結果

問題 No.980 Fibonacci Convolution Hard
ユーザー keikei
提出日時 2020-01-31 22:37:37
言語 C++14
(gcc 12.3.0 + boost 1.83.0)
結果
TLE  
実行時間 -
コード長 8,503 bytes
コンパイル時間 1,730 ms
コンパイル使用メモリ 185,040 KB
実行使用メモリ 457,988 KB
最終ジャッジ日時 2024-09-17 09:17:11
合計ジャッジ時間 8,710 ms
ジャッジサーバーID
(参考情報)
judge3 / judge1
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 TLE -
testcase_01 -- -
testcase_02 -- -
testcase_03 -- -
testcase_04 -- -
testcase_05 -- -
testcase_06 -- -
testcase_07 -- -
testcase_08 -- -
testcase_09 -- -
testcase_10 -- -
testcase_11 -- -
testcase_12 -- -
testcase_13 -- -
testcase_14 -- -
testcase_15 -- -
testcase_16 -- -
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ソースコード

diff #

#include "bits/stdc++.h"
using namespace std;
typedef long long ll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
const int INF = 1e9;
const ll LINF = 1e18;
template<class S,class T> ostream& operator << (ostream& out,const pair<S,T>& o){ out << "(" << o.first << "," << o.second << ")"; return out; }
template<class T> ostream& operator << (ostream& out,const vector<T>& V){ for(int i = 0; i < V.size(); i++){ out << V[i]; if(i!=V.size()-1) out << " ";} return out; }
template<class T> ostream& operator << (ostream& out,const vector<vector<T> >& Mat){ for(int i = 0; i < Mat.size(); i++) { if(i != 0) out << endl; out << Mat[i];} return out; }
template<class S,class T> ostream& operator << (ostream& out,const map<S,T>& mp){ out << "{ "; for(auto it = mp.begin(); it != mp.end(); it++){ out << it->first << ":" << it->second; if(mp.size()-1 != distance(mp.begin(),it)) out << ", "; } out << " }"; return out; }
template<typename T>vector<T> make_v(size_t a){return vector<T>(a);}
template<typename T,typename... Ts>auto make_v(size_t a,Ts... ts){return vector<decltype(make_v<T>(ts...))>(a,make_v<T>(ts...));}
template<typename T,typename V> typename enable_if<is_class<T>::value==0>::type fill_v(T &t,const V &v){t=v;}
template<typename T,typename V> typename enable_if<is_class<T>::value!=0>::type fill_v(T &t,const V &v){for(auto &e:t) fill_v(e,v);}
/*
 <url:>
 問題文============================================================
 =================================================================
 解説=============================================================
 ================================================================
 */

template< int mod >
struct ModInt {
  int x;

  ModInt() : x(0) {}

  ModInt(int64_t y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}

  ModInt &operator+=(const ModInt &p) {
    if((x += p.x) >= mod) x -= mod;
    return *this;
  }

  ModInt &operator-=(const ModInt &p) {
    if((x += mod - p.x) >= mod) x -= mod;
    return *this;
  }

  ModInt &operator*=(const ModInt &p) {
    x = (int) (1LL * x * p.x % mod);
    return *this;
  }

  ModInt &operator/=(const ModInt &p) {
    *this *= p.inverse();
    return *this;
  }

  ModInt operator-() const { return ModInt(-x); }

  ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; }

  ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; }

  ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; }

  ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; }

  bool operator==(const ModInt &p) const { return x == p.x; }

  bool operator!=(const ModInt &p) const { return x != p.x; }

  ModInt inverse() const {
    int a = x, b = mod, u = 1, v = 0, t;
    while(b > 0) {
      t = a / b;
      swap(a -= t * b, b);
      swap(u -= t * v, v);
    }
    return ModInt(u);
  }

  ModInt pow(int64_t n) const {
    ModInt ret(1), mul(x);
    while(n > 0) {
      if(n & 1) ret *= mul;
      mul *= mul;
      n >>= 1;
    }
    return ret;
  }

  friend ostream &operator<<(ostream &os, const ModInt &p) {
    return os << p.x;
  }

  friend istream &operator>>(istream &is, ModInt &a) {
    int64_t t;
    is >> t;
    a = ModInt< mod >(t);
    return (is);
  }

  static int get_mod() { return mod; }
};

namespace FastFourierTransform {
  using real = long double;

  struct C {
    real x, y;

    C() : x(0), y(0) {}

    C(real x, real y) : x(x), y(y) {}

    inline C operator+(const C &c) const { return C(x + c.x, y + c.y); }

    inline C operator-(const C &c) const { return C(x - c.x, y - c.y); }

    inline C operator*(const C &c) const { return C(x * c.x - y * c.y, x * c.y + y * c.x); }

    inline C conj() const { return C(x, -y); }
  };

  const real PI = acosl(-1);
  int base = 1;
  vector< C > rts = { {0, 0},
                     {1, 0} };
  vector< int > rev = {0, 1};


  void ensure_base(int nbase) {
    if(nbase <= base) return;
    rev.resize(1 << nbase);
    rts.resize(1 << nbase);
    for(int i = 0; i < (1 << nbase); i++) {
      rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1));
    }
    while(base < nbase) {
      real angle = PI * 2.0 / (1 << (base + 1));
      for(int i = 1 << (base - 1); i < (1 << base); i++) {
        rts[i << 1] = rts[i];
        real angle_i = angle * (2 * i + 1 - (1 << base));
        rts[(i << 1) + 1] = C(cos(angle_i), sin(angle_i));
      }
      ++base;
    }
  }

  void fft(vector< C > &a, int n) {
    assert((n & (n - 1)) == 0);
    int zeros = __builtin_ctz(n);
    ensure_base(zeros);
    int shift = base - zeros;
    for(int i = 0; i < n; i++) {
      if(i < (rev[i] >> shift)) {
        swap(a[i], a[rev[i] >> shift]);
      }
    }
    for(int k = 1; k < n; k <<= 1) {
      for(int i = 0; i < n; i += 2 * k) {
        for(int j = 0; j < k; j++) {
          C z = a[i + j + k] * rts[j + k];
          a[i + j + k] = a[i + j] - z;
          a[i + j] = a[i + j] + z;
        }
      }
    }
  }

  vector< int64_t > multiply(const vector< int > &a, const vector< int > &b) {
    int need = (int) a.size() + (int) b.size() - 1;
    int nbase = 1;
    while((1 << nbase) < need) nbase++;
    ensure_base(nbase);
    int sz = 1 << nbase;
    vector< C > fa(sz);
    for(int i = 0; i < sz; i++) {
      int x = (i < (int) a.size() ? a[i] : 0);
      int y = (i < (int) b.size() ? b[i] : 0);
      fa[i] = C(x, y);
    }
    fft(fa, sz);
    C r(0, -0.25 / (sz >> 1)), s(0, 1), t(0.5, 0);
    for(int i = 0; i <= (sz >> 1); i++) {
      int j = (sz - i) & (sz - 1);
      C z = (fa[j] * fa[j] - (fa[i] * fa[i]).conj()) * r;
      fa[j] = (fa[i] * fa[i] - (fa[j] * fa[j]).conj()) * r;
      fa[i] = z;
    }
    for(int i = 0; i < (sz >> 1); i++) {
      C A0 = (fa[i] + fa[i + (sz >> 1)]) * t;
      C A1 = (fa[i] - fa[i + (sz >> 1)]) * t * rts[(sz >> 1) + i];
      fa[i] = A0 + A1 * s;
    }
    fft(fa, sz >> 1);
    vector< int64_t > ret(need);
    for(int i = 0; i < need; i++) {
      ret[i] = llround(i & 1 ? fa[i >> 1].y : fa[i >> 1].x);
    }
    return ret;
  }
};
template< typename T >
struct ArbitraryModConvolution {
  using real = FastFourierTransform::real;
  using C = FastFourierTransform::C;

  ArbitraryModConvolution() = default;

  vector< T > multiply(const vector< T > &a, const vector< T > &b, int need = -1) {
    if(need == -1) need = a.size() + b.size() - 1;
    int nbase = 0;
    while((1 << nbase) < need) nbase++;
    FastFourierTransform::ensure_base(nbase);
    int sz = 1 << nbase;
    vector< C > fa(sz);
    for(int i = 0; i < a.size(); i++) {
      fa[i] = C(a[i].x & ((1 << 15) - 1), a[i].x >> 15);
    }
    fft(fa, sz);
    vector< C > fb(sz);
    if(a == b) {
      fb = fa;
    } else {
      for(int i = 0; i < b.size(); i++) {
        fb[i] = C(b[i].x & ((1 << 15) - 1), b[i].x >> 15);
      }
      fft(fb, sz);
    }
    real ratio = 0.25 / sz;
    C r2(0, -1), r3(ratio, 0), r4(0, -ratio), r5(0, 1);
    for(int i = 0; i <= (sz >> 1); i++) {
      int j = (sz - i) & (sz - 1);
      C a1 = (fa[i] + fa[j].conj());
      C a2 = (fa[i] - fa[j].conj()) * r2;
      C b1 = (fb[i] + fb[j].conj()) * r3;
      C b2 = (fb[i] - fb[j].conj()) * r4;
      if(i != j) {
        C c1 = (fa[j] + fa[i].conj());
        C c2 = (fa[j] - fa[i].conj()) * r2;
        C d1 = (fb[j] + fb[i].conj()) * r3;
        C d2 = (fb[j] - fb[i].conj()) * r4;
        fa[i] = c1 * d1 + c2 * d2 * r5;
        fb[i] = c1 * d2 + c2 * d1;
      }
      fa[j] = a1 * b1 + a2 * b2 * r5;
      fb[j] = a1 * b2 + a2 * b1;
    }
    fft(fa, sz);
    fft(fb, sz);
    vector< T > ret(need);
    for(int i = 0; i < need; i++) {
      int64_t aa = llround(fa[i].x);
      int64_t bb = llround(fb[i].x);
      int64_t cc = llround(fa[i].y);
      aa = T(aa).x, bb = T(bb).x, cc = T(cc).x;
      ret[i] = aa + (bb << 15) + (cc << 30);
    }
    return ret;
  }
};


constexpr ll mod = 1000000007;
constexpr ll MOD = mod;
using modint = ModInt<mod>;
constexpr int MAXN = 2000001;
template<class Type>
Type solve(Type res = Type()){
    ll p; cin >> p;
    ll Q; cin >> Q;
    
    vector<modint> a(MAXN);
    a[1] = 0; a[2] = 1;
    for(int i = 3; i < MAXN;i++){
        a[i] = a[i-1]*p + a[i-2];
    }

    auto b = a;
    ArbitraryModConvolution< modint > fft;
    auto c = fft.multiply(a, b);
    while(Q--){
        ll q; cin >> q;
        cout << c[q] << endl;
    }
    return res;
}
int main(void) {
    cin.tie(0); ios::sync_with_stdio(false);
    solve<ll>(0);
    // cout << fixed << setprecision(12) << solve<ll>() << endl;
    return 0;
}
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