結果
| 問題 |
No.1269 I hate Fibonacci Number
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2020-10-23 23:41:24 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 53 ms / 3,000 ms |
| コード長 | 7,564 bytes |
| コンパイル時間 | 3,089 ms |
| コンパイル使用メモリ | 221,100 KB |
| 最終ジャッジ日時 | 2025-01-15 14:18:15 |
|
ジャッジサーバーID (参考情報) |
judge4 / judge1 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 36 |
ソースコード
#include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for(int i = 0; i < n; i++)
#define rep2(i, x, n) for(int i = x; i <= n; i++)
#define rep3(i, x, n) for(int i = x; i >= n; i--)
#define each(e, v) for(auto &e: v)
#define pb push_back
#define eb emplace_back
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define sz(x) (int)x.size()
using ll = long long;
using pii = pair<int, int>;
using pil = pair<int, ll>;
using pli = pair<ll, int>;
using pll = pair<ll, ll>;
const int inf = (1<<30)-1;
const ll INF = (1LL<<60)-1;
const double pi = acos(-1.0);
const double EPS = 1e-10;
template<typename T> bool chmax(T &x, const T &y){
if(x < y) {x = y; return true;}
return false;
}
template<typename T> bool chmin(T &x, const T &y){
if(x > y) {x = y; return true;}
return false;
}
template<typename T> void in(T &x){
cin >> x;
}
template<typename T> void out(T x){
cout << x << '\n';
}
template<typename T> void out2(T x){
cout << x << ' ';
}
template<typename T, typename U> void in(pair<T, U> &p){
cin >> p.first >> p.second;
}
template<typename T, typename U> void out(pair<T, U> p){
cout << p.first << ' ' << p.second << '\n';
}
using vi = vector<int>;
using vll = vector<ll>;
#define vec(type, name, a, x) vector<type> name(a, x)
#define VEC(type, a, x) vector<type>(a, x)
#define vec2(type, name, a, b, x) vector<vector<type>> name(a, VEC(type, b, x))
#define VEC2(type, a, b, x) vector<vector<type>>(a, VEC(type, b, x))
#define vec3(type, name, a, b, c, x) vector<vector<vector<type>>> name(a, VEC2(type, b, c, x))
#define VEC3(type, a, b, c, x) vector<vector<vector<type>>>(a, VEC2(type, b, c, x))
#define vec4(type, name, a, b, c, d, x) vector<vector<vector<vector<type>>>> name(a, VEC3(type, b, c, d, x))
#define VEC4(type, a, b, c, d, x) vector<vector<vector<vector<type>>>>(a, VEC3(type, b, c, d, x))
#define vec5(type, name, a, b, c, d, e, x) vector<vector<vector<vector<vector<type>>>>> name(a, VEC4(type, b, c, d, e, x))
#define VEC5(type, a, b, c, d, e, x) vector<vector<vector<vector<vector<type>>>>>(a, VEC4(type, b, c, d, e, x))
template<typename T> void in(vector<T> &a){
rep(i, sz(a)) cin >> a[i];
}
template<typename T> void out(const vector<T> &a){
for(auto &e: a) cout << e << '\n';
}
template<typename T> void out2(const vector<T> &a){
for(auto &e: a) cout << e << ' '; cout << '\n';
}
template<typename T> void unique(vector<T> &a){
sort(all(a)), a.erase(unique(all(a)), a.end());
}
vector<int> iota(int n){
vector<int> ret(n);
iota(all(ret), 0);
return ret;
}
template<typename T> vector<int> iota(const vector<T> &a, bool greater = false){
vector<int> ret = iota(sz(a));
sort(all(ret), [&](int i, int j){
return (a[i] < a[j])^greater;
});
return ret;
}
struct io_setup{
io_setup(){
ios_base::sync_with_stdio(false);
cin.tie(NULL);
cout << fixed << setprecision(15);
}
} io_setup;
const int MOD = 1000000007;
//const int MOD = 998244353;
template<int mod>
struct Mod_Int{
ll x;
Mod_Int() : x(0) {}
Mod_Int(ll y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}
Mod_Int &operator += (const Mod_Int &p){
x = (x + p.x) % mod;
return *this;
}
Mod_Int &operator -= (const Mod_Int &p){
x = (x + mod - p.x) % mod;
return *this;
}
Mod_Int &operator *= (const Mod_Int &p){
x = (x * p.x) % mod;
return *this;
}
Mod_Int &operator /= (const Mod_Int &p){
*this *= p.inverse();
return *this;
}
Mod_Int &operator ++ () {return *this += Mod_Int(1);}
Mod_Int operator ++ (int){
Mod_Int tmp = *this;
++*this;
return tmp;
}
Mod_Int &operator -- () {return *this -= Mod_Int(1);}
Mod_Int operator -- (int){
Mod_Int tmp = *this;
--*this;
return tmp;
}
Mod_Int operator - () const {return Mod_Int(-x);}
Mod_Int operator + (const Mod_Int &p) const {return Mod_Int(*this) += p;}
Mod_Int operator - (const Mod_Int &p) const {return Mod_Int(*this) -= p;}
Mod_Int operator * (const Mod_Int &p) const {return Mod_Int(*this) *= p;}
Mod_Int operator / (const Mod_Int &p) const {return Mod_Int(*this) /= p;}
bool operator == (const Mod_Int &p) const {return x == p.x;}
bool operator != (const Mod_Int &p) const {return x != p.x;}
Mod_Int inverse() const {
assert(*this != Mod_Int(0));
return pow(mod-2);
}
Mod_Int pow(ll k) const{
Mod_Int now = *this, ret = 1;
while(k){
if(k&1) ret *= now;
now *= now, k >>= 1;
}
return ret;
}
friend ostream &operator << (ostream &os, const Mod_Int &p){
return os << p.x;
}
friend istream &operator >> (istream &is, Mod_Int &p){
ll a;
is >> a;
p = Mod_Int<mod>(a);
return is;
}
};
template<int mod>
struct Combination{
using Mint = Mod_Int<mod>;
vector<Mint> _fac, _ifac;
Combination(int n){
_fac.resize(n+1), _ifac.resize(n+1);
_fac[0] = 1;
rep2(i, 1, n) _fac[i] = _fac[i-1]*i;
_ifac[n] = _fac[n].inverse();
rep3(i, n, 1) _ifac[i-1] = _ifac[i]*i;
}
Mint fac(int k) const {return _fac[k];}
Mint ifac(int k) const {return _ifac[k];}
Mint comb(int n, int k) const{
if(k < 0 || n < k) return 0;
return fac(n) * ifac(n-k) * ifac(k);
}
Mint perm(int n, int k) const{
if(k < 0 || n < k) return 0;
return fac(n) * ifac(n-k);
}
Mint second_stirling_number(ll n, int k){ //n個の区別できるボールをk個の区別できない箱に分割
Mint ret = 0;
rep(i, k+1){
Mint tmp = comb(k, i)*Mint(k-i).pow(n);
ret += ((i&1)? -tmp : tmp);
}
return ret*ifac(k);
}
};
using mint = Mod_Int<MOD>;
using comb = Combination<MOD>;
string tos(ll x){
string ret;
while(x){
ret = char('0'+(x%10))+ret;
x /= 10;
}
return ret;
}
int main(){
int N; ll L, R;
in(N), in(L), in(R);
vector<ll> F;
F.eb(1), F.eb(1);
int ptr = 0;
while(true){
ll x = F[ptr]+F[ptr+1];
if(x > R) break;
F.eb(x), ptr++;
}
vector<string> P;
rep2(i, 1, sz(F)-1){
if(F[i] >= L) P.eb(tos(F[i]));
}
vec2(int, nxt, 20*sz(P), 10, -1);
vec(bool, ng, 20*sz(P), false);
vector<string> pfx;
int n = sz(P);
rep(i, n){
rep(j, sz(P[i])+1){
pfx.eb(P[i].substr(0, j));
}
}
unique(pfx);
//each(e, pfx) out(e);
int K = sz(pfx);
if(K == 0){
out(mint(10).pow(N)-1); return 0;
}
rep(i, K){
rep(j, n){
int a = sz(P[j]), b = sz(pfx[i]);
if((a <= b) && (pfx[i].substr(b-a, a) == P[j])) ng[i] = true;
}
rep(j, 10){
string s = pfx[i]+char('0'+j);
int k;
for(;;){
k = lower_bound(all(pfx), s)-pfx.begin();
if(k < K && pfx[k] == s) break;
s = s.substr(1);
}
nxt[i][j] = k;
}
}
vec2(mint, dp, N+1, K, 0);
dp[0][0] = 1;
rep(i, N){
rep(j, K){
if(dp[i][j] == 0) continue;
rep(k, 10){
int nj = nxt[j][k];
if(ng[nj]) continue;
dp[i+1][nj] += dp[i][j];
}
}
}
mint ans = 0;
rep(i, K) ans += dp[N][i];
out(--ans);
}