結果

問題 No.492 IOI数列
コンテスト
ユーザー firiexp
提出日時 2019-10-16 23:02:28
言語 C++17(gcc12)
(gcc 12.4.0 + boost 1.89.0)
コンパイル:
g++-12 -O2 -lm -std=c++17 -Wuninitialized -DONLINE_JUDGE -o a.out _filename_
実行:
./a.out
結果
CE  
(最新)
AC  
(最初)
実行時間 -
コード長 4,207 bytes
記録
記録タグの例:
初AC ショートコード 純ショートコード 純主流ショートコード 最速実行時間
コンパイル時間 697 ms
コンパイル使用メモリ 101,784 KB
最終ジャッジ日時 2026-03-08 21:16:31
合計ジャッジ時間 1,032 ms
ジャッジサーバーID
(参考情報)
judge3 / judge5
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コンパイルエラー時のメッセージ・ソースコードは、提出者また管理者しか表示できないようにしております。(リジャッジ後のコンパイルエラーは公開されます)
ただし、clay言語の場合は開発者のデバッグのため、公開されます。

コンパイルメッセージ
main.cpp: In instantiation of ‘struct SquareMatrix<modint<1000000007>, 3>’:
main.cpp:131:9:   required from here
main.cpp:58:9: error: ‘SquareMatrix<T, SIZE>::A’ has incomplete type
   58 |     mat A;
      |         ^
In file included from /usr/include/c++/12/bits/stl_map.h:63,
                 from /usr/include/c++/12/map:61,
                 from main.cpp:4:
/usr/include/c++/12/tuple:1610:45: note: declaration of ‘using mat = struct std::array<std::array<modint<1000000007>, 3>, 3>’ {aka ‘struct std::array<std::array<modint<1000000007>, 3>, 3>’}
 1610 |   template<typename _Tp, size_t _Nm> struct array;
      |                                             ^~~~~
main.cpp: In function ‘int main()’:
main.cpp:132:9: error: no match for ‘operator[]’ (operand types are ‘SquareMatrix<modint<1000000007>, 3>::ar’ {aka ‘std::array<modint<1000000007>, 3>’} and ‘int’)
  132 |     A[1][0] = 1; A[1][1] = 100; A[2][1] = 1; A[2][2] = 1;
      |         ^
main.cpp:132:22: error: no match for ‘operator[]’ (operand types are ‘SquareMatrix<modint<1000000007>, 3>::ar’ {aka ‘std::array<modint<1000000007>, 3>’} and ‘int’)
  132 |     A[1][0] = 1; A[1][1] = 100; A[2][1] = 1; A[2][2] = 1;
      |                      ^
main.cpp:132:37: error: no match for ‘operator[]’ (operand types are ‘SquareMatrix<modint<1000000007>, 3>::ar’ {aka ‘std::array<modint<1000000007>, 3>’} and ‘int’)
  132 |     A[1][0] = 1; A[1][1] = 100; A[2][1] = 1; A[2][2] = 1;
      |                                     ^
main.cpp:132:50: error: no match for ‘operator[]’ (operand types are ‘SquareMatrix<modint<1000000007>, 3>::ar’ {aka ‘std::array<modint<1000000007>, 3>’} and ‘int’)
  132 |     A[1][0] = 1; A[1][1] = 100; A[2][1] = 1; A[2][2] = 1;
      |                                                  ^
main.cpp:133:8: error: variable ‘ar x’ has initializer but incomplete type
  133 |     ar x = {0, 1, 1};
      |        ^

ソースコード

diff #
raw source code

#include <iostream>
#include <algorithm>
#include <iomanip>
#include <map>
#include <set>
#include <queue>
#include <stack>
#include <numeric>
#include <bitset>
#include <cmath>

static const int MOD = 1000000007;
using ll = long long;
using u32 = uint32_t;
using namespace std;

template<class T> constexpr T INF = ::numeric_limits<T>::max()/32*15+208;

template<ll M = 1000000007>
struct modint{
    ll val;
    modint(): val(0){}
    template<typename T>
    modint(T t){val = t%M; if(val < 0) val += M;}

    modint pow(ll k){
        modint res(1), x(val);
        while(k){
            if(k&1) res *= x;
            x *= x;
            k >>= 1;
        }
        return res;
    }
    template<typename T>
    modint& operator=(T a){ val = a%M; if(val < 0) val += M; return *this; }
    modint inv() {return pow(M-2);}
    modint& operator+=(modint a){ val += a.val; if(val >= M) val -= M; return *this;}
    modint& operator-=(modint a){ val += M-a.val; if(val >= M) val -= M; return *this;}
    modint& operator*=(modint a){ val = 1LL*val*a.val%M; return *this;}
    modint& operator/=(modint a){ return (*this) *= a.inv();}
    modint operator+(modint a) const {return modint(val) +=a;}
    modint operator-(modint a) const {return modint(val) -=a;}
    modint operator*(modint a) const {return modint(val) *=a;}
    modint operator/(modint a) const {return modint(val) /=a;}
    modint operator-(){ return modint(-val);}
    bool operator==(const modint a) const {return val == a.val;}
    bool operator!=(const modint a) const {return val != a.val;}
    bool operator<(const modint a) const {return val < a.val;}
};

using mint = modint<MOD>;

template<class T, size_t SIZE>
struct SquareMatrix {
    using ar = array<T, SIZE>;
    using mat = array<ar, SIZE>;
    mat A;
    SquareMatrix() = default;
    static SquareMatrix I(T e){
        SquareMatrix X;
        for (int i = 0; i < SIZE; ++i) {
            X[i][i] = e;
        }
        return X;
    }

    friend ar operator*=(ar &x, const SquareMatrix &Y) {
        for (int i = 0; i < SIZE; ++i) {
            for (int j = 0; j < SIZE; ++j) {
                 x[j] += x[i]*Y[i][j];
            }
        }
        return x;
    }
    friend ar operator*(ar x, const SquareMatrix &Y) { return x *= Y; }

    inline const ar &operator[](int k) const{ return (A.at(k)); }
    inline ar &operator[](int k) { return (A.at(k)); }
    SquareMatrix &operator+= (const SquareMatrix &B){
        for (int i = 0; i < SIZE; ++i) {
            for (int j = 0; j < SIZE; ++j) {
                (*this)[i][j] += B[i][j];
            }
        }
        return (*this);
    }

    SquareMatrix &operator-= (const SquareMatrix &B){
        for (int i = 0; i < SIZE; ++i) {
            for (int j = 0; j < SIZE; ++j) {
                (*this)[i][j] -= B[i][j];
            }
        }
        return (*this);
    }

    SquareMatrix &operator*=(const SquareMatrix &B) {
        SquareMatrix C;
        for (int i = 0; i < SIZE; ++i) {
            for (int j = 0; j < SIZE; ++j) {
                for (int k = 0; k < SIZE; ++k) {
                    C[i][j] += ((*this)[i][k] * B[k][j]);
                }
            }
        }
        A.swap(C.A);
        return (*this);
    }

    SquareMatrix pow(ll n) const {
        SquareMatrix a = (*this), res = I(T(1));
        while(n > 0){
            if(n & 1) res *= a;
            a *= a;
            n >>= 1;
        }
        return res;
    }
    SquareMatrix operator+(const SquareMatrix &B) const {return SquareMatrix(*this) += B;}
    SquareMatrix operator-(const SquareMatrix &B) const {return SquareMatrix(*this) -= B;}
    SquareMatrix operator*(const SquareMatrix &B) const {return SquareMatrix(*this) *= B;}
};

using ar = array<mint, 3>;
using mat = SquareMatrix<mint, 3>;

int main() {
    ll n;
    cin >> n;
    mat A;
    A[1][0] = 1; A[1][1] = 100; A[2][1] = 1; A[2][2] = 1;
    ar x = {0, 1, 1};
    x *= A.pow(n);
    cout << x[0].val << "\n";
    vector<string> s = {"1", "101", "10101", "1010101", "101010101", "10101010101", "1010101010101",
                        "101010101010101", "10101010101010101", "1010101010101010101", "0"};
    cout << s[(n-1)%11] << "\n";
    return 0;
}
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