結果

問題 No.421 しろくろチョコレート
ユーザー ひばち
提出日時 2020-05-10 01:07:58
言語 C#(csc)
(csc 3.9.0)
結果
AC  
実行時間 43 ms / 2,000 ms
コード長 9,470 bytes
コンパイル時間 1,247 ms
コンパイル使用メモリ 119,236 KB
実行使用メモリ 27,292 KB
最終ジャッジ日時 2024-09-23 07:25:55
合計ジャッジ時間 5,170 ms
ジャッジサーバーID
(参考情報)
judge3 / judge4
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
other AC * 65
権限があれば一括ダウンロードができます
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc)
Copyright (C) Microsoft Corporation. All rights reserved.

ソースコード

diff #
プレゼンテーションモードにする

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using System.Diagnostics;
using System.Numerics;
using static System.Console;
using static System.Convert;
using static System.Math;
using static Template;
using Pi = Pair<int, int>;
class Solver
{
public void Solve(Scanner sc)
{
int n, m;
sc.Make(out n, out m);
var grid = sc.Grid(n);
var gh = new[] { 0, 0, 1, -1 };
var gw = new[] { 1, -1, 0, 0 };
var f = new Dinic(n * m + 2);
var ctw = 0;
var ctb = 0;
for (var i = 0; i < n; i++)
for (var j = 0; j < m; j++)
if (grid[i][j] != '.')
{
if ((i + j) % 2 == 0) ctw++;
else { ctb++; continue; }
for (var k = 0; k < 4; k++)
{
var h = gh[k] + i;
var w = gw[k] + j;
if (!Inside(h, w, n, m) || grid[h][w] == '.') continue;
f.AddEdge(i * m + j, h * m + w, 1);
}
}
for (var i = 0; i < n; i++)
for (var j = 0; j < m; j++)
if (grid[i][j] != '.')
{
if ((i + j) % 2 == 0)
f.AddEdge(n * m, i * m + j, 1);
else f.AddEdge(i * m + j, n * m + 1, 1);
}
var c = f.Execute(n * m, n * m + 1);
ctw -= c;
ctb -= c;
WriteLine(100 * c + 10 * Min(ctw, ctb) + Abs(ctw - ctb));
}
int[] gh = new[] { 0, 0, 1, -1 }, gw = new[] { 1, -1, 0, 0 };
public static bool Inside(int h, int w, int H, int W)
=> 0 <= h && h < H && 0 <= w && w < W;
}
class Dinic
{
List<Edge>[] G;
int[] mincost, iter;
public Dinic(int V)
{
iter = new int[V];
mincost = new int[V];
G = Create(V, () => new List<Edge>());
}
public void AddEdge(int from, int to, int cap, int idx = -1)
{
G[from].Add(new Edge(to, cap, G[to].Count, false, idx));
G[to].Add(new Edge(from, 0, G[from].Count - 1, true, idx));
}
bool ExistAugmentingPath(int s, int t)
{
Array.Clear(mincost, 0, mincost.Length);
for (int i = 0; i < mincost.Length; i++) mincost[i] = -1;
var Q = new Queue<int>();
mincost[s] = 0;
Q.Enqueue(s);
while (Q.Any() && mincost[t] == -1)
{
var p = Q.Dequeue();
foreach (var e in G[p])
if (e.cap > 0 && mincost[e.to] == -1)
{
mincost[e.to] = mincost[p] + 1;
Q.Enqueue(e.to);
}
}
return mincost[t] != -1;
}
int FindBottleneck(int idx, int t, int flow)
{
if (idx == t) return flow;
for (;iter[idx]<G[idx].Count;iter[idx]++)
{
var eg = G[idx][iter[idx]];
if (eg.cap > 0 && mincost[idx] < mincost[eg.to])
{
var d = FindBottleneck(eg.to, t, Min(flow, eg.cap));
if (d > 0)
{
eg.cap -= d;
G[eg.to][eg.rev].cap += d;
return d;
}
}
}
return 0;
}
public int Execute(int s, int t, int f = int.MaxValue)
{
int flow = 0;
while (f > 0 && ExistAugmentingPath(s, t))
{
Array.Clear(iter, 0, iter.Length);
int df = 0;
while ((df = FindBottleneck(s, t, f)) > 0) { flow += df; f -= df; }
}
return flow;
}
class Edge
{
public int to, rev, idx;
public bool isrev;
public int cap;
public Edge(int t, int c, int r, bool ir, int i)
{
to = t; cap = c; rev = r; isrev = ir; idx = i;
}
}
}
#region Template
public static class Template
{
static void Main(string[] args)
{
Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false });
new Solver().Solve(new Scanner());
Console.Out.Flush();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool chmin<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) > 0) { a = b; return true; } return false; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool chmax<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) < 0) { a = b; return true; } return false; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void swap<T>(ref T a, ref T b) { var t = b; b = a; a = t; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void swap<T>(this IList<T> A, int i, int j) { var t = A[i]; A[i] = A[j]; A[j] = t; }
public static T[] Create<T>(int n, Func<T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(); return rt; }
public static T[] Create<T>(int n, Func<int, T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(i); return rt; }
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> A) => A.OrderBy(v => Guid.NewGuid());
public static int CompareTo<T>(this T[] A, T[] B, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; for (var i = 0; i < Min(A
        .Length, B.Length); i++) { int c = cmp(A[i], B[i]); if (c > 0) return 1; else if (c < 0) return -1; } if (A.Length == B.Length) return 0; if
        (A.Length > B.Length) return 1; else return -1; }
public static int MaxElement<T>(this IList<T> A, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; T max = A[0]; int rt = 0;
        for (int i = 1; i < A.Count; i++) if (cmp(max, A[i]) < 0) { max = A[i]; rt = i; } return rt; }
public static T PopBack<T>(this List<T> A) { var v = A[A.Count - 1]; A.RemoveAt(A.Count - 1); return v; }
public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
}
public class Scanner
{
public string Str => Console.ReadLine().Trim();
public int Int => int.Parse(Str);
public long Long => long.Parse(Str);
public double Double => double.Parse(Str);
public int[] ArrInt => Str.Split(' ').Select(int.Parse).ToArray();
public long[] ArrLong => Str.Split(' ').Select(long.Parse).ToArray();
public char[][] Grid(int n) => Create(n, () => Str.ToCharArray());
public int[] ArrInt1D(int n) => Create(n, () => Int);
public long[] ArrLong1D(int n) => Create(n, () => Long);
public int[][] ArrInt2D(int n) => Create(n, () => ArrInt);
public long[][] ArrLong2D(int n) => Create(n, () => ArrLong);
private Queue<string> q = new Queue<string>();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public T Next<T>() { if (q.Count == 0) foreach (var item in Str.Split(' ')) q.Enqueue(item); return (T)Convert.ChangeType(q.Dequeue(), typeof(T
        )); }
public void Make<T1>(out T1 v1) => v1 = Next<T1>();
public void Make<T1, T2>(out T1 v1, out T2 v2) { v1 = Next<T1>(); v2 = Next<T2>(); }
public void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3) { Make(out v1, out v2); v3 = Next<T3>(); }
public void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4) { Make(out v1, out v2, out v3); v4 = Next<T4>(); }
public void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5) { Make(out v1, out v2, out v3, out v4); v5 = Next<T5
        >(); }
public void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6) { Make(out v1, out v2, out v3, out v4,
        out v5); v6 = Next<T6>(); }
public void Make<T1, T2, T3, T4, T5, T6, T7>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6, out T7 v7) { Make(out v1, out v2,
        out v3, out v4, out v5, out v6); v7 = Next<T7>(); }
//public (T1, T2) Make<T1, T2>() { Make(out T1 v1, out T2 v2); return (v1, v2); }
//public (T1, T2, T3) Make<T1, T2, T3>() { Make(out T1 v1, out T2 v2, out T3 v3); return (v1, v2, v3); }
//public (T1, T2, T3, T4) Make<T1, T2, T3, T4>() { Make(out T1 v1, out T2 v2, out T3 v3, out T4 v4); return (v1, v2, v3, v4); }
}
public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
public T1 v1;
public T2 v2;
public Pair() { }
public Pair(T1 v1, T2 v2)
{ this.v1 = v1; this.v2 = v2; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int CompareTo(Pair<T1, T2> p)
{
var c = Comparer<T1>.Default.Compare(v1, p.v1);
if (c == 0)
c = Comparer<T2>.Default.Compare(v2, p.v2);
return c;
}
public override string ToString() => $"{v1.ToString()} {v2.ToString()}";
public void Deconstruct(out T1 a, out T2 b) { a = v1; b = v2; }
}
public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
public T3 v3;
public Pair() : base() { }
public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
{ this.v3 = v3; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int CompareTo(Pair<T1, T2, T3> p)
{
var c = base.CompareTo(p);
if (c == 0)
c = Comparer<T3>.Default.Compare(v3, p.v3);
return c;
}
public override string ToString() => $"{base.ToString()} {v3.ToString()}";
public void Deconstruct(out T1 a, out T2 b, out T3 c) { Deconstruct(out a, out b); c = v3; }
}
#endregion
הההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההה
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
0