結果
問題 | No.979 Longest Divisor Sequence |
ユーザー | kichi2004_ |
提出日時 | 2020-01-31 22:21:16 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 37,157 bytes |
コンパイル時間 | 1,794 ms |
コンパイル使用メモリ | 125,568 KB |
実行使用メモリ | 84,080 KB |
最終ジャッジ日時 | 2024-09-17 08:43:54 |
合計ジャッジ時間 | 5,904 ms |
ジャッジサーバーID (参考情報) |
judge6 / judge4 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 63 ms
49,148 KB |
testcase_01 | AC | 63 ms
42,324 KB |
testcase_02 | AC | 63 ms
40,280 KB |
testcase_03 | AC | 63 ms
42,452 KB |
testcase_04 | WA | - |
testcase_05 | AC | 63 ms
40,272 KB |
testcase_06 | AC | 64 ms
42,204 KB |
testcase_07 | AC | 62 ms
40,020 KB |
testcase_08 | AC | 63 ms
44,116 KB |
testcase_09 | AC | 62 ms
40,168 KB |
testcase_10 | AC | 93 ms
45,572 KB |
testcase_11 | AC | 91 ms
45,964 KB |
testcase_12 | AC | 90 ms
45,712 KB |
testcase_13 | TLE | - |
testcase_14 | -- | - |
testcase_15 | -- | - |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using System.Numerics; using System.Runtime.CompilerServices; using System.Text; using static System.Math; using static Solve.Methods; using static Solve.Input; using static Solve.Output; using pii = Solve.Pair<int, int>; using pll = Solve.Pair<long, long>; using pli = Solve.Pair<long, int>; using pil = Solve.Pair<int, long>; using pss = Solve.Pair<string, string>; using psi = Solve.Pair<string, int>; using lint = System.Collections.Generic.List<int>; using llong = System.Collections.Generic.List<long>; using lstr = System.Collections.Generic.List<string>; using llint = System.Collections.Generic.List<System.Collections.Generic.List<int>>; using llstr = System.Collections.Generic.List<System.Collections.Generic.List<long>>; using lllong = System.Collections.Generic.List<System.Collections.Generic.List<string>>; using lii = System.Collections.Generic.List<Solve.Pair<int, int>>; using lll = System.Collections.Generic.List<Solve.Pair<long, long>>; using lli = System.Collections.Generic.List<Solve.Pair<long, int>>; using lil = System.Collections.Generic.List<Solve.Pair<int, long>>; using ll = System.Int64; namespace Solve { public class Solver { private int[] A; private lint[] B; public void Main() { const int max = 300001; int N = ReadInt; A = IntArray(N); var l = new lint[max]; for (int i = 0; i < max; i++) { l[i] = new lint(); } for (int i = 0; i < N; i++) { for (int j = 1; (long)j * j <= A[i]; j++) { int rem; var div = DivRem(A[i], j, out rem); if (rem != 0) continue; if (j != 1 && j * j != A[i]) l[div].Add(i); l[j].Add(i); } } B = l; memo = new int[N]; int ans = 1; for (int i = 0; i < N; i++) chmax(ref ans, dfs(i)); dout = memo.JoinSpace(); cout = ans; } private int[] memo; int dfs(int index) { // index 番目から始めたときの答え if (memo[index] != 0) { return memo[index]; } var idx = B[A[index]].BinarySearch(index + 1); if (idx < 0) idx = ~idx; int ans = 1; for (int i = idx; i < B[A[index]].Count; i++) { chmax(ref ans, 1 + dfs(B[A[index]][i])); } return memo[index] = ans; } // ReSharper disable UnusedMember.Local private const int MOD = (int) 1e9 + 7, INF = 1000000010; private const long LINF = 1000000000000000100; } // ライブラリ置き場ここから [DebuggerDisplay("Value = {" + nameof(_value) + "}")] public struct ModInt : IEquatable<ModInt>, IComparable<ModInt> { private long _value; public const int MOD = (int) 1e9 + 7; public static readonly ModInt Zero = new ModInt(0); public static readonly ModInt One = new ModInt(1); public ModInt(long value) { _value = value % MOD; } private ModInt(int value) { _value = value; } public int Value => (int) _value; public ModInt Invert => ModPow(this, MOD - 2); public static ModInt operator -(ModInt value) { value._value = MOD - value._value; return value; } public static ModInt operator +(ModInt left, ModInt right) { left._value += right._value; if (left._value >= MOD) left._value -= MOD; return left; } public static ModInt operator -(ModInt left, ModInt right) { left._value -= right._value; if (left._value < 0) left._value += MOD; return left; } public static ModInt operator *(ModInt left, ModInt right) { left._value = left._value * right._value % MOD; return left; } public static ModInt operator /(ModInt left, ModInt right) => left * right.Invert; public static ModInt operator ++(ModInt value) { if (value._value == MOD - 1) value._value = 0; else value._value++; return value; } public static ModInt operator --(ModInt value) { if (value._value == 0) value._value = MOD - 1; else value._value--; return value; } public static bool operator ==(ModInt left, ModInt right) => left.Equals(right); public static bool operator !=(ModInt left, ModInt right) => !left.Equals(right); public static implicit operator ModInt(int value) => new ModInt(value); public static implicit operator ModInt(long value) => new ModInt(value); public static ModInt ModPow(ModInt value, long exponent) { var r = new ModInt(1); for (; exponent > 0; value *= value, exponent >>= 1) if ((exponent & 1) == 1) r *= value; return r; } public static ModInt ModFact(int value) { var r = new ModInt(1); for (var i = 2; i <= value; i++) r *= value; return r; } public bool Equals(ModInt other) => _value == other._value; public override bool Equals(object obj) { return obj != null && this.Equals((ModInt) obj); } public override int GetHashCode() => _value.GetHashCode(); public override string ToString() => _value.ToString(); public int CompareTo(ModInt other) { return _value.CompareTo(other._value); } } // ライブラリ置き場ここまで #region Templete #if !LOCAL namespace Library { } #endif public static class Methods { public static readonly int[] dx = {-1, 0, 0, 1}; public static readonly int[] dy = {0, 1, -1, 0}; [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void Assert(bool b, string message = null) { if (!b) throw new Exception(message ?? "Assert failed."); } /* public static Comparison<T> greater<T>() where T : IComparable<T> => (a, b) => b.CompareTo(a); */ public static string JoinSpace<T>(this IEnumerable<T> source) => source.Join(" "); public static string JoinEndline<T>(this IEnumerable<T> source) => source.Join("\n"); public static string Join<T>(this IEnumerable<T> source, string s) => string.Join(s, source); public static string Join<T>(this IEnumerable<T> source, char c) => string.Join(c.ToString(), source); /// <summary> /// <see cref="Pair{T1, T2}"/> クラスのインスタンスを作成します。 /// </summary> /// <typeparam name="T1">firstの型</typeparam> /// <typeparam name="T2">secondの型</typeparam> /// <param name="first">firstの値</param> /// <param name="second">secondの値</param> /// <returns>作成した<see cref="Pair{T1, T2}"/> クラスのインスタンス</returns> public static Pair<T1, T2> make_pair<T1, T2>(T1 first, T2 second) where T1 : IComparable<T1> where T2 : IComparable<T2> => new Pair<T1, T2>(first, second); /// <summary>aとbをスワップします。</summary> public static void Swap<T>(ref T a, ref T b) where T : struct { var tmp = b; b = a; a = tmp; } /// <summary>aとbの最大公約数を求めます。</summary> /// <returns>aとbの最大公約数</returns> public static long Gcd(long a, long b) { while (true) { if (a < b) Swap(ref a, ref b); if (a % b == 0) return b; var x = a; a = b; b = x % b; } } /// <summary>aとbの最小公倍数を求めます。</summary> /// <returns>aとbの最小公倍数</returns> public static long Lcm(long a, long b) => a / Gcd(a, b) * b; /// <summary> /// 指定した数値が素数であるかを判定します。 /// </summary> /// <remarks>計算量 (sqrt(value)) </remarks> /// <param name="value">判定する数値</param> /// <returns>value が素数であるか</returns> public static bool IsPrime(long value) { if (value <= 1) return false; for (long i = 2; i * i <= value; i++) if (value % i == 0) return false; return true; } /// <summary> /// <see cref="a"/> ^ <see cref="b"/> (mod <see cref="p"/>) を求める /// </summary> /// <returns><see cref="a"/> ^ <see cref="b"/> (mod <see cref="p"/>) の値</returns> public static long PowMod(long a, long b, long p) { long res = 1; while (b > 0) { if (b % 2 != 0) res = res * a % p; a = a * a % p; b >>= 1; } return res; } /// <summary> /// mod pにおけるaの逆元を求めます。 /// </summary> /// <param name="a"></param> /// <param name="p">法</param> /// <returns></returns> public static long ModInv(long a, long p) => PowMod(a, p - 2, p); public static int DivCeil(int left, int right) => left / right + (left % right == 0 ? 0 : 1); public static long DivCeil(long left, long right) => left / right + (left % right == 0L ? 0L : 1L); /// <summary> /// src の順列を求めます。 /// </summary> /// <typeparam name="T">型</typeparam> /// <param name="src">順列を求める配列</param> /// <returns>src の順列</returns> public static IEnumerable<T[]> Permutations<T>(IEnumerable<T> src) { var ret = new List<T[]>(); Search(ret, new Stack<T>(), src.ToArray()); return ret; } private static void Search<T>(ICollection<T[]> perms, Stack<T> stack, T[] a) { int N = a.Length; if (N == 0) perms.Add(stack.Reverse().ToArray()); else { var b = new T[N - 1]; Array.Copy(a, 1, b, 0, N - 1); for (int i = 0; i < a.Length; ++i) { stack.Push(a[i]); Search(perms, stack, b); if (i < b.Length) b[i] = a[i]; stack.Pop(); } } } /// <summary> /// 指定した条件を満たす最小の数値を返します。 /// </summary> /// <param name="low">検索する数値の最小値</param> /// <param name="high">検索する数値の最大値</param> /// <param name="expression">条件</param> /// <returns>条件を満たす最小の数値</returns> public static long BinarySearch(long low, long high, Func<long, bool> expression) { while (low < high) { long middle = (high - low) / 2 + low; if (!expression(middle)) high = middle; else low = middle + 1; } return high; } /// <summary> /// 指定した値以上の先頭のインデクスを返します。 /// </summary> /// <typeparam name="T">比較する値の型</typeparam> /// <param name="arr">対象の配列(※ソート済みであること)</param> /// <param name="start">開始インデクス [inclusive]</param> /// <param name="end">終了インデクス [exclusive]</param> /// <param name="value">検索する値</param> /// <param name="comparer">比較関数(インターフェイス)</param> /// <returns>指定した値以上の先頭のインデクス</returns> public static int LowerBound<T>(T[] arr, int start, int end, T value, IComparer<T> comparer) { int low = start; int high = end; while (low < high) { var mid = ((high - low) >> 1) + low; if (comparer.Compare(arr[mid], value) < 0) low = mid + 1; else high = mid; } return low; } /// <summary> /// 指定した値以上の先頭のインデクスを返します。 /// </summary> /// <typeparam name="T">比較する値の型</typeparam> /// <param name="arr">対象の配列(※ソート済みであること)</param> /// <param name="value">検索する値</param> /// <returns>指定した値以上の先頭のインデクス</returns> public static int LowerBound<T>(T[] arr, T value) where T : IComparable { return LowerBound(arr, 0, arr.Length, value, Comparer<T>.Default); } /// <summary> /// 指定した値より大きい先頭のインデクスを返します。 /// </summary> /// <typeparam name="T">比較する値の型</typeparam> /// <param name="arr">対象の配列(※ソート済みであること)</param> /// <param name="start">開始インデクス [inclusive]</param> /// <param name="end">終了インデクス [exclusive]</param> /// <param name="value">検索する値</param> /// <param name="comparer">比較関数(インターフェイス)</param> /// <returns>指定した値より大きい先頭のインデクス</returns> public static int UpperBound<T>(T[] arr, int start, int end, T value, IComparer<T> comparer) { int low = start; int high = end; while (low < high) { var mid = ((high - low) >> 1) + low; if (comparer.Compare(arr[mid], value) <= 0) low = mid + 1; else high = mid; } return low; } /// <summary> /// 指定した値より大きい先頭のインデクスを返します。 /// </summary>Z /// <typeparam name="T">比較する値の型</typeparam> /// <param name="arr">対象の配列(※ソート済みであること)</param> /// <param name="value">検索する値</param> /// <returns>指定した値より大きい先頭のインデクス</returns> public static int UpperBound<T>(T[] arr, T value) { return UpperBound(arr, 0, arr.Length, value, Comparer<T>.Default); } public static IEnumerable<TResult> SelectNotNull<TSource, TResult>(this IEnumerable<TSource> source, Func<TSource, TResult> func) => source.Where(val => val != null).Select(func); public static IEnumerable<TSource> WhereNotNull<TSource>(this IEnumerable<TSource> source) => source.Where(val => val != null); [MethodImpl(MethodImplOptions.AggressiveInlining)] public static T[] ArrayOf<T>(params T[] arr) => arr; [MethodImpl(MethodImplOptions.AggressiveInlining)] public static List<T> ListOf<T>(params T[] arr) => new List<T>(arr); public static IEnumerable<TResult> Repeat<TResult>(TResult value) { while (true) yield return value; // ReSharper disable once IteratorNeverReturns } public static IEnumerable<TResult> Repeat<TResult>(TResult value, int count) => Enumerable.Repeat(value, count); [SuppressMessage("ReSharper", "PossibleMultipleEnumeration")] public static IEnumerable<TResult> Repeat<TResult>(this IEnumerable<TResult> source, int count) { if (source == null) throw new ArgumentNullException(nameof(source)); if (count < 0) throw new ArgumentOutOfRangeException(nameof(count)); for (int i = 0; i < count; i++) foreach (var v in source) yield return v; } [SuppressMessage("ReSharper", "PossibleMultipleEnumeration")] public static IEnumerable<TResult> Repeat<TResult>(this IEnumerable<TResult> source) { if (source == null) throw new ArgumentNullException(nameof(source)); while (true) foreach (var v in source) yield return v; } /// <summary> /// 文字の配列を文字列に変換します。 /// </summary> /// <param name="source">文字の配列</param> /// <returns>変換した文字列</returns> public static string AsString(this IEnumerable<char> source) => new string(source.ToArray()); /// <summary> /// <see cref="source"/> の累積和を返します。 /// </summary> /// <returns><see cref="source"/> の累積和</returns> public static IEnumerable<long> CumSum(this IEnumerable<long> source) { long sum = 0; foreach (var item in source) yield return sum += item; } /// <summary> /// <see cref="source"/> の累積和を返します。 /// </summary> /// <returns><see cref="source"/> の累積和</returns> public static IEnumerable<int> CumSum(this IEnumerable<int> source) { int sum = 0; foreach (var item in source) yield return sum += item; } /// <summary> /// <see cref="value"/>が l以上 r未満の範囲に含まれているかを返します。 /// </summary> /// <typeparam name="T">要素の型</typeparam> /// <param name="value">判定する値</param> /// <param name="l">下限の値 (含まれる)</param> /// <param name="r">上限の値 (含まれない)</param> /// <returns><see cref="value"/> が指定した範囲に含まれているか</returns> public static bool IsIn<T>(this T value, T l, T r) where T : IComparable<T> { if (l.CompareTo(r) > 0) throw new ArgumentException(); return l.CompareTo(value) <= 0 && value.CompareTo(r) < 0; } /// <summary> /// <see cref="start"/> 以上 <see cref="end"/> 未満の値を <see cref="step"/> ずつ増やした結果を列挙します。 /// </summary> /// <param name="start">値の下限 (含まれる)</param> /// <param name="end">値の上限 (含まれない)</param> /// <param name="step">1要素ごとに増やす値</param> /// <returns>範囲の結果</returns> public static IEnumerable<int> Range(int start, int end, int step = 1) { for (var i = start; i < end; i += step) yield return i; } /// <summary> /// 0 以上 <see cref="end"/> 未満の値を 1 ずつ増やした結果を列挙します。 /// </summary> /// <param name="end">値の上限 (含まれない)</param> /// <returns>範囲の結果</returns> public static IEnumerable<int> Range(int end) => Range(0, end); /// <summary> /// <see cref="start"/> 以上 <see cref="end"/> 未満の値を <see cref="step"/> ずつ増やした結果を逆順に列挙します。 /// </summary> /// <param name="start">値の下限 (含まれる)</param> /// <param name="end">値の上限 (含まれない)</param> /// <param name="step">1要素ごとに増やす値</param> /// <returns>範囲の結果</returns> public static IEnumerable<int> RangeReverse(int start, int end, int step = 1) { for (var i = end - 1; i >= start; i -= step) yield return i; } /// <summary> /// 0 以上 <see cref="end"/> 未満の値を 1 ずつ増やした結果を逆順に列挙します。 /// </summary> /// <param name="end">値の上限 (含まれない)</param> /// <returns>範囲の結果</returns> public static IEnumerable<int> RangeReverse(int end) => RangeReverse(0, end); /// <summary> /// 指定した配列をコピーして昇順ソートします。(非破壊的) /// </summary> /// <typeparam name="T">ソートする配列の型</typeparam> /// <param name="arr">ソートする配列</param> /// <returns>ソートされた配列</returns> public static T[] Sort<T>(this T[] arr) { var array = new T[arr.Length]; arr.CopyTo(array, 0); Array.Sort(array); return array; } /// <summary> /// 指定した配列をコピーして降順ソートします。(非破壊的) /// </summary> /// <typeparam name="T">ソートする配列の型</typeparam> /// <param name="arr">ソートする配列</param> /// <returns>ソートされた配列</returns> public static T[] SortDescending<T>(this T[] arr) { var array = new T[arr.Length]; arr.CopyTo(array, 0); Array.Sort(array); Array.Reverse(array); return array; } public static double Log2(double x) => Log(x, 2); public static bool chmin<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) > 0) { a = b; return true; } return false; } public static bool chmax<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) < 0) { a = b; return true; } return false; } public static T Min<T>(params T[] col) => col.Min(); public static T Max<T>(params T[] col) => col.Max(); /// <summary> /// 要素数 (a, b) の、defaultValue で満たされたジャグ配列を作成します。 /// </summary> /// <typeparam name="T">配列の型</typeparam> /// <param name="a">1次元の要素数</param> /// <param name="b">2次元の要素数</param> /// <param name="defaultValue">デフォルト値</param> /// <returns>指定した条件で初期化された配列</returns> public static T[][] JaggedArray2D<T>(int a, int b, T defaultValue = default(T)) { var ret = new T[a][]; for (int i = 0; i < a; i++) { ret[i] = Enumerable.Repeat(defaultValue, b).ToArray(); } return ret; } /// <summary> /// 要素数 (a, b) の,defaultValue で満たされた二次元配列を作成します。 /// </summary> /// <param name="a">1次元の要素数</param> /// <param name="b">2次元の要素数</param> /// <param name="defaultValue">デフォルト値</param> /// <typeparam name="T">配列の型</typeparam> public static T[,] Array2D<T>(int a, int b, T defaultValue = default(T)) { var ret = new T[a, b]; for (int i = 0; i < a; i++) for (int j = 0; j < b; j++) ret[i, j] = defaultValue; return ret; } /// <summary> /// ジャグ配列を2次元配列に変換します。配列の各要素の長さがすべて同じである必要があります。 /// </summary> /// <param name="array">ジャグ配列</param> /// <typeparam name="T">二次元配列</typeparam> public static T[,] To2DArray<T>(this T[][] array) { if (!array.Any()) return new T[0, 0]; int len = array[0].Length; if (array.Any(x => x.Length != len)) throw new ArgumentException("array の各要素の長さが異なります。", nameof(array)); var ret = new T[array.Length, len]; for (int i = 0; i < array.Length; i++) { for (int j = 0; j < len; j++) { ret[i, j] = array[i][j]; } } return ret; } // public static vector<T> ToVector<T>(this IEnumerable<T> source) => new vector<T>(source); } public static class Input { private const char _separator = ' '; private static readonly Queue<string> _input = new Queue<string>(); private static readonly StreamReader sr = #if FILE new StreamReader("in.txt"); #else new StreamReader(Console.OpenStandardInput()); #endif public static string ReadLine => sr.ReadLine(); public static string ReadStr => Read; public static string Read { get { if (_input.Count != 0) return _input.Dequeue(); // ReSharper disable once PossibleNullReferenceException var tmp = sr.ReadLine().Split(_separator); foreach (var val in tmp) { _input.Enqueue(val); } return _input.Dequeue(); } } public static int ReadInt => int.Parse(Read); public static long ReadLong => long.Parse(Read); public static double ReadDouble => double.Parse(Read); public static string[] StrArray() => ReadLine.Split(' '); public static int[] IntArray() => ReadLine.Split(' ').Select(int.Parse).ToArray(); public static long[] LongArray() => ReadLine.Split(' ').Select(long.Parse).ToArray(); public static string[] StrArray(int n) { var ret = new string[n]; for (long i = 0; i < n; ++i) ret[i] = Read; return ret; } public static int[] IntArray(int n, int offset = 0, bool sorted = false) { var ret = StrArray(n).Select(x => int.Parse(x) + offset).ToArray(); if (sorted) Array.Sort(ret); return ret; } public static long[] LongArray(int n, long offset = 0, bool sorted = false) { var ret = StrArray(n).Select(x => long.Parse(x) + offset).ToArray(); if (sorted) Array.Sort(ret); return ret; } public static string[,] Str2DArray(int n, int m) { var ret = new string[n, m]; for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) ret[i, j] = ReadStr; return ret; } public static int[,] Int2DArray(int n, int m, int offset = 0) { var ret = new int[n, m]; for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) ret[i, j] = ReadInt + offset; return ret; } public static long[,] Long2DArray(int n, int m, long offset = 0) { var ret = new long[n, m]; for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) ret[i, j] = ReadLong + offset; return ret; } public static Tuple<string[], string[]> StrArrays2(int n) { var ret1 = new string[n]; var ret2 = new string[n]; for (int i = 0; i < n; i++) { ret1[i] = ReadStr; ret2[i] = ReadStr; } return Tuple.Create(ret1, ret2); } public static Tuple<int[], int[]> IntArrays2(int n, int offset1 = 0, int offset2 = 0) { var ret1 = new int[n]; var ret2 = new int[n]; for (int i = 0; i < n; i++) { ret1[i] = ReadInt + offset1; ret2[i] = ReadInt + offset2; } return Tuple.Create(ret1, ret2); } public static Tuple<long[], long[]> LongArrays2(int n, long offset1 = 0, long offset2 = 0) { var ret1 = new long[n]; var ret2 = new long[n]; for (int i = 0; i < n; i++) { ret1[i] = ReadLong + offset1; ret2[i] = ReadLong + offset2; } return Tuple.Create(ret1, ret2); } public static Tuple<string[], string[], string[]> StrArrays3(int n) { var ret1 = new string[n]; var ret2 = new string[n]; var ret3 = new string[n]; for (int i = 0; i < n; i++) { ret1[i] = ReadStr; ret2[i] = ReadStr; } return Tuple.Create(ret1, ret2, ret3); } public static Tuple<int[], int[], int[]> IntArrays3(int n, int offset1 = 0, int offset2 = 0, int offset3 = 0) { var ret1 = new int[n]; var ret2 = new int[n]; var ret3 = new int[n]; for (int i = 0; i < n; i++) { ret1[i] = ReadInt + offset1; ret2[i] = ReadInt + offset2; ret3[i] = ReadInt + offset3; } return Tuple.Create(ret1, ret2, ret3); } public static Tuple<long[], long[], long[]> LongArrays3(int n, long offset1 = 0, long offset2 = 0, long offset3 = 0) { var ret1 = new long[n]; var ret2 = new long[n]; var ret3 = new long[n]; for (int i = 0; i < n; i++) { ret1[i] = ReadLong + offset1; ret2[i] = ReadLong + offset2; ret3[i] = ReadLong + offset3; } return Tuple.Create(ret1, ret2, ret3); } private static bool TypeEquals<T, U>() => typeof(T) == typeof(U); private static T ChangeType<T, U>(U a) => (T) System.Convert.ChangeType(a, typeof(T)); private static T Convert<T>(string s) => TypeEquals<T, int>() ? ChangeType<T, int>(int.Parse(s)) : TypeEquals<T, long>() ? ChangeType<T, long>(long.Parse(s)) : TypeEquals<T, double>() ? ChangeType<T, double>(double.Parse(s)) : TypeEquals<T, char>() ? ChangeType<T, char>(s[0]) : ChangeType<T, string>(s); public static bool In<T>(out T a) { try { a = Convert<T>(Read); return true; } catch { a = default(T); return false; } } public static bool In<T, U>(out T a, out U b) { try { var ar = StrArray(2); a = Convert<T>(ar[0]); b = Convert<U>(ar[1]); return true; } catch { a = default(T); b = default(U); return false; } } public static bool In<T, U, V>(out T a, out U b, out V c) { try { var ar = StrArray(3); a = Convert<T>(ar[0]); b = Convert<U>(ar[1]); c = Convert<V>(ar[2]); return true; } catch { a = default(T); b = default(U); c = default(V); return false; } } public static bool In<T, U, V, W>(out T a, out U b, out V c, out W d) { try { var ar = StrArray(4); a = Convert<T>(ar[0]); b = Convert<U>(ar[1]); c = Convert<V>(ar[2]); d = Convert<W>(ar[3]); return true; } catch { a = default(T); b = default(U); c = default(V); d = default(W); return false; } } public static bool In<T, U, V, W, X>(out T a, out U b, out V c, out W d, out X e) { try { var ar = StrArray(5); a = Convert<T>(ar[0]); b = Convert<U>(ar[1]); c = Convert<V>(ar[2]); d = Convert<W>(ar[3]); e = Convert<X>(ar[4]); return true; } catch { a = default(T); b = default(U); c = default(V); d = default(W); e = default(X); return false; } } } public static class Output { public static void print<T>(T t) => Console.WriteLine(t); public static void print(params object[] o) => Console.WriteLine(o.Join(" ")); public static void PrintBool(bool val, string yes = "Yes", string no = "No") => Console.WriteLine(val ? yes : no); public static void PrintYn(bool val) => PrintBool(val); public static void PrintYN(bool val) => PrintBool(val, "YES", "NO"); public static void PrintPossible(bool val) => PrintBool(val, "Possible", "Impossible"); public static void PrintYay(bool val) => PrintBool(val, "Yay!", ":("); public static void PrintDebug(params object[] args) => Console.Error.WriteLine(string.Join(" ", args)); /// <summary> /// setter で設定された値を標準出力に出力します。 /// </summary> public static object cout { set { Console.WriteLine(value); } } /// <summary> /// Local環境のみ,setter で設定された値を標準出力に出力します。 /// </summary> public static object dout { set { #if LOCAL Console.WriteLine(value); #endif } } /// <summary> /// setter で設定された値を標準エラー出力に出力します。 /// </summary> public static object cerr { set { Console.Error.WriteLine(value); } } public const string endl = "\n"; } public class Program { public static void Main(string[] args) { var sw = new StreamWriter(Console.OpenStandardOutput()) {AutoFlush = false}; Console.SetOut(sw); new Solver().Main(); Console.Out.Flush(); Console.Read(); } } [DebuggerDisplay("({first}, {second})")] public class Pair<T1, T2> : IComparable<Pair<T1, T2>>, IEquatable<Pair<T1, T2>> where T1 : IComparable<T1> where T2 : IComparable<T2> { public Pair(T1 first, T2 second) { this.first = first; this.second = second; } public T1 first; public T2 second; public int CompareTo(Pair<T1, T2> other) { if (ReferenceEquals(this, other)) return 0; if (ReferenceEquals(null, other)) return 1; var firstComparison = first.CompareTo(other.first); return firstComparison != 0 ? firstComparison : second.CompareTo(other.second); } public override string ToString() => $"({first}, {second})"; public bool Equals(Pair<T1, T2> other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; return EqualityComparer<T1>.Default.Equals(first, other.first) && EqualityComparer<T2>.Default.Equals(second, other.second); } public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) return false; if (ReferenceEquals(this, obj)) return true; return obj.GetType() == GetType() && Equals((Pair<T1, T2>) obj); } public override int GetHashCode() { unchecked { return (EqualityComparer<T1>.Default.GetHashCode(first) * 397) ^ EqualityComparer<T2>.Default.GetHashCode(second); } } } #endregion }