結果
| 問題 |
No.898 tri-βutree
|
| コンテスト | |
| ユーザー |
ei1333333
|
| 提出日時 | 2019-10-09 23:56:00 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
RE
|
| 実行時間 | - |
| コード長 | 9,851 bytes |
| コンパイル時間 | 3,004 ms |
| コンパイル使用メモリ | 230,832 KB |
| 最終ジャッジ日時 | 2025-01-07 21:24:24 |
|
ジャッジサーバーID (参考情報) |
judge3 / judge2 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 1 |
| other | RE * 17 TLE * 4 |
ソースコード
#include<bits/stdc++.h>
using namespace std;
const int mod = 1e9 + 7;
using int64 = long long;
const int64 infll = (1LL << 62) - 1;
const int inf = (1 << 30) - 1;
struct IoSetup {
IoSetup() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(10);
cerr << fixed << setprecision(10);
}
} iosetup;
template< typename T1, typename T2 >
ostream &operator<<(ostream &os, const pair< T1, T2 > &p) {
os << p.first << " " << p.second;
return os;
}
template< typename T1, typename T2 >
istream &operator>>(istream &is, pair< T1, T2 > &p) {
is >> p.first >> p.second;
return is;
}
template< typename T >
ostream &operator<<(ostream &os, const vector< T > &v) {
for(int i = 0; i < (int) v.size(); i++) {
os << v[i] << (i + 1 != v.size() ? " " : "");
}
return os;
}
template< typename T >
istream &operator>>(istream &is, vector< T > &v) {
for(T &in : v) is >> in;
return is;
}
template< typename T1, typename T2 >
inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); }
template< typename T1, typename T2 >
inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); }
template< typename T = int64 >
vector< T > make_v(size_t a) {
return vector< T >(a);
}
template< typename T, typename... Ts >
auto make_v(size_t a, Ts... ts) {
return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...));
}
template< typename T, typename V >
typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) {
t = v;
}
template< typename T, typename V >
typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) {
for(auto &e : t) fill_v(e, v);
}
template< typename F >
struct FixPoint : F {
FixPoint(F &&f) : F(forward< F >(f)) {}
template< typename... Args >
decltype(auto) operator()(Args &&... args) const {
return F::operator()(*this, forward< Args >(args)...);
}
};
template< typename F >
inline decltype(auto) MFP(F &&f) {
return FixPoint< F >{forward< F >(f)};
}
template< typename Monoid = int >
struct SplayTree {
using F = function< Monoid(Monoid, Monoid) >;
using S = function< Monoid(Monoid) >;
struct Node {
Node *l, *r, *p;
Monoid key, sum;
int sz;
bool rev;
bool is_root() {
return !p;
}
Node(const Monoid &key) :
key(key), sum(key), sz(1), rev(false),
l(nullptr), r(nullptr), p(nullptr) {}
};
const F f;
const S s;
SplayTree(const F &f, const S &s) : f(f), s(s) {}
Node *make_node(const Monoid &v = Monoid()) {
return new Node(v);
}
void toggle(Node *t) {
swap(t->l, t->r);
t->sum = s(t->sum);
t->rev ^= true;
}
void push(Node *t) {
if(t->rev) {
if(t->l) toggle(t->l);
if(t->r) toggle(t->r);
t->rev = false;
}
}
void update(Node *t) {
t->sz = 1;
t->sum = t->key;
if(t->l) t->sz += t->l->sz, t->sum = f(t->l->sum, t->sum);
if(t->r) t->sz += t->r->sz, t->sum = f(t->sum, t->r->sum);
}
void rotr(Node *t) {
auto *x = t->p, *y = x->p;
if((x->l = t->r)) t->r->p = x;
t->r = x, x->p = t;
update(x), update(t);
if((t->p = y)) {
if(y->l == x) y->l = t;
if(y->r == x) y->r = t;
update(y);
}
}
void rotl(Node *t) {
auto *x = t->p, *y = x->p;
if((x->r = t->l)) t->l->p = x;
t->l = x, x->p = t;
update(x), update(t);
if((t->p = y)) {
if(y->l == x) y->l = t;
if(y->r == x) y->r = t;
update(y);
}
}
void splay(Node *t) {
push(t);
while(!t->is_root()) {
auto *q = t->p;
if(q->is_root()) {
if(q->l == t) rotr(t);
else rotl(t);
} else {
auto *r = q->p;
if(r->l == q) {
if(q->l == t) rotr(q), rotr(t);
else rotl(t), rotr(t);
} else {
if(q->r == t) rotl(q), rotl(t);
else rotr(t), rotl(t);
}
}
}
}
void link(Node *child, Node *parent) {
if(!child || !parent) return;
splay(child);
splay(parent);
child->p = parent;
parent->r = child;
update(parent);
}
void cut(Node *child) {
if(!child) return;
splay(child);
auto *parent = child->l;
child->l = nullptr;
parent->p = nullptr;
update(child);
}
void evert(Node *t) {
splay(t);
toggle(t);
push(t);
}
Node *find_first(Node *t) {
splay(t);
while(t->l) {
t = t->l;
push(t);
}
return t;
}
Node *find_last(Node *t) {
splay(t);
while(t->r) {
t = t->r;
push(t);
}
return t;
}
Node *find_next(Node *t) {
splay(t);
if(!t->r) return nullptr;
t = t->r;
push(t);
while(t->l) {
t = t->l;
push(t);
}
return t;
}
Node *find_prev(Node *t) {
splay(t);
if(!t->l) return nullptr;
t = t->l;
push(t);
while(t->r) {
t = t->r;
push(t);
}
return t;
}
};
template< typename Monoid >
struct EulerTourTree : SplayTree< Monoid > {
using ST = SplayTree< Monoid >;
using Node = typename ST::Node;
using Edge = pair< Node *, Node * >;
using F = typename ST::F;
using S = typename ST::S;
const int V;
vector< map< int, Node * > > g;
EulerTourTree(int V, const F &f, const S &s) : ST(f, s), V(V), g(V) {}
int left_size(Node *t) {
ST::splay(t);
return t->l ? t->l->sz : 0;
}
int ord(int a, int b) {
Edge p(g[a][b], g[b][a]);
modify(p);
return left_size(p.first);
}
int ord(int a) {
if(g[a].empty()) return 0;
return ord(a, g[a].begin()->first);
}
void modify(Edge &p) {
int fsz = left_size(p.first);
int ssz = left_size(p.second);
if(fsz > ssz) swap(p.first, p.second);
}
void cut(int a, int b) {
Edge p(g[a][b], g[b][a]);
modify(p);
g[a].erase(b);
g[b].erase(a);
auto pre = ST::find_prev(p.first);
auto nxt = ST::find_next(p.second);
ST::cut(p.first);
ST::cut(nxt);
ST::link(nxt, pre);
ST::splay(p.first);
ST::cut(ST::find_next(p.first));
ST::cut(p.second);
}
Edge get_any_edge(int a) {
assert(!g[a].empty());
Edge p(g[a].begin()->second, nullptr);
p.second = g[g[a].begin()->first][a];
return p;
}
void link(int a, int b, const Monoid &k) {
Edge p(ST::make_node(k), ST::make_node(k));
if(g[a].empty() && g[b].empty()) {
g[a][b] = p.first;
g[b][a] = p.second;
return ST::link(p.second, p.first);
}
if(g[b].empty()) swap(a, b);
reroot(a);
if(!g[a].empty()) {
ST::link(ST::find_first(g[a].begin()->second), p.first);
ST::link(p.second, ST::find_last(p.first));
} else {
ST::link(p.second, p.first);
}
Edge b2{get_any_edge(b)};
modify(b2);
auto nxt = ST::find_next(b2.second);
auto pre = ST::find_first(b2.first);
if(b2.first == pre) pre = nullptr;
ST::cut(nxt);
ST::link(p.first, b2.second);
ST::link(pre, p.second);
g[a][b] = p.first;
g[b][a] = p.second;
}
void reroot(int a) {
if(g[a].empty()) return;
Edge p{get_any_edge(a)};
modify(p);
auto first = ST::find_first(p.first);
if(first != p.first) {
ST::cut(p.first);
ST::link(first, ST::find_last(p.first));
}
}
};
template< typename G >
struct DoublingLowestCommonAncestor {
const int LOG;
vector< int > dep;
const G &g;
vector< vector< int > > table;
vector< int64 > dist;
DoublingLowestCommonAncestor(const G &g) : g(g), dep(g.size()), LOG(32 - __builtin_clz(g.size())), dist(g.size()) {
table.assign(LOG, vector< int >(g.size(), -1));
}
void dfs(int idx, int par, int d) {
table[0][idx] = par;
dep[idx] = d;
for(auto &to : g[idx]) {
if(to != par) {
dist[to] = dist[idx] + to.cost;
dfs(to, idx, d + 1);
}
}
}
void build() {
dfs(0, -1, 0);
for(int k = 0; k + 1 < LOG; k++) {
for(int i = 0; i < table[k].size(); i++) {
if(table[k][i] == -1) table[k + 1][i] = -1;
else table[k + 1][i] = table[k][table[k][i]];
}
}
}
int query(int u, int v) {
if(dep[u] > dep[v]) swap(u, v);
for(int i = LOG - 1; i >= 0; i--) {
if(((dep[v] - dep[u]) >> i) & 1) v = table[i][v];
}
if(u == v) return u;
for(int i = LOG - 1; i >= 0; i--) {
if(table[i][u] != table[i][v]) {
u = table[i][u];
v = table[i][v];
}
}
return table[0][u];
}
int64 query_dist(int u, int v) {
return dist[u] + dist[v] - 2 * dist[query(u, v)];
}
};
template< typename T >
struct edge {
int src, to;
T cost;
edge(int to, T cost) : src(-1), to(to), cost(cost) {}
edge(int src, int to, T cost) : src(src), to(to), cost(cost) {}
edge &operator=(const int &x) {
to = x;
return *this;
}
operator int() const { return to; }
};
template< typename T >
using Edges = vector< edge< T > >;
template< typename T >
using WeightedGraph = vector< Edges< T > >;
using UnWeightedGraph = vector< vector< int > >;
template< typename T >
using Matrix = vector< vector< T > >;
int main() {
int N, Q;
cin >> N;
using ETT = EulerTourTree< int >;
auto f = [](int a, int b) { return a; };
auto s = [](int a) { return a; };
ETT ett(N, f, s);
WeightedGraph< int64 > g(N);
for(int i = 1; i < N; i++) {
int a, b, c;
cin >> a >> b >> c;
ett.link(a, b, 0);
g[a].emplace_back(b, c);
g[b].emplace_back(a, c);
}
DoublingLowestCommonAncestor< WeightedGraph< int64 > > qs(g);
qs.build();
cin >> Q;
for(int i = 0; i < Q; i++) {
vector< pair< int, int > > T(3);
for(auto &p : T) {
cin >> p.second;
p.first = ett.ord(p.second);
}
sort(begin(T), end(T));
int64 ret = 0;
for(int j = 0; j < T.size(); j++) {
ret += qs.query_dist(T[j].second, T[(j + 1) % T.size()].second);
}
cout << ret / 2 << endl;
}
}
ei1333333