結果
| 問題 |
No.658 テトラナッチ数列 Hard
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2020-08-04 01:07:35 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 1,802 ms / 2,000 ms |
| コード長 | 5,763 bytes |
| コンパイル時間 | 1,039 ms |
| コンパイル使用メモリ | 81,028 KB |
| 最終ジャッジ日時 | 2025-01-12 14:06:22 |
|
ジャッジサーバーID (参考情報) |
judge3 / judge3 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 8 |
ソースコード
#include <iostream>
#include <vector>
template <int MOD>
struct ModInt {
using lint = long long;
int val;
// constructor
ModInt(lint v = 0) : val(v % MOD) {
if (val < 0) val += MOD;
};
// unary operator
ModInt operator+() const { return ModInt(val); }
ModInt operator-() const { return ModInt(MOD - val); }
ModInt inv() const { return this->pow(MOD - 2); }
// arithmetic
ModInt operator+(const ModInt& x) const { return ModInt(*this) += x; }
ModInt operator-(const ModInt& x) const { return ModInt(*this) -= x; }
ModInt operator*(const ModInt& x) const { return ModInt(*this) *= x; }
ModInt operator/(const ModInt& x) const { return ModInt(*this) /= x; }
ModInt pow(lint n) const {
auto x = ModInt(1);
auto b = *this;
while (n > 0) {
if (n & 1) x *= b;
n >>= 1;
b *= b;
}
return x;
}
// compound assignment
ModInt& operator+=(const ModInt& x) {
if ((val += x.val) >= MOD) val -= MOD;
return *this;
}
ModInt& operator-=(const ModInt& x) {
if ((val -= x.val) < 0) val += MOD;
return *this;
}
ModInt& operator*=(const ModInt& x) {
val = lint(val) * x.val % MOD;
return *this;
}
ModInt& operator/=(const ModInt& x) { return *this *= x.inv(); }
// compare
bool operator==(const ModInt& b) const { return val == b.val; }
bool operator!=(const ModInt& b) const { return val != b.val; }
bool operator<(const ModInt& b) const { return val < b.val; }
bool operator<=(const ModInt& b) const { return val <= b.val; }
bool operator>(const ModInt& b) const { return val > b.val; }
bool operator>=(const ModInt& b) const { return val >= b.val; }
// I/O
friend std::istream& operator>>(std::istream& is, ModInt& x) noexcept { return is >> x.val; }
friend std::ostream& operator<<(std::ostream& os, const ModInt& x) noexcept { return os << x.val; }
};
template <class T>
struct Vector {
using V = std::vector<T>;
int d;
V vec;
// constructor
Vector() = default;
Vector(int d, T val = 0) : d(d), vec(d, val) {}
// getter
T& operator[](int i) { return vec[i]; }
T operator[](int i) const { return vec[i]; }
typename V::iterator begin() { return vec.begin(); }
typename V::iterator end() { return vec.end(); }
// arithmetic
Vector operator+(const Vector& v) const { return Matrix(*this) += v; }
Vector operator-(const Vector& v) const { return Matrix(*this) -= v; }
T operator*(const Vector& v) const {
T ret(0);
for (int i = 0; i < d; ++i) ret += vec[i] * v[i];
return ret;
}
// compound assignment
Vector& operator+=(const Vector& v) {
for (int i = 0; i < d; ++i) vec[i] += v[i];
return *this;
}
Vector& operator-=(const Vector& v) {
for (int i = 0; i < d; ++i) vec[i] -= v[i];
return *this;
}
};
template <class T>
struct Matrix {
using M = std::vector<std::vector<T>>;
int h, w;
M mat;
// constructor
Matrix() = default;
Matrix(int h, int w, T val = 0)
: h(h), w(w), mat(h, std::vector<T>(w, val)) {}
static Matrix id(int n) {
Matrix m(n, n);
for (int i = 0; i < n; ++i) m[i][i] = 1;
return m;
}
// getter
std::vector<T>& operator[](int i) { return mat[i]; }
std::vector<T> operator[](int i) const { return mat[i]; }
typename M::iterator begin() { return mat.begin(); }
typename M::iterator end() { return mat.end(); }
// arithmetic
Matrix operator+(const Matrix& m) const { return Matrix(*this) += m; }
Matrix operator-(const Matrix& m) const { return Matrix(*this) -= m; }
Matrix operator*(const Matrix& m) const { return Matrix(*this) *= m; }
template <class U>
Matrix pow(U k) {
Matrix ret = id(h);
Matrix a = *this;
while (k > 0) {
if (k & 1) ret *= a;
a *= a;
k >>= 1;
}
return ret;
}
// compound assignment
Matrix& operator+=(const Matrix& m) {
for (int i = 0; i < h; ++i) {
for (int j = 0; j < w; ++j) {
mat[i][j] += m[i][j];
}
}
return *this;
}
Matrix& operator-=(const Matrix& m) {
for (int i = 0; i < h; ++i) {
for (int j = 0; j < w; ++j) {
mat[i][j] -= m[i][j];
}
}
return *this;
}
Matrix& operator*=(const Matrix& m) {
std::vector<std::vector<T>> nmat(h, std::vector<T>(m.w, T(0)));
for (int i = 0; i < h; ++i) {
for (int j = 0; j < m.w; ++j) {
for (int k = 0; k < w; ++k) {
nmat[i][j] += mat[i][k] * m[k][j];
}
}
}
mat = nmat;
return *this;
}
// arithmetic with vector
using Vec = Vector<T>;
Vec operator*(const Vec& v) {
Vec ret(h, 0);
for (int i = 0; i < h; ++i) {
for (int j = 0; j < w; ++j) {
ret[i] += mat[i][j] * v[j];
}
}
return ret;
}
};
constexpr int MOD = 17;
using mint = ModInt<MOD>;
using lint = long long;
using Mat = Matrix<mint>;
using Vec = Vector<mint>;
void solve() {
Vec v(4);
v[3] = 1;
Mat m(4, 4);
for (int i = 0; i < 3; ++i) m[i][i + 1] = 1;
for (int i = 0; i < 4; ++i) m[3][i] = 1;
int q;
std::cin >> q;
while (q--) {
lint n;
std::cin >> n;
std::cout << (m.pow(--n) * v)[0] << "\n";
}
}
int main() {
std::cin.tie(nullptr);
std::ios::sync_with_stdio(false);
solve();
return 0;
}