結果
| 問題 |
No.157 2つの空洞
|
| コンテスト | |
| ユーザー |
明智重蔵
|
| 提出日時 | 2015-08-28 21:29:27 |
| 言語 | C#(csc) (csc 3.9.0) |
| 結果 |
AC
|
| 実行時間 | 27 ms / 2,000 ms |
| コード長 | 5,980 bytes |
| コンパイル時間 | 2,763 ms |
| コンパイル使用メモリ | 114,040 KB |
| 実行使用メモリ | 26,204 KB |
| 最終ジャッジ日時 | 2024-07-18 15:08:42 |
| 合計ジャッジ時間 | 4,010 ms |
|
ジャッジサーバーID (参考情報) |
judge1 / judge3 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 4 |
| other | AC * 16 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "Input5";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("9 5");
WillReturn.Add("#########");
WillReturn.Add("#.####.##");
WillReturn.Add("#..###.##");
WillReturn.Add("#..###..#");
WillReturn.Add("#########");
//3
}
else if (InputPattern == "Input2") {
WillReturn.Add("8 5");
WillReturn.Add("########");
WillReturn.Add("####..##");
WillReturn.Add("#..#..##");
WillReturn.Add("#...####");
WillReturn.Add("########");
//1
}
else if (InputPattern == "Input3") {
WillReturn.Add("9 9");
WillReturn.Add("#########");
WillReturn.Add("#.......#");
WillReturn.Add("#.#####.#");
WillReturn.Add("#.#...#.#");
WillReturn.Add("#.#.#.#.#");
WillReturn.Add("#.#...#.#");
WillReturn.Add("#.#####.#");
WillReturn.Add("#.......#");
WillReturn.Add("#########");
//1
}
else if (InputPattern == "Input4") {
WillReturn.Add("8 6");
WillReturn.Add("########");
WillReturn.Add("#....###");
WillReturn.Add("#.######");
WillReturn.Add("#.####.#");
WillReturn.Add("#.######");
WillReturn.Add("########");
//3
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
struct PointDef
{
internal int X;
internal int Y;
}
//空白座標の配列
static List<PointDef> SpacePointList;
//連結空白をまとめた配列
static PointDef[] RenketuSpacePointArr;
static int UB_X;
static int UB_Y;
//No.157 2つの空洞
static void Main()
{
List<string> InputList = GetInputList();
InputList.RemoveAt(0);
UB_X = InputList[1].Length - 1;
UB_Y = InputList.Count - 1;
char[,] BanArr = new char[UB_X + 1, UB_Y + 1];
for (int LoopX = 0; LoopX <= UB_X; LoopX++) {
for (int LoopY = 0; LoopY <= UB_Y; LoopY++) {
BanArr[LoopX, LoopY] = InputList[LoopY][LoopX];
}
}
//PrintBan(BanArr);
//空白座標のListを作成
SpacePointList = DeriveSpacePointList(BanArr);
//連結空白をまとめた配列
RenketuSpacePointArr = DeriveRenketuSpacePointArr(BanArr);
//Console.WriteLine("連結した空白の配列は");
//foreach (PointDef EachPoint in RenketuSpacePointArr) {
// Console.Write("({0},{1}),", EachPoint.X, EachPoint.Y);
//}
//Console.WriteLine();
int Answer = int.MaxValue;
//片方の空洞の連結空白をRemove
SpacePointList.RemoveAll(A => Array.Exists(RenketuSpacePointArr,
B => B.X == A.X && B.Y == A.Y));
foreach (PointDef EachPoint1 in RenketuSpacePointArr) {
foreach (PointDef EachPoint2 in SpacePointList) {
//マンハッタン距離を求める
int wkKyori = Math.Abs(EachPoint1.X - EachPoint2.X);
wkKyori += Math.Abs(EachPoint1.Y - EachPoint2.Y);
if (Answer > wkKyori)
Answer = wkKyori;
}
}
Console.WriteLine(Answer - 1);
}
//空白座標のListを作成
static List<PointDef> DeriveSpacePointList(char[,] pBanArr)
{
var WillReturn = new List<PointDef>();
for (int LoopY = 0; LoopY <= UB_Y; LoopY++) {
for (int LoopX = 0; LoopX <= UB_X; LoopX++) {
if (pBanArr[LoopX, LoopY] != '.') continue;
WillReturn.Add(new PointDef() { X = LoopX, Y = LoopY });
}
}
return WillReturn;
}
struct JyoutaiDef
{
internal int CurrX;
internal int CurrY;
}
//UnionFindで連結空白をまとめた配列を返す
static PointDef[] DeriveRenketuSpacePointArr(char[,] pBanArr)
{
var VisitedList = new List<PointDef>();
var stk = new Stack<JyoutaiDef>();
JyoutaiDef WillPush;
WillPush.CurrX = SpacePointList[0].X;
WillPush.CurrY = SpacePointList[0].Y;
stk.Push(WillPush);
VisitedList.Add(SpacePointList[0]);
while (stk.Count > 0) {
JyoutaiDef Popped = stk.Pop();
Action<int, int> PushAct = (pNewX, pNewY) =>
{
if (pNewX < 0 || UB_X < pNewX) return;
if (pNewY < 0 || UB_Y < pNewY) return;
if (pBanArr[pNewX, pNewY] != '.') return;
//再訪不可
if (VisitedList.Exists(A => A.X == pNewX && A.Y == pNewY))
return;
VisitedList.Add(new PointDef() { X = pNewX, Y = pNewY });
WillPush.CurrX = pNewX;
WillPush.CurrY = pNewY;
stk.Push(WillPush);
};
PushAct(Popped.CurrX, Popped.CurrY - 1);
PushAct(Popped.CurrX, Popped.CurrY + 1);
PushAct(Popped.CurrX - 1, Popped.CurrY);
PushAct(Popped.CurrX + 1, Popped.CurrY);
}
return VisitedList.ToArray();
}
//盤面を出力
static void PrintBan(char[,] pBanArr)
{
var sb = new System.Text.StringBuilder();
for (int Y = 0; Y <= UB_Y; Y++) {
for (int X = 0; X <= UB_X; X++) {
sb.Append(pBanArr[X, Y]);
}
sb.AppendLine();
}
Console.WriteLine(sb.ToString());
}
}
明智重蔵