結果

問題 No.998 Four Integers
ユーザー こまるこまる
提出日時 2020-10-31 11:11:56
言語 Haskell
(9.8.2)
結果
CE  
(最新)
AC  
(最初)
実行時間 -
コード長 6,341 bytes
コンパイル時間 400 ms
コンパイル使用メモリ 203,776 KB
最終ジャッジ日時 2024-04-27 03:31:22
合計ジャッジ時間 730 ms
ジャッジサーバーID
(参考情報)
judge4 / judge1
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ただし、clay言語の場合は開発者のデバッグのため、公開されます。

コンパイルメッセージ
Loaded package environment from /home/judge/.ghc/x86_64-linux-9.8.2/environments/default
[1 of 2] Compiling Main             ( Main.hs, Main.o )

Main.hs:68:36: error: [GHC-87543]
    Ambiguous occurrence ‘.>>.’.
    It could refer to
       either ‘Data.Bits..>>.’,
              imported from ‘Data.Bits’ at Main.hs:8:1-26,
           or ‘Main..>>.’, defined at Main.hs:205:1.
   |
68 |     floorLog2 x = fromIntegral $ y .>>. 52 - 1023
   |                                    ^^^^

ソースコード

diff #

{-# LANGUAGE BangPatterns #-}

module Main where

import           Control.Monad
import           Control.Monad.ST
import           Control.Monad.State
import           Data.Bits
import           Data.Bool
import           Data.Char
import           Data.Coerce
import           Data.Word
import           Unsafe.Coerce
import qualified Data.ByteString.Char8             as BSC8
import qualified Data.Vector.Fusion.Stream.Monadic as VFSM
import qualified Data.Vector.Generic               as VG
import qualified Data.Vector.Generic.Mutable       as VGM
import qualified Data.Vector.Unboxed               as VU

main :: IO ()
main = do
  xs <- seqInput 4
  putStrLn $ bool "No" "Yes" (solve xs)

solve :: VU.Vector Int -> Bool
solve xs = runST $ do
  let
    ys = introSort xs
    a = ys VU.! 0 
    b = ys VU.! 1
    c = ys VU.! 2
    d = ys VU.! 3
  return ((a + 1 == b) && (b + 1 == c) && (c + 1 == d))

type CParser a = StateT BSC8.ByteString Maybe a
runCParser :: CParser a -> BSC8.ByteString -> Maybe (a, BSC8.ByteString)
runCParser = runStateT
{-# INLINE runCParser #-}
int :: CParser Int
int = coerce $ BSC8.readInt . BSC8.dropWhile isSpace
{-# INLINE int #-}
seqInput :: Int -> IO (VU.Vector Int)
seqInput n = VU.unfoldrN n (runCParser int) <$> BSC8.getLine
{-# INLINE seqInput #-}

introSort :: (Ord a, VG.Vector v a) => v a -> v a
introSort = introSortBy compare

introSortBy :: VG.Vector v a => (a -> a -> Ordering) -> v a -> v a
introSortBy cmp = VG.modify $ inplaceIntroSortBy cmp

inplaceIntroSortBy :: VGM.MVector mv a => (a -> a -> Ordering) -> mv s a -> ST s ()
inplaceIntroSortBy cmp vec = do
  let depthLimit = 2 * floorLog2 (VGM.length vec)
      threshold  = 16
  fix `flip` depthLimit `flip` vec $ \loop !depth mv ->
    when (VGM.length mv > threshold) $
      if depth > 0
        then do
          pivot <- getMedian3Pivot cmp mv
          cut   <- pivotPartition  cmp mv pivot
          loop (depth - 1) (VGM.unsafeDrop cut mv)
          loop (depth - 1) (VGM.unsafeTake cut mv)
        else inplaceHeapSortBy cmp mv
  inplaceInsertionSortBy cmp vec
  where
    floorLog2 :: Int -> Int
    floorLog2 x = fromIntegral $ y .>>. 52 - 1023
      where
        y :: Word64
        y = unsafeCoerce (fromIntegral x :: Double)

pivotPartition :: (VGM.MVector mv a) => (a -> a -> Ordering) -> mv s a -> a -> ST s Int
pivotPartition cmp vec pivot = fix `flip` 0 `flip` VGM.length vec $ \loop !l !r -> do
  !l' <- flip fix l $ \loopL !i -> do
    x   <- VGM.unsafeRead vec i
    case cmp x pivot of
      LT -> loopL (i + 1)
      _  -> return i
  !r' <- flip fix (r - 1) $ \loopR !i -> do
    x <- VGM.unsafeRead vec i
    case cmp pivot x of
      LT -> loopR (i - 1)
      _  -> return i
  if l' < r'
    then do
      VGM.unsafeSwap vec l' r'
      loop (l' + 1) r'
    else return l'
{-# INLINE pivotPartition #-}

getMedian3Pivot :: VGM.MVector mv a => (a -> a -> Ordering) -> mv s a -> ST s a
getMedian3Pivot cmp vec = median cmp <$> VGM.unsafeRead vec 0 <*> VGM.unsafeRead vec (VGM.length vec `quot` 2) <*> VGM.unsafeRead vec (VGM.length vec - 1)
{-# INLINE getMedian3Pivot #-}

median :: (a -> a -> Ordering) -> a -> a -> a -> a
median cmp x y z = case cmp x y of
  LT -> case cmp y z of
    LT -> y
    _  -> case cmp x z of
      LT -> z
      _  -> x
  _  -> case cmp x z of
    LT -> x
    _  -> case cmp y z of
      LT -> z
      _  -> y
{-# INLINE median #-}

inplaceInsertionSortBy :: VGM.MVector mv a => (a -> a -> Ordering) -> mv s a -> ST s ()
inplaceInsertionSortBy cmp vec =
  for 1 (VGM.length vec) $ \i -> do
    x  <- VGM.unsafeRead vec i
    hd <- VGM.unsafeRead vec 0
    case cmp hd x of
      LT -> flip fix i $ \loop !j -> do
        y <- VGM.unsafeRead vec (j - 1)
        case cmp x y of
          LT -> do
            VGM.unsafeWrite vec j y
            loop (j - 1)
          _  -> VGM.unsafeWrite vec j x
      _  -> flip fix i $ \loop !j ->
        if j > 0
          then do
            VGM.unsafeRead vec (j - 1) >>= VGM.unsafeWrite vec j
            loop (j - 1)
          else VGM.unsafeWrite vec 0 x
{-# INLINE inplaceInsertionSortBy #-}

siftDown :: VGM.MVector mv a => (a -> a -> Ordering) -> Int -> mv s a -> ST s ()
siftDown cmp offset vec = do
  let !len = VGM.length vec
  flip fix offset $ \loop !parent -> do
    let !l = 2 * parent + 1
        !r = l + 1
    x <- VGM.unsafeRead vec parent
    when (l < len) $ do
      childL <- VGM.unsafeRead vec l
      if r < len
        then do
          childR <- VGM.unsafeRead vec r
          case cmp childL childR of
            LT -> when (cmp x childR == LT) $ do
              VGM.unsafeSwap vec parent r
              loop r
            _  -> when (cmp x childL == LT) $ do
              VGM.unsafeSwap vec parent l
              loop l
        else when (cmp x childL == LT) $ do
          VGM.unsafeSwap vec parent l
          loop l
{-# INLINE siftDown #-}

heapify :: VGM.MVector mv a => (a -> a -> Ordering) -> mv s a -> ST s ()
heapify cmp vec = rev (VGM.length vec `quot` 2) $ \i -> siftDown cmp i vec
{-# INLINE heapify #-}

inplaceHeapSortBy :: VGM.MVector mv a => (a -> a -> Ordering) -> mv s a -> ST s ()
inplaceHeapSortBy cmp vec = do
  heapify cmp vec
  flip fix (VGM.length vec - 1) $ \loop !i ->
    when (i > 0) $ do
      VGM.unsafeSwap vec 0 i
      siftDown cmp 0 $ VGM.unsafeTake i vec
      loop (i - 1)
{-# INLINE inplaceHeapSortBy #-}

stream :: Monad m => Int -> Int -> VFSM.Stream m Int
stream !l !r = VFSM.Stream step l
  where
    step x
      | x < r     = return $ VFSM.Yield x (x + 1)
      | otherwise = return $ VFSM.Done
    {-# INLINE [0] step #-}
{-# INLINE [1] stream #-}

streamR :: Monad m => Int -> Int -> VFSM.Stream m Int
streamR !l !r = VFSM.Stream step (r - 1)
  where
    step x
      | x >= l    = return $ VFSM.Yield x (x - 1)
      | otherwise = return $ VFSM.Done
    {-# INLINE [0] step #-}
{-# INLINE [1] streamR #-}

for :: Monad m => Int -> Int -> (Int -> m ()) -> m ()
for l r = flip VFSM.mapM_ (stream l r)
{-# INLINE for #-}

rep :: Monad m => Int -> (Int -> m ()) -> m ()
rep n = for 0 n
{-# INLINE rep #-}

rev :: Monad m => Int -> (Int -> m ()) -> m ()
rev n = flip VFSM.mapM_ (streamR 0 n)

infixl 8 .<<., .>>.

(.<<.) :: Bits b => b -> Int -> b
(.<<.) = unsafeShiftL
{-# INLINE (.<<.) #-}

(.>>.) :: Bits b => b -> Int -> b
(.>>.) = unsafeShiftR
{-# INLINE (.>>.) #-}
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