結果
| 問題 |
No.529 帰省ラッシュ
|
| コンテスト | |
| ユーザー |
ひばち
|
| 提出日時 | 2020-05-15 20:51:28 |
| 言語 | C#(csc) (csc 3.9.0) |
| 結果 |
RE
|
| 実行時間 | - |
| コード長 | 16,745 bytes |
| コンパイル時間 | 2,373 ms |
| コンパイル使用メモリ | 124,316 KB |
| 実行使用メモリ | 98,904 KB |
| 最終ジャッジ日時 | 2024-09-19 07:33:42 |
| 合計ジャッジ時間 | 9,049 ms |
|
ジャッジサーバーID (参考情報) |
judge4 / judge3 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 2 |
| other | AC * 4 RE * 14 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using System.Diagnostics;
using System.Numerics;
using static System.Console;
using static System.Convert;
using static System.Math;
using static Template;
using Pi = Pair<int, int>;
class Solver
{
public void Solve(Scanner sc)
{
int N, M, Q;
sc.Make(out N, out M, out Q);
var te = new TwoEdgeConnectedComponents(N, M);
for (int i = 0; i < M; i++)
{
int a, b;
sc.Make(out a, out b);a--;b--;
te.AddEdge(a, b);
}
var tec = te.Execute();
var hl = new HLDecomposition(tec.Count);
for (int i = 0; i < M; i++)
{
if (!te.bridge[i]) continue;
int u = te[te.edge[i].fr], v = te[te.edge[i].to];
hl.AddEdge(u, v);
}
hl.Build();
var seg = new SegmentTree<(int val, int idx)>(tec.Count, (-1, -1), (a, b) => a.val > b.val ? a : b);
var pqs = Create(tec.Count, () => { var n = new PriorityQueue<int>((a, b) => b - a); n.Push(-1); return n; });
while (Q-- > 0)
{
var q = sc.Next<int>();
if (q == 1)
{
int u, w;
sc.Make(out u, out w); u--;u = te[u];
pqs[u].Push(w);
if (seg[hl[u]].val < w)
{
seg.Update(hl[u], (w, u));
}
}
else
{
int s, t;
sc.Make(out s, out t);s--;t--;s = te[s];t = te[t];
var max = (val:-1, idx:-1);
hl.For_each(s, t, (a, b) => { var k = seg.Query(a, b); if (max.val < k.val) max = k; });
Console.WriteLine(max.val);
if(max.val!=-1)
{
pqs[max.idx].Pop();
seg.Update(max.idx, (pqs[max.idx].Top, max.idx));
}
}
}
}
}
public class SegmentTree<T>
{
protected readonly T[] dat;
protected readonly int sz;
protected readonly Func<T, T, T> merge;
protected readonly Func<T, T, T> update;
protected readonly T id;
private bool finished = true;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected int Left(int i)
=> i << 1;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected int Right(int i)
=> (i << 1) | 1;
public T this[int i]
{
get { return dat[i + sz]; }
set { finished = false; dat[i + sz] = value; }
}
public SegmentTree(int N, T id, Func<T, T, T> merge, Func<T, T, T> update = null)
{
this.sz = 1;
while (sz < N) sz <<= 1;
this.id = id;
this.merge = merge;
this.update = update ?? ((T val1, T val2) => val2);
dat = Create(sz << 1, () => id);
}
public void Update(int i, T value)
{
i += sz;
dat[i] = update(dat[i], value);
while (i > 1)
{
i >>= 1;
dat[i] = merge(dat[Left(i)], dat[Right(i)]);
}
}
public void Build()
{
for (int i = sz - 1; i > 0; i--)
dat[i] = merge(dat[Left(i)], dat[Right(i)]);
finished = true;
}
public virtual T Query(int left, int right)
{
if (!finished) throw new Exception("You need to Execute \"Build()\"");
T l = id, r = id;
for (left += sz, right += sz; left < right; left >>= 1, right >>= 1)
{
if ((left & 1) == 1) l = merge(l, dat[left++]);
if ((right & 1) == 1) r = merge(dat[--right], r);
}
return merge(l, r);
}
public int Find(int st, Func<T, bool> check)
{
var x = id;
return Find(st, check, ref x, 1, 0, sz);
}
private int Find(int st, Func<T, bool> check, ref T x, int k, int l, int r)
{
if (l + 1 == r)
{ x = merge(x, dat[k]); return check(x) ? k - sz : -1; }
var m = (l + r) >> 1;
if (m <= st) return Find(st, check, ref x, Right(k), m, r);
if (st <= l && !check(merge(x, dat[k])))
{ x = merge(x, dat[k]); return -1; }
var xl = Find(st, check, ref x, Left(k), l, m);
if (xl >= 0) return xl;
return Find(st, check, ref x, Right(k), m, r);
}
}
class HLDecomposition
{
List<int>[] G;
public int this[int i] => vertex[i];
private int[] vertex, head, subtreeSize, par, dep, rev, right;
public HLDecomposition(int sz)
{
G = Create(sz, () => new List<int>());
vertex = Create(sz, () => -1);
head = new int[sz];
subtreeSize = new int[sz];
par = Create(sz, () => -1);
dep = new int[sz];
rev = new int[sz];
right = new int[sz];
}
public void AddEdge(int u, int v)
{
G[u].Add(v);
G[v].Add(u);
}
public void Build(int root = 0)
{
int c = 0, pos = 0;
head[root] = root;
CalcSubtreeSize(root);
Decomposition(root, ref pos);
}
void CalcSubtreeSize(int idx)
{
for (int i = 0; i < G[idx].Count; i++)
if (G[idx][i] == par[idx]) { G[idx].swap(i, G[idx].Count - 1); break; }
if (par[idx] != -1) G[idx].PopBack();
for (int i = 0; i < G[idx].Count; i++)
{
int to = G[idx][i];
par[to] = idx;
dep[to] = dep[idx] + 1;
CalcSubtreeSize(to);
subtreeSize[idx] += subtreeSize[to];
if (subtreeSize[to] > subtreeSize[G[idx][0]]) G[idx].swap(i, 0);
}
subtreeSize[idx]++;
}
void Decomposition(int idx, ref int pos)
{
vertex[idx] = pos++;
rev[vertex[idx]] = idx;
for (int i = 0; i < G[idx].Count; i++)
{
int to = G[idx][i];
head[to] = (i == 0 ? head[idx] : to);
Decomposition(to, ref pos);
}
right[idx] = pos;
}
public int LCA(int u, int v)
{
while (true)
{
if (vertex[u] > vertex[v]) swap(ref u, ref v);
if (head[u] == head[v]) return u;
v = par[head[v]];
}
}
public int Distance(int u, int v) => dep[u] + dep[v] - 2 * dep[LCA(u, v)];
public void For_each(int u, int v, Action<int, int> f)
{
while (true)
{
if (vertex[u] > vertex[v]) swap(ref u, ref v);
f(Max(vertex[head[v]], vertex[u]), vertex[v] + 1);
if (head[u] != head[v]) v = par[head[v]];
else break;
}
}
public void For_each_Edge(int u, int v, Action<int, int> f)
{
while (true)
{
if (vertex[u] > vertex[v]) swap(ref u, ref v);
if (head[u] != head[v])
{
f(vertex[head[v]], vertex[v] + 1);
v = par[head[v]];
}
else
{
if (u != v) f(vertex[u] + 1, vertex[v] + 1);
break;
}
}
}
public void SubtreeQuery(int v, Action<int, int> f) => f(vertex[v], right[v]);
}
class TwoEdgeConnectedComponents
{
private int N, M;
public int GroupCount { get; private set; }
int _idx;
List<E>[] g;
public E[] edge;
int[] group, imos, dep;
public bool[] bridge, use, tree;
List<List<int>> elements;
public int this[int i] { get { return group[i]; } }
public TwoEdgeConnectedComponents(int N, int M)
{
this.N = N; this.M = M;
g = Create(N, () => new List<E>());
edge = new E[M];
}
public void AddEdge(int a, int b)
{
g[a].Add(new E(-1, b, _idx));
g[b].Add(new E(-1, a, _idx));
edge[_idx] = new E(a, b, _idx);
_idx++;
}
public List<List<int>> Execute()
{
group = new int[N];
imos = new int[N];
dep = new int[N];
bridge = new bool[M];
tree = new bool[M];
use = new bool[N];
elements = new List<List<int>>();
for (int j = 0; j < N; j++)
{
if (use[j]) continue;
MakeDfsTree(j);
}
for (var i = 0; i < M; i++)
if (!tree[i])
{
if (dep[edge[i].fr] > dep[edge[i].to])
swap(ref edge[i].fr, ref edge[i].to);
imos[edge[i].fr]--;
imos[edge[i].to]++;
}
use = new bool[N];
for (int j = 0; j < N; j++)
{
if (use[j]) continue;
FindBridge(j, -1);
}
use = new bool[N];
for (int i = 0; i < N; i++)
{
if (use[i]) continue;
elements.Add(new List<int>());
dfs(i);
GroupCount++;
}
return elements;
}
void MakeDfsTree(int i)
{
use[i] = true;
foreach (E e in g[i])
if (!use[e.to])
{
tree[e.idx] = true; dep[e.to] = dep[i] + 1;
MakeDfsTree(e.to);
}
}
int FindBridge(int i, int p)
{
use[i] = true;
int now = imos[i];
foreach (E e in g[i]) if (tree[e.idx] && e.to != p)
{
int r = FindBridge(e.to, i);
if (r == 0) bridge[e.idx] = true;
now += r;
}
return now;
}
void dfs(int i)
{
group[i] = GroupCount;
elements[GroupCount].Add(i);
use[i] = true;
foreach (E e in g[i]) if (!use[e.to] && !bridge[e.idx])
{
dfs(e.to);
}
}
public struct E { public int fr, to, idx; public E(int f, int t, int i) { fr = f; to = t; idx = i; } }
}
public class PriorityQueue<T>
{
private List<T> data = new List<T>();
private Comparison<T> cmp;
public int Count { get { return data.Count; } }
public T Top { get { return data[0]; } }
public PriorityQueue() { cmp = cmp ?? Comparer<T>.Default.Compare; }
public PriorityQueue(Comparison<T> comparison) { cmp = comparison; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private int Parent(int i)
=> (i - 1) >> 1;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private int Left(int i)
=> (i << 1) + 1;
public T Push(T val)
{
int i = data.Count;
data.Add(val);
while (i > 0)
{
int p = Parent(i);
if (cmp(data[p], val) <= 0)
break;
data[i] = data[p];
i = p;
}
data[i] = val;
return val;
}
public T Pop()
{
var ret = data[0];
var p = 0;
var x = data[data.Count - 1];
while (Left(p) < data.Count - 1)
{
var l = Left(p);
if (l < data.Count - 2 && cmp(data[l + 1], data[l]) < 0) l++;
if (cmp(data[l], x) >= 0)
break;
data[p] = data[l];
p = l;
}
data[p] = x;
data.RemoveAt(data.Count - 1);
return ret;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Any() => data.Count > 0;
}
#region Template
public static class Template
{
static void Main(string[] args)
{
Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false });
new Solver().Solve(new Scanner());
Console.Out.Flush();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool chmin<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) > 0) { a = b; return true; } return false; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool chmax<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) < 0) { a = b; return true; } return false; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void swap<T>(ref T a, ref T b) { var t = b; b = a; a = t; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void swap<T>(this IList<T> A, int i, int j) { var t = A[i]; A[i] = A[j]; A[j] = t; }
public static T[] Create<T>(int n, Func<T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(); return rt; }
public static T[] Create<T>(int n, Func<int, T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(i); return rt; }
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> A) => A.OrderBy(v => Guid.NewGuid());
public static int CompareTo<T>(this T[] A, T[] B, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; for (var i = 0; i < Min(A.Length, B.Length); i++) { int c = cmp(A[i], B[i]); if (c > 0) return 1; else if (c < 0) return -1; } if (A.Length == B.Length) return 0; if (A.Length > B.Length) return 1; else return -1; }
public static int MaxElement<T>(this IList<T> A, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; T max = A[0]; int rt = 0; for (int i = 1; i < A.Count; i++) if (cmp(max, A[i]) < 0) { max = A[i]; rt = i; } return rt; }
public static T PopBack<T>(this List<T> A) { var v = A[A.Count - 1]; A.RemoveAt(A.Count - 1); return v; }
public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
}
public class Scanner
{
public string Str => Console.ReadLine().Trim();
public int Int => int.Parse(Str);
public long Long => long.Parse(Str);
public double Double => double.Parse(Str);
public int[] ArrInt => Str.Split(' ').Select(int.Parse).ToArray();
public long[] ArrLong => Str.Split(' ').Select(long.Parse).ToArray();
public char[][] Grid(int n) => Create(n, () => Str.ToCharArray());
public int[] ArrInt1D(int n) => Create(n, () => Int);
public long[] ArrLong1D(int n) => Create(n, () => Long);
public int[][] ArrInt2D(int n) => Create(n, () => ArrInt);
public long[][] ArrLong2D(int n) => Create(n, () => ArrLong);
private Queue<string> q = new Queue<string>();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public T Next<T>() { if (q.Count == 0) foreach (var item in Str.Split(' ')) q.Enqueue(item); return (T)Convert.ChangeType(q.Dequeue(), typeof(T)); }
public void Make<T1>(out T1 v1) => v1 = Next<T1>();
public void Make<T1, T2>(out T1 v1, out T2 v2) { v1 = Next<T1>(); v2 = Next<T2>(); }
public void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3) { Make(out v1, out v2); v3 = Next<T3>(); }
public void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4) { Make(out v1, out v2, out v3); v4 = Next<T4>(); }
public void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5) { Make(out v1, out v2, out v3, out v4); v5 = Next<T5>(); }
public void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6) { Make(out v1, out v2, out v3, out v4, out v5); v6 = Next<T6>(); }
public void Make<T1, T2, T3, T4, T5, T6, T7>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6, out T7 v7) { Make(out v1, out v2, out v3, out v4, out v5, out v6); v7 = Next<T7>(); }
//public (T1, T2) Make<T1, T2>() { Make(out T1 v1, out T2 v2); return (v1, v2); }
//public (T1, T2, T3) Make<T1, T2, T3>() { Make(out T1 v1, out T2 v2, out T3 v3); return (v1, v2, v3); }
//public (T1, T2, T3, T4) Make<T1, T2, T3, T4>() { Make(out T1 v1, out T2 v2, out T3 v3, out T4 v4); return (v1, v2, v3, v4); }
}
public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
public T1 v1;
public T2 v2;
public Pair() { }
public Pair(T1 v1, T2 v2)
{ this.v1 = v1; this.v2 = v2; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int CompareTo(Pair<T1, T2> p)
{
var c = Comparer<T1>.Default.Compare(v1, p.v1);
if (c == 0)
c = Comparer<T2>.Default.Compare(v2, p.v2);
return c;
}
public override string ToString() => $"{v1.ToString()} {v2.ToString()}";
public void Deconstruct(out T1 a, out T2 b) { a = v1; b = v2; }
}
public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
public T3 v3;
public Pair() : base() { }
public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
{ this.v3 = v3; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int CompareTo(Pair<T1, T2, T3> p)
{
var c = base.CompareTo(p);
if (c == 0)
c = Comparer<T3>.Default.Compare(v3, p.v3);
return c;
}
public override string ToString() => $"{base.ToString()} {v3.ToString()}";
public void Deconstruct(out T1 a, out T2 b, out T3 c) { Deconstruct(out a, out b); c = v3; }
}
#endregion
ひばち