結果
問題 | No.1144 Triangles |
ユーザー | catupper |
提出日時 | 2020-07-31 22:32:01 |
言語 | C++14 (gcc 12.3.0 + boost 1.83.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 3,953 bytes |
コンパイル時間 | 946 ms |
コンパイル使用メモリ | 99,468 KB |
実行使用メモリ | 6,944 KB |
最終ジャッジ日時 | 2024-07-06 19:41:28 |
合計ジャッジ時間 | 9,375 ms |
ジャッジサーバーID (参考情報) |
judge4 / judge2 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,812 KB |
testcase_01 | AC | 2 ms
6,944 KB |
testcase_02 | AC | 2 ms
6,940 KB |
testcase_03 | AC | 2 ms
6,944 KB |
testcase_04 | AC | 616 ms
6,940 KB |
testcase_05 | AC | 610 ms
6,940 KB |
testcase_06 | AC | 621 ms
6,940 KB |
testcase_07 | AC | 609 ms
6,944 KB |
testcase_08 | AC | 611 ms
6,940 KB |
testcase_09 | AC | 2 ms
6,940 KB |
testcase_10 | AC | 2 ms
6,944 KB |
testcase_11 | AC | 1 ms
6,944 KB |
testcase_12 | AC | 2 ms
6,944 KB |
testcase_13 | AC | 2 ms
6,940 KB |
testcase_14 | AC | 551 ms
6,940 KB |
testcase_15 | AC | 551 ms
6,940 KB |
testcase_16 | AC | 584 ms
6,940 KB |
testcase_17 | AC | 601 ms
6,944 KB |
testcase_18 | AC | 601 ms
6,940 KB |
testcase_19 | AC | 108 ms
6,940 KB |
testcase_20 | AC | 6 ms
6,944 KB |
testcase_21 | AC | 7 ms
6,940 KB |
testcase_22 | AC | 571 ms
6,944 KB |
testcase_23 | AC | 33 ms
6,940 KB |
testcase_24 | AC | 570 ms
6,940 KB |
testcase_25 | AC | 179 ms
6,940 KB |
testcase_26 | AC | 19 ms
6,940 KB |
testcase_27 | AC | 14 ms
6,940 KB |
testcase_28 | WA | - |
ソースコード
#include<iostream> #include<cstdio> #include<algorithm> #include<cmath> #include<vector> #include<map> #include<set> #include<string> #include<queue> #include<stack> #include<complex> using namespace std; #define MOD 1000000007 #define MOD2 998244353 #define INF (1<<29) #define LINF (1LL<<60) #define EPS (1e-10) #define PI 3.1415926535897932384626433832795028 typedef long long Int; typedef pair<Int, Int> P; typedef Int Real; typedef complex<Real> CP; class Vec{ public: Real x, y; Vec(Real x = 0, Real y = 0):x(x),y(y){} Vec &read(){ cin >> x >> y; return *this; } void print(){ printf("%.10lf %.10lf\n", double(x), double(y)); } bool operator<(const Vec &other) const{ if(x < other.x)return true; if(x == other.x && y < other.y)return true; return false; } Vec operator+(const Vec &other) { Vec result = *this; result.x += other.x; result.y += other.y; return result; } Vec operator-(const Vec &other) { Vec result = *this; result.x -= other.x; result.y -= other.y; return result; } Vec operator*(const Real &k) { Vec result = *this; result.x *= k; result.y *= k; return result; } Vec operator/(const Real &k) { Vec result = *this; result.x /= k; result.y /= k; return result; } Real cross(const Vec &other) { return x*other.y - y*other.x; } Real dot(const Vec &other){ return x*other.x + y*other.y; } bool operator==(const Vec &other) const { return abs(x - other.x) < EPS && abs(y - other.y) < EPS; } bool operator!=(const Vec &other) const { return !(*this == other); } double norm() { return sqrt(x*x+y*y); } Real norm2() { return x*x+y*y; } Vec standard(){ Vec result = *this; return result/result.norm(); } }; //cw:1, ccw:-1, other:0 Int CCW(Vec a, Vec b, Vec c){ b = b - a; c = c - a; if(b.cross(c) > EPS)return -1; if(b.cross(c) < -EPS)return 1; return 0; } Real dist(Vec a, Vec b){ return (a-b).norm(); } //sort by atan2 //y=0, x < 0 is base //atan2(0,0) == 0 bool arg_comp(Vec a, Vec b){ int up_down_a = a.y > 0 || (a.y == 0 && a.x >= 0); int up_down_b = b.y > 0 || (b.y == 0 && b.x >= 0); if(up_down_a != up_down_b)return up_down_a < up_down_b; if(a.x * b.y == a.y * b.x)return a.norm() < b.norm(); return CCW(Vec(0,0), a, b) == -1; } Int solve(vector<Vec> &given_points){ vector<Vec> points; Int ans = 0; for(auto &p:given_points)if(p != Vec(0,0))points.push_back(p); int n = points.size(); sort(points.begin(), points.end(), arg_comp); Vec plus, minus; for(auto p:points)minus = minus + p; for(int i = 0, r = 0;i < n;i++){ if(i == r){ minus = minus - points[r]; plus = plus + points[r]; (r+=1)%=n; } while(i != r && CCW(Vec(0,0), points[i], points[r]) != 1){ minus = minus - points[r]; plus = plus + points[r]; (r+=1)%=n; } (ans += points[i].cross(plus - minus)) %= MOD; plus = plus -points[i]; minus = minus + points[i]; } return ans; } int main(){ Int n, ans = 0; cin >> n; vector<Vec> points(n); for(auto &p:points)p.read(); for(int i = 0;i < n;i++){ Vec origin = points[i]; for(auto &p:points)p = p - origin; (ans += solve(points)) %= MOD; for(auto &p:points)p = p + origin; } while(ans % 6)ans += MOD; cout << ans / 6 << endl; return 0; }