結果
| 問題 |
No.778 クリスマスツリー
|
| コンテスト | |
| ユーザー |
ひばち
|
| 提出日時 | 2019-08-22 01:49:42 |
| 言語 | C#(csc) (csc 3.9.0) |
| 結果 |
AC
|
| 実行時間 | 453 ms / 2,000 ms |
| コード長 | 8,662 bytes |
| コンパイル時間 | 2,282 ms |
| コンパイル使用メモリ | 113,024 KB |
| 実行使用メモリ | 94,456 KB |
| 最終ジャッジ日時 | 2024-10-14 02:00:30 |
| 合計ジャッジ時間 | 6,203 ms |
|
ジャッジサーバーID (参考情報) |
judge3 / judge2 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 12 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using static System.Console;
using static System.Convert;
using static System.Math;
//using static System.Globalization.CultureInfo;
using System.Text;
class Program
{
private static void chmin<T>(ref T num, T val) where T : IComparable<T>
=> num = num.CompareTo(val) == 1 ? val : num;
private static void chmax<T>(ref T num, T val) where T : IComparable<T>
=> num = num.CompareTo(val) == -1 ? val : num;
private static void swap<T>(ref T v1,ref T v2)
{ var t = v2;v2 = v1;v1 = t; }
static void Main(string[] args)
{
var pr = new Program();
var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
Console.SetOut(sw);
pr.Solve();
Console.Out.Flush();
}
void Solve()
{
var num = Input.num;
var t = new Tree(num);
var b = new BIT(num+1);
for (var i = 0; i < num - 1; i++)
t.AddEdge(Input.Next<int>(), i + 1, directed: true);
var li = t.EularTour(0);
var st = new Stack<int>();
b.add(1, 1);
st.Push(0);
var res = 0L;
for(var i = 1; i < li.Count; i++)
{
if(st.Peek()==li[i])
{ st.Pop();b.add(li[i] + 1, -1);continue; }
res += b[li[i]];
b.add(li[i] + 1, 1);
st.Push(li[i]);
}
WriteLine(res);
}
}
public class Tree
{
public List<Pair<long, int>>[] edge;
private List<int> etList;
public int Count { get; }
public Tree(int num)
{
Count = num;
edge = Enumerable.Repeat(0, num).Select(_ => new List<Pair<long, int>>()).ToArray();
}
/// <summary>
/// 辺を追加します
/// </summary>
/// <param name="u"></param>
/// <param name="v"></param>
/// <param name="weight"></param>
/// <param name="directed">有向辺か</param>
public void AddEdge(int u, int v, long weight = 1,bool directed=false)
{
edge[u].Add(new Pair<long, int>(weight, v));
if (!directed)
edge[v].Add(new Pair<long, int>(weight, u));
}
/// <summary>
/// 木の直径をO(E)で求める
/// 依存:Pair
/// </summary>
/// <param name="edge">辺の集合</param>
/// <returns></returns>
public long Diameter()
=> Diameter(Diameter(0).v2).v1;
//bfsなのはStackOverFlow対策(ACならdfsでもよい)
private Pair<long, int> Diameter(int st)
{
var dist = Enumerable.Repeat(-1L, Count).ToArray();
dist[st] = 0;
var que = new Queue<int>();
que.Enqueue(st);
var maxj = st;
while (que.Any())
{
var p = que.Dequeue();
foreach (var e in edge[p])
if (dist[e.v2] == -1)
{
dist[e.v2] = dist[p] + e.v1;
if (dist[maxj] < dist[e.v2]) maxj = e.v2;
que.Enqueue(e.v2);
}
}
return new Pair<long, int>(dist[maxj], maxj);
}
/// <summary>
/// オイラーツアー
/// </summary>
/// <param name="tree"></param>
/// <param name="root"></param>
/// <returns></returns>
public List<int> EularTour(int root)
{
etList = new List<int>(Count * 2);
EularTour(root, -1);
return etList;
}
private void EularTour(int index, int pa)
{
etList.Add(index);
foreach (var c in edge[index])
if (c.v2 != pa)
EularTour(c.v2, index);
etList.Add(index);
}
}
public class BIT
{
//1-indexed
long[] _item;
public BIT(int num)
{
_item = new long[num + 1];
}
public long this[int index]
{
get { var s = 0L; for (var i = index; i > 0; i -= i & -i) s += _item[i]; return s; }
}
public void add(int index, long value)
{
for (var i = index; i < _item.Length; i += i & -i) _item[i] += value;
}
}
public class Input
{
public static string read => ReadLine().Trim();
public static int[] ar => read.Split(' ').Select(int.Parse).ToArray();
public static int num => ToInt32(read);
public static long[] arL => read.Split(' ').Select(long.Parse).ToArray();
public static long numL => ToInt64(read);
public static T[] create<T>(int n, Func<int, T> f)
=> Enumerable.Repeat(0, n).Select(f).ToArray();
public static char[][] grid(int h)
=> create(h, _ => read.ToCharArray());
public static int[] ar1D(int n)
=> create(n, _ => num);
public static long[] arL1D(int n)
=> create(n, _ => numL);
public static string[] strs(int n)
=> create(n, _ => read);
public static int[][] ar2D(int n)
=> create(n, _ => ar);
public static long[][] arL2D(int n)
=> create(n, _ => arL);
public static List<T>[] edge<T>(int n)
=> create(n, _ => new List<T>());
public static T GetValue<T>(string g)
{
var t = typeof(T);
if (t == typeof(int))
return (T)(object)int.Parse(g);
if (t == typeof(long))
return (T)(object)long.Parse(g);
if (t == typeof(string))
return (T)(object)g;
if (t == typeof(char))
return (T)(object)char.Parse(g);
if (t == typeof(double))
return (T)(object)double.Parse(g);
if (t == typeof(bool))
return (T)(object)bool.Parse(g);
return default(T);
}
public static void Make<T1, T2>(out T1 v1, out T2 v2)
{
v1 = Next<T1>();
v2 = Next<T2>();
}
public static void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3)
{
Make(out v1, out v2);
v3 = Next<T3>();
}
public static void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4)
{
Make(out v1, out v2, out v3);
v4 = Next<T4>();
}
public static void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5)
{
Make(out v1, out v2, out v3, out v4);
v5 = Next<T5>();
}
public static void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6)
{
Make(out v1, out v2, out v3, out v4, out v5);
v6 = Next<T6>();
}
private static Queue<string> sc;
public static T Next<T>(){ sc = sc ?? new Queue<string>(); if (sc.Count == 0) foreach (var item in read.Split(' ')) sc.Enqueue(item);return GetValue<T>(sc.Dequeue()); }
public static void Next<T>(ref T val) => val = Next<T>();
public const long Inf = (long)1e18;
public const double eps = 1e-6;
public const string Alfa = "abcdefghijklmnopqrstuvwxyz";
public const int MOD = 1000000007;
}
public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
public T1 v1 { get; set; }
public T2 v2 { get; set; }
public Pair() { v1 = Input.Next<T1>(); v2 = Input.Next<T2>(); }
public Pair(T1 v1, T2 v2)
{ this.v1 = v1; this.v2 = v2; }
public int CompareTo(Pair<T1, T2> p)
{
var c = Comparer<T1>.Default.Compare(v1, p.v1);
if (c == 0)
c = Comparer<T2>.Default.Compare(v2, p.v2);
return c;
}
public override string ToString()
=> $"{v1.ToString()} {v2.ToString()}";
public override bool Equals(object obj)
=> this == (Pair<T1, T2>)obj;
public override int GetHashCode()
=> v1.GetHashCode() ^ v2.GetHashCode();
public static bool operator ==(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) == 0;
public static bool operator !=(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) != 0;
public static bool operator >(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) == 1;
public static bool operator >=(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) != -1;
public static bool operator <(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) == -1;
public static bool operator <=(Pair<T1, T2> p1, Pair<T1, T2> p2)
=> p1.CompareTo(p2) != 1;
}
public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
public T3 v3 { get; set; }
public Pair() : base() { v3 = Input.Next<T3>(); }
public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
{ this.v3 = v3; }
public int CompareTo(Pair<T1, T2, T3> p)
{
var c = base.CompareTo(p);
if (c == 0)
c = Comparer<T3>.Default.Compare(v3, p.v3);
return c;
}
public override string ToString()
=> $"{base.ToString()} {v3.ToString()}";
}
ひばち