結果

問題 No.416 旅行会社
ユーザー ひばちひばち
提出日時 2019-08-21 23:17:53
言語 C#(csc)
(csc 3.9.0)
結果
AC  
実行時間 696 ms / 4,000 ms
コード長 8,112 bytes
コンパイル時間 2,804 ms
コンパイル使用メモリ 114,176 KB
実行使用メモリ 63,972 KB
最終ジャッジ日時 2024-05-08 15:43:16
合計ジャッジ時間 11,094 ms
ジャッジサーバーID
(参考情報)
judge1 / judge2
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 338 ms
50,224 KB
testcase_01 AC 44 ms
20,480 KB
testcase_02 AC 42 ms
20,352 KB
testcase_03 AC 42 ms
20,352 KB
testcase_04 AC 43 ms
20,480 KB
testcase_05 AC 41 ms
20,480 KB
testcase_06 AC 42 ms
20,736 KB
testcase_07 AC 44 ms
20,992 KB
testcase_08 AC 50 ms
22,636 KB
testcase_09 AC 77 ms
26,752 KB
testcase_10 AC 343 ms
50,748 KB
testcase_11 AC 335 ms
49,236 KB
testcase_12 AC 344 ms
49,212 KB
testcase_13 AC 334 ms
48,960 KB
testcase_14 AC 692 ms
63,972 KB
testcase_15 AC 696 ms
63,576 KB
testcase_16 AC 671 ms
63,464 KB
testcase_17 AC 671 ms
63,440 KB
testcase_18 AC 676 ms
63,456 KB
testcase_19 AC 440 ms
51,284 KB
testcase_20 AC 423 ms
51,152 KB
権限があれば一括ダウンロードができます
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc)
Copyright (C) Microsoft Corporation. All rights reserved.

ソースコード

diff #

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using static System.Console;
using static System.Convert;
using static System.Math;
//using static System.Globalization.CultureInfo;
using System.Text;
class Program
{
    private static void chmin<T>(ref T num, T val) where T : IComparable<T>
        => num = num.CompareTo(val) == 1 ? val : num;
    private static void chmax<T>(ref T num, T val) where T : IComparable<T>
        => num = num.CompareTo(val) == -1 ? val : num;
    private static void swap<T>(ref T v1,ref T v2)
    { var t = v2;v2 = v1;v1 = t; }
    static void Main(string[] args)
    {
        var pr = new Program();
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        pr.Solve();
        Console.Out.Flush();
    }
    void Solve()
    {
        int num, m, q;
        Input.Make(out num, out m, out q);
        var ab = Input.ar2D(m);
        var cd = Input.ar2D(q);
        var dic = new HashSet<long>();
        foreach (var ar in cd)
            dic.Add(100000L * ar[0] + ar[1]);
        var res = Enumerable.Repeat(0, num).ToArray();
        var uf = new UnionFind(num);
        foreach (var ar in ab)
            if (!dic.Contains(100000L * ar[0] + ar[1]))
                uf.Union(ar[0]-1, ar[1]-1);
        for (var i = 1; i < num; i++)
            if (uf.IsSame(0, i))
                res[i] = -1;
        var ve = Input.edge<int>(num);
        for (var i = 1; i < num; i++)
            ve[uf.Parent(i)].Add(i);
        for (var i = q - 1; i >= 0; i--)
            if (!uf.IsSame(cd[i][0] - 1, cd[i][1] - 1))
            {
                var c = uf.Parent(cd[i][0] - 1);
                var d = uf.Parent(cd[i][1] - 1);
                if (uf.IsSame(0, c))
                    foreach (var v in ve[d])
                       res[v] = i + 1;
                if (uf.IsSame(0, d))
                    foreach (var v in ve[c])
                        res[v] = i + 1;
                if (ve[c].Count() < ve[d].Count())
                    swap(ref c, ref d);
                foreach (var v in ve[d])
                    ve[c].Add(v);
                ve[d].Clear();
                uf.Union(c, d);
                if (uf.Parent(c) == d)
                    swap(ref ve[c], ref ve[d]);
            }
        WriteLine(string.Join("\n", res.Skip(1)));
    }
}


public class UnionFind
{
    private int[] _parent, _size, _rank;
    public UnionFind(int num)
    {
        IndependenceNum = num;
        _parent = new int[num]; _size = new int[num]; _rank = new int[num];
        for (var i = 0; i < num; i++) { _parent[i] = i; _size[i] = 1; }
    }
    //独立な集合の数
    public int IndependenceNum { get; private set; }
    private int Find(int i)
        => i == _parent[i] ? i : (_parent[i] = Find(_parent[i]));
    public int Parent(int i)
        => Find(i);
    public int Size(int i)
        => _size[Find(i)];
    public bool Union(int v1, int v2)
    {
        v1 = Find(v1); v2 = Find(v2);
        if (v1 == v2) return false;
        IndependenceNum--;
        if (_rank[v1] > _rank[v2])
        {
            _parent[v2] = v1;
            _size[v1] += _size[v2];
        }
        else
        {
            _parent[v1] = v2;
            _size[v2] += _size[v1];
            if (_rank[v1] == _rank[v2])
                _rank[v2]++;
        }
        return true;
    }
    public bool IsSame(int v1, int v2)
        => Find(v1) == Find(v2);
}


public class Input
{
    public static string read => ReadLine().Trim();
    public static int[] ar => read.Split(' ').Select(int.Parse).ToArray();
    public static int num => ToInt32(read);
    public static long[] arL => read.Split(' ').Select(long.Parse).ToArray();
    public static long numL => ToInt64(read);
    public static T[] create<T>(int n, Func<int, T> f)
        => Enumerable.Repeat(0, n).Select(f).ToArray();
    public static char[][] grid(int h)
        => create(h, _ => read.ToCharArray());
    public static int[] ar1D(int n)
        => create(n, _ => num);
    public static long[] arL1D(int n)
        => create(n, _ => numL);
    public static string[] strs(int n)
        => create(n, _ => read);
    public static int[][] ar2D(int n)
        => create(n, _ => ar);
    public static long[][] arL2D(int n)
        => create(n, _ => arL);
    public static List<T>[] edge<T>(int n)
        => create(n, _ => new List<T>());
    public static T GetValue<T>(string g)
    {
        var t = typeof(T);
        if (t == typeof(int))
            return (T)(object)int.Parse(g);
        if (t == typeof(long))
            return (T)(object)long.Parse(g);
        if (t == typeof(string))
            return (T)(object)g;
        if (t == typeof(char))
            return (T)(object)char.Parse(g);
        if (t == typeof(double))
            return (T)(object)double.Parse(g);
        if (t == typeof(bool))
            return (T)(object)bool.Parse(g);
        return default(T);
    }
    public static void Make<T1, T2>(out T1 v1, out T2 v2)
    {
        v1 = Next<T1>();
        v2 = Next<T2>();
    }
    public static void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3)
    {
        Make(out v1, out v2);
        v3 = Next<T3>();
    }
    public static void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4)
    {
        Make(out v1, out v2, out v3);
        v4 = Next<T4>();
    }
    public static void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5)
    {
        Make(out v1, out v2, out v3, out v4);
        v5 = Next<T5>();
    }
    public static void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6)
    {
        Make(out v1, out v2, out v3, out v4, out v5);
        v6 = Next<T6>();
    }
    private static Queue<string> sc;
    public static T Next<T>(){ sc = sc ?? new Queue<string>(); if (sc.Count == 0) foreach (var item in read.Split(' ')) sc.Enqueue(item);return GetValue<T>(sc.Dequeue()); }
    public static void Next<T>(ref T val) => val = Next<T>(); 
    public const long Inf = (long)1e18;
    public const double eps = 1e-6;
    public const string Alfa = "abcdefghijklmnopqrstuvwxyz";
    public const int MOD = 1000000007;
}

public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1 { get; set; }
    public T2 v2 { get; set; }
    public Pair() { v1 = Input.Next<T1>(); v2 = Input.Next<T2>(); }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public override string ToString()
        => $"{v1.ToString()} {v2.ToString()}";
    public override bool Equals(object obj)
        => this == (Pair<T1, T2>)obj;
    public override int GetHashCode()
        => v1.GetHashCode() ^ v2.GetHashCode();
    public static bool operator ==(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == 0;
    public static bool operator !=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != 0;
    public static bool operator >(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == 1;
    public static bool operator >=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != -1;
    public static bool operator <(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == -1;
    public static bool operator <=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != 1;
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3 { get; set; }
    public Pair() : base() { v3 = Input.Next<T3>(); }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString()
        => $"{base.ToString()} {v3.ToString()}";
}
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