結果
| 問題 |
No.1112 冥界の音楽
|
| コンテスト | |
| ユーザー |
rokahikou1
|
| 提出日時 | 2020-11-26 17:46:06 |
| 言語 | C++14 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 19 ms / 2,000 ms |
| コード長 | 6,403 bytes |
| コンパイル時間 | 1,925 ms |
| コンパイル使用メモリ | 179,200 KB |
| 実行使用メモリ | 6,944 KB |
| 最終ジャッジ日時 | 2024-07-23 20:54:58 |
| 合計ジャッジ時間 | 3,069 ms |
|
ジャッジサーバーID (参考情報) |
judge2 / judge1 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 34 |
コンパイルメッセージ
main.cpp: In function 'int main()':
main.cpp:212:10: warning: structured bindings only available with '-std=c++17' or '-std=gnu++17' [-Wc++17-extensions]
212 | auto [K, M, N] = reads<ll, ll, ll>();
| ^
main.cpp:215:14: warning: structured bindings only available with '-std=c++17' or '-std=gnu++17' [-Wc++17-extensions]
215 | auto [p, q, r] = reads<int, int, int>();
| ^
ソースコード
#include <bits/stdc++.h>
#define rep(i, n) for(int(i) = 0; (i) < (n); (i)++)
#define FOR(i, m, n) for(int(i) = (m); (i) < (n); (i)++)
#define ALL(v) (v).begin(), (v).end()
#define LLA(v) (v).rbegin(), (v).rend()
#define PB push_back
#define MP(a, b) make_pair((a), (b))
using namespace std;
template <class T> inline vector<T> make_vec(size_t a, T val) {
return vector<T>(a, val);
}
template <class... Ts> inline auto make_vec(size_t a, Ts... ts) {
return vector<decltype(make_vec(ts...))>(a, make_vec(ts...));
}
template <typename T> inline T read() {
T t;
cin >> t;
return t;
}
template <typename T> inline vector<T> readv(size_t sz) {
vector<T> ret(sz);
rep(i, sz) cin >> ret[i];
return ret;
}
template <typename... Ts> inline tuple<Ts...> reads() {
return {read<Ts>()...};
}
template <typename T> struct edge {
int to;
T cost;
edge(int t, T c) : to(t), cost(c) {}
};
using ll = long long;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
using Graph = vector<vector<int>>;
template <typename T> using WGraph = vector<vector<edge<T>>>;
const int INF = 1 << 30;
const ll LINF = 1LL << 60;
const int MOD = 1e9 + 7;
template <uint_fast64_t MOD> class ModInt {
using u64 = uint_fast64_t;
public:
u64 val;
ModInt(const u64 x = 0) : val((x + MOD) % MOD) {}
constexpr u64 &value() { return val; }
constexpr ModInt operator-() { return val ? MOD - val : 0; }
constexpr ModInt operator+(const ModInt &rhs) const {
return ModInt(*this) += rhs;
}
constexpr ModInt operator-(const ModInt &rhs) const {
return ModInt(*this) -= rhs;
}
constexpr ModInt operator*(const ModInt &rhs) const {
return ModInt(*this) *= rhs;
}
constexpr ModInt operator/(const ModInt &rhs) const {
return ModInt(*this) /= rhs;
}
constexpr ModInt &operator+=(const ModInt &rhs) {
val += rhs.val;
if(val >= MOD) {
val -= MOD;
}
return *this;
}
constexpr ModInt &operator-=(const ModInt &rhs) {
if(val < rhs.val) {
val += MOD;
}
val -= rhs.val;
return *this;
}
constexpr ModInt &operator*=(const ModInt &rhs) {
val = val * rhs.val % MOD;
return *this;
}
constexpr ModInt &operator/=(const ModInt &rhs) {
*this *= rhs.inv();
return *this;
}
constexpr bool operator==(const ModInt &rhs) {
return this->val == rhs.val;
}
constexpr bool operator!=(const ModInt &rhs) {
return this->val != rhs.val;
}
friend constexpr ostream &operator<<(ostream &os, const ModInt<MOD> &x) {
return os << x.val;
}
friend constexpr istream &operator>>(istream &is, ModInt<MOD> &x) {
return is >> x.val;
}
constexpr ModInt inv() const { return ModInt(*this).pow(MOD - 2); }
constexpr ModInt pow(ll e) const {
u64 x = 1, p = val;
while(e > 0) {
if(e % 2 == 0) {
p = (p * p) % MOD;
e /= 2;
} else {
x = (x * p) % MOD;
e--;
}
}
return ModInt(x);
}
};
using mint = ModInt<MOD>;
#include <cassert>
// 参考:https://ei1333.github.io/luzhiled/snippets/math/matrix.html
// (掛け算と累乗)https://yukicoder.me/submissions/523126
// 他は知らん
template <class T> struct Matrix {
vector<vector<T>> A;
Matrix() {}
Matrix(size_t n, size_t m) : A(n, vector<T>(m, 0)) {}
Matrix(size_t n) : A(n, vector<T>(n, 0)) {}
size_t height() const { return A.size(); }
size_t width() const { return A[0].size(); }
inline vector<T> &operator[](int k) { return A.at(k); }
inline const vector<T> &operator[](int k) const { return A.at(k); }
static Matrix I(size_t n) {
Matrix mat(n);
for(int i = 0; i < n; i++)
mat[i][i] = 1;
return mat;
}
Matrix &operator+=(const Matrix &B) {
size_t h = height(), w = width();
assert(h == B.height() && w == B.width);
for(int i = 0; i < h; i++) {
for(int j = 0; j < w; j++) {
(*this)[i][j] += B[i][j];
}
}
return *this;
}
Matrix &operator-=(const Matrix &B) {
size_t h = height(), w = width();
assert(h == B.height() && w == B.width);
for(int i = 0; i < h; i++) {
for(int j = 0; j < w; j++) {
(*this)[i][j] -= B[i][j];
}
}
return *this;
}
Matrix &operator*=(const Matrix &B) {
size_t h = height(), w = B.width(), p = width();
assert(p == B.height());
vector<vector<T>> C(h, vector<T>(w, 0));
for(int i = 0; i < h; i++) {
for(int j = 0; j < w; j++) {
for(int k = 0; k < p; k++) {
C[i][j] += (*this)[i][k] * B[k][j];
}
}
}
A.swap(C);
return *this;
}
Matrix &operator^=(ll k) {
Matrix B = Matrix::I(height());
while(k > 0) {
if(k & 1)
B *= *this;
*this *= *this;
k >>= 1LL;
}
A.swap(B.A);
return *this;
}
Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); }
Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); }
Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); }
Matrix operator^(const ll k) const { return (Matrix(*this) ^= k); }
friend ostream &operator<<(ostream &os, const Matrix &p) {
size_t h = p.height(), w = p.width();
for(int i = 0; i < h; i++) {
os << "[";
for(int j = 0; j < w; j++) {
os << p[i][j] << (j + 1 == w ? "]\n" : ",");
}
}
return os;
}
};
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
auto [K, M, N] = reads<ll, ll, ll>();
Matrix<mint> mat(K * K, K * K), vec(K * K, 1);
rep(i, M) {
auto [p, q, r] = reads<int, int, int>();
p--, q--, r--;
mat[q * K + r][p * K + q] = 1;
if(p == 0)
vec[p * K + q][0] = 1;
}
auto res = (mat ^ (N - 2)) * vec;
mint ans = 0;
rep(i, K * K) {
if(i % K == 0)
ans += res[i][0];
}
cout << ans << endl;
}
rokahikou1