結果

問題 No.1153 ねこちゃんゲーム
ユーザー noiminoimi
提出日時 2020-08-07 23:14:35
言語 C++17
(gcc 13.2.0 + boost 1.83.0)
結果
WA  
実行時間 -
コード長 13,335 bytes
コンパイル時間 3,576 ms
コンパイル使用メモリ 241,028 KB
実行使用メモリ 52,568 KB
最終ジャッジ日時 2023-10-25 04:35:58
合計ジャッジ時間 21,689 ms
ジャッジサーバーID
(参考情報)
judge15 / judge14
このコードへのチャレンジ(β)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 WA -
testcase_01 AC 2 ms
4,348 KB
testcase_02 WA -
testcase_03 AC 2 ms
4,348 KB
testcase_04 WA -
testcase_05 WA -
testcase_06 WA -
testcase_07 WA -
testcase_08 WA -
testcase_09 WA -
testcase_10 AC 250 ms
16,136 KB
testcase_11 AC 235 ms
16,364 KB
testcase_12 WA -
testcase_13 WA -
testcase_14 WA -
testcase_15 WA -
testcase_16 WA -
testcase_17 WA -
testcase_18 AC 247 ms
16,136 KB
testcase_19 WA -
testcase_20 AC 249 ms
16,136 KB
testcase_21 WA -
testcase_22 WA -
testcase_23 WA -
testcase_24 WA -
testcase_25 WA -
testcase_26 WA -
testcase_27 WA -
testcase_28 AC 300 ms
52,568 KB
testcase_29 AC 285 ms
49,340 KB
testcase_30 WA -
testcase_31 WA -
testcase_32 AC 129 ms
18,004 KB
testcase_33 WA -
testcase_34 WA -
testcase_35 WA -
testcase_36 WA -
testcase_37 TLE -
testcase_38 -- -
testcase_39 -- -
testcase_40 -- -
testcase_41 -- -
権限があれば一括ダウンロードができます
コンパイルメッセージ
main.cpp:342:1: warning: ISO C++ forbids declaration of 'main' with no type [-Wreturn-type]
  342 | main() {
      | ^~~~

ソースコード

diff #

#pragma region Macros
#pragma GCC optimize("O3")
#include <bits/stdc++.h>
#define ll long long
#define ld long double
#define rep2(i, a, b) for(ll i = a; i <= b; ++i)
#define rep(i, n) for(ll i = 0; i < n; ++i)
#define rep3(i, a, b) for(ll i = a; i >= b; --i)
#define pii pair<int, int>
#define pll pair<ll, ll>
#define pb push_back
#define eb emplace_back
#define vi vector<int>
#define vll vector<ll>
#define vpi vector<pii>
#define vpll vector<pll>
#define overload2(_1, _2, name, ...) name
#define vec(type, name, ...) vector<type> name(__VA_ARGS__)
#define VEC(type, name, size)                                                                                                                                  \
    vector<type> name(size);                                                                                                                                   \
    IN(name)
#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define VV(type, name, h, w)                                                                                                                                   \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN(name)
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define fi first
#define se second
#define all(c) begin(c), end(c)
#define ios ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);
#define lb(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define ub(c, x) distance((c).begin(), upper_bound(all(c), (x)))
using namespace std;
template <class T> using pq = priority_queue<T>;
template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>;
#define Size(c) (int)(c).size()
#define INT(...)                                                                                                                                               \
    int __VA_ARGS__;                                                                                                                                           \
    IN(__VA_ARGS__)
#define LL(...)                                                                                                                                                \
    ll __VA_ARGS__;                                                                                                                                            \
    IN(__VA_ARGS__)
#define ULL(...)                                                                                                                                               \
    ull __VA_ARGS__;                                                                                                                                           \
    IN(__VA_ARGS__)
#define STR(...)                                                                                                                                               \
    string __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define CHR(...)                                                                                                                                               \
    char __VA_ARGS__;                                                                                                                                          \
    IN(__VA_ARGS__)
#define DBL(...)                                                                                                                                               \
    double __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define LD(...)                                                                                                                                                \
    ld __VA_ARGS__;                                                                                                                                            \
    IN(__VA_ARGS__)
int scan() { return getchar(); }
template <class T> void scan(T a) { cin >> a; }
void scan(int &a) { cin >> a; }
void scan(long long &a) { cin >> a; }
void scan(char &a) { cin >> a; }
void scan(double &a) { cin >> a; }
void scan(long double &a) { cin >> a; }
void scan(char a[]) { scanf("%s", a); }
void scan(string &a) { cin >> a; }
template <class T> void scan(vector<T> &);
template <class T, size_t size> void scan(array<T, size> &);
template <class T, class L> void scan(pair<T, L> &);
template <class T, size_t size> void scan(T (&)[size]);
template <class T> void scan(vector<T> &a) {
    for(auto &i : a) scan(i);
}
template <class T> void scan(deque<T> &a) {
    for(auto &i : a) scan(i);
}
template <class T, size_t size> void scan(array<T, size> &a) {
    for(auto &i : a) scan(i);
}
template <class T, class L> void scan(pair<T, L> &p) {
    scan(p.first);
    scan(p.second);
}
template <class T, size_t size> void scan(T (&a)[size]) {
    for(auto &i : a) scan(i);
}
template <class T> void scan(T &a) { cin >> a; }
void IN() {}
template <class Head, class... Tail> void IN(Head &head, Tail &... tail) {
    scan(head);
    IN(tail...);
}
string stin() {
    string s;
    cin >> s;
    return s;
}
template <class T, class S> inline bool chmax(T &a, S b) {

    if(a < b) {
        a = b;
        return 1;
    }
    return 0;
}
template <class T, class S> inline bool chmin(T &a, S b) {

    if(a > b) {
        a = b;
        return 1;
    }
    return 0;
}
vi iota(int n) {
    vi a(n);
    iota(all(a), 0);
    return a;
}
template <class T> void UNIQUE(vector<T> &x) {
    sort(all(x));
    x.erase(unique(all(x)), x.end());
}
int in() {
    int x;
    cin >> x;
    return x;
}
ll lin() {
    unsigned long long x;
    cin >> x;
    return x;
}
void print() { putchar(' '); }
void print(bool a) { cout << a; }
void print(int a) { cout << a; }
void print(long long a) { cout << a; }
void print(char a) { cout << a; }
void print(string &a) { cout << a; }
void print(double a) { cout << a; }
template <class T> void print(const vector<T> &);
template <class T, size_t size> void print(const array<T, size> &);
template <class T, class L> void print(const pair<T, L> &p);
template <class T, size_t size> void print(const T (&)[size]);
template <class T> void print(const vector<T> &a) {

    if(a.empty()) return;
    print(a[0]);
    for(auto i = a.begin(); ++i != a.end();) {
        cout << " ";
        print(*i);
    }
    cout << endl;
}
template <class T> void print(const deque<T> &a) {

    if(a.empty()) return;
    print(a[0]);
    for(auto i = a.begin(); ++i != a.end();) {
        cout << " ";
        print(*i);
    }
}
template <class T, size_t size> void print(const array<T, size> &a) {
    print(a[0]);
    for(auto i = a.begin(); ++i != a.end();) {
        cout << " ";
        print(*i);
    }
}
template <class T, class L> void print(const pair<T, L> &p) {
    cout << '(';
    print(p.first);
    cout << ",";
    print(p.second);
    cout << ')';
}
template <class T> void print(set<T> &x) {
    for(auto e : x) print(e), cout << " ";
    cout << endl;
}
template <class T> void print(multiset<T> &x) {
    for(auto e : x) print(e), cout << " ";
    cout << endl;
}
template <class T, size_t size> void print(const T (&a)[size]) {
    print(a[0]);
    for(auto i = a; ++i != end(a);) {
        cout << " ";
        print(*i);
    }
}
template <class T> void print(const T &a) { cout << a; }
int out() {
    putchar('\n');
    return 0;
}
template <class T> int out(const T &t) {
    print(t);
    putchar('\n');
    return 0;
}
template <class Head, class... Tail> int out(const Head &head, const Tail &... tail) {
    print(head);
    putchar(' ');
    out(tail...);
    return 0;
}
ll gcd(ll a, ll b) {
    while(b) {
        ll c = b;
        b = a % b;
        a = c;
    }
    return a;
}
ll lcm(ll a, ll b) {

    if(!a || !b) return 0;
    return a * b / gcd(a, b);
}
vector<pll> factor(ll x) {
    vector<pll> ans;
    for(ll i = 2; i * i <= x; i++)

        if(x % i == 0) {
            ans.push_back({i, 1});
            while((x /= i) % i == 0) ans.back().second++;
        }

    if(x != 1) ans.push_back({x, 1});
    return ans;
}
template <class T> vector<T> divisor(T x) {
    vector<T> ans;
    for(T i = 1; i * i <= x; i++)

        if(x % i == 0) {
            ans.pb(i);

            if(i * i != x) ans.pb(x / i);
        }
    return ans;
}
template <typename T> void zip(vector<T> &x) {
    vector<T> y = x;
    sort(all(y));
    for(int i = 0; i < x.size(); ++i) { x[i] = lb(y, x[i]); }
}
int popcount(ll x) { return __builtin_popcountll(x); }
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
int rnd(int n) { return uniform_int_distribution<int>(0, n - 1)(rng); }
template <typename T> void shuffle(vector<T> &v) {
    rep3(i, v.size() - 1, 1) { swap(v[i], v[rnd(i)]); }
}
#define endl '\n'
vector<string> YES{"NO", "YES"};
vector<string> Yes{"No", "Yes"};
vector<string> yes{"no", "yes"};

#ifdef _LOCAL
#undef endl
#define debug(x)                                                                                                                                               \
    cout << #x << ": ";                                                                                                                                        \
    print(x);                                                                                                                                                  \
    cout << endl;
void err() {}
template <class T> void err(const T &t) {
    print(t);
    cout << " ";
}
template <class Head, class... Tail> void err(const Head &head, const Tail &... tail) {
    print(head);
    putchar(' ');
    out(tail...);
}
#else
#define debug(x)
template <class... T> void err(const T &...) {}
#endif

template <typename T> struct edge {
    int from, to;
    T cost;
    int id;
    edge(int to, T cost) : from(-1), to(to), cost(cost) {}
    edge(int from, int to, T cost) : from(from), to(to), cost(cost) {}
    edge(int from, int to, T cost, int id) : from(from), to(to), cost(cost), id(id) {}
    edge &operator=(const int &x) {
        to = x;
        return *this;
    }
    operator int() const { return to; }
};
template <typename T> using Edges = vector<edge<T>>;

struct Graph : vector<vector<int>> {
    using vector<vector<int>>::vector;
    Graph(int n, int m) : vector(n) { read(m); }
    inline void add(int a, int b, bool directed = false) {
        (*this)[a].emplace_back(b);

        if(!directed) (*this)[b].emplace_back(a);
    }
    void read(int n = -1, int offset = 1, bool directed = false) {

        if(n == -1) n = this->size() - 1;
        int a, b;
        while(n--) {
            cin >> a >> b;
            Graph::add(a - offset, b - offset, directed);
        }
    }
};
template <typename T> struct WeightedGraph : vector<Edges<T>> {
    using vector<Edges<T>>::vector;
    inline void add(int a, int b, T c, bool directed = false) {
        (*this)[a].emplace_back(b, c);

        if(!directed) (*this)[b].emplace_back(a, c);
    }
    void read(int n = -1, int offset = 1) {

        if(n == -1) n = this->size() - 1;
        int a, b;
        T c;
        while(n--) {
            cin >> a >> b >> c;
            WeightedGraph::add(a - offset, b - offset, c);
        }
    }
};
struct Setup_io {
    Setup_io() {
        ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);
        cout << fixed << setprecision(15);
    }
} setup_io;
#pragma endregion

// _________コーディングはここから!!___________

main() {
    INT(n, m);
    VEC(int, a, m);
    Graph g(n);
    g.read();
    vi gr(n);
    {
        auto dfs = [&](auto &&f, int x, int p) -> int {
            if(p != -1 and g[x].size() == 1) return 0;
            vi v;
            for(auto e : g[x])
                if(e != p) v.eb(f(f, e, x));
            UNIQUE(v);
            int mex = 0;
            for(auto e : v)
                if(mex == e) mex++;
            return gr[x] = mex;
        };
        dfs(dfs, 0, -1);
    }
    {
        auto dfs = [&](auto &&f, int x, int p, int grundy) -> void {
            map<int, int> mp;
            mp[grundy]++;
            for(auto e : g[x])
                if(e != p) mp[gr[e]]++;
            int mex = 0;
            for(auto [t, s] : mp)
                if(mex == t) mex++;
            gr[x] = mex;
            for(auto e : g[x]) {
                if(e != p) {
                    if(mp[gr[e]] == 1)
                        f(f, e, x, mp[gr[e]]);
                    else
                        f(f, e, x, mex);
                }
            }
        };
        dfs(dfs, 0, -1, -1);
    }
    int grundy = 0;
    for(auto e : a) { grundy ^= gr[e - 1]; }
    rep(i, m) {
        int e = a[i];
        if(grundy <= gr[e - 1]) {
            for(auto v : g[e - 1]) {
                if(!(grundy ^ gr[e - 1] ^ gr[v])) {
                    cout << i + 1 << " " << v + 1 << endl;
                    exit(0);
                }
            }
        }
    }
    cout << -1 << " " << -1 << endl;
}
0