結果
問題 | No.284 門松と魔法(2) |
ユーザー | 紙ぺーぱー |
提出日時 | 2015-07-17 11:40:15 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
WA
(最新)
AC
(最初)
|
実行時間 | - |
コード長 | 9,015 bytes |
コンパイル時間 | 889 ms |
コンパイル使用メモリ | 122,756 KB |
実行使用メモリ | 31,876 KB |
最終ジャッジ日時 | 2024-07-08 08:24:20 |
合計ジャッジ時間 | 25,062 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge1 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 27 ms
18,816 KB |
testcase_01 | AC | 29 ms
18,816 KB |
testcase_02 | AC | 28 ms
18,944 KB |
testcase_03 | AC | 28 ms
19,328 KB |
testcase_04 | AC | 28 ms
18,816 KB |
testcase_05 | AC | 27 ms
19,328 KB |
testcase_06 | AC | 28 ms
19,072 KB |
testcase_07 | AC | 28 ms
18,944 KB |
testcase_08 | AC | 29 ms
19,456 KB |
testcase_09 | AC | 27 ms
18,944 KB |
testcase_10 | AC | 34 ms
22,272 KB |
testcase_11 | AC | 29 ms
19,968 KB |
testcase_12 | AC | 32 ms
21,632 KB |
testcase_13 | AC | 28 ms
19,456 KB |
testcase_14 | AC | 31 ms
20,864 KB |
testcase_15 | AC | 27 ms
19,840 KB |
testcase_16 | AC | 31 ms
21,504 KB |
testcase_17 | AC | 28 ms
19,584 KB |
testcase_18 | AC | 31 ms
21,888 KB |
testcase_19 | AC | 27 ms
19,840 KB |
testcase_20 | AC | 28 ms
20,096 KB |
testcase_21 | AC | 30 ms
20,736 KB |
testcase_22 | AC | 36 ms
22,912 KB |
testcase_23 | AC | 237 ms
23,168 KB |
testcase_24 | AC | 2,578 ms
23,808 KB |
testcase_25 | AC | 1,086 ms
23,200 KB |
testcase_26 | AC | 27 ms
19,072 KB |
testcase_27 | AC | 26 ms
18,816 KB |
testcase_28 | AC | 27 ms
18,944 KB |
testcase_29 | AC | 3,014 ms
24,064 KB |
testcase_30 | AC | 2,840 ms
23,680 KB |
testcase_31 | AC | 910 ms
25,020 KB |
testcase_32 | AC | 3,028 ms
23,936 KB |
testcase_33 | AC | 1,857 ms
23,296 KB |
testcase_34 | WA | - |
testcase_35 | AC | 28 ms
18,944 KB |
testcase_36 | AC | 28 ms
18,944 KB |
testcase_37 | AC | 3,486 ms
24,448 KB |
testcase_38 | AC | 1,648 ms
23,168 KB |
testcase_39 | WA | - |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Linq; using System.Diagnostics; using System.Collections.Generic; using Debug = System.Diagnostics.Debug; using StringBuilder = System.Text.StringBuilder; using System.Numerics; namespace Program { /// <summary> /// 嘘貪欲(落としたい) /// </summary> public class Solver { public void Solve() { var n = sc.Integer(); var a = sc.Integer(n); var dec = new PriorityQueue<Triplet<int, int, int>>(); var inc = new PriorityQueue<Triplet<int, int, int>>(); inc.Enqueue(new Triplet<int, int, int>(0, 1 << 30, -100000)); dec.Enqueue(new Triplet<int, int, int>(0, -100000, 1 << 30)); foreach (var x in a) { var push_dec = new List<Triplet<int, int, int>>(); var push_inc = new List<Triplet<int, int, int>>(); for (int i = 0; i < 25 && dec.Any(); i++) { var p = dec.Dequeue(); if (p.J < x && p.K != x) push_inc.Add(Triplet.Create(p.I + 1, x, p.J)); push_dec.Add(p); } for (int i = 0; i < 25 && inc.Any(); i++) { var p = inc.Dequeue(); if (p.J > x && p.K != x) push_dec.Add(Triplet.Create(p.I + 1, x, p.J)); push_inc.Add(p); } foreach (var i in push_inc.Distinct()) inc.Enqueue(i); foreach (var d in push_dec.Distinct()) dec.Enqueue(d); while (inc.Count > 25) inc.Dequeue(); while (dec.Count > 25) dec.Dequeue(); } var ans = 0; while (inc.Any()) ans = Math.Max(ans, inc.Dequeue().I); while (dec.Any()) ans = Math.Max(ans, dec.Dequeue().I); if (ans < 3) ans = 0; IO.Printer.Out.WriteLine(ans); } public IO.StreamScanner sc = new IO.StreamScanner(Console.OpenStandardInput()); static T[] Enumerate<T>(int n, Func<int, T> f) { var a = new T[n]; for (int i = 0; i < n; ++i) a[i] = f(i); return a; } static public void Swap<T>(ref T a, ref T b) { var tmp = a; a = b; b = tmp; } } } #region main static class Ex { static public string AsString(this IEnumerable<char> ie) { return new string(System.Linq.Enumerable.ToArray(ie)); } static public string AsJoinedString<T>(this IEnumerable<T> ie, string st = " ") { return string.Join(st, ie); } static public void Main() { var solver = new Program.Solver(); solver.Solve(); Program.IO.Printer.Out.Flush(); } } #endregion #region Ex namespace Program.IO { using System.IO; using System.Text; using System.Globalization; public class Printer : StreamWriter { static Printer() { Out = new Printer(Console.OpenStandardOutput()) { AutoFlush = false }; } public static Printer Out { get; set; } public override IFormatProvider FormatProvider { get { return CultureInfo.InvariantCulture; } } public Printer(System.IO.Stream stream) : base(stream, new UTF8Encoding(false, true)) { } public Printer(System.IO.Stream stream, Encoding encoding) : base(stream, encoding) { } public void Write<T>(string format, T[] source) { base.Write(format, source.OfType<object>().ToArray()); } public void WriteLine<T>(string format, T[] source) { base.WriteLine(format, source.OfType<object>().ToArray()); } } public class StreamScanner { public StreamScanner(Stream stream) { str = stream; } public readonly Stream str; private readonly byte[] buf = new byte[1024]; private int len, ptr; public bool isEof = false; public bool IsEndOfStream { get { return isEof; } } private byte read() { if (isEof) return 0; if (ptr >= len) { ptr = 0; if ((len = str.Read(buf, 0, 1024)) <= 0) { isEof = true; return 0; } } return buf[ptr++]; } public char Char() { byte b = 0; do b = read(); while ((b < 33 || 126 < b) && !isEof); return (char)b; } public string Scan() { var sb = new StringBuilder(); for (var b = Char(); b >= 33 && b <= 126; b = (char)read()) sb.Append(b); return sb.ToString(); } public string ScanLine() { var sb = new StringBuilder(); for (var b = Char(); b != '\n'; b = (char)read()) if (b == 0) break; else if (b != '\r') sb.Append(b); return sb.ToString(); } public long Long() { if (isEof) return long.MinValue; long ret = 0; byte b = 0; var ng = false; do b = read(); while (b != '-' && (b < '0' || '9' < b)); if (b == '-') { ng = true; b = read(); } for (; true; b = read()) { if (b < '0' || '9' < b) return ng ? -ret : ret; else ret = ret * 10 + b - '0'; } } public int Integer() { return (isEof) ? int.MinValue : (int)Long(); } public double Double() { return double.Parse(Scan(), CultureInfo.InvariantCulture); } private T[] enumerate<T>(int n, Func<T> f) { var a = new T[n]; for (int i = 0; i < n; ++i) a[i] = f(); return a; } public char[] Char(int n) { return enumerate(n, Char); } public string[] Scan(int n) { return enumerate(n, Scan); } public double[] Double(int n) { return enumerate(n, Double); } public int[] Integer(int n) { return enumerate(n, Integer); } public long[] Long(int n) { return enumerate(n, Long); } } } #endregion #region Triplet<ST,FT,TT> static public class Triplet { static public Triplet<FT, ST, TT> Create<FT, ST, TT>(FT f, ST s, TT t) where FT : IComparable<FT> where ST : IComparable<ST> where TT : IComparable<TT> { return new Triplet<FT, ST, TT>(f, s, t); } } public struct Triplet<FT, ST, TT> : IComparable<Triplet<FT, ST, TT>> where FT : IComparable<FT> where ST : IComparable<ST> where TT : IComparable<TT> { public FT I; public ST J; public TT K; public Triplet(FT i, ST j, TT k) : this() { I = i; J = j; K = k; } public int CompareTo(Triplet<FT, ST, TT> other) { var cmp = I.CompareTo(other.I); if (cmp != 0) return cmp; cmp = J.CompareTo(other.J); if (cmp != 0) return cmp; return K.CompareTo(other.K); } public override string ToString() { return string.Format("{0} {1} {2}", I, J, K); } } #endregion #region PriorityQueue and PairingHeap public class PriorityQueue<T> { PairingHeap<T> top; Comparison<T> compare; int size; public int Count { get { return size; } } public PriorityQueue() : this(Comparer<T>.Default) { } public PriorityQueue(Comparison<T> comparison) { compare = comparison; } public PriorityQueue(IComparer<T> comparer) { compare = comparer.Compare; } public void Enqueue(T item) { var heap = new PairingHeap<T>(item); top = PairingHeap<T>.Merge(top, heap, compare); size++; } public T Dequeue() { var ret = top.Key; size--; top = PairingHeap<T>.Pop(top, compare); return ret; } public bool Any() { return size > 0; } public T Peek() { return top.Key; } } #region PairingHeap public class PairingHeap<T> { public PairingHeap(T k) { key = k; } private readonly T key; public T Key { get { return key; } } private PairingHeap<T> head; private PairingHeap<T> next; static public PairingHeap<T> Pop(PairingHeap<T> s, Comparison<T> compare) { return MergeLst(s.head, compare); } static public PairingHeap<T> Merge(PairingHeap<T> l, PairingHeap<T> r, Comparison<T> compare) { if (l == null || r == null) return l == null ? r : l; if (compare(l.key, r.key) > 0) Swap(ref l, ref r); r.next = l.head; l.head = r; return l; } static public PairingHeap<T> MergeLst(PairingHeap<T> s, Comparison<T> compare) { var n = new PairingHeap<T>(default(T)); while (s != null) { PairingHeap<T> a = s, b = null; s = s.next; a.next = null; if (s != null) { b = s; s = s.next; b.next = null; } a = Merge(a, b, compare); a.next = n.next; n.next = a; } while (n.next != null) { var j = n.next; n.next = n.next.next; s = Merge(j, s, compare); } return s; } static void Swap(ref PairingHeap<T> l, ref PairingHeap<T> r) { var t = l; l = r; r = t; } } #endregion #endregion