結果
問題 | No.430 文字列検索 |
ユーザー | mnzn |
提出日時 | 2020-04-13 16:04:55 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 99 ms / 2,000 ms |
コード長 | 5,642 bytes |
コンパイル時間 | 2,307 ms |
コンパイル使用メモリ | 114,456 KB |
実行使用メモリ | 43,820 KB |
最終ジャッジ日時 | 2024-11-10 00:42:29 |
合計ジャッジ時間 | 2,700 ms |
ジャッジサーバーID (参考情報) |
judge2 / judge3 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 25 ms
18,048 KB |
testcase_01 | AC | 99 ms
43,820 KB |
testcase_02 | AC | 65 ms
20,096 KB |
testcase_03 | AC | 62 ms
20,352 KB |
testcase_04 | AC | 25 ms
18,048 KB |
testcase_05 | AC | 24 ms
18,176 KB |
testcase_06 | AC | 26 ms
18,048 KB |
testcase_07 | AC | 25 ms
18,176 KB |
testcase_08 | AC | 95 ms
42,136 KB |
testcase_09 | AC | 26 ms
18,176 KB |
testcase_10 | AC | 30 ms
20,608 KB |
testcase_11 | AC | 76 ms
23,680 KB |
testcase_12 | AC | 79 ms
23,936 KB |
testcase_13 | AC | 77 ms
23,808 KB |
testcase_14 | AC | 73 ms
21,888 KB |
testcase_15 | AC | 72 ms
22,016 KB |
testcase_16 | AC | 66 ms
20,352 KB |
testcase_17 | AC | 69 ms
20,096 KB |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; class Program { static void Main(string[] args) { var S = sc.ReadStr(); var M = sc.ReadInt(); var C = sc.ReadStrArray(M); var count = new Dictionary<ulong, long>(); var rhs = new RollingHash(S); for (int i = 0; i < S.Length; i++) { for (int d = 1; d <= 10; d++) { if (i + d > S.Length) break; var hash = rhs.Get(i, i + d); if (count.ContainsKey(hash)) count[hash]++; else count[hash] = 1; } } var ans = 0L; foreach (var t in C) { var rht = new RollingHash(t); var hash = rht.Get(0, t.Length); if (count.ContainsKey(hash)) ans += count[hash]; } Console.WriteLine(ans); } class RollingHash { public const ulong B = (ulong)1e9 + 7; public string S { get; set; } public int N { get; set; } public ulong[] Power { get; set; } public ulong[] Hash { get; set; } public RollingHash(string s) { this.S = s; this.N = s.Length; // B^nを計算しておく this.Power = new ulong[this.N + 1]; this.Power[0] = 1; for (int i = 0; i < N; i++) { this.Power[i + 1] = this.Power[i] * B; } // ハッシュを前計算する this.Hash = new ulong[this.N + 1]; for (int i = 0; i < N; i++) { this.Hash[i + 1] = this.Hash[i] * B + S[i]; } } // [l, r) のハッシュ値を求める public ulong Get(int l, int r) { var hash = this.Hash[r] - (this.Hash[l] * this.Power[r - l]); return hash; } } static Scanner sc = new Scanner(); } class Scanner { string[] S = new string[0]; int Index = 0; char[] Separators = new char[] { ' ' }; public string Next() { if (this.Index < this.S.Length) return this.S[this.Index++]; var line = ""; while (line == "") line = Console.ReadLine(); this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries); if (this.S.Length == 0) return this.Next(); this.Index = 0; return this.S[this.Index++]; } public string ReadStr() { return this.Next(); } public char ReadChar() { return this.Next()[0]; } public int ReadInt() { return int.Parse(this.Next()); } public uint ReadUInt() { return uint.Parse(this.Next()); } public long ReadLong() { return long.Parse(this.Next()); } public double ReadDouble() { return double.Parse(this.Next()); } public Tuple<int, int> ReadTup(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add); } public Tuple<long, long> ReadTupLong(int add = 0) { return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add); } public Tuple<int, int, int> ReadTup3(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add); } public Tuple<int, int, int, int> ReadTup4(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add); } public int[] ReadIntArray(int n) { var array = new int[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadInt(); } return array; } public long[] ReadLongArray(int n) { var array = new long[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadLong(); } return array; } public double[] ReadDoubleArray(int n) { var array = new double[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadDouble(); } return array; } public char[] ReadCharArray(int n) { var array = new char[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadChar(); } return array; } public string[] ReadStrArray(int n) { var array = new string[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadStr(); } return array; } public Tuple<long, long>[] ReadTupLongArray(int n, int add = 0) { var array = new Tuple<long, long>[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTupLong(add); } return array; } public Tuple<int, int>[] ReadTupArray(int n, int add = 0) { var array = new Tuple<int, int>[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup(add); } return array; } public Tuple<int, int, int>[] ReadTup3Array(int n, int add = 0) { var array = new Tuple<int, int, int>[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup3(add); } return array; } public Tuple<int, int, int, int>[] ReadTup4Array(int n, int add = 0) { var array = new Tuple<int, int, int, int>[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup4(add); } return array; } }