結果
問題 | No.307 最近色塗る問題多くない? |
ユーザー |
![]() |
提出日時 | 2020-10-25 12:00:26 |
言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
結果 |
AC
|
実行時間 | 1,327 ms / 4,000 ms |
コード長 | 27,163 bytes |
コンパイル時間 | 2,341 ms |
コンパイル使用メモリ | 216,940 KB |
最終ジャッジ日時 | 2025-01-15 15:44:12 |
ジャッジサーバーID (参考情報) |
judge4 / judge2 |
(要ログイン)
ファイルパターン | 結果 |
---|---|
other | AC * 36 |
ソースコード
#line 2 "/home/yuruhiya/programming/library/template/template.cpp"#include <bits/stdc++.h>#line 6 "/home/yuruhiya/programming/library/template/constants.cpp"using namespace std;#define rep(i, n) for (int i = 0; i < (n); ++i)#define FOR(i, m, n) for (int i = (m); i < (n); ++i)#define rrep(i, n) for (int i = (n)-1; i >= 0; --i)#define rfor(i, m, n) for (int i = (m); i >= (n); --i)#define unless(c) if (!(c))#define sz(x) ((int)(x).size())#define all(x) (x).begin(), (x).end()#define rall(x) (x).rbegin(), (x).rend()#define range_it(a, l, r) (a).begin() + (l), (a).begin() + (r)using namespace std;using ll = long long;using LD = long double;using VB = vector<bool>;using VVB = vector<VB>;using VI = vector<int>;using VVI = vector<VI>;using VL = vector<ll>;using VVL = vector<VL>;using VS = vector<string>;using VD = vector<LD>;using PII = pair<int, int>;using VP = vector<PII>;using PLL = pair<ll, ll>;using VPL = vector<PLL>;template <class T> using PQ = priority_queue<T>;template <class T> using PQS = priority_queue<T, vector<T>, greater<T>>;constexpr int inf = 1e9;constexpr long long inf_ll = 1e18, MOD = 1000000007;constexpr long double PI = 3.14159265358979323846, EPS = 1e-12;#line 7 "/home/yuruhiya/programming/library/template/Input.cpp"using namespace std;#ifdef _WIN32#define getchar_unlocked _getchar_nolock#define putchar_unlocked _putchar_nolock#define fwrite_unlocked fwrite#define fflush_unlocked fflush#endifclass Input {static int gc() {return getchar_unlocked();}template <class T> static void i(T& v) {cin >> v;}static void i(char& v) {while (isspace(v = gc()));}static void i(bool& v) {v = in<char>() != '0';}static void i(string& v) {v.clear();char c;for (i(c); !isspace(c); c = gc())v += c;}static void i(int& v) {bool neg = false;v = 0;char c;i(c);if (c == '-') {neg = true;c = gc();}for (; isdigit(c); c = gc())v = v * 10 + (c - '0');if (neg) v = -v;}static void i(long long& v) {bool neg = false;v = 0;char c;i(c);if (c == '-') {neg = true;c = gc();}for (; isdigit(c); c = gc())v = v * 10 + (c - '0');if (neg) v = -v;}static void i(double& v) {double dp = 1;bool neg = false, adp = false;v = 0;char c;i(c);if (c == '-') {neg = true;c = gc();}for (; isdigit(c) || c == '.'; c = gc()) {if (c == '.')adp = true;else if (adp)v += (c - '0') * (dp *= 0.1);elsev = v * 10 + (c - '0');}if (neg) v = -v;}static void i(long double& v) {long double dp = 1;bool neg = false, adp = false;v = 0;char c;i(c);if (c == '-') {neg = true;c = gc();}for (; isdigit(c) || c == '.'; c = gc()) {if (c == '.')adp = true;else if (adp)v += (c - '0') * (dp *= 0.1);elsev = v * 10 + (c - '0');}if (neg) v = -v;}template <class T, class U> static void i(pair<T, U>& v) {i(v.first);i(v.second);}template <class T> static void i(vector<T>& v) {for (auto& e : v)i(e);}template <size_t N = 0, class T> static void input_tuple(T& v) {if constexpr (N < tuple_size_v<T>) {i(get<N>(v));input_tuple<N + 1>(v);}}template <class... T> static void i(tuple<T...>& v) {input_tuple(v);}struct InputV {int n, m;InputV(int _n) : n(_n), m(0) {}InputV(const pair<int, int>& nm) : n(nm.first), m(nm.second) {}template <class T> operator vector<T>() {vector<T> v(n);i(v);return v;}template <class T> operator vector<vector<T>>() {vector<vector<T>> v(n, vector<T>(m));i(v);return v;}};public:static string read_line() {string v;char c;for (i(c); c != '\n' && c != '\0'; c = gc())v += c;return v;}template <class T> static T in() {T v;i(v);return v;}template <class T> operator T() const {return in<T>();}int operator--(int) const {return in<int>() - 1;}InputV operator[](int n) const {return InputV(n);}InputV operator[](const pair<int, int>& n) const {return InputV(n);}void operator()() const {}template <class H, class... T> void operator()(H&& h, T&&... t) const {i(h);operator()(forward<T>(t)...);}private:template <template <class...> class, class...> struct Multiple;template <template <class...> class V, class Head, class... Tail> struct Multiple<V, Head, Tail...> {template <class... Args> using vec = V<vector<Head>, Args...>;using type = typename Multiple<vec, Tail...>::type;};template <template <class...> class V> struct Multiple<V> { using type = V<>; };template <class... T> using multiple_t = typename Multiple<tuple, T...>::type;template <size_t N = 0, class T> void in_multiple(T& t) const {if constexpr (N < tuple_size_v<T>) {auto& vec = get<N>(t);using V = typename remove_reference_t<decltype(vec)>::value_type;vec.push_back(in<V>());in_multiple<N + 1>(t);}}public:template <class... T> auto multiple(int H) const {multiple_t<T...> res;while (H--)in_multiple(res);return res;}} in;#define input(T) Input::in<T>()#define INT input(int)#define LL input(long long)#define STR input(string)#define inputs(T, ...) \T __VA_ARGS__; \in(__VA_ARGS__)#define ini(...) inputs(int, __VA_ARGS__)#define inl(...) inputs(long long, __VA_ARGS__)#define ins(...) inputs(string, __VA_ARGS__)#line 6 "/home/yuruhiya/programming/library/template/Output.cpp"#include <charconv>#line 9 "/home/yuruhiya/programming/library/template/Output.cpp"using namespace std;struct BoolStr {const char *t, *f;BoolStr(const char* _t, const char* _f) : t(_t), f(_f) {}} Yes("Yes", "No"), yes("yes", "no"), YES("YES", "NO"), Int("1", "0");struct DivStr {const char *d, *l;DivStr(const char* _d, const char* _l) : d(_d), l(_l) {}} spc(" ", "\n"), no_spc("", "\n"), end_line("\n", "\n"), comma(",", "\n"), no_endl(" ", "");class Output {BoolStr B{Yes};DivStr D{spc};void p(int v) const {char buf[12]{};if (auto [ptr, e] = to_chars(begin(buf), end(buf), v); e == errc{}) {fwrite(buf, sizeof(char), ptr - buf, stdout);} else {assert(false);}}void p(long long v) const {char buf[21]{};if (auto [ptr, e] = to_chars(begin(buf), end(buf), v); e == errc{}) {fwrite(buf, sizeof(char), ptr - buf, stdout);} else {assert(false);}}void p(bool v) const {p(v ? B.t : B.f);}void p(char v) const {putchar_unlocked(v);}void p(const char* v) const {fwrite_unlocked(v, 1, strlen(v), stdout);}void p(double v) const {printf("%.20f", v);}void p(long double v) const {printf("%.20Lf", v);}template <class T> void p(const T& v) const {cout << v;}template <class T, class U> void p(const pair<T, U>& v) const {p(v.first);p(D.d);p(v.second);}template <class T> void p(const vector<T>& v) const {rep(i, sz(v)) {if (i) p(D.d);p(v[i]);}}template <class T> void p(const vector<vector<T>>& v) const {rep(i, sz(v)) {if (i) p(D.l);p(v[i]);}}public:Output& operator()() {p(D.l);return *this;}template <class H> Output& operator()(H&& h) {p(h);p(D.l);return *this;}template <class H, class... T> Output& operator()(H&& h, T&&... t) {p(h);p(D.d);return operator()(forward<T>(t)...);}template <class It> Output& range(const It& l, const It& r) {for (It i = l; i != r; i++) {if (i != l) p(D.d);p(*i);}p(D.l);return *this;}template <class T> Output& range(const T& a) {range(a.begin(), a.end());return *this;}template <class... T> void exit(T&&... t) {operator()(forward<T>(t)...);std::exit(EXIT_SUCCESS);}Output& flush() {fflush_unlocked(stdout);return *this;}Output& set(const BoolStr& b) {B = b;return *this;}Output& set(const DivStr& d) {D = d;return *this;}Output& set(const char* t, const char* f) {B = BoolStr(t, f);return *this;}} out;#line 3 "/home/yuruhiya/programming/library/template/Step.cpp"using namespace std;template <class T> struct Step {class It {T a, b, c;public:constexpr It() : a(T()), b(T()), c(T()) {}constexpr It(T _b, T _c, T _s) : a(_b), b(_c), c(_s) {}constexpr It& operator++() {--b;a += c;return *this;}constexpr It operator++(int) {It tmp = *this;--b;a += c;return tmp;}constexpr const T& operator*() const {return a;}constexpr const T* operator->() const {return &a;}constexpr bool operator==(const It& i) const {return b == i.b;}constexpr bool operator!=(const It& i) const {return !(b == i.b);}constexpr T start() const {return a;}constexpr T size() const {return b;}constexpr T step() const {return c;}};constexpr Step(T b, T c, T s) : be(b, c, s) {}constexpr It begin() const {return be;}constexpr It end() const {return en;}constexpr T start() const {return be.start();}constexpr T size() const {return be.size();}constexpr T step() const {return be.step();}constexpr T sum() const {return start() * size() + step() * (size() * (size() - 1) / 2);}operator vector<T>() const {return to_a();}auto to_a() const {vector<T> res;res.reserve(size());for (auto i : *this) {res.push_back(i);}return res;}using value_type = T;using iterator = It;private:It be, en;};template <class T> inline constexpr auto step(T a) {return Step<T>(0, a, 1);}template <class T> inline constexpr auto step(T a, T b) {return Step<T>(a, b - a, 1);}template <class T> inline constexpr auto step(T a, T b, T c) {return Step<T>(a, a < b ? (b - a - 1) / c + 1 : 0, c);}#line 8 "/home/yuruhiya/programming/library/template/Ruby.cpp"using namespace std;template <class F> struct Callable {F func;Callable(const F& f) : func(f) {}};template <class T, class F> auto operator|(const T& v, const Callable<F>& c) {return c.func(v);}struct Sort_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {sort(begin(v), end(v), f);return v;});}template <class T> friend auto operator|(T v, [[maybe_unused]] const Sort_impl& c) {sort(begin(v), end(v));return v;}} Sort;struct SortBy_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {sort(begin(v), end(v), [&](const auto& i, const auto& j) {return f(i) < f(j);});return v;});}} SortBy;struct RSort_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {sort(rbegin(v), rend(v), f);return v;});}template <class T> friend auto operator|(T v, [[maybe_unused]] const RSort_impl& c) {sort(rbegin(v), rend(v));return v;}} RSort;struct RSortBy_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {sort(begin(v), end(v), [&](const auto& i, const auto& j) {return f(i) > f(j);});return v;});}} RSortBy;struct Reverse_impl {template <class T> friend auto operator|(T v, const Reverse_impl& c) {reverse(begin(v), end(v));return v;}} Reverse;struct Unique_impl {template <class T> friend auto operator|(T v, const Unique_impl& c) {v.erase(unique(begin(v), end(v), end(v)));return v;}} Unique;struct Uniq_impl {template <class T> friend auto operator|(T v, const Uniq_impl& c) {sort(begin(v), end(v));v.erase(unique(begin(v), end(v)), end(v));return v;}} Uniq;struct Rotate_impl {auto operator()(int&& left) {return Callable([&](auto v) {int s = static_cast<int>(size(v));assert(-s <= left && left <= s);if (0 <= left) {rotate(begin(v), begin(v) + left, end(v));} else {rotate(begin(v), end(v) + left, end(v));}return v;});}} Rotate;struct Max_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {return *max_element(begin(v), end(v), f);});}template <class T> friend auto operator|(T v, const Max_impl& c) {return *max_element(begin(v), end(v));}} Max;struct Min_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {return *min_element(begin(v), end(v), f);});}template <class T> friend auto operator|(T v, const Min_impl& c) {return *min_element(begin(v), end(v));}} Min;struct MaxPos_impl {template <class T> friend auto operator|(T v, const MaxPos_impl& c) {return max_element(begin(v), end(v)) - begin(v);}} MaxPos;struct MinPos_impl {template <class T> friend auto operator|(T v, const MinPos_impl& c) {return min_element(begin(v), end(v)) - begin(v);}} MinPos;struct MaxBy_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {auto max_it = begin(v);auto max_val = f(*max_it);for (auto it = next(begin(v)); it != end(v); ++it) {if (auto val = f(*it); max_val < val) {max_it = it;max_val = val;}}return *max_it;});}} MaxBy;struct MinBy_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {auto min_it = begin(v);auto min_val = f(*min_it);for (auto it = next(begin(v)); it != end(v); ++it) {if (auto val = f(*it); min_val > val) {min_it = it;min_val = val;}}return *min_it;});}} MinBy;struct MaxOf_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {auto max_val = f(*begin(v));for (auto it = next(begin(v)); it != end(v); ++it) {if (auto val = f(*it); max_val < val) {max_val = val;}}return max_val;});}} MaxOf;struct MinOf_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {auto min_val = f(*begin(v));for (auto it = next(begin(v)); it != end(v); ++it) {if (auto val = f(*it); min_val > val) {min_val = val;}}return min_val;});}} MinOf;struct Count_impl {template <class V> auto operator()(const V& val) {return Callable([&](auto v) {return count(begin(v), end(v), val);});}} Count;struct CountIf_impl {template <class F> auto operator()(const F& f) {return Callable([&](auto v) {return count_if(begin(v), end(v), f);});}} CountIf;struct Index_impl {template <class V> auto operator()(const V& val) {return Callable([&](auto v) -> optional<int> {auto res = find(begin(v), end(v), val);return res != end(v) ? optional(res - begin(v)) : nullopt;});}} Index;struct IndexIf_impl {template <class F> auto operator()(const F& f) {return Callable([&](auto v) -> optional<int> {auto res = find_if(begin(v), end(v), f);return res != end(v) ? optional(res - begin(v)) : nullopt;});}} IndexIf;struct FindIf_impl {template <class F> auto operator()(const F& f) {return Callable([&](auto v) -> optional<typename decltype(v)::value_type> {auto res = find_if(begin(v), end(v), f);return res != end(v) ? optional(*res) : nullopt;});}} FindIf;struct Sum_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {return accumulate(next(begin(v)), end(v), f(*begin(v)), [&](const auto& a, const auto& b) {return a + f(b);});});}template <class T> friend auto operator|(T v, const Sum_impl& c) {return accumulate(begin(v), end(v), typename T::value_type{});}} Sum;struct Includes {template <class V> auto operator()(const V& val) {return Callable([&](auto v) {return find(begin(v), end(v), val) != end(v);});}} Includes;struct IncludesIf_impl {template <class F> auto operator()(const F& f) {return Callable([&](auto v) {return find_if(begin(v), end(v), f) != end(v);});}} IncludesIf;struct RemoveIf_impl {template <class F> auto operator()(const F& f) {return Callable([&](auto v) {v.erase(remove_if(begin(v), end(v), f), end(v));return v;});}} RemoveIf;struct Each_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {for (const auto& i : v) {f(i);}});}} Each;struct Select_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {using value_type = typename decltype(v)::value_type;vector<value_type> res;for (const auto& i : v) {if (f(i)) res.push_back(i);}return res;});}} Select;struct Map_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {using result_type = invoke_result_t<F, typename decltype(v)::value_type>;vector<result_type> res;res.reserve(size(v));for (const auto& i : v) {res.push_back(f(i));}return res;});}} Map;struct Indexed_impl {template <class T> friend auto operator|(const T& v, Indexed_impl& c) {using value_type = typename T::value_type;vector<pair<value_type, int>> res;res.reserve(size(v));int index = 0;for (const auto& i : v) {res.emplace_back(i, index++);}return res;}} Indexed;struct AllOf_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {for (const auto& i : v) {if (!f(i)) return false;}return true;});}} AllOf;struct AnyOf_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {for (const auto& i : v) {if (f(i)) return true;}return false;});}} AnyOf;struct NoneOf_impl {template <class F> auto operator()(F&& f) {return Callable([&](auto v) {for (const auto& i : v) {if (f(i)) return false;}return true;});}} NoneOf;struct Tally_impl {template <class F> auto operator()(size_t max_val) {return Callable([&](auto v) {vector<size_t> res(max_val);for (const auto& i : v) {res[static_cast<size_t>(i)]++;}return res;});}template <class T, class value_type = typename T::value_type> friend auto operator|(const T& v, Tally_impl& c) {map<value_type, size_t> res;for (const auto& i : v) {res[i]++;}return res;}} Tally;template <class T> auto operator*(const vector<T>& a, size_t n) {T res;for (size_t i = 0; i < n; ++i) {res.insert(res.end(), a.begin(), a.end());}return res;}auto operator*(string a, size_t n) {string res;for (size_t i = 0; i < n; ++i) {res += a;}return res;}template <class T, class U> auto& operator<<(vector<T>& a, const U& b) {a.insert(a.end(), all(b));return a;}template <class T> auto& operator<<(string& a, const T& b) {a.insert(a.end(), all(b));return a;}template <class T, class U> auto operator+(vector<T> a, const U& b) {a << b;return a;}template <class T> auto operator+(string a, const T& b) {a << b;return a;}#line 6 "/home/yuruhiya/programming/library/template/functions.cpp"using namespace std;template <class T, class U> inline int Lower(const T& a, const U& v) {return lower_bound(all(a), v) - a.begin();}template <class T, class U> inline int Upper(const T& a, const U& v) {return upper_bound(all(a), v) - a.begin();}template <class T> inline auto Slice(const T& v, size_t i, size_t len) {return i < v.size() ? T(v.begin() + i, v.begin() + min(i + len, v.size())) : T();}template <class T> inline T Ceil(T n, T m) {return (n + m - 1) / m;}template <class T> inline T Ceil2(T n, T m) {return Ceil(n, m) * m;}template <class T> inline T Tri(T n) {return (n & 1) ? (n + 1) / 2 * n : n / 2 * (n + 1);}template <class T> inline T nC2(T n) {return (n & 1) ? (n - 1) / 2 * n : n / 2 * (n - 1);}template <class T> inline T Mid(const T& l, const T& r) {return l + (r - l) / 2;}template <class T> inline bool chmax(T& a, const T& b) {if (a < b) {a = b;return true;}return false;}template <class T> inline bool chmin(T& a, const T& b) {if (a > b) {a = b;return true;}return false;}template <class T> inline bool inRange(const T& v, const T& min, const T& max) {return min <= v && v < max;}template <class T> inline bool isSquere(T n) {T s = sqrt(n);return s * s == n || (s + 1) * (s + 1) == n;}template <class T = long long> inline T BIT(int b) {return T(1) << b;}template <class T, class U = typename T::value_type> inline U Gcdv(const T& v) {return accumulate(next(v.begin()), v.end(), U(*v.begin()), gcd<U, U>);}template <class T, class U = typename T::value_type> inline U Lcmv(const T& v) {return accumulate(next(v.begin()), v.end(), U(*v.begin()), lcm<U, U>);}template <class T> inline T Pow(T a, T n) {T r = 1;while (n > 0) {if (n & 1) r *= a;a *= a;n /= 2;}return r;}template <class T> inline T Powmod(T a, T n, T m = MOD) {T r = 1;while (n > 0) {if (n & 1)r = r * a % m, n--;elsea = a * a % m, n /= 2;}return r;}#line 9 "/home/yuruhiya/programming/library/template/template.cpp"#if __has_include(<library/dump.hpp>)#include <library/dump.hpp>#define LOCAL#else#define dump(...) ((void)0)#endif#line 5 "/home/yuruhiya/programming/library/Utility/Point.cpp"using namespace std;struct Point {static int H, W;static const vector<Point> d;static void set_range(int _H, int _W) {H = _H;W = _W;}static constexpr Point zero() {return {0, 0};}static constexpr Point one() {return {1, 1};}int x, y;constexpr Point() : x(0), y(0) {}constexpr Point(int _x, int _y) : x(_x), y(_y) {}constexpr Point(const pair<int, int>& xy) : x(xy.first), y(xy.second) {}Point(int n) : x(n % W), y(n / W) {}constexpr Point operator+() const {return *this;}constexpr Point operator-() const {return {-x, -y};}constexpr Point operator+(const Point& p) const {return Point(*this) += p;}constexpr Point operator-(const Point& p) const {return Point(*this) -= p;}constexpr Point operator*(const Point& p) const {return Point(*this) *= p;}constexpr Point operator/(const Point& p) const {return Point(*this) /= p;}constexpr Point operator%(const Point& p) const {return Point(*this) %= p;}constexpr Point operator+(int n) const {return Point(*this) += n;}constexpr Point operator-(int n) const {return Point(*this) -= n;}constexpr Point operator*(int n) const {return Point(*this) *= n;}constexpr Point operator/(int n) const {return Point(*this) /= n;}constexpr Point operator%(int n) const {return Point(*this) %= n;}constexpr Point& operator+=(const Point& p) {x += p.x;y += p.y;return *this;}constexpr Point& operator-=(const Point& p) {x -= p.x;y -= p.y;return *this;}constexpr Point& operator*=(const Point& p) {x *= p.x;y *= p.y;return *this;}constexpr Point& operator/=(const Point& p) {x /= p.x;y /= p.y;return *this;}constexpr Point& operator%=(const Point& p) {x %= p.x;y %= p.y;return *this;}constexpr Point& operator+=(int n) {x += n;y += n;return *this;}constexpr Point& operator-=(int n) {x -= n;y -= n;return *this;}constexpr Point& operator*=(int n) {x *= n;y *= n;return *this;}constexpr Point& operator/=(int n) {x /= n;y /= n;return *this;}constexpr Point& operator%=(int n) {x %= n;y %= n;return *this;}constexpr bool operator==(const Point& p) const {return x == p.x && y == p.y;}constexpr bool operator!=(const Point& p) const {return x != p.x || y != p.y;}bool operator<(const Point& p) const {return to_i() < p.to_i();}bool operator<=(const Point& p) const {return to_i() <= p.to_i();}bool operator>(const Point& p) const {return to_i() > p.to_i();}bool operator>=(const Point& p) const {return to_i() >= p.to_i();}constexpr int operator[](int i) const {return i == 0 ? x : i == 1 ? y : 0;}bool in_range() const {return 0 <= x && x < W && 0 <= y && y < H;}int to_i() const {return x + y * W;}constexpr pair<int, int> to_pair() const {return {x, y};}int dist(const Point& p) const {return std::abs(x - p.x) + std::abs(y - p.y);}int dist_square(const Point& p) const {return (x - p.x) * (x - p.x) + (y - p.y) * (y - p.y);}Point abs(const Point& p) const {return {std::abs(x - p.x), std::abs(y - p.y)};}Point abs() const {return {std::abs(x), std::abs(y)};}Point& swap() {std::swap(x, y);return *this;}template <class It> vector<Point> enum_adjanect(It first, It last) const {vector<Point> res;for (; first != last; ++first) {res.push_back(operator+(*first));}return res;}template <class It> vector<Point> enum_adj_in_range(It first, It last) const {vector<Point> res;for (; first != last; ++first) {auto p = operator+(*first);if (p.in_range()) res.push_back(p);}return res;}vector<Point> adjacent4() const {return enum_adjanect(d.begin(), d.begin() + 4);}vector<Point> adjacent8() const {return enum_adjanect(d.begin(), d.end());}vector<Point> adj4_in_range() const {return enum_adj_in_range(d.begin(), d.begin() + 4);}vector<Point> adj8_in_range() const {return enum_adj_in_range(d.begin(), d.end());}constexpr Point left() const {return {x - 1, y};}constexpr Point right() const {return {x + 1, y};}constexpr Point up() const {return {x, y - 1};}constexpr Point down() const {return {x, y + 1};}constexpr Point moved(char c) const {return Point(*this).move(c);}constexpr Point& move(char c) {switch (c) {case 'L':case 'l':case 'W':case '>':x--;break;case 'R':case 'r':case 'E':case '<':x++;break;case 'U':case 'u':case 'N':case '^':y--;break;case 'D':case 'd':case 'S':case 'v':y++;break;}return *this;}constexpr Point rotate90() {return {y, -x};}constexpr Point rotate180() {return {-x, -y};}constexpr Point rotate270() {return {-y, x};}friend ostream& operator<<(ostream& os, const Point& p) {return os << '(' << p.x << ", " << p.y << ')';}friend istream& operator>>(istream& is, Point& p) {return is >> p.y >> p.x;}};int Point::H, Point::W;const vector<Point> Point::d{{0, 1}, {1, 0}, {0, -1}, {-1, 0}, {1, 1}, {-1, -1}, {1, -1}, {-1, 1}};#line 3 "a.cpp"int main() {int h = in, w = in;VVI a = in[{h, w}];Point::set_range(h, w);int q = in;vector<tuple<int, int, int>> query = in[q];int cnt0 = 0, cnt1 = 0;rep(i, h) rep(j, w) {cnt0 += a[i][j] == 0;cnt1 += a[i][j] == 1;}VVB flag(h, VB(w));auto dfs = [&](auto&& f, const Point& p, int color) -> void {flag[p.y][p.x] = true;for (Point q : p.adj4_in_range()) {if (a[p.y][p.x] == a[q.y][q.x] && !flag[q.y][q.x]) {f(f, q, color);}}if (a[p.y][p.x] == 0) {cnt0--;cnt1++;} else {cnt1--;cnt0++;}a[p.y][p.x] = color;};for (auto [y, x, color] : query) {if (cnt0 == h * w || cnt1 == h * w) {break;}if (a[--y][--x] != color) {rep(i, h) rep(j, w) flag[i][j] = false;dfs(dfs, {x, y}, color);}}if (cnt0 == h * w || cnt1 == h * w) {int c = get<2>(query.back());rep(i, h) rep(j, w) a[i][j] = c;}out(a);}