結果

問題 No.808 Kaiten Sushi?
ユーザー smiken_61smiken_61
提出日時 2019-03-22 22:06:30
言語 C++11
(gcc 11.4.0)
結果
WA  
実行時間 -
コード長 13,904 bytes
コンパイル時間 3,127 ms
コンパイル使用メモリ 185,972 KB
実行使用メモリ 15,628 KB
最終ジャッジ日時 2023-10-19 09:18:40
合計ジャッジ時間 7,321 ms
ジャッジサーバーID
(参考情報)
judge12 / judge11
このコードへのチャレンジ(β)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 WA -
testcase_01 AC 2 ms
4,348 KB
testcase_02 WA -
testcase_03 WA -
testcase_04 WA -
testcase_05 WA -
testcase_06 AC 2 ms
4,348 KB
testcase_07 AC 2 ms
4,348 KB
testcase_08 AC 3 ms
4,348 KB
testcase_09 WA -
testcase_10 WA -
testcase_11 WA -
testcase_12 WA -
testcase_13 WA -
testcase_14 WA -
testcase_15 WA -
testcase_16 WA -
testcase_17 AC 2 ms
4,348 KB
testcase_18 AC 2 ms
4,348 KB
testcase_19 AC 2 ms
4,348 KB
testcase_20 AC 2 ms
4,348 KB
testcase_21 AC 2 ms
4,348 KB
testcase_22 AC 2 ms
4,348 KB
testcase_23 AC 31 ms
8,636 KB
testcase_24 AC 24 ms
6,840 KB
testcase_25 WA -
testcase_26 WA -
testcase_27 WA -
testcase_28 WA -
testcase_29 WA -
testcase_30 WA -
testcase_31 WA -
testcase_32 WA -
testcase_33 WA -
testcase_34 WA -
testcase_35 WA -
testcase_36 WA -
testcase_37 WA -
testcase_38 WA -
testcase_39 WA -
testcase_40 WA -
testcase_41 WA -
testcase_42 WA -
testcase_43 WA -
testcase_44 WA -
testcase_45 WA -
testcase_46 WA -
testcase_47 WA -
testcase_48 WA -
testcase_49 WA -
testcase_50 WA -
testcase_51 WA -
testcase_52 AC 42 ms
13,292 KB
testcase_53 AC 55 ms
15,296 KB
testcase_54 AC 2 ms
4,348 KB
testcase_55 AC 2 ms
4,348 KB
testcase_56 AC 2 ms
4,348 KB
testcase_57 AC 22 ms
8,312 KB
testcase_58 AC 35 ms
9,656 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

     #include <bits/stdc++.h>

//    #include <boost/multiprecision/cpp_int.hpp>
 #define int long long
 #define inf  1000000007
 #define pa pair<int,int>
 #define ll long long
 #define pal pair<double,double>
 #define ppap pair<pa,int>
  #define PI 3.14159265358979323846
  #define paa pair<int,char>
  #define  mp make_pair
  #define  pb push_back
  #define EPS (1e-10)
                                          
    int dx[8]={0,1,0,-1,1,1,-1,-1};
    int dy[8]={1,0,-1,0,-1,1,1,-1};
                                            using namespace std;
                                   			class pa3{
                                            	public:
                                            	int x;
                                   				int y,z;
                                            	pa3(int x=0,int y=0,int z=0):x(x),y(y),z(z) {}
                                            	bool operator < (const pa3 &p) const{
                                            		if(x!=p.x) return x<p.x;
                                            		if(y!=p.y) return y<p.y;
                                            		 return z<p.z;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                   				bool operator > (const pa3 &p) const{
                                            		if(x!=p.x) return x>p.x;
                                            		if(y!=p.y) return y>p.y;
                                            		 return z>p.z;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const pa3 &p) const{
                                            		return x==p.x && y==p.y && z==p.z;
                                            	}
                                            		bool operator != (const pa3 &p) const{
                                            			return !( x==p.x && y==p.y && z==p.z);
                                            	}
                                            
                                            };
                                            
                                            class pa4{
                                            	public:
                                            	int x;
                                            	int y,z,w;
                                            	pa4(int x=0,int y=0,int z=0,int w=0):x(x),y(y),z(z),w(w) {}
                                            	bool operator < (const pa4 &p) const{
                                            		if(x!=p.x) return x<p.x;
                                            		if(y!=p.y) return y<p.y;
                                            		if(z!=p.z)return z<p.z;
                                            		return w<p.w;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator > (const pa4 &p) const{
                                            		if(x!=p.x) return x>p.x;
                                            		if(y!=p.y) return y>p.y;
                                            		if(z!=p.z)return z>p.z;
                                            		return w>p.w;
                                            		//return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const pa4 &p) const{
                                            		return x==p.x && y==p.y && z==p.z &&w==p.w;
                                            	}
                                            		
                                            
                                            };
                                            class pa2{
                                            	public:
                                            	int x,y;
                                            	pa2(int x=0,int y=0):x(x),y(y) {}
                                            	pa2 operator + (pa2 p) {return pa2(x+p.x,y+p.y);}
                                            	pa2 operator - (pa2 p) {return pa2(x-p.x,y-p.y);}
                                            	bool operator < (const pa2 &p) const{
                                            		return y != p.y ? y<p.y: x<p.x;
                                            	}
                                            	bool operator > (const pa2 &p) const{
                                            		return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const pa2 &p) const{
                                            		return abs(x-p.x)==0 && abs(y-p.y)==0;
                                            	}
                                            	bool operator != (const pa2 &p) const{
                                            		return !(abs(x-p.x)==0 && abs(y-p.y)==0);
                                            	}
                                            		
                                            
                                            };
                                            

                                            class Point{
                                            	public:
                                            	double x,y;
                                            	Point(double x=0,double y=0):x(x),y(y) {}
                                            	Point operator + (Point p) {return Point(x+p.x,y+p.y);}
                                            	Point operator - (Point p) {return Point(x-p.x,y-p.y);}
                                            	Point operator * (double a) {return Point(x*a,y*a);}
                                            	Point operator / (double a) {return Point(x/a,y/a);}
                                            	double absv() {return sqrt(norm());}
                                            	double norm() {return x*x+y*y;}
                                            	bool operator < (const Point &p) const{
                                            		return x != p.x ? x<p.x: y<p.y;
                                            	}
                                            	bool operator == (const Point &p) const{
                                            		return fabs(x-p.x)<EPS && fabs(y-p.y)<EPS;
                                            	}
                                            };
                                            typedef Point Vector;
                                     #define pl pair<int,pas>
                                            struct Segment{
                                            Point p1,p2;
                                            };
                                             double dot(Vector a,Vector b){
                                            	return a.x*b.x+a.y*b.y;
                                            }
                                            double cross(Vector a,Vector b){
                                            	return a.x*b.y-a.y*b.x;
                                            }
                                        
                bool parareru(Point a,Point b,Point c,Point d){
                //	if(abs(cross(a-b,d-c))<EPS)cout<<"dd "<<cross(a-b,d-c)<<endl;
                	return abs(cross(a-b,d-c))<EPS;
                }
                double distance_ls_p(Point a, Point b, Point c) {
                  if ( dot(b-a, c-a) < EPS ) return (c-a).absv();
                  if ( dot(a-b, c-b) < EPS ) return (c-b).absv();
                  return abs(cross(b-a, c-a)) / (b-a).absv();
                }
                bool is_intersected_ls(Segment a,Segment b) {
                	if(a.p1==b.p1||a.p2==b.p1||a.p1==b.p2||a.p2==b.p2) return false;
                	if(parareru((a.p2),(a.p1),(a.p1),(b.p2))&&parareru((a.p2),(a.p1),(a.p1),(b.p1))){
                //		cout<<"sss"<<endl;
                		if(dot(a.p1-b.p1,a.p1-b.p2)<EPS) return true;
                		if(dot(a.p2-b.p1,a.p2-b.p2)<EPS) return true;
                		if(dot(a.p1-b.p1,a.p2-b.p1)<EPS) return true;
                		if(dot(a.p1-b.p2,a.p2-b.p2)<EPS) return true;
                		return false;
                	}
                  else return ( cross(a.p2-a.p1, b.p1-a.p1) * cross(a.p2-a.p1, b.p2-a.p1) < EPS ) && ( cross(b.p2-b.p1, a.p1-b.p1) * cross(b.p2-b.p1, a.p2-b.p1) < EPS );
                }
                 
                double segment_dis(Segment a,Segment b){
                	if(is_intersected_ls(a,b))return 0;
                	double r=distance_ls_p(a.p1, a.p2, b.p1);
                	r=min(r,distance_ls_p(a.p1, a.p2, b.p2));
                	r=min(r,distance_ls_p(b.p1, b.p2, a.p2));
                	r=min(r,distance_ls_p(b.p1, b.p2, a.p1));
                	return r;
                }
                Point intersection_ls(Segment a, Segment b) {
                  Point ba = b.p2-b.p1;
                  double d1 = abs(cross(ba, a.p1-b.p1));
                  double d2 = abs(cross(ba, a.p2-b.p1));
                  double t = d1 / (d1 + d2);
                 
                  return a.p1 + (a.p2-a.p1) * t;
                }
                
                                string itos( int i ) {
                                ostringstream s ;
                                s << i ;
                                return s.str() ;
                                }
                                 
                                int gcd(int v,int b){
                                	if(v>b) return gcd(b,v);
                                	if(v==b) return b;
                                	if(b%v==0) return v;
                                	return gcd(v,b%v);
                                }
                 
                                double distans(double x1,double y1,double x2,double y2){
                                	double rr=(x1-x2)*(x1-x2)+(y1-y2)*(y1-y2);
                                	return sqrt(rr);
                                	
                                }
                                int mod;
int extgcd(int a, int b, int &x, int &y) {
    if (b == 0) {
        x = 1;
        y = 0;
        return a;
    }
    int d = extgcd(b, a%b, y, x);
    y -= a/b * x;
    return d;
}
pa operator+(const pa & l,const pa & r) {   
    return {l.first+r.first,l.second+r.second};                                    
}    
pa operator-(const pa & l,const pa & r) {   
    return {l.first-r.first,l.second-r.second};                                    
}  
                                
                int pr[1200010];
                int inv[1200010];
                
                int beki(int wa,int rr,int warukazu){
                	if(rr==0) return 1%warukazu;
                	if(rr==1) return wa%warukazu;
                	wa%=warukazu;
                	if(rr%2==1) return ((ll)beki(wa,rr-1,warukazu)*(ll)wa)%warukazu;
                	ll zx=beki(wa,rr/2,warukazu);
                	return (zx*zx)%warukazu;
                }
    double bekid(double w,int r){
    	if(r==0) return 1.0;
    	if(r==1) return w;
    	if(r%2) return bekid(w,r-1)*w;
    	double f=bekid(w,r/2);
    	return f*f;
    }
                
    			int comb(int nn,int rr){
    				int r=pr[nn]*inv[rr];
    				r%=mod;
    				r*=inv[nn-rr];
    				r%=mod;
    				return r;
    			}
                
                void gya(int ert){
                	pr[0]=1;
                	for(int i=1;i<=ert;i++){
                		pr[i]=(pr[i-1]*i)%mod;
                	}
                	for(int i=0;i<=ert;i++) inv[i]=beki(pr[i],mod-2,mod);
                	
                }
                
              //   cin.tie(0);
    		//	ios::sync_with_stdio(false);
    			//priority_queue<pa3,vector<pa3>,greater<pa3>> pq;            
                 //sort(ve.begin(),ve.end(),greater<int>());
    
       
       
                               //----------------kokomade tenpure------------




 signed main(){
 	

    	       cin.tie(0);
   			ios::sync_with_stdio(false);
int n,l;
 	cin>>n>>l;
 	
 	set<int> s1,s2;
 	vector<int> v2,v1,w;
 	vector<pa3> V;
 	
 	for(int i=0;i<n;i++){
 		int y;
 		cin>>y;
 		v1.pb(y);
 			V.pb({y,0,i});
 	}
 	
 	for(int i=0;i<n;i++){
 		int y;
 		cin>>y;
 		if(y<v1[0] &&0)w.pb(y+l);
 		else v2.pb(y);
 	}
 	for(auto v:w)v2.pb(v);
 	for(int i=0;i<n;i++){
 			V.pb({v2[i],1,i});
 	}
 	sort(V.begin(),V.end());
 	stack<int> st[2];
 	set<pa >kumi;
 	for(int i=0;i<2*n;i++){
 		if(V[i].y){
 			if(st[0].size()==0){
 				st[1].push(V[i].x);
 			}
 			else{
 			int z=st[0].top();
 				st[0].pop();
 						kumi.insert({{z,V[i].x}});
 			}
 		}
 		else{
 			if(st[1].size()==0){
 				st[0].push(V[i].x);
 			}
 			else{
 				int z=st[1].top();
 				st[1].pop();
 						kumi.insert({{V[i].x,z+l}});
 			}
 		}
 		
 	}
 	int pos=0;
 	
 	while(kumi.size()){
 		auto it=kumi.lower_bound(mp(pos%l,-inf));
 		if(it!=kumi.end()){
 			int g=pos/l;
 			pos=(*it).second+g*l;
 			kumi.erase(it);
 		}
 		else{
 			int g=pos/l+1;
 			it=kumi.begin();
 			
 			pos=(*it).second+g*l;
 			kumi.erase(it);
 		}
 	//	cout<<pos<<endl;
 	}
 	
 	cout<<pos<<endl;
 	
 	/*
 	int pos=0;
 	for(int r=0;r<n;r++){
 		auto it=s1.lower_bound(pos%l);
 		if(it!=s1.end()){
 			int g=pos/l;
 			pos=l*g+(*it);
 			s1.erase(it);
 		}
 		else{
 			it=s1.begin();
 			int g=pos/l;
 			g++;
 			pos=l*g+(*it);
 			s1.erase(it);
 		}
 		cout<<pos<<endl;
 		auto it2=s2.lower_bound(pos%l);
 		if(it2!=s2.end()){
 			int g=pos/l;
 			pos=l*g+(*it2);
 			s2.erase(it2);
 		}
 		else{
 			it2=s2.begin();
 			int g=pos/l;
 			g++;
 			pos=l*g+(*it2);
 			s2.erase(it2);
 		}
 		cout<<pos<<endl;
 	}
 	cout<<pos<<endl;
 	*/
 	return 0;
  }
0