結果
| 問題 |
No.1000 Point Add and Array Add
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2021-01-03 17:44:37 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 448 ms / 2,000 ms |
| コード長 | 4,313 bytes |
| コンパイル時間 | 1,448 ms |
| コンパイル使用メモリ | 143,852 KB |
| 最終ジャッジ日時 | 2025-01-17 09:22:08 |
|
ジャッジサーバーID (参考情報) |
judge3 / judge4 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 2 |
| other | AC * 22 |
ソースコード
#include <iostream>
#include <vector>
#include <algorithm>
#include <cmath>
#include <queue>
#include <string>
#include <map>
#include <set>
#include <stack>
#include <tuple>
#include <deque>
#include <array>
#include <numeric>
#include <bitset>
#include <iomanip>
#include <cassert>
#include <chrono>
#include <random>
#include <limits>
#include <iterator>
#include <functional>
#include <sstream>
#include <fstream>
#include <complex>
#include <cstring>
#include <unordered_map>
#include <unordered_set>
using namespace std;
using ll = long long;
using P = pair<int, int>;
constexpr int INF = 1001001001;
constexpr int mod = 1000000007;
// constexpr int mod = 998244353;
template<class T>
inline bool chmax(T& x, T y){
if(x < y){
x = y;
return true;
}
return false;
}
template<class T>
inline bool chmin(T& x, T y){
if(x > y){
x = y;
return true;
}
return false;
}
template<typename Monoid, typename OperatorMonoid = Monoid>
struct LazySegmentTree{
using F = function<Monoid(Monoid, Monoid)>;
using G = function<Monoid(Monoid, OperatorMonoid)>;
using H = function<OperatorMonoid(OperatorMonoid, OperatorMonoid)>;
int sz;
vector<Monoid> data;
vector<OperatorMonoid> lazy;
const F f;
const G g;
const H h;
const Monoid M1; // モノイドの単位元
const OperatorMonoid OM0; // 作用素モノイドの単位元
LazySegmentTree(int n, const F f, const G g, const H h, const Monoid &M1, const OperatorMonoid OM0)
: f(f), g(g), h(h), M1(M1), OM0(OM0)
{
sz = 1;
while(sz < n) sz <<= 1;
data.assign(sz << 1, M1);
lazy.assign(sz << 1, OM0);
}
void set(int k, const Monoid &x){
data[k + sz] = x;
}
void build(){
for(int k = sz - 1; k > 0; --k){
data[k] = f(data[k << 1], data[k << 1 | 1]);
}
}
void propagate(int k){
if(lazy[k] != OM0){
if(k < sz){
lazy[k << 1] = h(lazy[k << 1], lazy[k]);
lazy[k << 1 | 1] = h(lazy[k << 1 | 1], lazy[k]);
}
data[k] = g(data[k], lazy[k]);
lazy[k] = OM0;
}
}
Monoid update(int a, int b, const OperatorMonoid &x, int k = 1, int l = 0, int r = -1){
if(r == -1) r = sz;
propagate(k);
if(r <= a || b <= l) return data[k];
else if(a <= l && r <= b){
lazy[k] = h(lazy[k], x);
propagate(k);
return data[k];
}
else{
return data[k] = f(update(a, b, x, k << 1, l, (l + r) >> 1),
update(a, b, x, k << 1 | 1, (l + r) >> 1, r));
}
}
Monoid query(int a, int b, int k = 1, int l = 0, int r = -1){
if(r == -1) r = sz;
propagate(k);
if(r <= a || b <= l) return M1;
else if(a <= l && r <= b) return data[k];
else{
return f(query(a, b, k << 1, l, (l + r) >> 1),
query(a, b, k << 1 | 1, (l + r) >> 1, r));
}
}
Monoid operator[](const int &k){
return query(k, k + 1);
}
};
int main(){
ios::sync_with_stdio(false);
cin.tie(nullptr);
int N, Q, x, y;
char c;
cin >> N >> Q;
vector<ll> A(N);
for(int i = 0; i < N; ++i) cin >> A[i];
struct Node {
int sum, weight;
Node(int s = 0, int w = 0) : sum(s), weight(w) {}
};
auto op = [](Node a, Node b) {
return Node(a.sum + b.sum, a.weight + b.weight);
};
auto mapping = [](Node a, int x) {
return Node(a.sum + x * a.weight, a.weight);
};
auto composition = [](int a, int b){return a + b;};
LazySegmentTree<Node, int> seg(N, op, mapping, composition, Node(), 0);
for(int i = 0; i < N; ++i) seg.set(i, Node(0, 1));
seg.build();
vector<ll> ans(N);
for(int q = 0; q < Q; ++q){
cin >> c >> x >> y;
--x;
if(c == 'A'){
ans[x] += A[x] * seg[x].sum;
seg.update(x, x + 1, -seg[x].sum);
A[x] += y;
}
else{
seg.update(x, y, 1);
}
}
for(int i = 0; i < N; ++i){
cout << ans[i] + A[i] * seg[i].sum << ((i == N - 1) ? '\n' : ' ');
}
return 0;
}