結果

問題 No.269 見栄っ張りの募金活動
ユーザー ひばちひばち
提出日時 2019-09-26 06:58:26
言語 C#(csc)
(csc 3.9.0)
結果
AC  
実行時間 95 ms / 5,000 ms
コード長 8,497 bytes
コンパイル時間 1,191 ms
コンパイル使用メモリ 117,196 KB
実行使用メモリ 45,708 KB
最終ジャッジ日時 2023-10-24 15:08:33
合計ジャッジ時間 3,166 ms
ジャッジサーバーID
(参考情報)
judge12 / judge15
このコードへのチャレンジ(β)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 27 ms
25,004 KB
testcase_01 AC 32 ms
25,488 KB
testcase_02 AC 27 ms
25,004 KB
testcase_03 AC 32 ms
25,488 KB
testcase_04 AC 52 ms
33,604 KB
testcase_05 AC 31 ms
25,488 KB
testcase_06 AC 31 ms
25,488 KB
testcase_07 AC 95 ms
45,708 KB
testcase_08 AC 31 ms
25,488 KB
testcase_09 AC 28 ms
25,004 KB
testcase_10 AC 32 ms
25,488 KB
testcase_11 AC 36 ms
25,488 KB
testcase_12 AC 28 ms
25,004 KB
testcase_13 AC 37 ms
27,536 KB
testcase_14 AC 34 ms
25,488 KB
testcase_15 AC 37 ms
27,536 KB
testcase_16 AC 27 ms
25,004 KB
testcase_17 AC 27 ms
25,004 KB
testcase_18 AC 52 ms
33,020 KB
testcase_19 AC 36 ms
25,488 KB
testcase_20 AC 32 ms
25,488 KB
testcase_21 AC 32 ms
25,488 KB
testcase_22 AC 34 ms
25,488 KB
testcase_23 AC 32 ms
25,488 KB
testcase_24 AC 34 ms
25,488 KB
権限があれば一括ダウンロードができます
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc)
Copyright (C) Microsoft Corporation. All rights reserved.

ソースコード

diff #

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using static System.Console;
using static System.Convert;
using static System.Math;
using Pi = Pair<int, int>;
using PL = Pair<long, int>;
//using static System.Globalization.CultureInfo;
using System.Text;
class Program
{
    public static bool chmin<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == 1) { num = val; return true; } return false; }
    public static bool chmax<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == -1) { num = val; return true; } return false; }
    public static void swap<T>(ref T v1, ref T v2)
    { var t = v2; v2 = v1; v1 = t; }
    public static void Fail() => Fail("No");
    public static void Fail<T>(T s) { WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        var p = new Program();
        for (var i = 1; i > 0; --i) 
            p.Solve();
        Console.Out.Flush();
    }
    void Solve()
    {
        int num, s, k;
        Input.Make(out num, out s, out k);
        s -= num * (num - 1) / 2 * k;
        if (s < 0) Fail(0);
        var ps = Input.create(s + 1, _ => new ModInt[num+1]);
        ps[0][0] = 1;
        for(var i=0;i<=s;i++)
            for(var j=1;j<=num;j++)
            {
                ps[i][j] = ps[i][j - 1];
                if (i - j >= 0)
                    ps[i][j] += ps[i - j][j];
            }
        WriteLine(ps[s][num]);
    }
}
public struct ModInt
{
    public const long MOD = (int)1e9 + 7;
    //public const long MOD = 998244353;
    public long num { get; set; }
    public ModInt(long n = 0) { num = n; }
    private static ModInt[] _fac;//階乗
    private static ModInt[] _inv;//逆数
    private static ModInt[] _facrev;//1/(i!)
    public override string ToString()
        => num.ToString();
    public static ModInt operator +(ModInt l, ModInt r)
    {
        l.num += r.num;
        if (l.num >= MOD) l.num -= MOD;
        return l;
    }
    public static ModInt operator -(ModInt l, ModInt r)
    {
        l.num -= r.num;
        if (l.num < 0) l.num += MOD;
        return l;
    }
    public static ModInt operator *(ModInt l, ModInt r)
        => new ModInt(l.num * r.num % MOD);
    public static ModInt operator /(ModInt l, ModInt r)
        => l * Pow(r, MOD - 2);
    public static implicit operator long(ModInt l)
        => l.num;
    public static implicit operator ModInt(long n)
    {
        n %= MOD; if (n < 0) n += MOD;
        return new ModInt(n);
    }

    public static ModInt Pow(ModInt m, long n)
    {
        if (n == 0) return 1;
        if (n % 2 == 0) return Pow(m * m, n >> 1);
        else return Pow(m * m, n >> 1) * m;
    }

    public static void CombBuild(int n)
    {
        _fac = new ModInt[n + 1];
        _facrev = new ModInt[n + 1];
        _inv = new ModInt[n + 1];
        _inv[1] = 1;
        _fac[0] = _fac[1] = 1;
        _facrev[0] = _facrev[1] = 1;
        for (var i = 2; i <= n; i++)
        {
            _fac[i] = _fac[i - 1] * i;
            _inv[i] = MOD - _inv[MOD % i] * (MOD / i);
            _facrev[i] = _facrev[i - 1] * _inv[i];
        }
    }

    public static ModInt Fac(ModInt n)
        => _fac[n];
    public static ModInt Div(ModInt n)
        => _inv[n];
    public static ModInt FacRev(ModInt n)
        => _facrev[n];
    public static ModInt Part(ModInt n, ModInt r)
    {
        if (n < r) return 0;
        return _fac[n] * _facrev[n - r];
    }
    public static ModInt Comb(ModInt n, ModInt r)
    {
        if (n < r) return 0;
        if (n == r) return 1;
        var calc = _fac[n];
        calc = calc * _facrev[r];
        calc = calc * _facrev[n - r];
        return calc;
    }
}

public class Input
{
    public static string read => ReadLine().Trim();
    public static int[] ar => read.Split(' ').Select(int.Parse).ToArray();
    public static int num => ToInt32(read);
    public static long[] arL => read.Split(' ').Select(long.Parse).ToArray();
    public static long numL => ToInt64(read);
    public static T[] create<T>(int n, Func<int, T> f)
        => Enumerable.Repeat(0, n).Select(f).ToArray();
    public static char[][] grid(int h)
        => create(h, _ => read.ToCharArray());
    public static int[] ar1D(int n)
        => create(n, _ => num);
    public static long[] arL1D(int n)
        => create(n, _ => numL);
    public static string[] strs(int n)
        => create(n, _ => read);
    public static int[][] ar2D(int n)
        => create(n, _ => ar);
    public static long[][] arL2D(int n)
        => create(n, _ => arL);
    public static List<T>[] edge<T>(int n)
        => create(n, _ => new List<T>());
    public static T GetValue<T>(string g)
    {
        var t = typeof(T);
        if (t == typeof(int))
            return (T)(object)int.Parse(g);
        if (t == typeof(long))
            return (T)(object)long.Parse(g);
        if (t == typeof(string))
            return (T)(object)g;
        if (t == typeof(char))
            return (T)(object)char.Parse(g);
        if (t == typeof(double))
            return (T)(object)double.Parse(g);
        if (t == typeof(bool))
            return (T)(object)bool.Parse(g);
        return default(T);
    }
    public static void Make<T1, T2>(out T1 v1, out T2 v2)
    {
        v1 = Next<T1>();
        v2 = Next<T2>();
    }
    public static void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3)
    {
        Make(out v1, out v2);
        v3 = Next<T3>();
    }
    public static void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4)
    {
        Make(out v1, out v2, out v3);
        v4 = Next<T4>();
    }
    public static void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5)
    {
        Make(out v1, out v2, out v3, out v4);
        v5 = Next<T5>();
    }
    public static void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6)
    {
        Make(out v1, out v2, out v3, out v4, out v5);
        v6 = Next<T6>();
    }
    private static Queue<string> sc;
    public static T Next<T>() { sc = sc ?? new Queue<string>(); if (sc.Count == 0) foreach (var item in read.Split(' ')) sc.Enqueue(item); return GetValue<T>(sc.Dequeue()); }
    public static void Next<T>(ref T val) => val = Next<T>();
    public const long Inf = (long)1e18;
    public const double eps = 1e-6;
    public const string Alfa = "abcdefghijklmnopqrstuvwxyz";
    public const int MOD = 1000000007;
}

public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1 { get; set; }
    public T2 v2 { get; set; }
    public Pair() { v1 = Input.Next<T1>(); v2 = Input.Next<T2>(); }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public override string ToString()
        => $"{v1.ToString()} {v2.ToString()}";
    public override bool Equals(object obj)
        => this == (Pair<T1, T2>)obj;
    public override int GetHashCode()
        => v1.GetHashCode() ^ v2.GetHashCode();
    public static bool operator ==(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == 0;
    public static bool operator !=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != 0;
    public static bool operator >(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == 1;
    public static bool operator >=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != -1;
    public static bool operator <(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == -1;
    public static bool operator <=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != 1;
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3 { get; set; }
    public Pair() : base() { v3 = Input.Next<T3>(); }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString()
        => $"{base.ToString()} {v3.ToString()}";
}
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