結果

問題 No.173 カードゲーム(Medium)
ユーザー haruki_Kharuki_K
提出日時 2020-11-25 18:36:51
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 1,579 ms / 3,000 ms
コード長 5,406 bytes
コンパイル時間 2,426 ms
コンパイル使用メモリ 211,972 KB
実行使用メモリ 6,948 KB
最終ジャッジ日時 2024-07-23 19:24:12
合計ジャッジ時間 12,846 ms
ジャッジサーバーID
(参考情報)
judge2 / judge4
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 57 ms
6,812 KB
testcase_01 AC 172 ms
6,944 KB
testcase_02 AC 1,336 ms
6,944 KB
testcase_03 AC 1,340 ms
6,940 KB
testcase_04 AC 1,309 ms
6,944 KB
testcase_05 AC 1,145 ms
6,944 KB
testcase_06 AC 951 ms
6,944 KB
testcase_07 AC 870 ms
6,944 KB
testcase_08 AC 873 ms
6,948 KB
testcase_09 AC 1,579 ms
6,940 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

// >>> TEMPLATES
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using i32 = int32_t;
using i64 = int64_t;
using u32 = uint32_t;
using u64 = uint64_t;
#define int ll
#define double ld
#define rep(i,n) for (int i = 0; i < (int)(n); i++)
#define rep1(i,n) for (int i = 1; i <= (int)(n); i++)
#define repR(i,n) for (int i = (int)(n)-1; i >= 0; i--)
#define rep1R(i,n) for (int i = (int)(n); i >= 1; i--)
#define loop(i,a,B) for (int i = a; i B; i++)
#define loopR(i,a,B) for (int i = a; i B; i--)
#define all(x) begin(x), end(x)
#define allR(x) rbegin(x), rend(x)
#define rng(x,l,r) begin(x) + (l), begin(x) + (r)
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define fst first
#define snd second
template <class Int> auto constexpr inf = numeric_limits<Int>::max()/2-1;
auto constexpr INF32 = inf<int32_t>;
auto constexpr INF64 = inf<int64_t>;
auto constexpr INF   = inf<int>;
#ifdef LOCAL
#include "debug.hpp"
#else
#define dump(...) (void)(0)
#define say(x) (void)(0)
#define debug if (0)
#endif
template <class T, class Comp> struct pque : priority_queue<T, vector<T>, Comp> {
    vector<T> &data() { return this->c; }
    void clear() { this->c.clear(); }
};
template <class T> using pque_max = pque<T, less<T>>;
template <class T> using pque_min = pque<T, greater<T>>;
template <class T, class = typename T::iterator, enable_if_t<!is_same<T, string>::value, int> = 0>
ostream& operator<<(ostream& os, T const& a) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; }
template <class T, size_t N, enable_if_t<!is_same<T, char>::value, int> = 0>
ostream& operator<<(ostream& os, const T (&a)[N]) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; }
template <class T, class = decltype(begin(declval<T&>())), class = typename enable_if<!is_same<T, string>::value>::type>
istream& operator>>(istream& is, T &a) { for (auto& x : a) is >> x; return is; }
template <class T, class S> ostream& operator<<(ostream& os, pair<T,S> const& p) { return os << p.first << " " << p.second; }
template <class T, class S> istream& operator>>(istream& is, pair<T,S>& p) { return is >> p.first >> p.second; }
struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup;
template <class F> struct FixPoint : private F {
    constexpr FixPoint(F&& f) : F(forward<F>(f)) {}
    template <class... T> constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward<T>(x)...); }
};
struct MakeFixPoint { template <class F> constexpr auto operator|(F&& f) const { return FixPoint<F>(forward<F>(f)); } };
#define MFP MakeFixPoint()|
#define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__)
template <class T, size_t d> struct vec_impl {
    using type = vector<typename vec_impl<T,d-1>::type>;
    template <class... U> static type make_v(size_t n, U&&... x) { return type(n, vec_impl<T,d-1>::make_v(forward<U>(x)...)); }
};
template <class T> struct vec_impl<T,0> { using type = T; static type make_v(T const& x = {}) { return x; } };
template <class T, size_t d = 1> using vec = typename vec_impl<T,d>::type;
template <class T, size_t d = 1, class... Args> auto make_v(Args&&... args) { return vec_impl<T,d>::make_v(forward<Args>(args)...); }
template <class T> void quit(T const& x) { cout << x << endl; exit(0); }
template <class T, class U> constexpr bool chmin(T& x, U const& y) { if (x > y) { x = y; return true; } return false; }
template <class T, class U> constexpr bool chmax(T& x, U const& y) { if (x < y) { x = y; return true; } return false; }
template <class It> constexpr auto sumof(It b, It e) { return accumulate(b, e, typename iterator_traits<It>::value_type{}); }
template <class T> int sz(T const& x) { return x.size(); }
template <class C, class T> int lbd(C const& v, T const& x) { return lower_bound(begin(v), end(v), x)-begin(v); }
template <class C, class T> int ubd(C const& v, T const& x) { return upper_bound(begin(v), end(v), x)-begin(v); }
const int dx[] = { 1,0,-1,0,1,-1,-1,1 };
const int dy[] = { 0,1,0,-1,1,1,-1,-1 };
constexpr int popcnt(ll x) { return __builtin_popcountll(x); }
// [a,b]
template <class Int> Int rand(Int a, Int b) { static mt19937_64 mt{random_device{}()}; return uniform_int_distribution<Int>(a,b)(mt); }
i64 irand(i64 a, i64 b) { return rand<i64>(a,b); }
u64 urand(u64 a, u64 b) { return rand<u64>(a,b); }
// <<<

int32_t main() {
    int n; cin >> n;
    ld pa, pb; cin >> pa >> pb;
    int na = llround(pa*1000), nb = llround(pb*1000);
    dump(pa, pb, na, nb);
    vector<int> a(n), b(n); cin >> a >> b;
    sort(all(a));
    sort(all(b));

    auto win = [&](vector<int> a, vector<int> b) {
        int A = 0, B = 0;
        rep (_,n) {
            int i = -1, j = -1;
            if (sz(a) == 1 or irand(0, 999) < na) {
                i = 0;
            } else {
                i = irand(1, sz(a)-1);
            }
            if (sz(b) == 1 or irand(0, 999) < nb) {
                j = 0;
            } else {
                j = irand(1, sz(b)-1);
            }

            (a[i] > b[j] ? A : B) += a[i] + b[j];
            a.erase(a.begin() + i);
            b.erase(b.begin() + j);
        }
        return A > B;
    };

    int cnt = 0, total = 1e6;
    rep (_,total) if (win(a, b)) cnt++;
    cout << ld(cnt)/total << "\n";

}
0