結果
問題 | No.3 ビットすごろく |
ユーザー | not_522 |
提出日時 | 2015-07-16 16:41:02 |
言語 | C++11 (gcc 11.4.0) |
結果 |
AC
|
実行時間 | 4 ms / 5,000 ms |
コード長 | 5,330 bytes |
コンパイル時間 | 1,800 ms |
コンパイル使用メモリ | 175,100 KB |
実行使用メモリ | 6,948 KB |
最終ジャッジ日時 | 2024-07-01 07:27:14 |
合計ジャッジ時間 | 2,627 ms |
ジャッジサーバーID (参考情報) |
judge2 / judge4 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,816 KB |
testcase_01 | AC | 2 ms
6,944 KB |
testcase_02 | AC | 1 ms
6,940 KB |
testcase_03 | AC | 3 ms
6,940 KB |
testcase_04 | AC | 2 ms
6,944 KB |
testcase_05 | AC | 3 ms
6,944 KB |
testcase_06 | AC | 2 ms
6,944 KB |
testcase_07 | AC | 2 ms
6,940 KB |
testcase_08 | AC | 3 ms
6,940 KB |
testcase_09 | AC | 4 ms
6,940 KB |
testcase_10 | AC | 4 ms
6,944 KB |
testcase_11 | AC | 3 ms
6,940 KB |
testcase_12 | AC | 3 ms
6,944 KB |
testcase_13 | AC | 2 ms
6,944 KB |
testcase_14 | AC | 4 ms
6,940 KB |
testcase_15 | AC | 4 ms
6,940 KB |
testcase_16 | AC | 4 ms
6,940 KB |
testcase_17 | AC | 4 ms
6,940 KB |
testcase_18 | AC | 2 ms
6,944 KB |
testcase_19 | AC | 4 ms
6,940 KB |
testcase_20 | AC | 2 ms
6,948 KB |
testcase_21 | AC | 2 ms
6,940 KB |
testcase_22 | AC | 4 ms
6,940 KB |
testcase_23 | AC | 4 ms
6,940 KB |
testcase_24 | AC | 4 ms
6,944 KB |
testcase_25 | AC | 4 ms
6,944 KB |
testcase_26 | AC | 2 ms
6,944 KB |
testcase_27 | AC | 2 ms
6,944 KB |
testcase_28 | AC | 4 ms
6,944 KB |
testcase_29 | AC | 3 ms
6,944 KB |
testcase_30 | AC | 2 ms
6,940 KB |
testcase_31 | AC | 2 ms
6,940 KB |
testcase_32 | AC | 3 ms
6,940 KB |
ソースコード
#include <bits/stdc++.h> using namespace std; int countBit(int n) { return __builtin_popcount(n); } int countBit(unsigned int n) { return __builtin_popcount(n); } int countBit(long long n) { return __builtin_popcountll(n); } int countBit(unsigned long long n) { return __builtin_popcountll(n); } struct Edge { typedef int CostType; const static int cost = 1; int from, to; Edge(int from, int to) : from(from), to(to) {}; }; template<typename Cost> struct WeightedEdge : public Edge { typedef Cost CostType; Cost cost; WeightedEdge(int from, int to, Cost cost = 0) : Edge(from, to), cost(cost) {} }; template<typename Capacity> struct ResidualEdge : public Edge { typedef Capacity CapacityType; Capacity cap; int rev; ResidualEdge(int from, int to, Capacity cap) : Edge(from, to), cap(cap) {} ResidualEdge reverse() const {return ResidualEdge(to, from, 0);} }; template<typename Capacity, typename Cost> struct WeightedResidualEdge : public ResidualEdge<Capacity> { Cost cost; WeightedResidualEdge(int from, int to, Capacity cap, Cost cost) : ResidualEdge<Capacity>(from, to, cap), cost(cost) {} WeightedResidualEdge reverse() const {return WeightedResidualEdge(this->to, this->from, 0, -cost);} }; template<typename Edge> class Graph { public: typedef Edge EdgeType; virtual int size() const = 0; template<typename... Args> void addEdge(Args...) {} template<typename... Args> void addUndirectedEdge(Args...) {} virtual vector<Edge> getEdges() const = 0; virtual vector<Edge> getEdges(int from) const = 0; virtual vector<Edge> getEdges(int from, int to) const = 0; virtual int getDegree(int v) const = 0; }; template<typename Edge> class AdjacencyList : public Graph<Edge> { protected: vector<vector<Edge>> graph; public: AdjacencyList(int n) : graph(n) {} int size() const { return graph.size(); } template<typename... Args> void addEdge(Args... args) { Edge edge(args...); graph[edge.from].emplace_back(edge); } template<typename... Args> void addUndirectedEdge(Args... args) { Edge edge(args...); addEdge(edge); swap(edge.from, edge.to); addEdge(edge); } vector<Edge> getEdges() const { vector<Edge> res; for (const auto& edges : graph) { res.insert(res.end(), edges.begin(), edges.end()); } return res; } vector<Edge> getEdges(int from) const { return graph[from]; } vector<Edge> getEdges(int from, int to) const { vector<Edge> res; for (const auto& edge : graph[from]) { if (edge.to == to) res.emplace_back(edge); } return res; } int getDegree(int v) const { return graph[v].size(); } vector<Edge>& operator[](int v) { return graph[v]; } }; template<typename Graph, typename State> class Search { protected: typedef typename Graph::EdgeType Edge; const Graph graph; vector<bool> visited; virtual void push(const State&) = 0; virtual State next() = 0; virtual bool isRunning() = 0; virtual void visit(const State&) {} virtual bool canPruning(const State&) {return false;} public: Search(const Graph& graph) : graph(graph), visited(graph.size(), false) {} void solve(int from) { push(State(from)); while (isRunning()) { State now = next(); int pos = now.getPos(); if (visited[pos]) continue; visited[pos] = true; visit(now); for (const Edge& edge : graph.getEdges(pos)) { State nextState = now.next(edge); if (visited[nextState.getPos()]) continue; if (canPruning(nextState)) continue; push(nextState); } } } bool isReachable(int v) { return visited[v]; } }; template<typename Edge> struct BFSState { int pos, prv; BFSState(int pos, int prv = -1) : pos(pos), prv(prv) {} BFSState next(const Edge& edge) const { return BFSState(edge.to, pos); } int getPos() { return pos; } }; template<typename Graph, typename State = BFSState<typename Graph::EdgeType>> class BFS : public Search<Graph, State> { protected: typedef typename Graph::EdgeType Edge; private: queue<State> que; void push(const State& state) { que.push(state); } State next() { State now = que.front(); que.pop(); return now; } bool isRunning() { return !que.empty(); } public: BFS(const Graph& graph) : Search<Graph, State>(graph) {} }; namespace bfs_distance { template<typename Graph> class BFSDistance : public BFS<Graph> { private: typedef BFSState<typename Graph::EdgeType> State; void visit(const State& state) { if (state.prv != -1) dis[state.pos] = dis[state.prv] + 1; } public: vector<int> dis; BFSDistance(const Graph& graph) : BFS<Graph>(graph), dis(graph.size(), 0) {} }; } template<typename Graph> inline bfs_distance::BFSDistance<Graph> bfsDistance(const Graph& graph, int from) { bfs_distance::BFSDistance<Graph> bfs(graph); bfs.solve(from); return bfs; } int main() { typedef AdjacencyList<Edge> Graph; int n; cin >> n; Graph graph(n); for (int i = 0; i < n; ++i) { int c = countBit(i + 1); if (i + c < n) graph.addEdge(i, i + c); if (i - c >= 0) graph.addEdge(i, i - c); } auto info = bfsDistance(graph, 0); cout << (info.isReachable(n - 1) ? info.dis[n - 1] + 1 : -1) << endl; }