結果
問題 | No.55 正方形を描くだけの簡単なお仕事です。 |
ユーザー |
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提出日時 | 2015-08-30 21:53:40 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
AC
|
実行時間 | 31 ms / 5,000 ms |
コード長 | 4,020 bytes |
コンパイル時間 | 909 ms |
コンパイル使用メモリ | 115,608 KB |
実行使用メモリ | 27,596 KB |
最終ジャッジ日時 | 2024-11-14 13:51:04 |
合計ジャッジ時間 | 2,470 ms |
ジャッジサーバーID (参考情報) |
judge5 / judge1 |
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ファイルパターン | 結果 |
---|---|
sample | AC * 4 |
other | AC * 21 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System;using System.Collections.Generic;using System.Linq;class Program{static string InputPattern = "Input5";static List<string> GetInputList(){var WillReturn = new List<string>();if (InputPattern == "Input1") {WillReturn.Add("0 0 1 0 0 1");//1 1}else if (InputPattern == "Input2") {WillReturn.Add("0 0 2 0 2 1");//-1}else if (InputPattern == "Input3") {WillReturn.Add("1 2 2 -1 -1 -2");//-2 1}else if (InputPattern == "Input4") {WillReturn.Add("8 10 14 14 13 9");//9 15}else {string wkStr;while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);}return WillReturn;}static void Main(){List<string> InputList = GetInputList();int[] wkArr = InputList[0].Split(' ').Select(X => int.Parse(X)).ToArray();int X1 = wkArr[0];int Y1 = wkArr[1];int X2 = wkArr[2];int Y2 = wkArr[3];int X3 = wkArr[4];int Y3 = wkArr[5];int X4, Y4;//場合1 線12が対角線となる場合//4=1+ベクトル32X4 = X1 + X2 - X3;Y4 = Y1 + Y2 - Y3;if (IsSquare(X1, Y1, X3, Y3, X2, Y2, X4, Y4)) {Console.WriteLine("{0} {1}", X4, Y4);return;}//場合2 線13が対角線となる場合//4=1+ベクトル23X4 = X1 + X3 - X2;Y4 = Y1 + Y3 - Y2;if (IsSquare(X1, Y1, X2, Y2, X3, Y3, X4, Y4)) {Console.WriteLine("{0} {1}", X4, Y4);return;}//場合3 線14が対角線となる場合//4=1+ベクトル13+ベクトル12X4 = X1 + X3 - X1 + X2 - X1;Y4 = Y1 + Y3 - Y1 + Y2 - Y1;if (IsSquare(X1, Y1, X2, Y2, X4, Y4, X3, Y3)) {Console.WriteLine("{0} {1}", X4, Y4);return;}Console.WriteLine(-1);}//傾きを返すstatic void DeriveKatamuki(int pX1, int pY1, int pX2, int pY2, out int pBunsi, out int pBunbo){pBunsi = pY2 - pY1;pBunbo = pX2 - pX1;}//ABCDが正方形を作成可能かを返すstatic bool IsSquare(int AX, int AY, int BX, int BY, int CX, int CY, int DX, int DY){int Kyori1 = CalcKyori(AX, AY, BX, BY);int Kyori2 = CalcKyori(BX, BY, CX, CY);int Kyori3 = CalcKyori(CX, CY, DX, DY);int Kyori4 = CalcKyori(AX, AY, DX, DY);//4つの辺の長さが等しいことif (Kyori1 != Kyori2) return false;if (Kyori1 != Kyori3) return false;if (Kyori1 != Kyori4) return false;int Bunsi1, Bunbo1; DeriveKatamuki(AX, AY, BX, BY, out Bunsi1, out Bunbo1);int Bunsi2, Bunbo2; DeriveKatamuki(BX, BY, CX, CY, out Bunsi2, out Bunbo2);int Bunsi3, Bunbo3; DeriveKatamuki(CX, CY, DX, DY, out Bunsi3, out Bunbo3);int Bunsi4, Bunbo4; DeriveKatamuki(DX, DY, AX, AY, out Bunsi4, out Bunbo4);Func<int, int, int, int, bool> Is90Do = (pBunsi1, pBunbo1, pBunsi2, pBunbo2) =>{if (pBunsi1 == 0 && pBunbo2 == 0) return true;if (pBunbo1 == 0 && pBunsi2 == 0) return true;if (pBunsi1 * pBunsi2 % (pBunbo1 * pBunbo2) != 0) return false;return (pBunsi1 * pBunsi2 / (pBunbo1 * pBunbo2) == -1);};if (Is90Do(Bunsi1, Bunbo1, Bunsi2, Bunbo2) == false) return false;if (Is90Do(Bunsi2, Bunbo2, Bunsi3, Bunbo3) == false) return false;if (Is90Do(Bunsi3, Bunbo3, Bunsi4, Bunbo4) == false) return false;if (Is90Do(Bunsi4, Bunbo4, Bunsi1, Bunbo1) == false) return false;return true;}//ユークリッド距離の2乗を返すstatic int CalcKyori(int pX1, int pY1, int pX2, int pY2){return (pX1 - pX2) * (pX1 - pX2) + (pY1 - pY2) * (pY1 - pY2);}}