結果
問題 | No.3 ビットすごろく |
ユーザー | mnzn |
提出日時 | 2019-12-24 15:33:30 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 33 ms / 5,000 ms |
コード長 | 9,251 bytes |
コンパイル時間 | 3,413 ms |
コンパイル使用メモリ | 115,032 KB |
実行使用メモリ | 26,300 KB |
最終ジャッジ日時 | 2024-07-01 09:35:17 |
合計ジャッジ時間 | 3,377 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge4 |
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ファイルパターン | 結果 |
---|---|
other | AC * 33 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections.Generic; using System.Linq; class Program { static void Main(string[] args) { var N = sc.ReadInt(); var d = new Dijkstra(N + 1, true); for (int i = 1; i <= N; i++) { var count = BitCount(i); if (i + count <= N) { d.Add(i, i + count); } if (i - count >= 1) { d.Add(i, i - count); } } var ans = d.GetMinCost(1, N) + 1; if (ans == 0) ans = -1; Console.WriteLine(ans); } static int BitCount(long bits) { bits = (bits & 0x55555555) + (bits >> 1 & 0x55555555); bits = (bits & 0x33333333) + (bits >> 2 & 0x33333333); bits = (bits & 0x0f0f0f0f) + (bits >> 4 & 0x0f0f0f0f); bits = (bits & 0x00ff00ff) + (bits >> 8 & 0x00ff00ff); return (int)((bits & 0x0000ffff) + (bits >> 16 & 0x0000ffff)); } class Dijkstra { public int N { get; set; } public List<Edge>[] G { get; set; } public bool Directed { get; set; } public Dijkstra(int n, bool directed = false) { this.N = n; this.Directed = directed; this.G = new List<Edge>[N]; for (int i = 0; i < N; i++) { this.G[i] = new List<Edge>(); } } public void Add(int a, int b, long cost = 1) { this.G[a].Add(new Edge(b, cost)); if (!this.Directed) this.G[b].Add(new Edge(a, cost)); } public long GetMinCost(int start, int goal) { var cost = new long[N]; for (int i = 0; i < N; i++) cost[i] = long.MaxValue; cost[start] = 0; var q = new PriorityQueue<P>(this.N, false); q.Enqueue(new P(start, 0)); while (q.Count > 0) { var p = q.Dequeue(); if (p.Cost != cost[p.A]) continue; foreach (var e in this.G[p.A]) { if (cost[e.To] > p.Cost + e.Cost) { cost[e.To] = p.Cost + e.Cost; q.Enqueue(new P(e.To, cost[e.To])); } } } return cost[goal] == long.MaxValue ? -1 : cost[goal]; } public struct Edge { public int To; public long Cost; public Edge(int to, long cost) { this.To = to; this.Cost = cost; } } public struct P : IComparable<P> { public int A; public long Cost; public P(int a, long cost) { this.A = a; this.Cost = cost; } public int CompareTo(P other) { return this.Cost.CompareTo(other.Cost); } } } // Comparison<T> f = (x, y) => x.CompareTo(y); // Comparer<T>.Create(f) class PriorityQueue<T> { public readonly T[] Array; public readonly bool Greater; public int Count { get; private set; } = 0; private IComparer<T> Cmp; public PriorityQueue(int capacity, bool greater = true, IComparer<T> cmp = null) { this.Cmp = cmp; if (cmp == null) { this.Cmp = Comparer<T>.Default; } this.Array = new T[capacity]; this.Greater = greater; } public void Enqueue(T item) { this.Array[this.Count] = item; this.Count += 1; this.UpHeap(); } public T Dequeue() { this.Swap(0, this.Count - 1); this.Count -= 1; this.DownHeap(); return this.Array[this.Count]; } public T Peek() { return this.Array[0]; } private void UpHeap() { var n = this.Count - 1; while (n != 0) { var parent = (n - 1) / 2; if (this.Compare(this.Array[n], this.Array[parent]) > 0) { this.Swap(n, parent); n = parent; } else { break; } } } private void DownHeap() { var parent = 0; while (true) { var child = 2 * parent + 1; if (child > this.Count - 1) break; if (child < this.Count - 1 && this.Compare(this.Array[child], this.Array[child + 1]) < 0) { child += 1; } if (this.Compare(this.Array[parent], this.Array[child]) < 0) { this.Swap(parent, child); parent = child; } else { break; } } } private int Compare(T a, T b) { var c = this.Cmp.Compare(a, b); if (!this.Greater) { c = -c; } return c; } private void Swap(int a, int b) { var tmp = this.Array[a]; this.Array[a] = this.Array[b]; this.Array[b] = tmp; } } static Scanner sc = new Scanner(); } class Scanner { string[] S = new string[0]; int Index = 0; char[] Separators = new char[] { ' ' }; public string Next() { if (this.Index < this.S.Length) return this.S[this.Index++]; var line = ""; while (line == "") line = Console.ReadLine(); this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries); if (this.S.Length == 0) return this.Next(); this.Index = 0; return this.S[this.Index++]; } public string ReadStr() { return this.Next(); } public char ReadChar() { return this.Next()[0]; } public int ReadInt() { return int.Parse(this.Next()); } public uint ReadUInt() { return uint.Parse(this.Next()); } public long ReadLong() { return long.Parse(this.Next()); } public double ReadDouble() { return double.Parse(this.Next()); } public Tuple<int, int> ReadTup(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add); } public Tuple<long, long> ReadTupLong(int add = 0) { return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add); } public Tuple<int, int, int> ReadTup3(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add); } public Tuple<int, int, int, int> ReadTup4(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add); } public int[] ReadIntArray(int n) { var array = new int[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadInt(); } return array; } public long[] ReadLongArray(int n) { var array = new long[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadLong(); } return array; } public double[] ReadDoubleArray(int n) { var array = new double[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadDouble(); } return array; } public char[] ReadCharArray(int n) { var array = new char[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadChar(); } return array; } public string[] ReadStrArray(int n) { var array = new string[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadStr(); } return array; } public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0) { var array = new Tuple<long, long>[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTupLong(add); } return array; } public Tuple<int, int>[] ReadTupArray(int n, int add = 0) { var array = new Tuple<int, int>[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup(add); } return array; } public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0) { var array = new Tuple<int, int, int>[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup3(add); } return array; } public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0) { var array = new Tuple<int, int, int, int>[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup4(add); } return array; } }