結果
問題 | No.1269 I hate Fibonacci Number |
ユーザー | tokusakurai |
提出日時 | 2020-10-23 23:37:23 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
RE
|
実行時間 | - |
コード長 | 7,498 bytes |
コンパイル時間 | 3,042 ms |
コンパイル使用メモリ | 228,820 KB |
実行使用メモリ | 31,360 KB |
最終ジャッジ日時 | 2024-07-21 13:34:02 |
合計ジャッジ時間 | 5,022 ms |
ジャッジサーバーID (参考情報) |
judge5 / judge1 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
5,248 KB |
testcase_01 | AC | 2 ms
5,376 KB |
testcase_02 | AC | 5 ms
5,376 KB |
testcase_03 | AC | 2 ms
5,376 KB |
testcase_04 | AC | 2 ms
5,376 KB |
testcase_05 | AC | 3 ms
5,376 KB |
testcase_06 | AC | 2 ms
5,376 KB |
testcase_07 | AC | 2 ms
5,376 KB |
testcase_08 | AC | 2 ms
5,376 KB |
testcase_09 | AC | 2 ms
5,376 KB |
testcase_10 | AC | 2 ms
5,376 KB |
testcase_11 | AC | 2 ms
5,376 KB |
testcase_12 | AC | 3 ms
5,376 KB |
testcase_13 | AC | 14 ms
11,264 KB |
testcase_14 | AC | 48 ms
13,440 KB |
testcase_15 | AC | 9 ms
5,376 KB |
testcase_16 | AC | 49 ms
10,752 KB |
testcase_17 | AC | 4 ms
5,376 KB |
testcase_18 | AC | 50 ms
11,392 KB |
testcase_19 | AC | 37 ms
9,216 KB |
testcase_20 | AC | 11 ms
5,376 KB |
testcase_21 | AC | 30 ms
8,192 KB |
testcase_22 | AC | 29 ms
7,552 KB |
testcase_23 | AC | 29 ms
8,064 KB |
testcase_24 | AC | 16 ms
5,376 KB |
testcase_25 | AC | 20 ms
6,272 KB |
testcase_26 | AC | 4 ms
5,376 KB |
testcase_27 | RE | - |
testcase_28 | AC | 6 ms
5,376 KB |
testcase_29 | AC | 20 ms
6,272 KB |
testcase_30 | AC | 8 ms
5,376 KB |
testcase_31 | AC | 46 ms
15,872 KB |
testcase_32 | AC | 19 ms
6,144 KB |
testcase_33 | AC | 44 ms
31,360 KB |
testcase_34 | RE | - |
testcase_35 | AC | 8 ms
5,376 KB |
testcase_36 | AC | 8 ms
5,376 KB |
testcase_37 | AC | 2 ms
5,376 KB |
testcase_38 | AC | 8 ms
5,376 KB |
ソースコード
#include <bits/stdc++.h> using namespace std; #define rep(i, n) for(int i = 0; i < n; i++) #define rep2(i, x, n) for(int i = x; i <= n; i++) #define rep3(i, x, n) for(int i = x; i >= n; i--) #define each(e, v) for(auto &e: v) #define pb push_back #define eb emplace_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() #define sz(x) (int)x.size() using ll = long long; using pii = pair<int, int>; using pil = pair<int, ll>; using pli = pair<ll, int>; using pll = pair<ll, ll>; const int inf = (1<<30)-1; const ll INF = (1LL<<60)-1; const double pi = acos(-1.0); const double EPS = 1e-10; template<typename T> bool chmax(T &x, const T &y){ if(x < y) {x = y; return true;} return false; } template<typename T> bool chmin(T &x, const T &y){ if(x > y) {x = y; return true;} return false; } template<typename T> void in(T &x){ cin >> x; } template<typename T> void out(T x){ cout << x << '\n'; } template<typename T> void out2(T x){ cout << x << ' '; } template<typename T, typename U> void in(pair<T, U> &p){ cin >> p.first >> p.second; } template<typename T, typename U> void out(pair<T, U> p){ cout << p.first << ' ' << p.second << '\n'; } using vi = vector<int>; using vll = vector<ll>; #define vec(type, name, a, x) vector<type> name(a, x) #define VEC(type, a, x) vector<type>(a, x) #define vec2(type, name, a, b, x) vector<vector<type>> name(a, VEC(type, b, x)) #define VEC2(type, a, b, x) vector<vector<type>>(a, VEC(type, b, x)) #define vec3(type, name, a, b, c, x) vector<vector<vector<type>>> name(a, VEC2(type, b, c, x)) #define VEC3(type, a, b, c, x) vector<vector<vector<type>>>(a, VEC2(type, b, c, x)) #define vec4(type, name, a, b, c, d, x) vector<vector<vector<vector<type>>>> name(a, VEC3(type, b, c, d, x)) #define VEC4(type, a, b, c, d, x) vector<vector<vector<vector<type>>>>(a, VEC3(type, b, c, d, x)) #define vec5(type, name, a, b, c, d, e, x) vector<vector<vector<vector<vector<type>>>>> name(a, VEC4(type, b, c, d, e, x)) #define VEC5(type, a, b, c, d, e, x) vector<vector<vector<vector<vector<type>>>>>(a, VEC4(type, b, c, d, e, x)) template<typename T> void in(vector<T> &a){ rep(i, sz(a)) cin >> a[i]; } template<typename T> void out(const vector<T> &a){ for(auto &e: a) cout << e << '\n'; } template<typename T> void out2(const vector<T> &a){ for(auto &e: a) cout << e << ' '; cout << '\n'; } template<typename T> void unique(vector<T> &a){ sort(all(a)), a.erase(unique(all(a)), a.end()); } vector<int> iota(int n){ vector<int> ret(n); iota(all(ret), 0); return ret; } template<typename T> vector<int> iota(const vector<T> &a, bool greater = false){ vector<int> ret = iota(sz(a)); sort(all(ret), [&](int i, int j){ return (a[i] < a[j])^greater; }); return ret; } struct io_setup{ io_setup(){ ios_base::sync_with_stdio(false); cin.tie(NULL); cout << fixed << setprecision(15); } } io_setup; const int MOD = 1000000007; //const int MOD = 998244353; template<int mod> struct Mod_Int{ ll x; Mod_Int() : x(0) {} Mod_Int(ll y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} Mod_Int &operator += (const Mod_Int &p){ x = (x + p.x) % mod; return *this; } Mod_Int &operator -= (const Mod_Int &p){ x = (x + mod - p.x) % mod; return *this; } Mod_Int &operator *= (const Mod_Int &p){ x = (x * p.x) % mod; return *this; } Mod_Int &operator /= (const Mod_Int &p){ *this *= p.inverse(); return *this; } Mod_Int &operator ++ () {return *this += Mod_Int(1);} Mod_Int operator ++ (int){ Mod_Int tmp = *this; ++*this; return tmp; } Mod_Int &operator -- () {return *this -= Mod_Int(1);} Mod_Int operator -- (int){ Mod_Int tmp = *this; --*this; return tmp; } Mod_Int operator - () const {return Mod_Int(-x);} Mod_Int operator + (const Mod_Int &p) const {return Mod_Int(*this) += p;} Mod_Int operator - (const Mod_Int &p) const {return Mod_Int(*this) -= p;} Mod_Int operator * (const Mod_Int &p) const {return Mod_Int(*this) *= p;} Mod_Int operator / (const Mod_Int &p) const {return Mod_Int(*this) /= p;} bool operator == (const Mod_Int &p) const {return x == p.x;} bool operator != (const Mod_Int &p) const {return x != p.x;} Mod_Int inverse() const { assert(*this != Mod_Int(0)); return pow(mod-2); } Mod_Int pow(ll k) const{ Mod_Int now = *this, ret = 1; while(k){ if(k&1) ret *= now; now *= now, k >>= 1; } return ret; } friend ostream &operator << (ostream &os, const Mod_Int &p){ return os << p.x; } friend istream &operator >> (istream &is, Mod_Int &p){ ll a; is >> a; p = Mod_Int<mod>(a); return is; } }; template<int mod> struct Combination{ using Mint = Mod_Int<mod>; vector<Mint> _fac, _ifac; Combination(int n){ _fac.resize(n+1), _ifac.resize(n+1); _fac[0] = 1; rep2(i, 1, n) _fac[i] = _fac[i-1]*i; _ifac[n] = _fac[n].inverse(); rep3(i, n, 1) _ifac[i-1] = _ifac[i]*i; } Mint fac(int k) const {return _fac[k];} Mint ifac(int k) const {return _ifac[k];} Mint comb(int n, int k) const{ if(k < 0 || n < k) return 0; return fac(n) * ifac(n-k) * ifac(k); } Mint perm(int n, int k) const{ if(k < 0 || n < k) return 0; return fac(n) * ifac(n-k); } Mint second_stirling_number(ll n, int k){ //n個の区別できるボールをk個の区別できない箱に分割 Mint ret = 0; rep(i, k+1){ Mint tmp = comb(k, i)*Mint(k-i).pow(n); ret += ((i&1)? -tmp : tmp); } return ret*ifac(k); } }; using mint = Mod_Int<MOD>; using comb = Combination<MOD>; string tos(ll x){ string ret; while(x){ ret = char('0'+(x%10))+ret; x /= 10; } return ret; } int main(){ int N; ll L, R; in(N), in(L), in(R); vector<ll> F; F.eb(1), F.eb(1); int ptr = 0; while(true){ ll x = F[ptr]+F[ptr+1]; if(x > R) break; F.eb(x), ptr++; } vector<string> P; rep2(i, 1, sz(F)-1){ if(F[i] >= L) P.eb(tos(F[i])); } vec2(int, nxt, 20*sz(P), 10, -1); vec(bool, ng, 20*sz(P), false); vector<string> pfx; int n = sz(P); rep(i, n){ rep(j, sz(P[i])+1){ pfx.eb(P[i].substr(0, j)); } } unique(pfx); //each(e, pfx) out(e); int K = sz(pfx); rep(i, K){ rep(j, n){ int a = sz(P[j]), b = sz(pfx[i]); if((a <= b) && (pfx[i].substr(b-a, a) == P[j])) ng[i] = true; } rep(j, 10){ string s = pfx[i]+char('0'+j); int k; for(;;){ k = lower_bound(all(pfx), s)-pfx.begin(); if(k < K && pfx[k] == s) break; s = s.substr(1); } nxt[i][j] = k; } } vec2(mint, dp, N+1, K, 0); dp[0][0] = 1; rep(i, N){ rep(j, K){ if(dp[i][j] == 0) continue; rep(k, 10){ int nj = nxt[j][k]; if(ng[nj]) continue; dp[i+1][nj] += dp[i][j]; } } } mint ans = 0; rep(i, K) ans += dp[N][i]; out(--ans); }