res; rep(i, sz(a))res[i] = a[i] - b[i]; return res; } template<typename T> void remove(vector<T> &v, unsigned int i) { v.erase(v.begin() + i); } template<typename T> void remove(vector<T> &v, unsigned int s, unsigned int e) { v.erase(v.begin() + s, v.begin() + e); } template<typename T> void removen(vector<T> &v, unsigned int s, unsigned int n) { v.erase(v.begin() + s, v.begin() + s + n); } template<typename T> void erase(vector<T> &v, unsigned int i) { v.erase(v.begin() + i); } template<typename T> void erase(vector<T> &v, unsigned int s, unsigned int e) { v.erase(v.begin() + s, v.begin() + e); } template<typename T> void erasen(vector<T> &v, unsigned int s, unsigned int n) { v.erase(v.begin() + s, v.begin() + s + n); } template<typename T, typename U> void insert(vector<T> &v, unsigned int i, U t) { v.insert(v.begin() + i, t); } template<typename T, typename U> void push_front(vector<T> &v, U t) { v.insert(v.begin(), t); } template<typename T, typename U> void insert(vector<T> &v, unsigned int i, vector<T> list) { for (auto &&va :list)v.insert(v.begin() + i++, va); } template<typename T, typename U> void insert(vector<T> &v, initializer_list<U> list) { for (auto &&va :list)v.pb(va); } template<typename T, typename U> void insert(vector<T> &v, unsigned int i, initializer_list<U> list) { for (auto &&va :list)v.insert(v.begin() + i++, va); } template<typename T> void insert(set<T> &v, vector<T> list) { for (auto &&va :list)v.insert(va); } template<typename T> void insert(set<T> &v, initializer_list<T> list) { for (auto &&va :list)v.insert(va); } vector<string> split(const string a, const char deli) { string b = a + deli; int l = 0, r = 0, n = b.size(); vector<string> res; rep(i, n) { if (b[i] == deli) { r = i; if (l < r)res.push_back(b.substr(l, r - l)); l = i + 1; } } return res; } vector<string> split(const string a, const string deli) { string b = a + deli; int l = 0, r = 0, n = b.size(), dn = deli.size(); vector<string> res; rep(i, n) { if (i + dn <= n && b.substr(i, i + dn) == deli) { r = i; if (l < r)res.push_back(b.substr(l, r - l)); i += dn - 1; l = i + 1; } } return res; } void yn(bool a) { if (a)cout << "yes" << endl; else cout << "no" << endl; } void Yn(bool a) { if (a)cout << "Yes" << endl; else cout << "No" << endl; } void YN(bool a) { if (a)cout << "YES" << endl; else cout << "NO" << endl; } void fyn(bool a) { if (a)cout << "yes" << endl; else cout << "no" << endl; exit(0); } void fYn(bool a) { if (a)cout << "Yes" << endl; else cout << "No" << endl; exit(0); } void fYN(bool a) { if (a)cout << "YES" << endl; else cout << "NO" << endl; exit(0); } void Possible(bool a) { if (a)cout << "Possible" << endl; else cout << "Impossible" << endl; exit(0); } int n, m, k, d, H, W, x, y, z, q; int cou; vi a, b, c; vvi (s, 0, 0); vvc (ba, 0, 0); vp p; void solve() { int d1, d2; cin >> n >> m >> d1 >> d2; int d = d2 - d1; int r = m - d1 * (n - 1) - 1; mint res = 0; rep(i, n) { if (i % 2 == 0)res += com(n - 1, i) * nhr(n + 1, r - (d + 1) * i); else res -= com(n - 1, i) * nhr(n + 1, r - (d + 1) * i); } cout << res << endl; } int my(int n, vi a) { return 0; } int sister(int n, vi a) { return 0; } signed main() { solve(); #define _arg n,a //cin>>n; //na(a,n); //my(_arg); //cout << my(_arg) << endl; #ifdef _DEBUG bool bad = 0; for (int i = 0, ok = 1; i < k5 && ok; i++) { int n = rand(1, 3); vi a = ranv(m, 1, 10); int myres = my(_arg); int res = sister(_arg); ok = myres == res; if (!ok) { cout << n << endl; cout << a << endl; cout << "正解 : " << res << endl; cout << "出力 : " << myres << endl; bad = 1; break; } } #endif return 0; };