結果
| 問題 |
No.235 めぐるはめぐる (5)
|
| コンテスト | |
| ユーザー |
anta
|
| 提出日時 | 2015-06-27 15:27:27 |
| 言語 | C++11(廃止可能性あり) (gcc 13.3.0) |
| 結果 |
AC
|
| 実行時間 | 755 ms / 10,000 ms |
| コード長 | 9,114 bytes |
| コンパイル時間 | 1,043 ms |
| コンパイル使用メモリ | 97,072 KB |
| 実行使用メモリ | 14,308 KB |
| 最終ジャッジ日時 | 2024-07-07 20:00:50 |
| 合計ジャッジ時間 | 4,229 ms |
|
ジャッジサーバーID (参考情報) |
judge1 / judge3 |
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| ファイルパターン | 結果 |
|---|---|
| other | AC * 3 |
コンパイルメッセージ
main.cpp: In function ‘int main()’:
main.cpp:319:30: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
319 | scanf("%d", &S[i]);
| ~~~~~^~~~~~~~~~~~~
main.cpp:323:30: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
323 | scanf("%d", &C[i]);
| ~~~~~^~~~~~~~~~~~~
main.cpp:336:30: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
336 | scanf("%d%d", &A, &B), -- A, -- B;
| ~~~~~^~~~~~~~~~~~~~~~
main.cpp:344:22: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
344 | scanf("%d", &Q);
| ~~~~~^~~~~~~~~~
main.cpp:348:30: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
348 | scanf("%d", &ty);
| ~~~~~^~~~~~~~~~~
main.cpp:352:38: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
352 | scanf("%d%d%d", &X, &Y, &Z), -- X, -- Y;
| ~~~~~^~~~~~~~~~~~~~~~~~~~~~
main.cpp:362:38: warning: ignoring return value of ‘int scanf(const char*, ...)’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
362 | scanf("%d%d", &X, &Y), -- X, -- Y;
| ~~~~~^~~~~~~~~~~~~~~~
ソースコード
#include <string>
#include <vector>
#include <algorithm>
#include <numeric>
#include <set>
#include <map>
#include <queue>
#include <iostream>
#include <sstream>
#include <cstdio>
#include <cmath>
#include <ctime>
#include <cstring>
#include <cctype>
#include <cassert>
#include <limits>
#include <functional>
#define rep(i,n) for(int (i)=0;(i)<(int)(n);++(i))
#define rer(i,l,u) for(int (i)=(int)(l);(i)<=(int)(u);++(i))
#define reu(i,l,u) for(int (i)=(int)(l);(i)<(int)(u);++(i))
#if defined(_MSC_VER) || __cplusplus > 199711L
#define aut(r,v) auto r = (v)
#else
#define aut(r,v) __typeof(v) r = (v)
#endif
#define each(it,o) for(aut(it, (o).begin()); it != (o).end(); ++ it)
#define all(o) (o).begin(), (o).end()
#define pb(x) push_back(x)
#define mp(x,y) make_pair((x),(y))
#define mset(m,v) memset(m,v,sizeof(m))
#define INF 0x3f3f3f3f
#define INFL 0x3f3f3f3f3f3f3f3fLL
using namespace std;
typedef vector<int> vi; typedef pair<int,int> pii; typedef vector<pair<int,int> > vpii; typedef long long ll;
template<typename T, typename U> inline void amin(T &x, U y) { if(y < x) x = y; }
template<typename T, typename U> inline void amax(T &x, U y) { if(x < y) x = y; }
template<int MOD>
struct ModInt {
static const int Mod = MOD;
unsigned x;
ModInt(): x(0) { }
ModInt(signed sig) { int sigt = sig % MOD; if(sigt < 0) sigt += MOD; x = sigt; }
ModInt(signed long long sig) { int sigt = sig % MOD; if(sigt < 0) sigt += MOD; x = sigt; }
int get() const { return (int)x; }
ModInt &operator+=(ModInt that) { if((x += that.x) >= MOD) x -= MOD; return *this; }
ModInt &operator-=(ModInt that) { if((x += MOD - that.x) >= MOD) x -= MOD; return *this; }
ModInt &operator*=(ModInt that) { x = (unsigned long long)x * that.x % MOD; return *this; }
ModInt &operator/=(ModInt that) { return *this *= that.inverse(); }
ModInt operator+(ModInt that) const { return ModInt(*this) += that; }
ModInt operator-(ModInt that) const { return ModInt(*this) -= that; }
ModInt operator*(ModInt that) const { return ModInt(*this) *= that; }
ModInt operator/(ModInt that) const { return ModInt(*this) /= that; }
ModInt inverse() const {
signed a = x, b = MOD, u = 1, v = 0;
while(b) {
signed t = a / b;
a -= t * b; std::swap(a, b);
u -= t * v; std::swap(u, v);
}
if(u < 0) u += Mod;
ModInt res; res.x = (unsigned)u;
return res;
}
bool operator==(ModInt that) const { return x == that.x; }
bool operator!=(ModInt that) const { return x != that.x; }
ModInt operator-() const { ModInt t; t.x = x == 0 ? 0 : Mod - x; return t; }
};
typedef ModInt<1000000007> mint;
vector<mint> coefs, coefsum;
struct Val {
mint val;
mint coef;
Val() { }
};
struct Sum {
mint sum, coefsum;
Sum() { }
Sum(const Val &val): sum(val.val), coefsum(val.coef) { }
Sum &operator+=(const Sum &that) { sum += that.sum; coefsum += that.coefsum; return *this; }
Sum operator+(const Sum &that) const { return Sum(*this) += that; }
};
struct Add {
mint add;
Add() { }
Add &operator+=(const Add &that) { add += that.add; return *this; }
void addToVal(Val &val) const { val.val += add * val.coef; }
void addToSum(Sum &sum) const { sum.sum += add * sum.coefsum; }
operator bool() const { return add.x != 0; }
};
struct Node {
private:
Node *parent, *left, *right;
Val val; Sum sum; Add add;
bool rev;
public:
Node(): parent(NULL), left(NULL), right(NULL),
val(), sum(Val()), add(), rev(false) { }
private:
bool is_root() const {
return !parent || (parent->left != this && parent->right != this);
}
typedef unsigned long long ull;
void update() {
ull sum_t = val.val.x;
sum.coefsum = val.coef;
if(left) {
sum_t += left->sum.sum.x;
sum_t += (ull)left->add.add.x * left->sum.coefsum.x;
sum.coefsum += left->sum.coefsum;
}
if(right) {
sum_t += right->sum.sum.x;
sum_t += (ull)right->add.add.x * right->sum.coefsum.x;
sum.coefsum += right->sum.coefsum;
}
sum.sum.x = sum_t % mint::Mod;
}
void propagate() {
if(rev) {
if(left) left->rev = !left->rev;
if(right) right->rev = !right->rev;
swap(left, right);
rev = false;
}
if(add) {
val.val.x = (val.val.x + (ull)add.add.x * val.coef.x) % mint::Mod;
sum.sum.x = (sum.sum.x + (ull)add.add.x * sum.coefsum.x) % mint::Mod;
if(left) left->add += add;
if(right) right->add += add;
add.add.x = 0;
}
}
public:
bool debugCheckUpdated() const {
Node tmp = *this;
tmp.update();
return memcmp(this, &tmp, sizeof(Node)) == 0;
}
bool debugCheckPropagated() const {
return !rev && !add;
}
private:
void rotateR() {
Node *q = parent, *r = q->parent;
if(q->left = right) right->parent = q;
right = q; q->parent = this;
if(parent = r) {
if(r->left == q) r->left = this;
else if(r->right == q) r->right = this;
}
}
void rotateL() {
Node *q = parent, *r = q->parent;
if(q->right = left) left->parent = q;
left = q; q->parent = this;
if(parent = r) {
if(r->left == q) r->left = this;
else if(r->right == q) r->right = this;
}
}
static void global_topdown(Node *a) {
Node *r = a, *q = a->parent;
while(q != NULL) {
Node *p = q;
q = p->parent;
p->parent = r;
r = p;
}
while(r != a) {
Node *c = r->parent;
r->parent = q;
q = r;
r->propagate();
r = c;
}
a->propagate();
}
static void splay(Node *a, bool nolastupdate = false) {
if(a->is_root()) return;
while(1) {
Node *p = a->parent;
bool plr = p->right == a;
if(p->is_root()) {
if(!plr) a->rotateR(), a->right->update();
else a->rotateL(), a->left->update();
break;
}else {
Node *g = p->parent;
bool glr = g->right == p;
bool groot = g->is_root();
if(plr == glr) {
if(!plr) p->rotateR(), a->rotateR(), p->right->update();
else p->rotateL(), a->rotateL(), p->left->update();
p->update();
}else {
if(!plr) a->rotateR(), a->rotateL();
else a->rotateL(), a->rotateR();
a->left->update();
a->right->update();
}
if(groot) break;
}
}
if(!nolastupdate) a->update();
}
public:
void setVal(const Val &val_) {
assert(is_root());
val = val_;
update();
}
void addAdd(const Add &add_) {
assert(is_root());
add += add_;
}
Val getVal() const {
assert(is_root());
Val t = val;
add.addToVal(t);
return t;
}
Sum getSum() const {
assert(is_root() && debugCheckUpdated());
Sum t = sum;
add.addToSum(t);
return t;
}
private:
static Node *pathHead(Node *a) {
assert(a->is_root() && a->debugCheckPropagated());
Node *h = a;
while(1) {
Node *c = h->left;
if(!c) break;
c->propagate();
h = c;
}
splay(h);
return h;
}
static void splitPath(Node *a) {
assert(a->is_root() && a->debugCheckPropagated());
Node *r = a->right;
if(r != NULL) {
a->right = NULL;
a->update();
}
}
public:
static void expose(Node *a) {
global_topdown(a);
Node *rp = NULL;
for(Node *p = a; p != NULL; p = p->parent) {
splay(p, true);
p->right = rp;
p->update();
rp = p;
}
splay(a);
}
static void exposePath(Node *a, Node *b) {
evert(a);
a->propagate();
expose(b);
assert(a == b || a->parent != NULL);
splitPath(b);
}
static void evert(Node *x) {
expose(x);
splitPath(x);
assert(x->debugCheckPropagated());
x->rev = true;
}
static void connect(Node *x, Node *y) {
evert(x);
x->parent = y;
}
};
bool naivegetpath(int i, int p, int t, const vector<vi> &g, vi &path) {
bool r = false;
if(i == t) {
r = true;
}else {
each(j, g[i]) if(*j != p)
r = r || naivegetpath(*j, i, t, g, path);
}
if(r)
path.push_back(i);
return r;
}
int main() {
int N;
while(1) {
if(!~scanf("%d", &N)) break;
// N=rand()%10+1;
vector<int> S(N), C(N);
rep(i, N) {
scanf("%d", &S[i]);
// S[i]=rand()%100;
}
rep(i, N) {
scanf("%d", &C[i]);
// C[i]=rand()%100;
}
vector<Node> nodes(N);
rep(i, N) {
Val val;
val.val = S[i];
val.coef = C[i];
nodes[i].setVal(val);
}
// vector<vi> g(N);
rep(i, N-1) {
int A, B;
scanf("%d%d", &A, &B), -- A, -- B;
// A=i+1,B=rand()%(i+1);
Node::connect(&nodes[A], &nodes[B]);
// g[A].push_back(B);
// g[B].push_back(A);
}
// vector<mint> naiveval(all(S));
int Q;
scanf("%d", &Q);
// Q=rand()%100+1;
rep(ii, Q) {
int ty;
scanf("%d", &ty);
// ty=rand()%2;
if(ty == 0) {
int X, Y, Z;
scanf("%d%d%d", &X, &Y, &Z), -- X, -- Y;
// X=rand()%N,Y=rand()%N,Z=rand()%100;
Add add; add.add = Z;
Node::exposePath(&nodes[X], &nodes[Y]);
nodes[Y].addAdd(add);
// vi naivepath; naivegetpath(X, -1, Y, g, naivepath);
// each(j, naivepath) naiveval[*j] += mint(Z) * C[*j];
}else {
int X, Y;
scanf("%d%d", &X, &Y), -- X, -- Y;
// X=rand()%N,Y=rand()%N;
Node::exposePath(&nodes[X], &nodes[Y]);
mint ans = nodes[Y].getSum().sum;
printf("%d\n", ans.get());
// vi naivepath; naivegetpath(X, -1, Y, g, naivepath);
// mint naivesum;
// each(j, naivepath) naivesum += naiveval[*j];
// if(ans.get() != naivesum.get())
// cerr << ans.get() << " != " << naivesum.get() << endl;
}
}
// rep(i, N) nodes[i].debugCheckUpdated();
}
return 0;
}
anta