結果

問題 No.1030 だんしんぐぱーりない
ユーザー ei1333333
提出日時 2020-04-17 21:39:56
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 163 ms / 2,000 ms
コード長 9,539 bytes
コンパイル時間 3,029 ms
コンパイル使用メモリ 211,044 KB
最終ジャッジ日時 2025-01-09 19:50:20
ジャッジサーバーID
(参考情報)
judge3 / judge2
このコードへのチャレンジ
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ファイルパターン 結果
sample AC * 2
other AC * 40
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#include <bits/stdc++.h>
using namespace std;
using int64 = long long;
const int mod = 1e9 + 7;
// const int mod = 998244353;
const int64 infll = (1LL << 62) - 1;
const int inf = (1 << 30) - 1;
struct IoSetup {
IoSetup() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(10);
cerr << fixed << setprecision(10);
}
} iosetup;
template< typename T1, typename T2 >
ostream &operator<<(ostream &os, const pair< T1, T2 > &p) {
os << p.first << " " << p.second;
return os;
}
template< typename T1, typename T2 >
istream &operator>>(istream &is, pair< T1, T2 > &p) {
is >> p.first >> p.second;
return is;
}
template< typename T >
ostream &operator<<(ostream &os, const vector< T > &v) {
for(int i = 0; i < (int) v.size(); i++) {
os << v[i] << (i + 1 != v.size() ? " " : "");
}
return os;
}
template< typename T >
istream &operator>>(istream &is, vector< T > &v) {
for(T &in : v) is >> in;
return is;
}
template< typename T1, typename T2 >
inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); }
template< typename T1, typename T2 >
inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); }
template< typename T = int64 >
vector< T > make_v(size_t a) {
return vector< T >(a);
}
template< typename T, typename... Ts >
auto make_v(size_t a, Ts... ts) {
return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...));
}
template< typename T, typename V >
typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) {
t = v;
}
template< typename T, typename V >
typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) {
for(auto &e : t) fill_v(e, v);
}
template< typename F >
struct FixPoint : F {
FixPoint(F &&f) : F(forward< F >(f)) {}
template< typename... Args >
decltype(auto) operator()(Args &&... args) const {
return F::operator()(*this, forward< Args >(args)...);
}
};
template< typename F >
inline decltype(auto) MFP(F &&f) {
return FixPoint< F >{forward< F >(f)};
}
template< typename T = int >
struct Edge {
int from, to;
T cost;
int idx;
Edge() = default;
Edge(int from, int to, T cost = 1, int idx = -1) : from(from), to(to), cost(cost), idx(idx) {}
operator int() const { return to; }
};
template< typename T = int >
struct Graph {
vector< vector< Edge< T > > > g;
int es;
Graph() = default;
explicit Graph(int n) : g(n), es(0) {}
size_t size() const {
return g.size();
}
void add_directed_edge(int from, int to, T cost = 1) {
g[from].emplace_back(from, to, cost, es++);
}
void add_edge(int from, int to, T cost = 1) {
g[from].emplace_back(from, to, cost, es);
g[to].emplace_back(to, from, cost, es++);
}
void read(int M, int padding = -1, bool weighted = false, bool directed = false) {
for(int i = 0; i < M; i++) {
int a, b;
cin >> a >> b;
a += padding;
b += padding;
T c = T(1);
if(weighted) cin >> c;
if(directed) add_directed_edge(a, b, c);
else add_edge(a, b, c);
}
}
};
template< typename T = int >
using Edges = vector< Edge< T > >;
template< typename Monoid >
struct SegmentTree {
using F = function< Monoid(Monoid, Monoid) >;
int sz;
vector< Monoid > seg;
const F f;
const Monoid M1;
SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
sz = 1;
while(sz < n) sz <<= 1;
seg.assign(2 * sz, M1);
}
void set(int k, const Monoid &x) {
seg[k + sz] = x;
}
void build() {
for(int k = sz - 1; k > 0; k--) {
seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
}
}
void update(int k, const Monoid &x) {
k += sz;
seg[k] = x;
while(k >>= 1) {
seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
}
}
Monoid query(int a, int b) {
Monoid L = M1, R = M1;
for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
if(a & 1) L = f(L, seg[a++]);
if(b & 1) R = f(seg[--b], R);
}
return f(L, R);
}
Monoid operator[](const int &k) const {
return seg[k + sz];
}
template< typename C >
int find_subtree(int a, const C &check, Monoid &M, bool type) {
while(a < sz) {
Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
if(check(nxt)) a = 2 * a + type;
else M = nxt, a = 2 * a + 1 - type;
}
return a - sz;
}
template< typename C >
int find_first(int a, const C &check) {
Monoid L = M1;
if(a <= 0) {
if(check(f(L, seg[1]))) return find_subtree(1, check, L, false);
return -1;
}
int b = sz;
for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
if(a & 1) {
Monoid nxt = f(L, seg[a]);
if(check(nxt)) return find_subtree(a, check, L, false);
L = nxt;
++a;
}
}
return -1;
}
template< typename C >
int find_last(int b, const C &check) {
Monoid R = M1;
if(b >= sz) {
if(check(f(seg[1], R))) return find_subtree(1, check, R, true);
return -1;
}
int a = sz;
for(b += sz; a < b; a >>= 1, b >>= 1) {
if(b & 1) {
Monoid nxt = f(seg[--b], R);
if(check(nxt)) return find_subtree(b, check, R, true);
R = nxt;
}
}
return -1;
}
};
/**
* @brief Heavy-Light-Decomposition(HL)
* @see https://smijake3.hatenablog.com/entry/2019/09/15/200200
*/
template< typename T = int >
struct HeavyLightDecomposition : Graph< T > {
public:
using Graph< T >::Graph;
using Graph< T >::g;
vector< int > sz, in, out, head, rev, par, dep;
void build() {
sz.assign(g.size(), 0);
in.assign(g.size(), 0);
out.assign(g.size(), 0);
head.assign(g.size(), 0);
rev.assign(g.size(), 0);
par.assign(g.size(), 0);
dep.assign(g.size(), 0);
dfs_sz(0, -1, 0);
int t = 0;
dfs_hld(0, -1, t);
}
/* k: 0-indexed */
int la(int v, int k) {
while(1) {
int u = head[v];
if(in[v] - k >= in[u]) return rev[in[v] - k];
k -= in[v] - in[u] + 1;
v = par[u];
}
}
int lca(int u, int v) const {
for(;; v = par[head[v]]) {
if(in[u] > in[v]) swap(u, v);
if(head[u] == head[v]) return u;
}
}
int dist(int u, int v) const {
return dep[u] + dep[v] - 2 * dep[lca(u, v)];
}
template< typename E, typename Q, typename F, typename S >
E query(int u, int v, const E &ti, const Q &q, const F &f, const S &s, bool edge = false) {
E l = ti, r = ti;
for(;; v = par[head[v]]) {
if(in[u] > in[v]) swap(u, v), swap(l, r);
if(head[u] == head[v]) break;
l = f(q(in[head[v]], in[v] + 1), l);
}
return s(f(q(in[u] + edge, in[v] + 1), l), r);
}
template< typename E, typename Q, typename F >
E query(int u, int v, const E &ti, const Q &q, const F &f, bool edge = false) {
return query(u, v, ti, q, f, f, edge);
}
template< typename Q >
void add(int u, int v, const Q &q, bool edge = false) {
for(;; v = par[head[v]]) {
if(in[u] > in[v]) swap(u, v);
if(head[u] == head[v]) break;
q(in[head[v]], in[v] + 1);
}
q(in[u] + edge, in[v] + 1);
}
/* {parent, child} */
vector< pair< int, int > > compress(vector< int > &remark) {
auto cmp = [&](int a, int b) { return in[a] < in[b]; };
sort(begin(remark), end(remark), cmp);
remark.erase(unique(begin(remark), end(remark)), end(remark));
int K = (int) remark.size();
for(int k = 1; k < K; k++) remark.emplace_back(lca(remark[k - 1], remark[k]));
sort(begin(remark), end(remark), cmp);
remark.erase(unique(begin(remark), end(remark)), end(remark));
vector< pair< int, int > > es;
stack< int > st;
for(auto &k : remark) {
while(!st.empty() && out[st.top()] <= in[k]) st.pop();
if(!st.empty()) es.emplace_back(st.top(), k);
st.emplace(k);
}
return es;
}
explicit HeavyLightDecomposition(const Graph< T > &g) : Graph< T >(g) {}
private:
void dfs_sz(int idx, int p, int d) {
dep[idx] = d;
par[idx] = p;
sz[idx] = 1;
if(g[idx].size() && g[idx][0] == p) swap(g[idx][0], g[idx].back());
for(auto &to : g[idx]) {
if(to == p) continue;
dfs_sz(to, idx, d + 1);
sz[idx] += sz[to];
if(sz[g[idx][0]] < sz[to]) swap(g[idx][0], to);
}
}
void dfs_hld(int idx, int p, int &times) {
in[idx] = times++;
rev[in[idx]] = idx;
for(auto &to : g[idx]) {
if(to == p) continue;
head[to] = (g[idx][0] == to ? head[idx] : to);
dfs_hld(to, idx, times);
}
out[idx] = times;
}
};
int main() {
int N, K, Q;
cin >> N >> K >> Q;
vector< int > C(N);
cin >> C;
vector< int > A(K);
cin >> A;
for(auto &p : A) --p;
HeavyLightDecomposition< int > g(N);
g.read(N - 1);
g.build();
auto f1 = [](int a, int b) { return min(a, b); };
auto f2 = [](int a, int b) { return max(a, b); };
SegmentTree< int > seg1(K, f1, inf), seg2(K, f2, -inf), seg3(N, f2, -inf);
for(int i = 0; i < K; i++) {
seg1.set(i, g.in[A[i]]);
seg2.set(i, g.in[A[i]]);
}
for(int i = 0; i < N; i++) {
seg3.set(g.in[i], C[i]);
}
seg1.build();
seg2.build();
seg3.build();
while(Q--) {
int t, a, b;
cin >> t >> a >> b;
if(t == 1) {
--a, --b;
seg1.update(a, g.in[b]);
seg2.update(a, g.in[b]);
} else {
--a;
int x = seg1.query(a, b);
int y = seg2.query(a, b);
int lca = g.lca(g.rev[x], g.rev[y]);
cout << g.query(lca, 0, -inf, [&](int a, int b) { return seg3.query(a, b); }, [](int a, int b) { return max(a, b); }) << "\n";
}
}
}
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