結果
問題 | No.925 紲星 Extra |
ユーザー | lumc_ |
提出日時 | 2019-09-15 10:23:26 |
言語 | C++14 (gcc 12.3.0 + boost 1.83.0) |
結果 |
RE
(最新)
AC
(最初)
|
実行時間 | - |
コード長 | 39,844 bytes |
コンパイル時間 | 3,778 ms |
コンパイル使用メモリ | 198,180 KB |
実行使用メモリ | 106,856 KB |
最終ジャッジ日時 | 2024-09-15 05:39:18 |
合計ジャッジ時間 | 15,112 ms |
ジャッジサーバーID (参考情報) |
judge4 / judge5 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | RE | - |
testcase_01 | RE | - |
testcase_02 | RE | - |
testcase_03 | RE | - |
testcase_04 | RE | - |
testcase_05 | RE | - |
testcase_06 | RE | - |
testcase_07 | RE | - |
testcase_08 | RE | - |
testcase_09 | RE | - |
testcase_10 | RE | - |
testcase_11 | RE | - |
testcase_12 | RE | - |
testcase_13 | RE | - |
testcase_14 | RE | - |
testcase_15 | RE | - |
testcase_16 | RE | - |
testcase_17 | RE | - |
testcase_18 | RE | - |
testcase_19 | RE | - |
testcase_20 | RE | - |
testcase_21 | RE | - |
ソースコード
// includes {{{ #include<iostream> #include<iomanip> #include<algorithm> #include<vector> #include<stack> #include<queue> #include<map> #include<set> #include<tuple> #include<cmath> #include<random> #include<cassert> #include<bitset> #include<cstdlib> // #include<deque> // #include<multiset> // #include<cstring> // #include<bits/stdc++.h> // }}} using namespace std; using ll = long long; #define DEBUG_OUT std::cerr // #undef DEBUG // #define DEBUG // DEBUG {{{ #include <array> #include <deque> #include <iostream> #include <list> #include <queue> #include <stack> #include <tuple> #include <valarray> #include <vector> template < int n, class... T > typename std::enable_if< (n >= sizeof...(T)) >::type __output_tuple( std::ostream &, std::tuple< T... > const &) {} template < int n, class... T > typename std::enable_if< (n < sizeof...(T)) >::type __output_tuple( std::ostream &os, std::tuple< T... > const &t) { os << (n == 0 ? "" : ", ") << std::get< n >(t); __output_tuple< n + 1 >(os, t); } template < class... T > std::ostream &operator<<(std::ostream &os, std::tuple< T... > const &t) { os << "("; __output_tuple< 0 >(os, t); os << ")"; return os; } template < class T, class U > std::ostream &operator<<(std::ostream &os, std::pair< T, U > const &p) { os << "(" << p.first << ", " << p.second << ")"; return os; } template < class T > std::ostream &operator<<(std::ostream &os, const std::stack< T > &a) { os << "{"; for(auto tmp = a; tmp.size(); tmp.pop()) os << (a.size() == tmp.size() ? "" : ", ") << tmp.top(); os << "}"; return os; } template < class T, class Container, class Compare > std::ostream &operator<<(std::ostream &os, std::priority_queue< T, Container, Compare > a) { os << "{ (top) "; while(a.size()) os << a.top() << (a.size() == 1 ? "" : ", "), a.pop(); os << " }"; return os; } template < class T, class Container > std::ostream &operator<<(std::ostream &os, std::queue< T, Container > a) { os << "{ "; while(a.size()) os << a.front() << (a.size() == 1 ? "" : ", "), a.pop(); os << " }"; return os; } #ifdef DEBUG #if !defined(DEBUG_OUT) #define DEBUG_OUT std::cerr #endif #define dump(...) \ [&]() { \ auto __debug_tap = std::make_tuple(__VA_ARGS__); \ DEBUG_OUT << "[" << __LINE__ << "] " << #__VA_ARGS__ << " = " << __debug_tap \ << std::endl; \ }() template < class T > inline void dump2D(T &d, size_t sizey, size_t sizex) { for(size_t i = 0; i < sizey; i++) { DEBUG_OUT << "\t"; for(size_t j = 0; j < sizex; j++) DEBUG_OUT << d[i][j] << (j + 1 == sizex ? "" : "\t"); DEBUG_OUT << std::endl; } } template < class T > inline void dump1D(T &d, size_t sizey) { for(size_t i = 0; i < sizey; i++) { DEBUG_OUT << d[i] << (i + 1 == sizey ? "" : " "); } DEBUG_OUT << std::endl; } template < class T, class = typename std::iterator_traits< decltype(begin(T())) >::value_type, class = typename std::enable_if< !std::is_same< T, std::string >::value >::type > std::ostream &operator<<(std::ostream &os, const T &a) { os << "{"; for(auto ite = begin(a); ite != end(a); ++ite) os << (ite == begin(a) ? "" : ", ") << *ite; os << "}"; return os; } #else #define dump(...) ((void) 42) #define dump2D(...) ((void) 42) #define dump1D(...) ((void) 42) template < class T, class = typename std::iterator_traits< decltype(begin(T())) >::value_type, class = typename std::enable_if< !std::is_same< T, std::string >::value >::type > std::ostream &operator<<(std::ostream &os, const T &a) { for(auto ite = begin(a); ite != end(a); ++ite) os << (ite == begin(a) ? "" : " ") << *ite; return os; } #endif // }}} /// --- Monoid examples {{{ /// constexpr long long inf_monoid = 1e18 + 100; #include <algorithm> struct Nothing { using T = char; using Monoid = Nothing; using M = T; static constexpr T op(const T &, const T &) { return T(); } static constexpr T identity() { return T(); } template < class X > static constexpr X actInto(const M &, long long, const X &x) { return x; } }; template < class U = long long > struct RangeMin { using T = U; static T op(const T &a, const T &b) { return std::min< T >(a, b); } static constexpr T identity() { return T(inf_monoid); } }; template < class U = long long > struct RangeMax { using T = U; static T op(const T &a, const T &b) { return std::max< T >(a, b); } static constexpr T identity() { return T(-inf_monoid); } }; template < class U = long long > struct RangeSum { using T = U; static T op(const T &a, const T &b) { return a + b; } static constexpr T identity() { return T(0); } }; template < class U > struct RangeProd { using T = U; static T op(const T &a, const T &b) { return a * b; } static constexpr T identity() { return T(1); } }; template < class U = long long > struct RangeOr { using T = U; static T op(const T &a, const T &b) { return a | b; } static constexpr T identity() { return T(0); } }; #include <bitset> template < class U = long long > struct RangeAnd { using T = U; static T op(const T &a, const T &b) { return a & b; } static constexpr T identity() { return T(-1); } }; template < size_t N > struct RangeAnd< std::bitset< N > > { using T = std::bitset< N >; static T op(const T &a, const T &b) { return a & b; } static constexpr T identity() { return std::bitset< N >().set(); } }; /// }}}--- /// /// --- M_act examples {{{ /// template < class U = long long, class V = U > struct RangeMinAdd { using X = U; using M = V; using Monoid = RangeMin< U >; static M op(const M &a, const M &b) { return a + b; } static constexpr M identity() { return 0; } static X actInto(const M &m, long long, const X &x) { return m + x; } }; template < class U = long long, class V = U > struct RangeMaxAdd { using X = U; using M = V; using Monoid = RangeMax< U >; static M op(const M &a, const M &b) { return a + b; } static constexpr M identity() { return 0; } static X actInto(const M &m, long long, const X &x) { return m + x; } }; template < class U = long long, class V = U > struct RangeMinSet { using M = U; using Monoid = RangeMin< U >; using X = typename Monoid::T; static M op(const M &a, const M &b) { return a == identity() ? b : a; } static constexpr M identity() { return M(-inf_monoid); } static X actInto(const M &m, long long, const X &x) { return m == identity() ? x : m; } }; template < class U = long long, class V = U > struct RangeMaxSet { using M = U; using Monoid = RangeMax< U >; using X = typename Monoid::T; static M op(const M &a, const M &b) { return a == identity() ? b : a; } static constexpr M identity() { return M(-inf_monoid); } static X actInto(const M &m, long long, const X &x) { return m == identity() ? x : m; } }; template < class U = long long, class V = U > struct RangeSumAdd { using X = U; using M = V; using Monoid = RangeSum< U >; static M op(const M &a, const M &b) { return a + b; } static constexpr M identity() { return 0; } static X actInto(const M &m, long long n, const X &x) { return m * n + x; } }; template < class U = long long, class V = U > struct RangeSumSet { using X = U; using M = V; using Monoid = RangeSum< U >; static M op(const M &a, const M &b) { return a == identity() ? a : b; } static constexpr M identity() { return M(-inf_monoid); } static X actInto(const M &m, long long n, const X &x) { return m == identity() ? x : m * n; } }; template < class U, class V = U > struct RangeProdMul { using X = U; using M = V; using Monoid = RangeProd< U >; static M mpow(M a, long long b) { X r(1); while(b) { if(b & 1) r = r * a; a = a * a; b >>= 1; } return r; } static M op(const M &a, const M &b) { return a * b; } static constexpr M identity() { return M(1); } static X actInto(const M &m, long long n, const X &x) { return x * mpow(m, n); } }; template < class U, class V = U > struct RangeProdSet { using X = U; using M = V; using Monoid = RangeProd< U >; static M op(const M &a, const M &b) { return a == identity() ? b : a; } static constexpr M identity() { return V::unused; } static X actInto(const M &m, long long n, const X &) { if(m == identity()) return; return RangeProdMul< U, V >::mpow(m, n); } }; template < class U = long long, class V = U > struct RangeOrSet { using X = U; using M = V; using Monoid = RangeOr< U >; static M op(const M &a, const M &b) { return a == identity() ? b : a; } static constexpr M identity() { return M(-inf_monoid); } static X actInto(const M &m, long long, const X &x) { return m == identity() ? x : m; } }; template < class U = long long, class V = U > struct RangeAndSet { using X = U; using M = V; using Monoid = RangeAnd< U >; static M op(const M &a, const M &b) { return a == identity() ? b : a; } static constexpr M identity() { return M(-inf_monoid); } static X actInto(const M &m, long long, const X &x) { return m == identity() ? x : m; } }; template < class U = long long, class V = U > struct RangeOr2 { using X = U; using M = V; using Monoid = RangeOr< U >; static M op(const M &a, const M &b) { return a | b; } static constexpr M identity() { return M(0); } static X actInto(const M &m, long long, const X &x) { return m | x; } }; template < class U = long long, class V = U > struct RangeAnd2 { using X = U; using M = V; using Monoid = RangeAnd< U >; static M op(const M &a, const M &b) { return a & b; } static constexpr M identity() { return M(-1); } static X actInto(const M &m, long long, const X &x) { return m & x; } }; template < class U, size_t N > struct RangeAnd2< U, std::bitset< N > > { using X = U; using M = std::bitset< N >; using Monoid = RangeAnd< U >; static M op(const M &a, const M &b) { return a & b; } static constexpr M identity() { return std::bitset< N >().set(); } static X actInto(const M &m, long long, const X &x) { return m & x; } }; /// }}}--- /// #include <cassert> #include <cstddef> #include <functional> #include <tuple> #include <utility> #include <vector> namespace wbt { // WeightBalancedTreeNode {{{ template < class Key, class M_act > struct WeightBalancedTreeNode { using size_type = std::size_t; using node_type = WeightBalancedTreeNode; using pointer = WeightBalancedTreeNode *; using const_pointer = const WeightBalancedTreeNode *; using Monoid = typename M_act::Monoid; using T = typename Monoid::T; using M = typename M_act::M; size_type sz; Key key; T value = Monoid::identity(), accum = Monoid::identity(); pointer l, r; size_type weight() const { return sz + 1; } bool bounded_balanced() const { if(this == get_NIL()) return 1; return is_balanced(l, r) && is_balanced(r, l) && l->bounded_balanced() && r->bounded_balanced(); } static long long sq(long long a) { return a * a; }; static bool is_balanced(const_pointer a, const_pointer b) { // return delta * a->weight() >= b->weight(); // delta = 3 return 3 * a->weight() >= b->weight(); } static bool is_single(const_pointer a, const_pointer b) { // return a->weight() < gamma * b->weight(); // gamma = 2 return a->weight() < 2 * b->weight(); } static std::pair< T, bool > lookup(const_pointer p, Key key) { const_pointer t = p; while(t != get_NIL()) { if(key < t->key) { t = t->l; } else if(t->key < key) { t = t->r; } else { return std::pair< T, bool >(t->value, 1); } } return std::pair< T, bool >(); } static pointer copy(const_pointer a) { if(a == get_NIL()) return get_NIL(); return make(a->key, a->value, a->accum, copy(a->l), copy(a->r)); } static size_type count(const_pointer p, const Key &keyL, const Key &keyR, bool include_left, bool include_right) { const_pointer t = p; while(t != get_NIL()) { if(!(keyL < t->key)) { // key <= keyL if(include_left && !(t->key < keyL)) return 1 + count_lesser(t->r, keyR, include_right); t = t->r; } else if(!(t->key < keyR)) { // keyR <= key if(include_right && !(keyR < t->key)) return 1 + count_greater(t->l, keyL, include_left); t = t->l; } else { // keyL < key < keyR return count_greater(t->l, keyL, include_left) + 1 + count_lesser(t->r, keyR, include_right); } } return 0; } static size_type count_lesser(const_pointer p, const Key &keyR, bool include_bound) { size_type res = 0; const_pointer t = p; while(t != get_NIL()) { if(t->key < keyR) { res += t->l->sz + 1; t = t->r; } else { // keyR <= key if(include_bound && !(keyR < t->key)) return res + t->l->sz + 1; t = t->l; } } return res; } static size_type count_greater(const_pointer p, const Key &keyL, bool include_bound) { size_type res = 0; const_pointer t = p; while(t != get_NIL()) { if(keyL < t->key) { res += t->r->sz + 1; t = t->l; } else { // key <= keyL if(include_bound && !(t->key < keyL)) return res + t->r->sz + 1; t = t->r; } } return res; } static pointer insert(pointer p, Key key, const T &value, bool weak_update) { if(p == get_NIL()) return make_singleton(key, value); std::vector< std::pair< pointer, bool > > pts; pointer t = p; while(t != get_NIL()) { if(key < t->key) { pts.emplace_back(t, 1); t = t->l; } else if(t->key < key) { pts.emplace_back(t, 0); t = t->r; } else { return p; } } pointer q; bool is_left; std::tie(q, is_left) = pts.back(); (is_left ? q->l : q->r) = make_singleton(key, value); while(pts.size()) { std::tie(q, is_left) = pts.back(); pts.pop_back(); update(q, weak_update); if(is_left) { balanceR(q); } else { balanceL(q); } } return p; } static pointer erase(pointer p, Key key) { std::vector< std::pair< pointer, bool > > pts; pointer t = p; while(t != get_NIL()) { if(key < t->key) { pts.emplace_back(t, 1); t = t->l; } else if(t->key < key) { pts.emplace_back(t, 0); t = t->r; } else { pointer s = glue(t->l, t->r); delete t; if(pts.empty()) return s; pointer q; bool is_left; std::tie(q, is_left) = pts.back(); (is_left ? q->l : q->r) = s; while(pts.size()) { std::tie(q, is_left) = pts.back(); pts.pop_back(); update(q); if(is_left) { balanceL(q); } else { balanceR(q); } } break; } } return p; } Key select(size_type k) const { assert(this != get_NIL()); if(l->sz) return l->select(k); k -= l->sz; if(k == 0) return key; return r->select(k); } static pointer balance(Key k, T v, pointer l, pointer r) { if(is_balanced(l, r) && is_balanced(r, l)) return make(k, v, l, r); if(l->sz > r->sz) return rotateR(k, v, l, r); return rotateL(k, v, l, r); } static pointer glue(pointer l, pointer r) { if(l == get_NIL()) return r; if(r == get_NIL()) return l; if(l->sz > r->sz) { pointer l2, p; std::tie(l2, p) = delete_find_max(l); p->l = l2; p->r = r; update(p); balanceL(p); return p; } else { pointer r2, p; std::tie(r2, p) = delete_find_min(r); p->l = l; p->r = r2; update(p); balanceR(p); return p; } } // BST basic operations {{{ static pointer merge(pointer l, Key k, T v, pointer r) { if(l == get_NIL()) return insert(r, k, v, 0); // TODO : optimize if(r == get_NIL()) return insert(l, k, v, 0); // TODO : optimize bool bal1 = is_balanced(l, r); bool bal2 = is_balanced(r, l); if(bal1 && bal2) { return make(k, v, l, r); } else if(bal1) { l->r = merge(l->r, k, v, r); balanceL(l); return l; } else { r->l = merge(l, k, v, r->l); balanceR(r); return r; } } static std::tuple< pointer, bool, pointer > split(pointer a, Key k, bool right) { if(a == get_NIL()) return std::tuple< pointer, bool, pointer >(get_NIL(), 0, get_NIL()); pointer l2, r2; bool erased; if(k < a->key) { std::tie(l2, erased, r2) = split(a->l, k, right); auto res = std::tuple< pointer, bool, pointer >( l2, erased, merge(r2, a->key, a->value, a->r)); delete a; return res; // TODO : make it faster } else if(a->key < k) { std::tie(l2, erased, r2) = split(a->r, k, right); auto res = std::tuple< pointer, bool, pointer >( merge(a->l, a->key, a->value, l2), erased, r2); delete a; return res; // TODO : make it faster } auto res = std::tuple< pointer, bool, pointer >( !right ? insert(a->l, a->key, a->value, 0) : a->l, 1, right ? insert(a->r, a->key, a->value, 0) : a->r); delete a; return res; } // }}} // set operations {{{ static pointer unionL(pointer t1, pointer t2) { if(t1 == get_NIL()) return t2; if(t2 == get_NIL()) return t1; pointer t_lesser, t_greater; std::tie(t_lesser, std::ignore, t_greater) = split(t2, t1->key, 0); pointer q = merge(unionL(t1->l, t_lesser), t1->key, t1->value, unionL(t1->r, t_greater)); delete t1; return q; } // }}} using PP = std::tuple< pointer, pointer >; static PP delete_find_max(pointer p) { assert(p != get_NIL()); if(p->r == get_NIL()) { pointer q = p->l; p->l = get_NIL(); p->sz = 1; return PP(q, p); } pointer t = p; while(1) { if(t->r->r == get_NIL()) { pointer q = t->r; t->r = q->l; q->l = get_NIL(); --t->sz; q->sz = 1; return PP(p, q); } else { --t->sz; t = t->r; } } } static PP delete_find_min(pointer p) { assert(p != get_NIL()); if(p->l == get_NIL()) { pointer q = p->r; p->r = get_NIL(); p->sz = 1; return PP(q, p); } pointer t = p; while(1) { if(t->l->l == get_NIL()) { pointer q = t->l; t->l = q->r; q->r = get_NIL(); --t->sz; q->sz = 1; return PP(p, q); } else { --t->sz; t = t->l; } } } static void balanceL(pointer p) { if(is_balanced(p->l, p->r)) return; rotateL(p); } static void balanceR(pointer p) { if(is_balanced(p->r, p->l)) return; rotateR(p); } static void rotateL(pointer p) { const pointer rl = p->r->l, rr = p->r->r; if(is_single(rl, rr)) { singleL(p); } else { doubleL(p); } } static void rotateR(pointer p) { const pointer ll = p->l->l, lr = p->l->r; if(is_single(lr, ll)) { singleR(p); } else { doubleR(p); } } static void singleL(pointer p) { pointer q = p->r; assert(q != get_NIL()); p->r = q->r; q->r = q->l; q->l = p->l; p->l = q; std::swap(p->key, q->key); std::swap(p->value, q->value); update(q); update(p); } static void singleR(pointer p) { pointer q = p->l; assert(q != get_NIL()); p->l = q->l; q->l = q->r; q->r = p->r; p->r = q; std::swap(p->key, q->key); std::swap(p->value, q->value); update(q); update(p); } static void doubleL(pointer p) { pointer s = p->r->l; assert(s != get_NIL()); p->r->l = s->r; s->r = s->l; s->l = p->l; p->l = s; std::swap(p->key, s->key); std::swap(p->value, s->value); update(p->l); update(p->r); update(p); } static void doubleR(pointer p) { pointer s = p->l->r; assert(s != get_NIL()); p->l->r = s->l; s->l = s->r; s->r = p->r; p->r = s; std::swap(p->key, s->key); std::swap(p->value, s->value); update(p->l); update(p->r); update(p); } static pointer get_NIL() { static pointer NIL = make_NIL(); return NIL; } static pointer make_NIL() { pointer p = new WeightBalancedTreeNode; p->sz = 0; p->value = Monoid::identity(); p->l = p; p->r = p; return p; } static pointer make_singleton(Key key, const T &value) { pointer p = new WeightBalancedTreeNode; p->sz = 1; p->key = key; p->accum = p->value = value; p->l = get_NIL(); p->r = get_NIL(); return p; } static pointer make(Key key, const T &value, pointer l, pointer r) { pointer p = new WeightBalancedTreeNode; p->sz = l->sz + r->sz + 1; p->key = key; p->value = value; p->accum = Monoid::op(Monoid::op(l->accum, value), r->accum); p->l = l; p->r = r; return p; } static void update(pointer p, bool weak_update = 0) { p->sz = p->l->sz + p->r->sz + 1; if(!weak_update) p->accum = Monoid::op(Monoid::op(p->l->accum, p->value), p->r->accum); } static pointer make(Key key, const T &value, const T &accum, pointer l, pointer r) { pointer p = new WeightBalancedTreeNode; p->sz = l->sz + r->sz + 1; p->key = key; p->value = value; p->accum = accum; p->l = l; p->r = r; return p; } static std::pair< Key, T > get_min(const_pointer p) { assert(p != get_NIL()); while(p->l != get_NIL()) p = p->l; return std::pair<Key, T>(p->key, p->value); } static std::pair< Key, T > get_max(const_pointer p) { assert(p != get_NIL()); while(p->r != get_NIL()) p = p->r; return std::pair<Key, T>(p->key, p->value); } void get_all_dfs(std::vector< std::pair< Key, T > > &res) const { if(this == get_NIL()) return; l->get_all_dfs(res); res.emplace_back(key, value); r->get_all_dfs(res); } static void delete_all(pointer p) { if(p == get_NIL()) return; delete_all(p->l); delete_all(p->r); delete p; } using touch_func = std::function< void(Key key, T &v, T &accum, bool eq) >; static bool touch_path_to(pointer p, const Key &target, const touch_func &touch) { pointer t = p; std::vector<pointer> pts; while(t != get_NIL()) { if(target < t->key) { pts.push_back(t); t = t->l; } else if(t->key < target) { pts.push_back(t); t = t->r; } else { touch(t->key, t->value, t->accum, 1); while(pts.size()) { t = pts.back(); pts.pop_back(); touch(t->key, t->value, t->accum, 0); } return 1; } } return 0; } }; // }}} // WeightBalancedTree {{{ template < class Key, class M_act > struct WeightBalancedTree { using size_type = std::size_t; using node_type = WeightBalancedTreeNode< Key, M_act >; using pointer = WeightBalancedTreeNode< Key, M_act > *; using const_pointer = const WeightBalancedTreeNode< Key, M_act > *; using Monoid = typename M_act::Monoid; using T = typename Monoid::T; using M = typename M_act::M; bool active = 1; pointer p = node_type::get_NIL(); WeightBalancedTree() {} WeightBalancedTree(pointer p) : p(p) {} WeightBalancedTree(const WeightBalancedTree &wbt) { *this = wbt; } WeightBalancedTree(WeightBalancedTree &&wbt) { *this = std::move(wbt); } WeightBalancedTree &operator=(const WeightBalancedTree &wbt) { assert(wbt.active); if(active) node_type::delete_all(p); active = 1; p = node_type::copy(wbt.p); return *this; } WeightBalancedTree &operator=(WeightBalancedTree &&wbt) { assert(wbt.active); if(active) node_type::delete_all(p); active = 1; wbt.active = 0; p = wbt.p; return *this; } ~WeightBalancedTree() { if(active) { node_type::delete_all(p); } } void insert(Key key, const T &value) { assert(active); p = node_type::insert(p, key, value, 0); } void insert(Key key) { assert(active); p = node_type::insert(p, key, Monoid::identity(), 1); } bool erase(Key key) { assert(active); p = node_type::erase(p, key); // TODO return 1; } std::pair< T, bool > lookup(Key key) const { assert(active); return node_type::lookup(p, key); } T get(Key key) const { assert(active); return lookup(key).first; } size_type count(Key key) const { assert(active); return lookup(key).second; } void clear() { if(p == node_type::get_NIL()) { active = 1; return; } if(active) node_type::delete_all(p); active = 1; p = node_type::get_NIL(); } std::vector< std::pair< Key, T > > get_all() const { assert(active); std::vector< std::pair< Key, T > > res; res.reserve(size()); p->get_all_dfs(res); return res; } std::pair< Key, T > get_min() const { assert(active); return p->get_min(); } std::pair< Key, T > get_max() const { assert(active); return p->get_max(); } size_type count(Key l, Key r, bool include_left = 1, bool include_right = 0) const { assert(active); return node_type::count(p, l, r, include_left, include_right); } size_type count_lesser(Key key, bool include_bound) const { assert(active); return node_type::count_lesser(p, key, include_bound); } size_type count_greater(Key key, bool include_bound) const { assert(active); return node_type::count_greater(p, key, include_bound); } Key select(size_type k) const { assert(active); assert(k < size()); return p->select(k); } WeightBalancedTree union_with(WeightBalancedTree &&a) { assert(active && a.active); a.active = 0; active = 0; return WeightBalancedTree(node_type::unionL(p, a.p)); } using touch_func = std::function< void(Key key, T &v, T &accum, bool eq) >; static touch_func touch_default; void touch_path_to(const Key &target, const touch_func &touch) { assert(active); node_type::touch_path_to(p, target, touch); } size_type size() const { assert(active); return p->sz; } bool empty() const { assert(active); return p == node_type::get_NIL(); } }; template < class Key, class M_act > typename WeightBalancedTree< Key, M_act >::touch_func WeightBalancedTree< Key, M_act >::touch_default = [](...) {}; // }}} } template < class Key, class M_act > using WBT = wbt::WeightBalancedTree< Key, M_act >; /// --- RangeMedianWithUpdate {{{ /// #include <ostream> namespace wbt { template < class _T, class Index = long long > struct RangeMedianWithUpdate { using size_type = std::size_t; using T = _T; struct Point { Index x; T y; bool minus_inf = 0; Point() {} Point(Index x) : x(x), minus_inf(1) {} Point(Index x, T y) : x(x), y(y) {} bool operator<(const Point &a) const { if(x < a.x) return 1; if(a.x < x) return 0; if(a.minus_inf) return 0; if(minus_inf) return 1; return y < a.y; } friend std::ostream &operator<<(std::ostream &os, Point a) { if(a.minus_inf) os << "(" << a.x << ", " << "-inf" << ")"; else os << "(" << a.x << ", " << a.y << ")"; return os; } }; struct RMWU_Monoid { using T = WeightBalancedTree< Point, Nothing >; static T op(T a, T b) { return a.union_with(std::move(b)); } static T identity() { return T(); } }; struct RMWU_M_act { using Monoid = RMWU_Monoid; using X = typename Monoid::T; using M = char; static M op(const M &, const M &) { return 0; } static constexpr M identity() { return 0; } static X actInto(const M &, long long, const X &x) { return x; } }; using T_SET = typename RMWU_Monoid::T; using WBT = WeightBalancedTree< T, RMWU_M_act >; WeightBalancedTree< T, RMWU_M_act > wbt; RangeMedianWithUpdate() {} template < class InputIter, class = typename std::iterator_traits< InputIter >::value_type > RangeMedianWithUpdate(InputIter first, InputIter last) { auto ite = first; for(size_type i = 0; ite != last; ++ite, ++i) { wbt.insert(*ite); } for(size_type i = 0; first != last; ++first, ++i) { auto v = *first; wbt.touch_path_to(v, [i, v](T, T_SET &x, T_SET &accum, bool eq) -> void { if(eq) x.insert(Point(i, v)); accum.insert(Point(i, v)); }); } } void insert(Index i, T v) { wbt.insert(v); wbt.touch_path_to(v, [i, v](T, T_SET &x, T_SET &accum, bool eq) -> void { if(eq) x.insert(Point(i, v)); accum.insert(Point(i, v)); }); } bool erase(Index i, T v) { bool erased = 0; wbt.touch_path_to(v, [&erased, i, v](T, T_SET &x, T_SET &accum, bool eq) { if(eq) erased = x.erase(Point(i, v)); accum.erase(Point(i, v)); }); return erased; } Point range_select(Index i, Index j, size_type k) const { return range_select_dfs(wbt.p, i, j, k); } size_type range_count_smaller(Index i, Index j, T x, bool include_bound) const { return range_count_smaller_dfs(wbt.p, i, j, x, include_bound); } private: Point range_select_dfs(typename WBT::const_pointer p, Index i, Index j, size_type k) const { assert(p != WBT::node_type::get_NIL()); size_type lsz = p->l->accum.count(i, j); if(k < lsz) { return range_select_dfs(p->l, i, j, k); } k -= lsz; size_type hsz = p->value.count(i, j); if(k < hsz) { return p->value.select(p->value.count_lesser(i, 0) + k); } k -= hsz; return range_select_dfs(p->r, i, j, k); } size_type range_count_smaller_dfs(typename WBT::const_pointer p, Index i, Index j, T x, bool include_bound) const { if(p == WBT::node_type::get_NIL()) return 0; if(x < p->key) return range_count_smaller_dfs(p->l, i, j, x, include_bound); // p->key <= x size_type lsz = p->l->accum.count(i, j); size_type hsz = p->value.count(i, j); if(!(p->key < x)) { if(include_bound) return lsz + hsz; return lsz; } return lsz + hsz + range_count_smaller_dfs(p->r, i, j, x, include_bound); } public: Point range_median(Index i, Index j, bool choose_greater = 0) const { return range_select(i, j, (count(i, j) - 1 + choose_greater) / 2); } size_type count(Index i, Index j) const { return wbt.p->accum.count(i, j); } size_type size() const { return wbt.p->accum.size(); } }; } /// }}}--- /// template < class T, class Index = long long > using RangeMedianWithUpdate = wbt::RangeMedianWithUpdate< T, Index >; // .add(i, v) : bit[i] += v // .get(i) : bit[i] // .sum(i) : bit[0] + ... + bit[i] // .range(l, r) : bit[l] + ... + bit[r] // .lower_bound(T v) : min i that satisfies .sum(i) >= v // - use only when bit[i] >= 0 for all i > 0 /// --- Binary Indexed Tree {{{ /// #include <cassert> #include <vector> template < class T = long long > struct BinaryIndexedTree { using size_type = std::size_t; size_type n, m; T identity; std::vector< T > data; BinaryIndexedTree() : n(0) {} BinaryIndexedTree(size_type n, T identity = T()) : n(n), identity(identity), data(n, identity) { m = 1; while(m < n) m <<= 1; } void add(size_type i, T x) { assert(i < n); i++; while(i <= n) { data[i - 1] = data[i - 1] + x; i += i & -i; } } T sum(int i) { if(i < 0) return identity; if(i >= static_cast<int>(n)) i = n - 1; i++; T s = identity; while(i > 0) { s = s + data[i - 1]; i -= i & -i; } return s; } T get(int i) { return sum(i) - sum(i - 1); } T range(int a, int b) { return sum(b) - sum(a - 1); } size_type lower_bound(T w) { size_type i = 0; for(size_type k = m; k > 0; k >>= 1) { if(i + k <= n && data[i + k - 1] < w) w -= data[(i += k) - 1]; } return i; } }; /// }}}--- /// template < class T = long long > using BIT = BinaryIndexedTree< T >; // FractionalCascadingSegmentTree // < Under, Data [, yCompress = 1 [, Index] ] >(H, ...) // .index(y, x) // === init(doUnique) === // .set(y, x, val) // index(y, x) must be done // .fold(yl, yr, xl, xr) // .fold(y, x) // === --- === // only offline /// --- Fractional Cascading SegmentTree {{{ /// #include <algorithm> #include <cassert> #include <functional> #include <map> #include <vector> template < class T, class U, bool yCompress = true, class Index = ll > struct FractionalCascadingSegmentTree { size_t h; vector< T > dat; vector< vector< Index > > indices; vector< vector< size_t > > L, R; U identity; function< void(T &, int x, const U &) > setX; function< void(T &, vector< Index > &) > initX; function< U(T &, int x1, int x2) > foldX; function< U(const U &, const U &) > mergeY; FractionalCascadingSegmentTree() {} FractionalCascadingSegmentTree(size_t tempH, // const function< void(T &, int, const U &) > &setX, const function< void(T &, vector< Index > &) > &initX, const function< U(T &, int, int) > &foldX, const function< U(const U &, const U &) > &mergeY, U identity = U(), T initial = T()) : identity(identity), setX(setX), initX(initX), foldX(foldX), mergeY(mergeY) { h = 1; while(h < tempH) h <<= 1; dat = vector< T >(2 * h, initial); indices = vector< vector< Index > >(2 * h); L = R = vector< vector< size_t > >(2 * h); } vector< Index > ys; map< Index, int > ymap; vector< pair< Index, Index > > pre_indecies; void index(Index i, Index j) { if(yCompress) { ys.push_back(i); pre_indecies.emplace_back(i, j); } else { size_t i2 = i; assert(i2 < h); indices[i2 + h].push_back(j); } } void init(bool doUnique) { if(yCompress) { sort(begin(ys), end(ys)); ys.erase(unique(begin(ys), end(ys)), end(ys)); { size_t i = 0; for(Index &y : ys) ymap[y] = i++; } for(pair< Index, Index > idx : pre_indecies) { indices[ymap[idx.first] + h].push_back(idx.second); } } for(size_t i = h; i < h * 2; i++) { sort(begin(indices[i]), end(indices[i])); if(doUnique) indices[i].erase(unique(begin(indices[i]), end(indices[i])), end(indices[i])); initX(dat[i], indices[i]); } for(size_t i = h - 1; i >= 1; i--) { size_t lsz = indices[i * 2].size(); size_t rsz = indices[i * 2 + 1].size(); size_t nsz = lsz + rsz; indices[i].resize(nsz); L[i].resize(nsz + 1, lsz); R[i].resize(nsz + 1, rsz); size_t p1 = 0, p2 = 0; while(p1 < lsz || p2 < rsz) { L[i][p1 + p2] = p1; R[i][p1 + p2] = p2; if(p1 < lsz && (p2 == rsz || indices[i * 2][p1] <= indices[i * 2 + 1][p2])) { indices[i][p1 + p2] = indices[i * 2][p1]; p1++; } else { indices[i][p1 + p2] = indices[i * 2 + 1][p2]; p2++; } } initX(dat[i], indices[i]); } } public: void set(Index y, Index x, const U &val) { if(yCompress) { assert(ymap.count(y)); _set(ymap[y], x, val); } else { size_t y2 = y; assert(y2 < h); _set(y2, x, val); } } private: void _set(size_t y, Index x, const U &val) { size_t lower = lower_bound(begin(indices[1]), end(indices[1]), x) - begin(indices[1]); assert(lower < indices.size()); size_t k = 1, l = 0, r = h; while(k != y + h) { setX(dat[k], lower, val); size_t mid = (l + r) >> 1; if(y < mid) { lower = L[k][lower]; k = k * 2; r = mid; } else { lower = R[k][lower]; k = k * 2 + 1; l = mid; } } setX(dat[k], lower, val); assert(indices[k][lower] == x); } public: U fold(Index y, Index x) { return fold(y, y + Index(1), x, x + Index(1)); } U fold(Index a, Index b, Index l, Index r) { if(a >= b || l >= r) return identity; size_t lower = lower_bound(begin(indices[1]), end(indices[1]), l) - begin(indices[1]); size_t upper = lower_bound(begin(indices[1]), end(indices[1]), r) - begin(indices[1]); size_t a2, b2; if(yCompress) { a2 = lower_bound(begin(ys), end(ys), a) - begin(ys); b2 = lower_bound(begin(ys), end(ys), b) - begin(ys); } else { a2 = a, b2 = b; assert(a2 < h && b2 <= h); } return fold(a2, b2, lower, upper, 0, h, 1); } private: U fold(size_t a, size_t b, size_t lower, size_t upper, size_t l, size_t r, size_t k) { if(lower == upper) return identity; if(b <= l || r <= a) return identity; if(a <= l && r <= b) return foldX(dat[k], lower, upper); return mergeY(fold(a, b, L[k][lower], L[k][upper], l, (l + r) >> 1, k * 2), fold(a, b, R[k][lower], R[k][upper], (l + r) >> 1, r, k * 2 + 1)); } }; /// }}}--- /// constexpr int N = 4e5; constexpr int Q = 4e5; using Under = BIT<>; using Value = ll; using Data = ll; constexpr int inf = 1e9; int n, q; int t[Q], l[Q], r[Q]; int med[Q], smaller[Q], bigger[Q]; int main() { std::ios::sync_with_stdio(false), std::cin.tie(0); cin >> n >> q; vector<int> v(n); FractionalCascadingSegmentTree< Under, Data, 1 > ecas( n + q + 1, // set x [](Under &dat, int x, const Data &val) -> void { // dat.add(x, -dat.get(x) + val); dat.add(x, val); }, // init x [](Under &dat, const vector< ll > &indices) -> void { dat = Under(indices.size()); // serve initial? }, // fold [l, r) // l < r [](Under &dat, int l, int r) -> Data { return dat.range(l, r - 1); }, // merge y-direction [](Data a, Data b) -> Data { return a + b; } // optional identity // , identity ); for(auto &e: v) cin >> e; for(int i = 0; i < q; i++) cin >> t[i] >> l[i] >> r[i], l[i]--; for(int i = 0; i < n; i++) ecas.index(v[i], i); auto w = v; dump(1); RangeMedianWithUpdate<int> rm(begin(v), end(v)); dump(2); for(int i = 0; i < q; i++) { if(t[i] == 1) { // update rm.erase(l[i], w[l[i]]); rm.insert(l[i], r[i]); w[l[i]] = r[i]; ecas.index(r[i], l[i]); } else { // query med[i] = rm.range_median(l[i], r[i]).y; smaller[i] = rm.range_count_smaller(l[i], r[i], med[i], 0); bigger[i] = r[i] - l[i] - rm.range_count_smaller(l[i], r[i], med[i], 1); } } dump(3); ecas.init(1); dump(4); for(int i = 0; i < n; i++) ecas.set(v[i], i, v[i]); dump(5); for(int i = 0; i < q; i++) { if(t[i] == 1) { // update ecas.set(v[l[i]], l[i], -v[l[i]]); ecas.set(r[i], l[i], r[i]); v[l[i]] = r[i]; } else { // query ll z = -ecas.fold(-inf, med[i], l[i], r[i]) + ecas.fold(med[i] + 1, inf, l[i], r[i]); // dump(ecas.fold(-inf, med[i], l[i], r[i])); int len = r[i] - l[i]; // dump(len); // dump(len / 2, smaller[i], len / 2 - smaller[i]); // dump(len - len / 2, bigger[i], len - len / 2 - bigger[i]); // dump(med[i]); // dump(v[l[i]], v[l[i] + 1], v[l[i] + 2]); z -= ll(len / 2 - smaller[i]) * med[i]; z += ll((len - len / 2) - bigger[i]) * med[i]; // dump(smaller[i], bigger[i]); if(len % 2 == 0) { } else { z -= med[i]; } // if(i % 100 == 0) { // ll z2 = 0; // for(int j = l[i]; j < r[i]; j++) z2 += abs(v[j] - med[i]); // assert(z2 == z); // } cout << z << "\n"; } } return 0; }