結果

問題 No.898 tri-βutree
ユーザー ei1333333ei1333333
提出日時 2019-10-08 17:10:06
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 1,154 ms / 4,000 ms
コード長 8,887 bytes
コンパイル時間 2,587 ms
コンパイル使用メモリ 231,436 KB
実行使用メモリ 35,944 KB
最終ジャッジ日時 2024-11-08 23:03:49
合計ジャッジ時間 21,360 ms
ジャッジサーバーID
(参考情報)
judge4 / judge3
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 260 ms
35,944 KB
testcase_01 AC 2 ms
5,248 KB
testcase_02 AC 2 ms
5,248 KB
testcase_03 AC 3 ms
5,248 KB
testcase_04 AC 2 ms
5,248 KB
testcase_05 AC 2 ms
5,248 KB
testcase_06 AC 2 ms
5,248 KB
testcase_07 AC 1,055 ms
32,896 KB
testcase_08 AC 1,074 ms
33,024 KB
testcase_09 AC 1,090 ms
33,152 KB
testcase_10 AC 1,074 ms
32,896 KB
testcase_11 AC 1,057 ms
32,896 KB
testcase_12 AC 1,074 ms
32,896 KB
testcase_13 AC 1,102 ms
33,024 KB
testcase_14 AC 1,094 ms
32,932 KB
testcase_15 AC 1,089 ms
32,996 KB
testcase_16 AC 1,100 ms
32,896 KB
testcase_17 AC 1,089 ms
33,024 KB
testcase_18 AC 1,099 ms
33,024 KB
testcase_19 AC 1,108 ms
33,024 KB
testcase_20 AC 1,083 ms
32,896 KB
testcase_21 AC 1,154 ms
32,896 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#include<bits/stdc++.h>

using namespace std;

const int mod = 1e9 + 7;

using int64 = long long;
const int64 infll = (1LL << 62) - 1;
const int inf = (1 << 30) - 1;

struct IoSetup {
  IoSetup() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);
    cerr << fixed << setprecision(10);
  }
} iosetup;


template< typename T1, typename T2 >
ostream &operator<<(ostream &os, const pair< T1, T2 > &p) {
  os << p.first << " " << p.second;
  return os;
}

template< typename T1, typename T2 >
istream &operator>>(istream &is, pair< T1, T2 > &p) {
  is >> p.first >> p.second;
  return is;
}

template< typename T >
ostream &operator<<(ostream &os, const vector< T > &v) {
  for(int i = 0; i < (int) v.size(); i++) {
    os << v[i] << (i + 1 != v.size() ? " " : "");
  }
  return os;
}

template< typename T >
istream &operator>>(istream &is, vector< T > &v) {
  for(T &in : v) is >> in;
  return is;
}

template< typename T1, typename T2 >
inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); }

template< typename T1, typename T2 >
inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); }

template< typename T = int64 >
vector< T > make_v(size_t a) {
  return vector< T >(a);
}

template< typename T, typename... Ts >
auto make_v(size_t a, Ts... ts) {
  return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...));
}

template< typename T, typename V >
typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) {
  t = v;
}

template< typename T, typename V >
typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) {
  for(auto &e : t) fill_v(e, v);
}

template< typename F >
struct FixPoint : F {
  FixPoint(F &&f) : F(forward< F >(f)) {}

  template< typename... Args >
  decltype(auto) operator()(Args &&... args) const {
    return F::operator()(*this, forward< Args >(args)...);
  }
};

template< typename F >
inline decltype(auto) MFP(F &&f) {
  return FixPoint< F >{forward< F >(f)};
}

template< typename Monoid = int >
struct SplayTree {
  using F = function< Monoid(Monoid, Monoid) >;
  using S = function< Monoid(Monoid) >;

  struct Node {
    Node *l, *r, *p;
    int idx;
    Monoid key, sum;
    int sz;
    bool rev;

    bool is_root() {
      return !p;
    }

    Node(int idx, const Monoid &key) :
        idx(idx), key(key), sum(key), sz(1), rev(false),
        l(nullptr), r(nullptr), p(nullptr) {}
  };

  const F f;
  const S s;

  SplayTree(const F &f, const S &s) : f(f), s(s) {}

  Node *make_node(int idx, const Monoid &v = Monoid()) {
    return new Node(idx, v);
  }

  void toggle(Node *t) {
    swap(t->l, t->r);
    t->sum = s(t->sum);
    t->rev ^= true;
  }

  void push(Node *t) {
    if(t->rev) {
      if(t->l) toggle(t->l);
      if(t->r) toggle(t->r);
      t->rev = false;
    }
  }

  void update(Node *t) {
    t->sz = 1;
    t->sum = t->key;
    if(t->l) t->sz += t->l->sz, t->sum = f(t->l->sum, t->sum);
    if(t->r) t->sz += t->r->sz, t->sum = f(t->sum, t->r->sum);
  }

  void rotr(Node *t) {
    auto *x = t->p, *y = x->p;
    if((x->l = t->r)) t->r->p = x;
    t->r = x, x->p = t;
    update(x), update(t);
    if((t->p = y)) {
      if(y->l == x) y->l = t;
      if(y->r == x) y->r = t;
      update(y);
    }
  }

  void rotl(Node *t) {
    auto *x = t->p, *y = x->p;
    if((x->r = t->l)) t->l->p = x;
    t->l = x, x->p = t;
    update(x), update(t);
    if((t->p = y)) {
      if(y->l == x) y->l = t;
      if(y->r == x) y->r = t;
      update(y);
    }
  }

  void splay(Node *t) {
    push(t);
    while(!t->is_root()) {
      auto *q = t->p;
      if(q->is_root()) {
        if(q->l == t) rotr(t);
        else rotl(t);
      } else {
        auto *r = q->p;
        if(r->l == q) {
          if(q->l == t) rotr(q), rotr(t);
          else rotl(t), rotr(t);
        } else {
          if(q->r == t) rotl(q), rotl(t);
          else rotr(t), rotl(t);
        }
      }
    }
  }


  void link(Node *child, Node *parent) {
    splay(child);
    splay(parent);
    child->p = parent;
    parent->r = child;
    update(parent);
  }

  void cut(Node *child) {
    splay(child);
    auto *parent = child->l;
    child->l = nullptr;
    parent->p = nullptr;
    update(child);
  }


  void evert(Node *t) {
    splay(t);
    toggle(t);
    push(t);
  }


  Node *find_first(Node *t) {
    splay(t);
    while(t->l) {
      t = t->l;
      push(t);
    }
    return t;
  }

  Node *find_last(Node *t) {
    splay(t);
    while(t->r) {
      t = t->r;
      push(t);
    }
    return t;
  }

  Node *find_next(Node *t) {
    splay(t);
    if(!t->r) return nullptr;
    t = t->r;
    push(t);
    while(t->l) {
      t = t->l;
      push(t);
    }
    return t;
  }


  Node *find_prev(Node *t) {
    splay(t);
    if(!t->l) return nullptr;
    t = t->l;
    push(t);
    while(t->r) {
      t = t->r;
      push(t);
    }
    return t;
  }
};


template< typename Monoid >
struct EulerTourTree : SplayTree< Monoid > {
  using ST = SplayTree< Monoid >;
  using ST::SplayTree;
  using Node = typename ST::Node;
  using Ver = pair< Node *, Node * >;


  int left_size(Node *t) {
    ST::splay(t);
    return t->l ? t->l->sz : 0;
  }

  int ord(Ver &p) {
    modify(p);
    return left_size(p.first);
  }

  void modify(Ver &p) {
    int fsz = left_size(p.first);
    int ssz = left_size(p.second);
    if(fsz > ssz) swap(p.first, p.second);
  }

  void cut(Ver p) {
    modify(p);
    Node *pre = ST::find_prev(p.first);
    ST::cut(p.first);
    Node *nxt = ST::find_next(p.second);
    ST::cut(nxt);
    ST::link(nxt, pre);
  }

  void link(Ver child, Ver parent) {
    modify(child);
    modify(parent);
    ST::cut(parent.second);
    Node *nxt = ST::find_last(parent.first);
    ST::link(child.first, nxt);
    ST::link(parent.second, child.second);
  }

  void reroot(Ver p) {
    modify(p);
    ST::cut(p.second);
    ST::evert(p.first);
    Node *nxt = ST::find_last(p.first);
    ST::link(p.second, nxt);
  }

  Ver make_ver(const int &idx, const Monoid &k) {
    auto s = ST::make_node(idx, k);
    auto t = ST::make_node(idx, k);
    ST::link(t, s);
    return {s, t};
  }
};


template< typename G >
struct DoublingLowestCommonAncestor {
  const int LOG;
  vector< int > dep;
  const G &g;
  vector< vector< int > > table;
  vector< int64 > dist;

  DoublingLowestCommonAncestor(const G &g) : g(g), dep(g.size()), LOG(32 - __builtin_clz(g.size())), dist(g.size()) {
    table.assign(LOG, vector< int >(g.size(), -1));
  }

  void dfs(int idx, int par, int d) {
    table[0][idx] = par;
    dep[idx] = d;
    for(auto &to : g[idx]) {
      if(to != par) {
        dist[to] = dist[idx] + to.cost;
        dfs(to, idx, d + 1);
      }
    }
  }

  void build() {
    dfs(0, -1, 0);
    for(int k = 0; k + 1 < LOG; k++) {
      for(int i = 0; i < table[k].size(); i++) {
        if(table[k][i] == -1) table[k + 1][i] = -1;
        else table[k + 1][i] = table[k][table[k][i]];
      }
    }
  }

  int query(int u, int v) {
    if(dep[u] > dep[v]) swap(u, v);
    for(int i = LOG - 1; i >= 0; i--) {
      if(((dep[v] - dep[u]) >> i) & 1) v = table[i][v];
    }
    if(u == v) return u;
    for(int i = LOG - 1; i >= 0; i--) {
      if(table[i][u] != table[i][v]) {
        u = table[i][u];
        v = table[i][v];
      }
    }
    return table[0][u];
  }

  int64 query_dist(int u, int v) {
    return dist[u] + dist[v] - 2 * dist[query(u, v)];
  }
};

template< typename T >
struct edge {
  int src, to;
  T cost;

  edge(int to, T cost) : src(-1), to(to), cost(cost) {}

  edge(int src, int to, T cost) : src(src), to(to), cost(cost) {}

  edge &operator=(const int &x) {
    to = x;
    return *this;
  }

  operator int() const { return to; }
};

template< typename T >
using Edges = vector< edge< T > >;
template< typename T >
using WeightedGraph = vector< Edges< T > >;
using UnWeightedGraph = vector< vector< int > >;
template< typename T >
using Matrix = vector< vector< T > >;

int main() {
  int N, Q;
  cin >> N;

  using ETT = EulerTourTree< int >;
  auto f = [](int a, int b) { return a; };
  auto s = [](int a) { return a; };
  ETT ett(f, s);
  vector< ETT::Ver > ver(N);
  for(int i = 0; i < N; i++) ver[i] = ett.make_ver(i, 0);
  WeightedGraph< int64 > g(N);
  for(int i = 1; i < N; i++) {
    int a, b, c;
    cin >> a >> b >> c;
    ett.reroot(ver[a]);
    ett.link(ver[a], ver[b]);
    g[a].emplace_back(b, c);
    g[b].emplace_back(a, c);
  }
  DoublingLowestCommonAncestor< WeightedGraph< int64 > > qs(g);
  qs.build();

  cin >> Q;
  for(int i = 0; i < Q; i++) {
    vector< pair< int, int > > T(3);
    for(auto &p : T) {
      cin >> p.second;
      p.first = ett.ord(ver[p.second]);
    }
    sort(begin(T), end(T));
    int64 ret = 0;
    for(int j = 0; j < T.size(); j++) {
      ret += qs.query_dist(T[j].second, T[(j + 1) % T.size()].second);
    }
    cout << ret / 2 << endl;
  }
}

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