結果
問題 | No.778 クリスマスツリー |
ユーザー | ひばち |
提出日時 | 2019-08-22 01:49:42 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 453 ms / 2,000 ms |
コード長 | 8,662 bytes |
コンパイル時間 | 2,282 ms |
コンパイル使用メモリ | 113,024 KB |
実行使用メモリ | 94,456 KB |
最終ジャッジ日時 | 2024-10-14 02:00:30 |
合計ジャッジ時間 | 6,203 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge2 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 31 ms
19,200 KB |
testcase_01 | AC | 32 ms
19,328 KB |
testcase_02 | AC | 31 ms
19,200 KB |
testcase_03 | AC | 31 ms
19,072 KB |
testcase_04 | AC | 32 ms
18,688 KB |
testcase_05 | AC | 32 ms
19,072 KB |
testcase_06 | AC | 291 ms
94,456 KB |
testcase_07 | AC | 198 ms
56,440 KB |
testcase_08 | AC | 453 ms
76,032 KB |
testcase_09 | AC | 388 ms
64,636 KB |
testcase_10 | AC | 385 ms
64,388 KB |
testcase_11 | AC | 392 ms
64,528 KB |
testcase_12 | AC | 357 ms
65,216 KB |
testcase_13 | AC | 253 ms
64,508 KB |
testcase_14 | AC | 284 ms
94,320 KB |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections.Generic; using System.Linq; using System.IO; using static System.Console; using static System.Convert; using static System.Math; //using static System.Globalization.CultureInfo; using System.Text; class Program { private static void chmin<T>(ref T num, T val) where T : IComparable<T> => num = num.CompareTo(val) == 1 ? val : num; private static void chmax<T>(ref T num, T val) where T : IComparable<T> => num = num.CompareTo(val) == -1 ? val : num; private static void swap<T>(ref T v1,ref T v2) { var t = v2;v2 = v1;v1 = t; } static void Main(string[] args) { var pr = new Program(); var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false }; Console.SetOut(sw); pr.Solve(); Console.Out.Flush(); } void Solve() { var num = Input.num; var t = new Tree(num); var b = new BIT(num+1); for (var i = 0; i < num - 1; i++) t.AddEdge(Input.Next<int>(), i + 1, directed: true); var li = t.EularTour(0); var st = new Stack<int>(); b.add(1, 1); st.Push(0); var res = 0L; for(var i = 1; i < li.Count; i++) { if(st.Peek()==li[i]) { st.Pop();b.add(li[i] + 1, -1);continue; } res += b[li[i]]; b.add(li[i] + 1, 1); st.Push(li[i]); } WriteLine(res); } } public class Tree { public List<Pair<long, int>>[] edge; private List<int> etList; public int Count { get; } public Tree(int num) { Count = num; edge = Enumerable.Repeat(0, num).Select(_ => new List<Pair<long, int>>()).ToArray(); } /// <summary> /// 辺を追加します /// </summary> /// <param name="u"></param> /// <param name="v"></param> /// <param name="weight"></param> /// <param name="directed">有向辺か</param> public void AddEdge(int u, int v, long weight = 1,bool directed=false) { edge[u].Add(new Pair<long, int>(weight, v)); if (!directed) edge[v].Add(new Pair<long, int>(weight, u)); } /// <summary> /// 木の直径をO(E)で求める /// 依存:Pair /// </summary> /// <param name="edge">辺の集合</param> /// <returns></returns> public long Diameter() => Diameter(Diameter(0).v2).v1; //bfsなのはStackOverFlow対策(ACならdfsでもよい) private Pair<long, int> Diameter(int st) { var dist = Enumerable.Repeat(-1L, Count).ToArray(); dist[st] = 0; var que = new Queue<int>(); que.Enqueue(st); var maxj = st; while (que.Any()) { var p = que.Dequeue(); foreach (var e in edge[p]) if (dist[e.v2] == -1) { dist[e.v2] = dist[p] + e.v1; if (dist[maxj] < dist[e.v2]) maxj = e.v2; que.Enqueue(e.v2); } } return new Pair<long, int>(dist[maxj], maxj); } /// <summary> /// オイラーツアー /// </summary> /// <param name="tree"></param> /// <param name="root"></param> /// <returns></returns> public List<int> EularTour(int root) { etList = new List<int>(Count * 2); EularTour(root, -1); return etList; } private void EularTour(int index, int pa) { etList.Add(index); foreach (var c in edge[index]) if (c.v2 != pa) EularTour(c.v2, index); etList.Add(index); } } public class BIT { //1-indexed long[] _item; public BIT(int num) { _item = new long[num + 1]; } public long this[int index] { get { var s = 0L; for (var i = index; i > 0; i -= i & -i) s += _item[i]; return s; } } public void add(int index, long value) { for (var i = index; i < _item.Length; i += i & -i) _item[i] += value; } } public class Input { public static string read => ReadLine().Trim(); public static int[] ar => read.Split(' ').Select(int.Parse).ToArray(); public static int num => ToInt32(read); public static long[] arL => read.Split(' ').Select(long.Parse).ToArray(); public static long numL => ToInt64(read); public static T[] create<T>(int n, Func<int, T> f) => Enumerable.Repeat(0, n).Select(f).ToArray(); public static char[][] grid(int h) => create(h, _ => read.ToCharArray()); public static int[] ar1D(int n) => create(n, _ => num); public static long[] arL1D(int n) => create(n, _ => numL); public static string[] strs(int n) => create(n, _ => read); public static int[][] ar2D(int n) => create(n, _ => ar); public static long[][] arL2D(int n) => create(n, _ => arL); public static List<T>[] edge<T>(int n) => create(n, _ => new List<T>()); public static T GetValue<T>(string g) { var t = typeof(T); if (t == typeof(int)) return (T)(object)int.Parse(g); if (t == typeof(long)) return (T)(object)long.Parse(g); if (t == typeof(string)) return (T)(object)g; if (t == typeof(char)) return (T)(object)char.Parse(g); if (t == typeof(double)) return (T)(object)double.Parse(g); if (t == typeof(bool)) return (T)(object)bool.Parse(g); return default(T); } public static void Make<T1, T2>(out T1 v1, out T2 v2) { v1 = Next<T1>(); v2 = Next<T2>(); } public static void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3) { Make(out v1, out v2); v3 = Next<T3>(); } public static void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4) { Make(out v1, out v2, out v3); v4 = Next<T4>(); } public static void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5) { Make(out v1, out v2, out v3, out v4); v5 = Next<T5>(); } public static void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6) { Make(out v1, out v2, out v3, out v4, out v5); v6 = Next<T6>(); } private static Queue<string> sc; public static T Next<T>(){ sc = sc ?? new Queue<string>(); if (sc.Count == 0) foreach (var item in read.Split(' ')) sc.Enqueue(item);return GetValue<T>(sc.Dequeue()); } public static void Next<T>(ref T val) => val = Next<T>(); public const long Inf = (long)1e18; public const double eps = 1e-6; public const string Alfa = "abcdefghijklmnopqrstuvwxyz"; public const int MOD = 1000000007; } public class Pair<T1, T2> : IComparable<Pair<T1, T2>> { public T1 v1 { get; set; } public T2 v2 { get; set; } public Pair() { v1 = Input.Next<T1>(); v2 = Input.Next<T2>(); } public Pair(T1 v1, T2 v2) { this.v1 = v1; this.v2 = v2; } public int CompareTo(Pair<T1, T2> p) { var c = Comparer<T1>.Default.Compare(v1, p.v1); if (c == 0) c = Comparer<T2>.Default.Compare(v2, p.v2); return c; } public override string ToString() => $"{v1.ToString()} {v2.ToString()}"; public override bool Equals(object obj) => this == (Pair<T1, T2>)obj; public override int GetHashCode() => v1.GetHashCode() ^ v2.GetHashCode(); public static bool operator ==(Pair<T1, T2> p1, Pair<T1, T2> p2) => p1.CompareTo(p2) == 0; public static bool operator !=(Pair<T1, T2> p1, Pair<T1, T2> p2) => p1.CompareTo(p2) != 0; public static bool operator >(Pair<T1, T2> p1, Pair<T1, T2> p2) => p1.CompareTo(p2) == 1; public static bool operator >=(Pair<T1, T2> p1, Pair<T1, T2> p2) => p1.CompareTo(p2) != -1; public static bool operator <(Pair<T1, T2> p1, Pair<T1, T2> p2) => p1.CompareTo(p2) == -1; public static bool operator <=(Pair<T1, T2> p1, Pair<T1, T2> p2) => p1.CompareTo(p2) != 1; } public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>> { public T3 v3 { get; set; } public Pair() : base() { v3 = Input.Next<T3>(); } public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2) { this.v3 = v3; } public int CompareTo(Pair<T1, T2, T3> p) { var c = base.CompareTo(p); if (c == 0) c = Comparer<T3>.Default.Compare(v3, p.v3); return c; } public override string ToString() => $"{base.ToString()} {v3.ToString()}"; }