結果
問題 | No.1212 Second Path |
ユーザー | haruki_K |
提出日時 | 2020-08-30 15:55:02 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
TLE
|
実行時間 | - |
コード長 | 11,724 bytes |
コンパイル時間 | 2,920 ms |
コンパイル使用メモリ | 236,320 KB |
実行使用メモリ | 57,948 KB |
最終ジャッジ日時 | 2024-11-15 10:26:23 |
合計ジャッジ時間 | 125,030 ms |
ジャッジサーバーID (参考情報) |
judge4 / judge3 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 1,660 ms
36,360 KB |
testcase_01 | TLE | - |
testcase_02 | TLE | - |
testcase_03 | TLE | - |
testcase_04 | TLE | - |
testcase_05 | TLE | - |
testcase_06 | AC | 1,631 ms
27,304 KB |
testcase_07 | TLE | - |
testcase_08 | TLE | - |
testcase_09 | TLE | - |
testcase_10 | TLE | - |
testcase_11 | TLE | - |
testcase_12 | TLE | - |
testcase_13 | TLE | - |
testcase_14 | TLE | - |
testcase_15 | TLE | - |
testcase_16 | TLE | - |
testcase_17 | AC | 1,299 ms
30,988 KB |
testcase_18 | AC | 998 ms
8,108 KB |
testcase_19 | AC | 979 ms
8,236 KB |
testcase_20 | AC | 1,009 ms
8,236 KB |
testcase_21 | AC | 901 ms
8,236 KB |
testcase_22 | AC | 1,037 ms
8,360 KB |
testcase_23 | AC | 366 ms
8,232 KB |
testcase_24 | AC | 544 ms
8,360 KB |
testcase_25 | AC | 456 ms
7,976 KB |
testcase_26 | AC | 524 ms
8,100 KB |
testcase_27 | AC | 544 ms
8,104 KB |
testcase_28 | AC | 542 ms
8,228 KB |
testcase_29 | TLE | - |
testcase_30 | TLE | - |
testcase_31 | TLE | - |
testcase_32 | TLE | - |
testcase_33 | TLE | - |
testcase_34 | TLE | - |
testcase_35 | AC | 2,343 ms
9,316 KB |
testcase_36 | TLE | - |
testcase_37 | TLE | - |
testcase_38 | TLE | - |
testcase_39 | AC | 2,824 ms
14,012 KB |
testcase_40 | AC | 1,603 ms
8,304 KB |
testcase_41 | TLE | - |
testcase_42 | AC | 2 ms
5,248 KB |
testcase_43 | AC | 2 ms
5,248 KB |
testcase_44 | AC | 1 ms
5,248 KB |
testcase_45 | AC | 1,560 ms
21,880 KB |
testcase_46 | AC | 1,554 ms
21,772 KB |
testcase_47 | AC | 1,598 ms
42,608 KB |
ソースコード
// >>> TEMPLATES #include <bits/stdc++.h> using namespace std; using ll = long long; using ld = long double; using i32 = int32_t; using i64 = int64_t; using u32 = uint32_t; using u64 = uint64_t; #define int ll #define double ld #define rep(i,n) for (int i = 0; i < (int)(n); i++) #define rep1(i,n) for (int i = 1; i <= (int)(n); i++) #define repR(i,n) for (int i = (int)(n)-1; i >= 0; i--) #define rep1R(i,n) for (int i = (int)(n); i >= 1; i--) #define loop(i,a,B) for (int i = a; i B; i++) #define loopR(i,a,B) for (int i = a; i B; i--) #define all(x) begin(x), end(x) #define allR(x) rbegin(x), rend(x) #define pb push_back #define eb emplace_back #define mp make_pair #define fst first #define snd second template <class Int> auto constexpr inf = numeric_limits<Int>::max()/2-1; auto constexpr INF32 = inf<int32_t>; auto constexpr INF64 = inf<int64_t>; auto constexpr INF = inf<int>; #ifdef LOCAL #include "debug.hpp" #else #define dump(...) (void)(0) #define say(x) (void)(0) #define debug if (0) #endif template <class T> using pque_max = priority_queue<T>; template <class T> using pque_min = priority_queue<T, vector<T>, greater<T> >; template <class T, class = typename T::iterator, class = typename enable_if<!is_same<T, string>::value>::type> ostream& operator<<(ostream& os, T const& v) { bool f = true; for (auto const& x : v) os << (f ? "" : " ") << x, f = false; return os; } template <class T, class = typename T::iterator, class = typename enable_if<!is_same<T, string>::value>::type> istream& operator>>(istream& is, T &v) { for (auto& x : v) is >> x; return is; } template <class T, class S> ostream& operator<<(ostream& os, pair<T,S> const& p) { return os << "(" << p.first << ", " << p.second << ")"; } template <class T, class S> istream& operator>>(istream& is, pair<T,S>& p) { return is >> p.first >> p.second; } struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup; template <class F> struct FixPoint : private F { constexpr FixPoint(F&& f) : F(forward<F>(f)) {} template <class... T> constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward<T>(x)...); } }; struct MakeFixPoint { template <class F> constexpr auto operator|(F&& f) const { return FixPoint<F>(forward<F>(f)); } }; #define MFP MakeFixPoint()| #define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__) template <class T, size_t d> struct vec_impl { using type = vector<typename vec_impl<T,d-1>::type>; template <class... U> static type make_v(size_t n, U&&... x) { return type(n, vec_impl<T,d-1>::make_v(forward<U>(x)...)); } }; template <class T> struct vec_impl<T,0> { using type = T; static type make_v(T const& x = {}) { return x; } }; template <class T, size_t d = 1> using vec = typename vec_impl<T,d>::type; template <class T, size_t d = 1, class... Args> auto make_v(Args&&... args) { return vec_impl<T,d>::make_v(forward<Args>(args)...); } template <class T> void quit(T const& x) { cout << x << endl; exit(0); } template <class T, class U> constexpr bool chmin(T& x, U const& y) { if (x > y) { x = y; return true; } return false; } template <class T, class U> constexpr bool chmax(T& x, U const& y) { if (x < y) { x = y; return true; } return false; } template <class It> constexpr auto sumof(It b, It e) { return accumulate(b,e,typename iterator_traits<It>::value_type{}); } template <class T> int sz(T const& x) { return x.size(); } template <class C, class T> int lbd(C const& v, T const& x) { return lower_bound(v.begin(), v.end(), x)-v.begin(); } template <class C, class T> int ubd(C const& v, T const& x) { return upper_bound(v.begin(), v.end(), x)-v.begin(); } const int dx[] = { 1,0,-1,0 }; const int dy[] = { 0,1,0,-1 }; constexpr int popcnt(ll x) { return __builtin_popcountll(x); } template <class Int> struct Random { mt19937_64 mt{random_device{}()}; //mt19937_64 mt{(unsigned)time(0)}; Int a,b; // [a,b] Random(Int a, Int b) : a(a), b(b) {} Int operator()() { return uniform_int_distribution<Int>(a,b)(mt); } }; template <class Int> Int rand(Int a, Int b) { // [a,b] static mt19937_64 mt{random_device{}()}; return uniform_int_distribution<Int>(a,b)(mt); } // <<< // >>> reord void reord_impl(vector<int> const&) { } template <class C, class... Args> void reord_impl(vector<int> const& idx, C& v, Args&&... args) { auto t = v; rep (i,v.size()) t[i] = v[idx[i]]; swap(v,t); reord_impl(idx, forward<Args>(args)...); } template <class Comp, class C, class... Args, class = decltype(declval<Comp>()(0,0))> void reord(Comp comp, C& v, Args&&... args) { vector<int> idx(v.size()); iota(idx.begin(), idx.end(), 0); sort(idx.begin(), idx.end(), comp); reord_impl(idx, v, args...); } template <class C, class... Args> void reord(C& v, Args&&... args) { vector<int> idx(v.size()); iota(idx.begin(), idx.end(), 0); sort(idx.begin(), idx.end(), [&](int i, int j) { return v[i] < v[j]; }); reord_impl(idx, v, args...); } template <class C, class... Args> void reordR(C& v, Args&&... args) { vector<int> idx(v.size()); iota(idx.begin(), idx.end(), 0); sort(idx.begin(), idx.end(), [&](int i, int j) { return v[i] > v[j]; }); reord_impl(idx, v, args...); } // <<< // >>> HLD struct HLD { vector<vector<int32_t>> g; vector<int32_t> vid,inv,head,sz,dep,par; bool built = false; HLD(int n) : g(n),vid(n),inv(n),head(n),sz(n,1),dep(n,0),par(n,-1) {} vector<int32_t> const& operator[](int i) const { assert(built); assert(0 <= i); assert(i < (int)g.size()); return g[i]; } void add_edge(int x, int y) { g[x].push_back(y); g[y].push_back(x); built = false; } void build(int root = 0) { dfs1(root); head[root] = root; int id = 0; dfs2(root,id); rep (x,g.size()) inv[vid[x]] = x; built = true; } int lca(int x, int y) const { assert(built); while (1) { if (vid[x] > vid[y]) swap(x,y); if (head[x] == head[y]) return x; y = par[head[y]]; } } int dist(int x, int y) const { assert(built); return dep[x] + dep[y] - 2*dep[lca(x,y)]; } int edge_id(int x, int y) const { assert(built); if (x == par[y]) return vid[y]; if (y == par[x]) return vid[x]; return -1; } vector<pair<int,int>> path(int x, int y, bool with_lca) const { assert(built); vector<pair<int,int>> ret; while (1) { if (vid[x] > vid[y]) swap(x,y); if (head[x] == head[y]) { ret.emplace_back(vid[x] + (with_lca ? 0 : 1), vid[y]+1); return ret; } else { ret.emplace_back(vid[head[y]], vid[y]+1); y = par[head[y]]; } } } vector<pair<int,int>> vertices(int x, int y) const { return path(x,y,true); } vector<pair<int,int>> edges(int x, int y) const { return path(x,y,false); } void dfs1(int x) { for (auto &y : g[x]) { if (y == par[x]) { swap(y, g[x].back()); g[x].pop_back(); break; } } for (auto &y : g[x]) { par[y] = x; dep[y] = dep[x] + 1; dfs1(y); sz[x] += sz[y]; if (sz[y] > sz[g[x][0]]) swap(y, g[x][0]); } } void dfs2(int x, int &id) { vid[x] = id++; for (auto y : g[x]) { head[y] = (y == g[x][0] ? head[x] : y); dfs2(y,id); } } }; // <<< // >>> segment tree template <class Handler> struct Segtree : Handler { using Value = typename Handler::Value; using Handler::unit; // () -> Value using Handler::merge; // (Value,Value) -> Value vector<Value> v; // use v[1..2*cap-1] int cap; // // capacity: power of 2 int n; // original size Segtree() {} template <class... T> Segtree(T&&... x) { init(forward<T>(x)...); } template <class F, class = decltype(declval<F>()(0))> void init(int n, F gen) { assert(n >= 0); this->n = n; cap = n; //for (cap = 1; cap < n; cap <<= 1) ;; v.resize(2*cap, unit()); for (int i = 0; i < n; i++) v[cap+i] = gen(i); for (int i = cap-1; i >= 1; i--) v[i] = merge(v[2*i],v[2*i+1]); } void init(int n) { init(n, [&](int) { return unit(); }); } void init(int n, Value const& x) { init(n, [&](int) { return x; }); } void init(vector<Value> const& v) { init(v.size(), [&](int i) { return v[i]; }); } int size() const { return n; } void set(int i, Value const& x) { assert(0 <= i); assert(i < size()); i += cap; v[i] = x; while (i > 1) i >>= 1, v[i] = merge(v[2*i],v[2*i+1]); } Value operator[](int i) const { return get(i); } Value get(int i) const { assert(0 <= i); assert(i < size()); return v[cap + i]; } // [l,r) Value get(int l, int r) const { assert(0 <= l); assert(l <= r); assert(r <= size()); Value x = unit(), y = unit(); for (l += cap, r += cap; l < r; l >>= 1, r >>= 1) { if (l&1) x = merge(x, v[l++]); if (r&1) y = merge(v[--r], y); } return merge(x,y); } vector<Value> dat() const { vector<Value> ret(size()); for (int i = 0; i < size(); i++) ret[i] = get(i); return ret; } }; // <<< struct RangeXor { using Value = u64; constexpr static Value unit() { return 0; } constexpr static Value merge(Value x, Value y) { return x^y; } }; int32_t main() { int n; cin >> n; HLD g(n); vector<int> a(n-1),b(n-1),w(n-1); rep (i,n-1) { cin >> a[i] >> b[i] >> w[i], --a[i],--b[i]; g.add_edge(a[i],b[i]); } g.build(); reord(w,a,b); dump(g.vid); dump(a); dump(b); dump(w); vector<int> weight(n); rep (i,n-1) { int id = g.edge_id(a[i],b[i]); weight[id] = w[i]; } vector<int> dep(n); def (dfs, int x, int d) -> void { dep[x] = d; for (int y : g[x]) { int id = g.edge_id(x,y); dfs(y,d+weight[id]); } }; dfs(0,0); dump(dep); int q; cin >> q; vector<int> x(q),y(q); rep (i,q) cin >> x[i] >> y[i], --x[i],--y[i]; vector<int> l(q,0),r(q,INF); while (true) { // dump(l,r); map<int,vector<int>> z; rep (i,q) { if (l[i]+1 < r[i]) { int mid = (l[i]+r[i])/2; z[mid].eb(i); } } if (z.empty()) break; Segtree<RangeXor> seg(n); auto add = [&](int x, u64 val) { int id = g.vid[x]; seg.set(id, seg[id]^val); }; int idx = 0; for (auto const& [mid,v] : z) { while (idx < n-1 && w[idx] <= mid) { auto val = rand(0ull,-1ull); add(a[idx], val); add(b[idx], val); idx++; } for (int j : v) { u64 sum = 0; for (auto [l,r] : g.vertices(x[j],y[j])) { sum ^= seg.get(l,r); } (sum > 0 ? r[j] : l[j]) = mid; } } } dump(l); dump(r); rep (i,q) { if (r[i] == INF) { cout << -1 << "\n"; } else { int mi = r[i]; int len = dep[x[i]] + dep[y[i]] - 2*dep[g.lca(x[i],y[i])]; dump(i,x[i],y[i],mi,len); cout << len + mi*2 << "\n"; } } }